support partial rateless decode with re-NACK + enhance mock
parent
c7d943aea8
commit
2d653628ce
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@ -1,40 +1,128 @@
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#include <normApi.h>
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#include <normEncoder.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <time.h>
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#include <sys/select.h>
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#include <sys/time.h>
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class MockRatelessEncoder : public NormEncoder {
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public:
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virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize) {
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// FEC ID for the (partially-specified) rateless code family.
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static const UINT8 RATELESS_FEC_ID = 131;
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// Deterministic permutation of [0, n) shared by encoder and decoder.
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// The seed depends only on "n", so both sides produce the identical ordering.
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static void BuildRatelessPermutation(unsigned int* perm, unsigned int n)
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{
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for (unsigned int i = 0; i < n; i++) perm[i] = i;
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unsigned int state = 0x9e3779b9u ^ n;
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for (unsigned int i = n; i > 1; i--)
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{
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state = state * 1103515245u + 12345u;
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unsigned int j = (state >> 8) % i;
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unsigned int t = perm[i - 1]; perm[i - 1] = perm[j]; perm[j] = t;
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}
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}
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class MockRatelessEncoder : public NormEncoder
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{
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public:
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MockRatelessEncoder() : ndata(0), vec_size(0), perm(NULL) {}
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virtual ~MockRatelessEncoder() { Destroy(); }
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virtual bool Init(unsigned int numData, unsigned int /*numParity*/, UINT16 vectorSize)
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{
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Destroy();
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ndata = numData;
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vec_size = vectorSize;
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return true;
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perm = new unsigned int[ndata ? ndata : 1];
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return (NULL != perm);
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}
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virtual void Destroy() {}
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virtual void Encode(unsigned int segmentId, const char* dataVector, char** parityVectorList) {}
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virtual void Destroy() { delete[] perm; perm = NULL; }
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// Block-oriented encode is unused by this rateless surrogate; repair
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// symbols are synthesized on demand in EncodeParity() below.
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virtual void Encode(unsigned int, const char*, char**) {}
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// Generate the "parityId"-th repair symbol as a copy of a source symbol
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// selected by the shared permutation.
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virtual void EncodeParity(unsigned int parityId, const char** sourceVectorList,
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unsigned int numData, char* parityVector)
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{
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if (0 == numData) return;
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BuildRatelessPermutation(perm, numData);
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unsigned int k = perm[parityId % numData];
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if ((k < numData) && (NULL != sourceVectorList[k]))
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memcpy(parityVector, sourceVectorList[k], vec_size);
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}
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virtual bool IsRateless() const { return true; }
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private:
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private:
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unsigned int ndata;
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UINT16 vec_size;
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unsigned int* perm; // scratch buffer sized to the block size
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};
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class MockRatelessDecoder : public NormDecoder {
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public:
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virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize) {
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class MockRatelessDecoder : public NormDecoder
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{
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public:
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MockRatelessDecoder() : ndata(0), nparity(0), vec_size(0), perm(NULL) {}
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virtual ~MockRatelessDecoder() { Destroy(); }
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virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize)
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{
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Destroy();
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ndata = numData;
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nparity = numParity;
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vec_size = vectorSize;
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return true;
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perm = new unsigned int[ndata ? ndata : 1];
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return (NULL != perm);
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}
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virtual void Destroy() {}
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virtual int Decode(char** vectorList, unsigned int numData, unsigned int erasureCount, unsigned int* erasureLocs) {
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return erasureCount;
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virtual void Destroy() { delete[] perm; perm = NULL; }
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// Fill erased source symbols using received repair symbols. Returns the
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// number of source erasures that could NOT be recovered (0 == success),
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// which NORM uses to decide whether to NACK for more repair symbols.
