Win32 tweaks to normCast example
parent
3eb8b83a33
commit
e4a3d74512
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@ -85,10 +85,18 @@ class NormCaster
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unsigned long GetSentCount()
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{return sent_count;}
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// Receiver methods
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void SetRxCacheDirectory(const char* path)
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{strncpy(rx_cache_path, path, PATH_MAX);}
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{
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strncpy(rx_cache_path, path, PATH_MAX);
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unsigned int len = strlen(rx_cache_path);
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if (PROTO_PATH_DELIMITER != rx_cache_path[len - 1])
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{
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if (PATH_MAX == len) len--;
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rx_cache_path[len] = PROTO_PATH_DELIMITER;
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rx_cache_path[len + 1] = '\0';
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}
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}
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const char* GetRxCacheDirectory() const
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{return rx_cache_path;}
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@ -231,7 +239,6 @@ void NormCaster::SetNormCongestionControl(CCMode ccMode)
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bool NormCaster::Start(bool sender, bool receiver)
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{
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fprintf(stderr, "enter NormCaster::Start() ...\n");
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// TBD - make these command-line accessible
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unsigned int bufferSize = 64*1024*1024;
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unsigned int segmentSize = 1400;
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@ -242,7 +249,6 @@ bool NormCaster::Start(bool sender, bool receiver)
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norm_tx_segment_size = segmentSize;
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TRACE("NormCaster::Start(%d, %d) ...\n", sender, receiver);
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if (receiver)
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{
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if (!NormStartReceiver(norm_session, bufferSize))
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@ -403,7 +409,7 @@ bool NormCaster::EnqueueFileObject()
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char nameInfo[PATH_MAX + 1];
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strncpy(nameInfo, namePtr, nameLen);
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// Normalize path delimiters to '/' for transfer
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for (int i = 0; i < nameLen; i++)
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for (unsigned int i = 0; i < nameLen; i++)
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{
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if (PROTO_PATH_DELIMITER == nameInfo[i])
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nameInfo[i] = '/';
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@ -554,7 +560,7 @@ void NormCaster::HandleNormEvent(const NormEvent& event)
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if ('/' == fileName[i])
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fileName[i] = PROTO_PATH_DELIMITER;
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}
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TRACE("got info renaming to \"%s\" ...\n", fileName);
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TRACE("got info renaming to: %s\n", fileName);
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if (!NormFileRename(event.object, fileName))
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perror("normCast: rx file rename error");
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break;
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@ -591,7 +597,7 @@ void Usage()
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int main(int argc, char* argv[])
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{
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// REQUIRED parameters initiailization
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// REQUIRED parameters initiailization
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NormNodeId nodeId = NORM_NODE_NONE;
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bool send = false;
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bool recv = false;
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@ -615,8 +621,6 @@ int main(int argc, char* argv[])
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double txloss = 0.0;
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bool loopback = false;
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TRACE("parsing command-line ...\n");
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NormCaster normCast;
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// Parse command-line
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@ -861,30 +865,20 @@ int main(int argc, char* argv[])
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return -1;
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}
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TRACE("calling NormCreateInstance() ...\n");
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// TBD - should provide more error checking of calls
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// TBD - should provide more error checking of calls
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NormInstanceHandle normInstance = NormCreateInstance();
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TRACE("calling NormSetDebugLevel() ...\n");
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NormSetDebugLevel(debugLevel);
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NormSetDebugLevel(debugLevel);
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if (NULL != debugLog)
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{
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TRACE("calling NormOpenDebugLog() ...\n");
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NormOpenDebugLog(normInstance, debugLog);
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}
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TRACE("calling NormSetCacheDirectory() (recv:%d) ...\n", recv);
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// TBD - enhance NORM to support per-session or perhaps per-sender rx cache directories?
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// TBD - enhance NORM to support per-session or perhaps per-sender rx cache directories?
