Use Debug.out() instead of System.out.println()
parent
27d19f57f0
commit
643cef87a7
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@ -5,6 +5,7 @@ import lostcave.deathchests.util.Config;
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import lostcave.deathchests.util.Debug;
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import lostcave.deathchests.util.Debug;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraftforge.common.MinecraftForge;
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import java.io.File;
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import java.io.File;
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@ -39,18 +40,19 @@ public class DeathChests {
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@EventHandler
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@EventHandler
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public void init(FMLPreInitializationEvent event) {
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public void init(FMLPreInitializationEvent event) {
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System.out.println("Received FMLPreInitializationEvent");
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Debug.out("Received FMLPreInitializationEvent");
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}
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}
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@EventHandler
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@EventHandler
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public void init(FMLInitializationEvent event) {
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public void init(FMLInitializationEvent event) {
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System.out.println("Received FMLInitializationEvent");
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Debug.out("Received FMLInitializationEvent");
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GameRegistry.registerBlock(new BlockDeathChest(), "death_chest");
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GameRegistry.registerBlock(new BlockDeathChest(), "death_chest");
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// TODO (probably here): Add death event handler
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// TODO (probably here): Add death event handler
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}
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}
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@EventHandler
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@EventHandler
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public void init(FMLPostInitializationEvent event) {
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public void init(FMLPostInitializationEvent event) {
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System.out.println("Received FMLPostInitializationEvent");
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Debug.out("Received FMLPostInitializationEvent");
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}
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}
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}
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}
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