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virtual int Decode(char** vectorList, unsigned int numData,
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unsigned int erasureCount, unsigned int* erasureLocs)
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{
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unsigned int total = numData + nparity;
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bool* erased = new bool[total];
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for (unsigned int i = 0; i < total; i++) erased[i] = false;
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for (unsigned int i = 0; i < erasureCount; i++)
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if (erasureLocs[i] < total) erased[erasureLocs[i]] = true;
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unsigned int sourceErasures = 0;
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for (unsigned int i = 0; i < numData; i++)
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if (erased[i]) sourceErasures++;
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BuildRatelessPermutation(perm, numData);
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unsigned int recovered = 0;
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for (unsigned int p = 0; (p < nparity) && (recovered < sourceErasures); p++)
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{
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unsigned int pos = numData + p;
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if (erased[pos] || (NULL == vectorList[pos])) continue; // repair symbol not received
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unsigned int k = perm[p % numData]; // source symbol this repair carries
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if ((k < numData) && erased[k] && (NULL != vectorList[k]))
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{
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memcpy(vectorList[k], vectorList[pos], vec_size);
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erased[k] = false;
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recovered++;
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}
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}
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unsigned int stillMissing = sourceErasures - recovered;
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delete[] erased;
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return (int)stillMissing;
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}
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private:
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private:
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unsigned int ndata;
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unsigned int nparity;
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UINT16 vec_size;
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unsigned int* perm;
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};
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extern "C" {
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@ -42,47 +130,126 @@ extern "C" {
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NormDecoder* CreateMockDecoder() { return new MockRatelessDecoder(); }
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}
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int main(int argc, char* argv[]) {
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int main(int /*argc*/, char* /*argv*/[])
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{
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NormInstanceHandle instance = NormCreateInstance();
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if (!instance) return -1;
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if (NORM_INSTANCE_INVALID == instance) return -1;
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NormSessionHandle session = NormCreateSession(instance, "127.0.0.1", 6003, 1);
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if (getenv("NORM_DEBUG") != NULL) NormSetDebugLevel((unsigned int)atoi(getenv("NORM_DEBUG")));
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srand((unsigned int)time(NULL));
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// Register Rateless Coder (FEC ID 131)
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if (!NormRegisterFecCoder(session, 131, CreateMockEncoder, CreateMockDecoder, true)) {
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fprintf(stderr, "Failed to register custom FEC codec.\n");
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// Use two sessions with DISTINCT node ids on the same multicast group so the
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// receiver treats the sender as a genuine remote peer. (A single session
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// acting as both sender and receiver would hear its own NACKs and suppress
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// subsequent ones, stalling multi-round rateless repair.)
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const char* groupAddr = "224.1.2.3";
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const UINT16 groupPort = 6003;
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NormSessionHandle txSession = NormCreateSession(instance, groupAddr, groupPort, 1);
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NormSessionHandle rxSession = NormCreateSession(instance, groupAddr, groupPort, 2);
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if ((NORM_SESSION_INVALID == txSession) || (NORM_SESSION_INVALID == rxSession)) return -1;
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// Register the mock rateless codec on both the sender and receiver sessions.
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if (!NormRegisterFecCoder(txSession, RATELESS_FEC_ID, CreateMockEncoder, CreateMockDecoder, true) ||
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!NormRegisterFecCoder(rxSession, RATELESS_FEC_ID, CreateMockEncoder, CreateMockDecoder, true))
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{
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fprintf(stderr, "normRatelessTest error: failed to register rateless FEC codec\n");
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return -1;
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}
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NormSetRxPortReuse(session, true);
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NormSetMulticastLoopback(session, true);
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NormSetRxPortReuse(txSession, true);
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NormSetRxPortReuse(rxSession, true);
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NormSetMulticastLoopback(txSession, true); // let our data reach the rx session on this host
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NormSetMulticastLoopback(rxSession, true); // let our NACKs reach the tx session on this host
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NormSetTxRate(txSession, 10.0e+06); // 10 Mbps for a quick loopback run
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// Start Sender using FEC 131
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if (!NormStartSender(session, 1, 1024*1024, 1024, 64, 0, 131)) {
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fprintf(stderr, "Failed to start sender.\n");
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// Induce loss on the receiver so it must repair via rateless parity.
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double lossPct = (getenv("NORM_RX_LOSS") != NULL) ? atof(getenv("NORM_RX_LOSS")) : 10.0;
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NormSetRxLoss(rxSession, lossPct);
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if (!NormStartReceiver(rxSession, 1024 * 1024))
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{
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fprintf(stderr, "normRatelessTest error: NormStartReceiver() failed\n");
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return -1;
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}
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printf("Sender started with mock rateless codec. Transmitting...\n");
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// 16 source symbols/block, up to 64 repair symbols/block, 512-byte segments.
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if (!NormStartSender(txSession, 1, 1024 * 1024, 512, 16, 64, RATELESS_FEC_ID))
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{
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fprintf(stderr, "normRatelessTest error: NormStartSender() failed\n");
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return -1;
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}
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NormObjectHandle obj = NormDataEnqueue(session, "testdata", 8);
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// Build a known payload spanning several blocks (incl. a short final block).
