updated NormFile::Rename() to always close/reopen files upon renaming for better performance due to way file handles are managed on Unix ... was already required for Windows

pull/72/head
bebopagogo 2022-08-21 00:18:29 -04:00
parent 5872195eaa
commit a8c5688d40
2 changed files with 13 additions and 15 deletions

View File

@ -2051,7 +2051,12 @@ int main(int argc, char* argv[])
}
// TBD - should provide more error checking of NORM API calls
TRACE("creating instance ...\n");
NormInstanceHandle normInstance = NormCreateInstance(boostPriority);
TRACE("restarting instance ...\n");
//NormRestartInstance(normInstance); // xxx
TRACE("instance restarted.\n");
NormSetDebugLevel(debugLevel);
if ((NULL != logFile) && !NormOpenDebugLog(normInstance, logFile))
{

View File

@ -243,7 +243,9 @@ bool NormFile::Rename(const char* oldName, const char* newName)
}
#endif // if/else _WIN32_WCE
}
// In Win32, the old file can't be open
#endif // WIN32
// In Win32, the old file can't be open and on Unix (Linux at least), it's better
// performance to close/reopen a file being renamed
int oldFlags = 0;
if (IsOpen())
{
@ -251,7 +253,7 @@ bool NormFile::Rename(const char* oldName, const char* newName)
oldFlags &= ~(O_CREAT | O_TRUNC); // unset these
Close();
}
#endif // WIN32
// Create sub-directories as needed.
char tempPath[PATH_MAX];
strncpy(tempPath, newName, PATH_MAX);
@ -318,30 +320,21 @@ bool NormFile::Rename(const char* oldName, const char* newName)
if (rename(oldName, newName))
{
PLOG(PL_ERROR, "NormFile::Rename() rename() error: %s\n", GetErrorString());
#endif // if/else _WIN32_WCE
#ifdef WIN32
#endif // if/else _WIN32_WCE / WIN32|UNIX
if (oldFlags)
{
if (Open(oldName, oldFlags))
offset = 0;
else
if (!Open(oldName, oldFlags))
PLOG(PL_ERROR, "NormFile::Rename() error re-opening file w/ old name\n");
}
#endif // WIN32
return false;
}
else
{
#ifdef WIN32
// (TBD) Is the file offset OK doing this???
if (oldFlags)
{
if (Open(newName, oldFlags))
offset = 0;
else
if (!Open(newName, oldFlags))
PLOG(PL_ERROR, "NormFile::Rename() error opening file w/ new name\n");
}
#endif // WIN32
return true;
}
} // end NormFile::Rename()