tools/hexnet: prepare for multithreading
Multithreading will be needed to simultaneously receive and send data. The preparations include: - move all the settings of the program into global scope - add mutexes - move the code that reads from the TCP socket into a dedicated functionBodgeMaster-unfinished
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b044503951
commit
adc9a7f36b
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@ -19,6 +19,9 @@
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#include <cstdint>
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#include <cstdint>
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#include <cctype>
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#include <cctype>
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#include <sockpp/tcp_acceptor.h>
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#include <sockpp/tcp_acceptor.h>
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#include <thread>
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#include <mutex>
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#include <csignal>
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#include "../lib/error.h++"
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#include "../lib/error.h++"
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#include "../lib/cli.h++"
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#include "../lib/cli.h++"
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@ -28,17 +31,65 @@
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#define EXIT_USAGE 2
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#define EXIT_USAGE 2
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#define EXIT_UNIMPLEMENTED 3
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#define EXIT_UNIMPLEMENTED 3
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bool ipv4 = true;
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bool ipv6 = true;
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bool tcp = true;
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bool udp = true;
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bool listenMode = false;
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int64_t mtu = 1500;
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std::string host;
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in_port_t port;
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sockpp::tcp_socket* tcpSocket;
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sockpp::tcp_acceptor tcpAcceptor;
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std::mutex tcpSocketMutex;
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std::mutex consoleMutex;
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// used for coordinated graceful exit across threads
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bool exitProgram = false;
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void signalHandler(int signal) {
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exitProgram = true;
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// if still waiting for incoming connection, stop waiting
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tcpAcceptor.shutdown();
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// tell sockpp to close TCP socket if open because it blocks when trying
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// to read and there is no data
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if (*tcpSocket) {
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// Intentionally not using the mutex here
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tcpSocket->shutdown(SHUT_RD);
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}
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//TODO: figure out if - and how - this applies to UDP
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// Priority is to finish up all unfinished business that can be finished up.
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// If something has the console mutex locked, that should not prevent
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// other threads from winding down. This is why logging happens last.
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consoleMutex.lock();
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std::cerr << "Received signal " << signal << ", shutting down." << std::endl;
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consoleMutex.unlock();
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}
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void readFromTCPSocket(sockpp::tcp_socket* socket, int64_t mtu) {
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ssize_t numBytes;
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uint8_t buffer[mtu];
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tcpSocketMutex.lock();
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while (!exitProgram && (numBytes = socket->read(buffer, sizeof(buffer))) > 0) {
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tcpSocketMutex.unlock();
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consoleMutex.lock();
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for (ssize_t i=0; i<numBytes; i++) {
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std::cout << std::hex << std::setfill('0') << std::setw(2) << (short) buffer[i];
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}
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std::cout.flush();
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consoleMutex.unlock();
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tcpSocketMutex.lock();
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}
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tcpSocketMutex.unlock();
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consoleMutex.lock();
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std::cerr << std::endl << "Connection closed." << std::endl;
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consoleMutex.unlock();
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}
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int main(int argc, char* argv[]){
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int main(int argc, char* argv[]){
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// Argument parsing ################################################
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signal(SIGINT, signalHandler);
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bool ipv4 = true;
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signal(SIGTERM, signalHandler);
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bool ipv6 = true;
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bool tcp = true;
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bool udp = true;
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bool listen = false;
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int64_t mtu = 1500;
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std::string host;
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in_port_t port;
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std::vector<CLI::Flag> flags;
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std::vector<CLI::Flag> flags;
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flags.push_back(CLI::Flag('4', "ipv4", "use IPv4, defaults to both when -4 and -6 are omitted, otherwise uses what is specified"));
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flags.push_back(CLI::Flag('4', "ipv4", "use IPv4, defaults to both when -4 and -6 are omitted, otherwise uses what is specified"));
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@ -68,7 +119,7 @@ int main(int argc, char* argv[]){
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udp = cliParser.getFlag('u').value;
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udp = cliParser.getFlag('u').value;
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}
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}
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if (cliParser.getUnpositionalArgument('c').errorCode == ErrorCodes::NOT_PRESENT) {
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if (cliParser.getUnpositionalArgument('c').errorCode == ErrorCodes::NOT_PRESENT) {
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listen = true;
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listenMode = true;
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}
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}
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if (cliParser.getUnpositionalArgument('m').errorCode == ErrorCodes::SUCCESS) {
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if (cliParser.getUnpositionalArgument('m').errorCode == ErrorCodes::SUCCESS) {
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mtu = std::stol(cliParser.getUnpositionalArgument('m').value);
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mtu = std::stol(cliParser.getUnpositionalArgument('m').value);
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@ -78,7 +129,7 @@ int main(int argc, char* argv[]){
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// ensure that the given value is a valid port
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// ensure that the given value is a valid port
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port = (in_port_t) std::stoi(cliParser.getPositionalArgument(0).value);
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port = (in_port_t) std::stoi(cliParser.getPositionalArgument(0).value);
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if (listen) {
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if (listenMode) {
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if (ipv6) {
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if (ipv6) {
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std::cerr << "IPv6 support is not implented yet." << std::endl;
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std::cerr << "IPv6 support is not implented yet." << std::endl;
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return EXIT_UNIMPLEMENTED;
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return EXIT_UNIMPLEMENTED;
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@ -90,7 +141,7 @@ int main(int argc, char* argv[]){
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std::cerr << "Listening on port " << port << "." << std::endl;
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std::cerr << "Listening on port " << port << "." << std::endl;
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sockpp::socket_initializer socketInitializer;
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sockpp::socket_initializer socketInitializer;
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sockpp::tcp_acceptor tcpAcceptor(port);
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tcpAcceptor = sockpp::tcp_acceptor(port);
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if (!tcpAcceptor) {
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if (!tcpAcceptor) {
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std::cerr << "Error while creating TCP acceptor: " << tcpAcceptor.last_error_str() << std::endl;
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std::cerr << "Error while creating TCP acceptor: " << tcpAcceptor.last_error_str() << std::endl;
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@ -98,24 +149,20 @@ int main(int argc, char* argv[]){
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}
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}
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sockpp::inet_address peer;
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sockpp::inet_address peer;
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sockpp::tcp_socket tcpSocket = tcpAcceptor.accept(&peer);
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tcpSocket = new sockpp::tcp_socket();
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*tcpSocket = tcpAcceptor.accept(&peer);
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std::cerr << "Incoming connection from " << peer << std::endl;
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std::cerr << "Incoming connection from " << peer << std::endl;
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if (!tcpSocket) {
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if (!(*tcpSocket)) {
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std::cerr << "Error on incoming connection: " << tcpAcceptor.last_error_str() << std::endl;
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std::cerr << "Error on incoming connection: " << tcpAcceptor.last_error_str() << std::endl;
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delete tcpSocket;
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return EXIT_RUNTIME;
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return EXIT_RUNTIME;
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}
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}
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ssize_t numBytes;
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readFromTCPSocket(tcpSocket, mtu);
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uint8_t buffer[mtu];
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while ((numBytes = tcpSocket.read(buffer, sizeof(buffer))) > 0) {
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for (ssize_t i=0; i<numBytes; i++) {
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std::cout << std::hex << std::setfill('0') << std::setw(2) << (short) buffer[i];
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}
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std::cout.flush();
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}
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std::cerr << std::endl << "Connection closed." << std::endl;
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delete tcpSocket;
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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} else {
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} else {
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