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const UINT32 dataLen = 20000;
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char* txData = new char[dataLen];
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for (UINT32 i = 0; i < dataLen; i++)
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txData[i] = (char)((i * 31 + 7) & 0xff);
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if (obj) {
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NormObjectHandle txObj = NormDataEnqueue(txSession, txData, dataLen);
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if (NORM_OBJECT_INVALID == txObj)
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{
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fprintf(stderr, "normRatelessTest error: NormDataEnqueue() failed\n");
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return -1;
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}
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printf("normRatelessTest: sending %u bytes via mock rateless codec (10%% loss)...\n", dataLen);
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int result = -1;
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// NormGetNextEvent() blocks, so drive it via select() on the NORM descriptor
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// to enforce a wall-clock watchdog (the demo must never hang).
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NormDescriptor normFd = NormGetDescriptor(instance);
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time_t deadline = time(NULL) + 30;
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bool running = true;
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while (running) {
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while (running && (time(NULL) <= deadline))
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{
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fd_set fdSet;
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FD_ZERO(&fdSet);
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FD_SET(normFd, &fdSet);
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struct timeval timeout;
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timeout.tv_sec = 1;
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timeout.tv_usec = 0;
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int n = select((int)normFd + 1, &fdSet, NULL, NULL, &timeout);
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if (n <= 0) continue; // timeout tick (re-check deadline) or interrupted
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NormEvent event;
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if (NormGetNextEvent(instance, &event)) {
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if (event.type == NORM_TX_FLUSH_COMPLETED) {
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printf("Transmission flushed completely.\n");
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while (running && NormGetNextEvent(instance, &event, false))
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{
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switch (event.type)
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{
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case NORM_RX_OBJECT_COMPLETED:
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{
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unsigned int rxLen = (unsigned int)NormObjectGetSize(event.object);
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const char* rxData = NormDataAccessData(event.object);
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if ((rxLen == dataLen) && (NULL != rxData) && (0 == memcmp(rxData, txData, dataLen)))
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{
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printf("normRatelessTest: received %u bytes, contents verified. PASS\n", rxLen);
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result = 0;
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}
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else
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{
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fprintf(stderr, "normRatelessTest: received object mismatch (len %u vs %u). FAIL\n",
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rxLen, dataLen);
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}
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running = false;
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break;
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}
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case NORM_RX_OBJECT_ABORTED:
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fprintf(stderr, "normRatelessTest error: NORM_RX_OBJECT_ABORTED\n");
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running = false;
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break;
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default:
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break;
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}
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}
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}
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}
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if (running)
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fprintf(stderr, "normRatelessTest error: timed out waiting for object reception\n");
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NormStopSender(session);
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NormStopSender(txSession);
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NormStopReceiver(rxSession);
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NormDestroyInstance(instance);
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delete[] txData;
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printf("Success.\n");
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return 0;
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printf("normRatelessTest: %s\n", (0 == result) ? "SUCCESS" : "FAILURE");
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return result;
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}
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@ -53,7 +53,12 @@ class NormEncoder
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virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize) = 0;
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virtual void Destroy() = 0;
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virtual void Encode(unsigned int segmentId, const char *dataVector, char **parityVectorList) = 0;
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virtual void EncodeParity(unsigned int parityId, char* parityVector) { (void)parityId; (void)parityVector; }
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// Rateless codes generate parity symbols on demand. Unlike the block-oriented
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// Encode() above, EncodeParity() is handed the block's source symbol vectors so a
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// fountain/rateless encoder can synthesize the "parityId"-th (innovative) repair
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// symbol without having to cache source state across calls.
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virtual void EncodeParity(unsigned int parityId, const char** sourceVectorList, unsigned int numData, char* parityVector)
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{ (void)parityId; (void)sourceVectorList; (void)numData; (void)parityVector; }
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virtual bool IsRateless() const { return false; }
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virtual UINT16 CalculateProactiveParity(unsigned int blockId, UINT16 numData, const NormTelemetryContext& context) { return 0; }
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virtual UINT16 CalculateReactiveParity(unsigned int blockId, UINT16 requestedErasures, const NormTelemetryContext& context) { return requestedErasures; }
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@ -65,6 +70,12 @@ class NormDecoder
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virtual ~NormDecoder();
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virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize) = 0;
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virtual void Destroy() = 0;
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// Decode in place, filling any erased source symbol vectors in "vectorList".
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// For ideal (MDS) codes (e.g. Reed-Solomon) the return value is unused by the
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// receiver, which assumes success whenever it holds >= erasureCount repair symbols.
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// For rateless/non-ideal codes the return value MUST be the number of source
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// symbol erasures that could NOT be recovered (0 == fully decoded); the receiver
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// uses this to keep the block pending and NACK for additional repair symbols.
