The reason for this is that the object needs to stay accessible because adding a block into the world is done by the object that was used to register it in the game registry, not by the type. |
||
|---|---|---|
| .. | ||
| java/lostcave/deathchests | ||
| resources | ||
The reason for this is that the object needs to stay accessible because adding a block into the world is done by the object that was used to register it in the game registry, not by the type. |
||
|---|---|---|
| .. | ||
| java/lostcave/deathchests | ||
| resources | ||