EventHook: Add dropped items to the death chest

master
BodgeMaster 2022-12-20 20:21:54 +01:00
parent 3c320d9bbf
commit d3f300da85
1 changed files with 12 additions and 2 deletions

View File

@ -1,13 +1,17 @@
package lostcave.deathchests;
import java.util.ArrayList;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent;
import lostcave.deathchests.block.BlockDeathChest;
import lostcave.deathchests.block.BlockDeathChest.TileDeathChest;
import lostcave.deathchests.item.ItemObituary;
import lostcave.deathchests.util.Config;
import lostcave.deathchests.util.DeathChestStorage;
import lostcave.deathchests.util.Debug;
import net.minecraft.block.BlockAir;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
@ -162,7 +166,14 @@ public class EventHook {
suitableBlock[3] = event.entityPlayer.dimension;
world.setBlock(suitableBlock[0], suitableBlock[1], suitableBlock[2], BlockDeathChest.getInstance());
//TODO: Get the player's items and put them in the death chest
TileDeathChest tile = (TileDeathChest) world.getTileEntity(suitableBlock[0], suitableBlock[1], suitableBlock[2]);
tile.owner = event.entityPlayer.getGameProfile().getId();
ArrayList<EntityItem> drops = event.drops;
for (EntityItem drop : drops) {
Debug.out(drop.getEntityItem().getDisplayName());
tile.addItemStack(drop.getEntityItem());
}
String uuid = event.entityPlayer.getGameProfile().getId().toString();
Debug.out(uuid);
@ -183,7 +194,6 @@ public class EventHook {
String uuid = event.player.getGameProfile().getId().toString();
Debug.out("UUID: " + uuid);
//TODO: check for stored chest location
if (DeathChestStorage.hasNewDeathChestLocation(uuid)) {
int[] chestLocation = DeathChestStorage.popNewDeathChestLocation(uuid);
Debug.out("Chest location X: " + Integer.toString(chestLocation[0]));