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virtual int Decode(char** vectorList, unsigned int numData, unsigned int erasureCount, unsigned int* erasureLocs) = 0;
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}; // end class NormDecoder
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@ -163,6 +163,7 @@ class NormBlock
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erasure_count = ndata;
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parity_count = 0;
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parity_offset = 0;
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decode_overhead = 0;
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flags = 0;
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}
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// Note: This invalidates the repair_mask state.
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@ -172,6 +173,10 @@ class NormBlock
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UINT16 ErasureCount() const {return erasure_count;}
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void IncrementParityCount() {parity_count++;}
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UINT16 ParityCount() const {return parity_count;}
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// Extra repair symbols a (rateless) receiver needs beyond ErasureCount() because
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// prior decode attempts were short of innovative symbols (0 for ideal MDS codes).
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void IncrementDecodeOverhead() {decode_overhead++;}
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UINT16 DecodeOverhead() const {return decode_overhead;}
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bool GetFirstPending(NormSymbolId& symbolId) const
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{
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@ -279,6 +284,7 @@ class NormBlock
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int flags;
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UINT16 erasure_count;
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UINT16 parity_count; // how many fresh parity we are currently planning to send
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UINT16 decode_overhead; // extra repair symbols a rateless rcvr needs after a short decode
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UINT16 parity_offset; // offset from where our fresh parity will be sent
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UINT16 seg_size_max;
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@ -560,8 +560,8 @@ class NormSession : public NormTelemetryContext
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void SenderEncode(unsigned int segmentId, const char* segment, char** parityVectorList)
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{encoder->Encode(segmentId, segment, parityVectorList);}
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void SenderEncodeParity(unsigned int parityId, char* parityVector)
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{encoder->EncodeParity(parityId, parityVector);}
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void SenderEncodeParity(unsigned int parityId, const char** sourceVectorList, unsigned int numData, char* parityVector)
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{encoder->EncodeParity(parityId, sourceVectorList, numData, parityVector);}
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NormBlock* SenderGetFreeBlock(NormObjectId objectId, NormBlockId blockId);
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@ -1609,9 +1609,18 @@ void NormObject::HandleObjectMessage(const NormObjectMsg& msg,
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} // end if (nextErasure < numData)
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} // end if (block->GetFirstPending(nextErasure))
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bool ratelessDecodeIncomplete = false;
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if (erasureCount)
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{
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sender->Decode(block->SegmentList(), numData, erasureCount);
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// The decoder returns the number of source erasures it could NOT
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// recover. Ideal (MDS) codes always fully decode here, so their
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// return is effectively ignored; rateless/non-ideal codes may need
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// more repair symbols than the "ParityCount >= ErasureCount" guard
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// above assumes, so we must honor a partial-decode result.
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UINT16 unrecovered = sender->Decode(block->SegmentList(), numData, erasureCount);
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ratelessDecodeIncomplete = session.IsRatelessFec(fec_id) && (0 != unrecovered);
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if (!ratelessDecodeIncomplete)
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{
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for (UINT16 i = 0; i < erasureCount; i++)
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{
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NormSegmentId sid = sender->GetErasureLoc(i);
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@ -1638,13 +1647,28 @@ void NormObject::HandleObjectMessage(const NormObjectMsg& msg,
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}
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}
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}
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else
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{
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// Not enough innovative repair symbols yet. Note the shortfall so
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// the receiver's next NACK requests additional parity, and leave the
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// block pending (its missing source symbols are still marked pending).
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block->IncrementDecodeOverhead();
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PLOG(PL_DEBUG, "NormObject::HandleObjectMessage() node>%lu sender>%lu obj>%hu blk>%lu "
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"rateless decode incomplete (%hu source symbol(s) short); awaiting more parity\n",
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(unsigned long)LocalNodeId(), (unsigned long)sender->GetId(),
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(UINT16)transport_id, (unsigned long)blockId.GetValue(), unrecovered);
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}
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}
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// Clear any temporarily retrieved segments for the block
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for (UINT16 i = 0; i < retrievalCount; i++)
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block->DetachSegment(sender->GetRetrievalLoc(i));
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if (!ratelessDecodeIncomplete)
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{
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// OK, we're done with this block
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pending_mask.Unset(blockId.GetValue());
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block_buffer.Remove(block);
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sender->PutFreeBlock(block);
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}
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} // if erasureCount <= parityCount (i.e., block complete)
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// Notify application of new data available
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// (TBD) this could be improved for stream objects
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@ -2070,6 +2094,25 @@ bool NormObject::NextSenderMsg(NormObjectMsg* msg)
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block->UpdateSegSizeMax(payloadLength);
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session.SenderEncode(segmentId, data->AccessPayload(), block->SegmentList(numData));
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block->IncreaseParityReadiness();
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// Rateless codecs synthesize repair symbols on demand from the block's
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// source symbols, so retain each source vector in the block as it is sent.
