lib/nbt: Continue implementing in-memory NBT tag data types
This is still all unvalidated work. For all I know it might cause your computer to burst into flames, grow an arm and a leg and an eye, and attack you with a sword. But probably, it will just not work and I will realize that sleepy past me was a fucking idiot (as always).Soda
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47fd1f8970
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@ -777,6 +777,72 @@ namespace NBT {
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this->value = value;
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this->mutex.unlock();
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}
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Int8Array::Int8Array() {
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this->type = TagType::INT8_ARRAY;
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}
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Int8Array::Int8Array(tiny_utf8::string name, std::vector<int8_t> data) {
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this->type = TagType::INT8_ARRAY;
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this->name = name;
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this->data = data;
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}
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Int8Array::Int8Array(tiny_utf8::string name, uint64_t length, int8_t data[]){
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this->type = TagType::INT8_ARRAY;
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this->name = name;
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this->data = std::vector<int8_t>(data, data+length);
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}
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ErrorOrVoid Int8Array::toRawData(std::vector<uint8_t>* rawData) {
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rawData->push_back(this->type);
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if (Helper::writeString(rawData, this->name).isError) {
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return ErrorOrVoid(true, ErrorCodes::OVERRUN);
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}
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Helper::writeInt8Array(rawData, this->data);
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return ErrorOrVoid();
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}
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std::vector<int8_t> Int8Array::getData() {
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return this->data;
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}
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ErrorOr<int8_t> Int8Array::getValue(uint64_t position) {
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if (this->data.size() <= position) {
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return ErrorOr<int8_t>(this->data.at(position));
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}
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return ErrorOr<int8_t>(true, ErrorCodes::OUT_OF_RANGE);
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}
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void Int8Array::setData(std::vector<int8_t> newData) {
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this->data = newData;
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}
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ErrorOrVoid Int8Array::setValue(uint64_t position, int8_t value) {
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if (this->data.size() <= position) {
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return ErrorOrVoid(true, ErrorCodes::OUT_OF_RANGE);
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}
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this->data[position] = value;
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return ErrorOrVoid();
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}
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uint64_t Int8Array::length() {
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return this->data.size();
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}
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void Int8Array::addElement(int8_t element) {
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this->data.push_back(element);
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}
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ErrorOrVoid Int8Array::removeElement(uint64_t position) {
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//TODO: implement
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//this->data.erase(position);
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}
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}
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bool validateRawListContents(uint8_t data[], uint64_t dataSize, uint64_t initialPosition, uint64_t* processedDataSize) {
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108
src/lib/nbt.hpp
108
src/lib/nbt.hpp
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@ -185,6 +185,114 @@ namespace NBT {
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double getValue();
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void setValue(double value);
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};
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class Int8Array: public Generic {
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private:
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std::vector<int8_t> data;
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public:
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Int8Array();
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Int8Array(tiny_utf8::string name, std::vector<int8_t> data);
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Int8Array(tiny_utf8::string name, uint64_t length, int8_t data[]);
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ErrorOrVoid toRawData(std::vector<uint8_t>* rawData) override;
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std::vector<int8_t> getData();
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ErrorOr<int8_t> getValue(uint64_t position);
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void setData(std::vector<int8_t> newData);
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ErrorOrVoid setValue(uint64_t position, int8_t value);
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uint64_t length();
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void addElement(int8_t element);
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ErrorOrVoid removeElement(uint64_t position);
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};
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class String: public Generic {
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private:
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tiny_utf8::string value;
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public:
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String();
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String(tiny_utf8::string name, tiny_utf8::string value);
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ErrorOrVoid toRawData(std::vector<uint8_t>* rawData) override;
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tiny_utf8::string getValue();
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void setValue(tiny_utf8::string value);
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};
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class List: public Generic {
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private:
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std::vector<Generic*> tags;
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uint8_t type;
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public:
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List();
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List(tiny_utf8::string name, uint8_t type);
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List(tiny_utf8::string name, std::vector<Generic*> data);
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~List() override;
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ErrorOrVoid toRawData(std::vector<uint8_t>* rawData) override;
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ErrorOr<Generic*> getElementPointer(uint64_t position);
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ErrorOrVoid setElementPointerAt(uint64_t position, Generic*);
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ErrorOrVoid appendPointer(Generic*);
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ErrorOrVoid deleteElement(uint64_t position);
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uint64_t length();
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};
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class Compound: public Generic {
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private:
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std::vector<Generic*> tags;
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public:
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Compound();
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Compound(tiny_utf8::string name);
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Compound(tiny_utf8::string name, std::vector<Generic*> data);
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~Compound() override;
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ErrorOrVoid toRawData(std::vector<uint8_t>* rawData) override;
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ErrorOr<Generic*> getElementPointer(uint64_t position);
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ErrorOrVoid setElementPointerAt(uint64_t position, Generic*);
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ErrorOrVoid appendPointer(Generic*);
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ErrorOrVoid deleteElement(uint64_t position);
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uint64_t length();
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};
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class Int32Array: public Generic {
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private:
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std::vector<int32_t> data;
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public:
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Int32Array();
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Int32Array(tiny_utf8::string name, std::vector<int32_t> data);
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Int32Array(tiny_utf8::string name, uint64_t length, int32_t data[]);
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ErrorOrVoid toRawData(std::vector<uint8_t>* rawData) override;
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std::vector<int32_t> getData();
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ErrorOr<int32_t> getValue(uint64_t position);
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void setData(std::vector<int32_t> newData);
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ErrorOrVoid setValue(uint64_t position, int32_t value);
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uint64_t length();
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void addElement(int32_t element);
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ErrorOrVoid removeElement(uint64_t position);
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};
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class Int64Array: public Generic {
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private:
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std::vector<int64_t> data;
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public:
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Int64Array();
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Int64Array(tiny_utf8::string name, std::vector<int64_t> data);
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Int64Array(tiny_utf8::string name, uint64_t length, int64_t data[]);
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ErrorOrVoid toRawData(std::vector<uint8_t>* rawData) override;
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std::vector<int64_t> getData();
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ErrorOr<int64_t> getValue(uint64_t position);
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void setData(std::vector<int64_t> newData);
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ErrorOrVoid setValue(uint64_t position, int64_t value);
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uint64_t length();
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void addElement(int64_t element);
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ErrorOrVoid removeElement(uint64_t position);
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};
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}
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bool validateRawNBTData(uint8_t data[], uint64_t dataSize, uint64_t initialPosition=0, uint64_t* processedDataSize=nullptr);
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