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No commits in common. "b07d6e2ff63ee36bb5b5686e73ce16b6b1ac3ba2" and "4c651d1b6f6738f2223c35f31fca1542f9f666fc" have entirely different histories.
b07d6e2ff6
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4c651d1b6f
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@ -63,7 +63,7 @@ COMPILE_COMMANDS=(
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"$CXX_WITH_FLAGS src/tools/arraydump.cpp -I./include -Lbin/lib -l:file.so -l:cli.so -o bin/tools/arraydump"
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"$CXX_WITH_FLAGS src/tools/baseconvert.cpp -I./include -Lbin/lib -l:cli.so -o bin/tools/baseconvert"
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"$CXX_WITH_FLAGS -pthread src/tools/hexnet.cpp -I./include -Lbin/lib -l:cli.so -l:libsockpp.so -o bin/tools/hexnet"
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"$CXX_WITH_FLAGS -DFOSSVG_DEBUG src/fossvg.cpp -I./include -Lbin/lib -l:cli.so -lglfw -lvulkan -o bin/fossvg"
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"$CXX_WITH_FLAGS src/fossvg.cpp -I./include -Lbin/lib -l:cli.so -lglfw -o bin/fossvg"
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"$CXX_WITH_FLAGS src/fossvgd.cpp -I./include -Lbin/lib -l:cli.so -o bin/fossvgd"
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)
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for command in ${!COMPILE_COMMANDS[@]}; do
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@ -21,10 +21,7 @@
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#include <cstdint>
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#include <string>
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#define GLFW_INCLUDE_VULKAN
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extern "C" {
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#include <GLFW/glfw3.h>
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}
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#include <GLFW/glfw3.h>
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#include "./lib/cli.hpp"
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@ -32,37 +29,32 @@ extern "C" {
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#define EXIT_RUNTIME 1
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#define EXIT_USAGE 2
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uint32_t windowWidth = 1366;
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uint32_t windowHeight = 768;
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//TODO: check the TODO above glfwInit() in void main()
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// #### Callbacks ##############################################################
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void cursorPositionCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] double x, [[maybe_unused]] double y) {
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void cursorPositionCallback(GLFWwindow* window, double x, double y) {
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}
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void keyCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] int32_t key, [[maybe_unused]] int32_t scancode, [[maybe_unused]] int32_t action, [[maybe_unused]] int32_t mods) {
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void keyCallback(GLFWwindow* window, int32_t key, int32_t scancode, int32_t action, int32_t mods) {
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}
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void textInputCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] uint32_t codepoint) {
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void textInputCallback(GLFWwindow* window, uint32_t codepoint) {
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}
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void cursorEnterLeaveCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] int32_t entered) {
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void cursorEnterLeaveCallback(GLFWwindow* window, int32_t entered) {
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}
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void mouseButtonCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] int32_t button, [[maybe_unused]] int32_t action, [[maybe_unused]] int32_t mods) {
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void mouseButtonCallback(GLFWwindow* window, int32_t button, int32_t action, int32_t mods) {
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}
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void scrollCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] double x, [[maybe_unused]] double y) {
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void scrollCallback(GLFWwindow* window, double x, double y) {
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}
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// #### End Callbacks ##########################################################
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int main(int argc, char* argv[]) {
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std::vector<CLI::Flag> flags;
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flags.push_back(CLI::Flag('h', "help", "print help and exit"));
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flags.push_back(CLI::Flag('l', "license", "print license information and exit"));
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flags.push_back(CLI::Flag('h', "help", "print help and exit"));
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flags.push_back(CLI::Flag('l', "license", "print license information and exit"));
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std::vector<CLI::Option> options;
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options.push_back(CLI::Option('x', "window-width", "PIXELS", "window width on startup"));
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options.push_back(CLI::Option('y', "window-height", "PIXELS", "window height on startup"));
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std::vector<CLI::Argument> arguments;
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CLI::ArgumentsParser cliParser = CLI::ArgumentsParser(argc, argv, flags, options, arguments, "FOSS-VG Client");
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@ -96,14 +88,6 @@ int main(int argc, char* argv[]) {
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return EXIT_USAGE;
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}
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if (cliParser.getOption("window-width").errorCode != ErrorCodes::NOT_PRESENT) {
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windowWidth = std::stoi(cliParser.getOption("window-width").value);
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}
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if (cliParser.getOption("window-height").errorCode != ErrorCodes::NOT_PRESENT) {
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windowHeight = std::stoi(cliParser.getOption("window-height").value);
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}
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// TODO: Find a better place for this
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// Ideally, the window management and rendering portion of FOSS-VG should
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@ -115,11 +99,9 @@ int main(int argc, char* argv[]) {
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return EXIT_RUNTIME;
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}
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// do not create OpenGL context
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
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//TODO: allow to set startup window size using CLI options
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uint32_t windowWidth = 1366;
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uint32_t windowHeight = 768;
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//TODO: add a version macro
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// (for example Git commit hash passed on the compiler command line)
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std::string windowTitle = "FOSS-VG";
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@ -131,6 +113,9 @@ int main(int argc, char* argv[]) {
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return EXIT_RUNTIME;
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}
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// What dis do? It was in a tutorial.
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glfwMakeContextCurrent(window);
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glfwSetCursorPosCallback(window, cursorPositionCallback);
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glfwSetKeyCallback(window, keyCallback);
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glfwSetCharCallback(window, textInputCallback);
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@ -139,10 +124,12 @@ int main(int argc, char* argv[]) {
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glfwSetScrollCallback(window, scrollCallback);
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while (!glfwWindowShouldClose(window)) {
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glfwSwapBuffers(window);
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glfwPollEvents();
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}
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glfwDestroyWindow(window);
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glfwTerminate();
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}
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