|
||||
// (This incremental path drives ParityReadiness to completion, after which
|
||||
// CalculateBlockParity() is skipped, so caching must happen here too.)
|
||||
if (session.GetEncoder() && session.GetEncoder()->IsRateless() &&
|
||||
(NULL == block->GetSegment(segmentId)))
|
||||
{
|
||||
char* srcSeg = session.SenderGetFreeSegment(transport_id, block->GetId());
|
||||
if (NULL != srcSeg)
|
||||
{
|
||||
memcpy(srcSeg, buffer, payloadMax);
|
||||
block->AttachSegment(segmentId, srcSeg);
|
||||
}
|
||||
else
|
||||
{
|
||||
PLOG(PL_INFO, "NormObject::NextSenderMsg() node>%lu warning: no free segment to cache "
|
||||
"rateless source symbol.\n", (unsigned long)LocalNodeId());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -2092,7 +2135,7 @@ bool NormObject::NextSenderMsg(NormObjectMsg* msg)
|
|||
payloadMax = MIN(payloadMax, SIM_PAYLOAD_MAX);
|
||||
#endif // SIMULATE
|
||||
memset(segment, 0, payloadMax);
|
||||
session.SenderEncodeParity(segmentId - numData, segment);
|
||||
session.SenderEncodeParity(segmentId - numData, (const char**)block->SegmentList(), numData, segment);
|
||||
block->AttachSegment(segmentId, segment);
|
||||
}
|
||||
else
|
||||
|
|
@ -2260,6 +2303,25 @@ bool NormObject::CalculateBlockParity(NormBlock* block)
|
|||
memset(buffer+payloadLength, 0, payloadMax-payloadLength+1);
|
||||
block->UpdateSegSizeMax(payloadLength);
|
||||
session.SenderEncode(i, buffer, block->SegmentList(numData));
|
||||
// Rateless codecs synthesize repair symbols on demand (EncodeParity) from
|
||||
// the block's source symbols, so cache the source vectors in the block.
|
||||
// (Block codes like Reed-Solomon accumulate parity above and don't need this.)
|
||||
if (session.GetEncoder() && session.GetEncoder()->IsRateless() &&
|
||||
(NULL == block->GetSegment(i)))
|
||||
{
|
||||
char* srcSeg = session.SenderGetFreeSegment(transport_id, block->GetId());
|
||||
if (NULL != srcSeg)
|
||||
{
|
||||
memcpy(srcSeg, buffer, payloadMax);
|
||||
block->AttachSegment(i, srcSeg);
|
||||
}
|
||||
else
|
||||
{
|
||||
PLOG(PL_INFO, "NormObject::CalculateBlockParity() node>%lu warning: no free segment to cache "
|
||||
"rateless source symbol.\n", (unsigned long)LocalNodeId());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -208,8 +208,14 @@ bool NormBlock::IsRepairPending(UINT16 numData, UINT16 numParity)
|
|||
}
|
||||
else
|
||||
{
|
||||
// We need "erasure_count" repair symbols, plus "decode_overhead" more for
|
||||
// rateless codes whose earlier repair symbols weren't innovative enough to
|
||||
// decode (decode_overhead is always 0 for ideal MDS codes, preserving the
|
||||
// original behavior).
|
||||
UINT16 parityNeed = erasure_count + decode_overhead;
|
||||
if (parityNeed > numParity) parityNeed = numParity;
|
||||
repair_mask.SetBits(0, numData);
|
||||
repair_mask.SetBits(numData+erasure_count, numParity-erasure_count);
|
||||
repair_mask.SetBits(numData+parityNeed, numParity-parityNeed);
|
||||
}
|
||||
// Calculate repair_mask = pending_mask - repair_mask
|
||||
repair_mask.XCopy(pending_mask);
|
||||
|
|
@ -535,7 +541,9 @@ bool NormBlock::AppendRepairRequest(NormNackMsg& nack,
|
|||
{
|
||||
if (isRateless)
|
||||
{
|
||||
int needed = (int)erasure_count - (int)parity_count + (int)fecOverhead;
|
||||
// "decode_overhead" grows when a prior decode attempt fell short of innovative
|
||||
// symbols, so the receiver keeps asking for more parity until the block decodes.
|
||||
int needed = (int)erasure_count - (int)parity_count + (int)fecOverhead + (int)decode_overhead;
|
||||
if (needed <= 0) return false;
|
||||
|
||||
UINT16 needed_clamped = (needed > 65535) ? 65535 : (UINT16)needed;
|
||||
|
|
|
|||
Loading…
Reference in New Issue