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if (recv)
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NormSetCacheDirectory(normInstance, normCast.GetRxCacheDirectory());
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TRACE("calling SetLoopback() ...\n");
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normCast.SetLoopback(loopback);
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TRACE("calling SetFlushing() ...\n");
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normCast.SetLoopback(loopback);
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normCast.SetFlushing(flushing);
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TRACE("calling OpenNormSession() ...\n");
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if (!normCast.OpenNormSession(normInstance, sessionAddr, sessionPort, (NormNodeId)nodeId))
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if (!normCast.OpenNormSession(normInstance, sessionAddr, sessionPort, (NormNodeId)nodeId))
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{
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fprintf(stderr, "normCast error: unable to open NORM session\n");
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NormDestroyInstance(normInstance);
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@ -905,12 +899,10 @@ int main(int argc, char* argv[])
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if (trace) normCast.SetNormMessageTrace(true);
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TRACE("calling Start() ...\n");
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// TBD - set NORM session parameters
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// TBD - set NORM session parameters
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normCast.Start(send, recv);
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TRACE("calling SendFiles() ...\n");
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if (normCast.TxFilePending()) normCast.SendFiles();
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if (normCast.TxFilePending()) normCast.SendFiles();
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#ifdef WIN32
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//Win32InputHandler inputHandler;
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@ -926,7 +918,6 @@ int main(int argc, char* argv[])
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FD_ZERO(&fdsetInput);
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#endif // if/else WIN32/UNIX
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TRACE("entering main loop ...\n");
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while (normCast.IsRunning())
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{
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// TBD - could add "stdin" as a descriptor to monitor
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@ -935,8 +926,7 @@ int main(int argc, char* argv[])
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bool normEventPending = false;
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bool inputEventPending = false;
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#ifdef WIN32
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TRACE("calling MsgWaitForMultipleObjectsEx() ...\n");
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DWORD handleCount = inputNeeded ? 2 : 1;
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DWORD handleCount = inputNeeded ? 2 : 1;
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DWORD waitStatus =
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MsgWaitForMultipleObjectsEx(handleCount, // number of handles in array
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handleArray, // object-handle array
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@ -136,11 +136,21 @@ int main(int argc, char* argv[])
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}
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NormInstanceHandle instance = NormCreateInstance();
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NormSocketHandle normSocket = NormOpen(instance);
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if (trace)
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{
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NormSetMessageTrace(NormGetSocketSession(normSocket), true);
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if (NULL != groupAddrPtr)
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NormSetMessageTrace(NormGetSocketMulticastSession(normSocket), true);
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}
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if (0 != debugLevel) NormSetDebugLevel(debugLevel);
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//NormSetDebugLevel(3);
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//NormSetMessageTrace(NormGetSocketSession(normSocket), true);
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// Initate connection to server ...
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fprintf(stderr, "normClient: connecting to %s/%hu ...\n", serverAddr, serverPort);
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NormSocketHandle normSocket = NormOpen(instance);
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fprintf(stderr, "normClient: connecting to %s/%hu ...\n", serverAddr, serverPort);
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// setting 'localPort' param here to zero lets an ephemeral port be picked
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NormConnect(normSocket, serverAddr, serverPort, 0, groupAddrPtr, clientId);
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/* // Optional code to test NormWrite() immediately after NormConnect() call
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@ -150,16 +160,7 @@ int main(int argc, char* argv[])
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NormWrite(normSocket, helloStr, helloLen);
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NormFlush(normSocket);*/
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if (trace)
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{
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NormSetMessageTrace(NormGetSocketSession(normSocket), true);
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if (NULL != groupAddrPtr)
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NormSetMessageTrace(NormGetSocketMulticastSession(normSocket), true);
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}
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if (0 != debugLevel) NormSetDebugLevel(debugLevel);
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//NormSetDebugLevel(3);
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//NormSetMessageTrace(NormGetSocketSession(normSocket), true);
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#ifdef WIN32
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HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Express 2013 for Windows Desktop
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VisualStudioVersion = 12.0.30723.0
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# Visual Studio 15
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VisualStudioVersion = 15.0.27428.2002
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NormLib", "NormLib.vcxproj", "{D7B0023C-8798-4918-8DA0-05C9054D70B9}"
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EndProject
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@ -14,36 +14,66 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npc", "npc.vcxproj", "{7BF4
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Protokit", "..\..\protolib\makefiles\win32\Protokit.vcxproj", "{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "normCast", "normCast.vcxproj", "{7B453DAC-67A1-48AB-B6D4-BA25F698A158}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D7B0023C-8798-4918-8DA0-05C9054D70B9}.Debug|Win32.ActiveCfg = Debug|Win32
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{D7B0023C-8798-4918-8DA0-05C9054D70B9}.Debug|Win32.Build.0 = Debug|Win32
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{D7B0023C-8798-4918-8DA0-05C9054D70B9}.Debug|x64.ActiveCfg = Debug|Win32
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{D7B0023C-8798-4918-8DA0-05C9054D70B9}.Release|Win32.ActiveCfg = Release|Win32
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{D7B0023C-8798-4918-8DA0-05C9054D70B9}.Release|Win32.Build.0 = Release|Win32
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{D7B0023C-8798-4918-8DA0-05C9054D70B9}.Release|x64.ActiveCfg = Release|Win32
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Debug|Win32.ActiveCfg = Debug|Win32
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Debug|Win32.Build.0 = Debug|Win32
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Debug|x64.ActiveCfg = Debug|x64
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Debug|x64.Build.0 = Debug|x64
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Release|Win32.ActiveCfg = Release|Win32
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Release|Win32.Build.0 = Release|Win32
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Release|x64.ActiveCfg = Release|Win32
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{6E1308A6-D40F-489E-A4F1-40D859380D64}.Release|x64.Build.0 = Release|Win32
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{32CF83E0-D2E0-4E43-8F7B-72BD0AB64647}.Debug|Win32.ActiveCfg = Debug|Win32
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{32CF83E0-D2E0-4E43-8F7B-72BD0AB64647}.Debug|Win32.Build.0 = Debug|Win32
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{32CF83E0-D2E0-4E43-8F7B-72BD0AB64647}.Debug|x64.ActiveCfg = Debug|Win32
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{32CF83E0-D2E0-4E43-8F7B-72BD0AB64647}.Release|Win32.ActiveCfg = Release|Win32
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{32CF83E0-D2E0-4E43-8F7B-72BD0AB64647}.Release|Win32.Build.0 = Release|Win32
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{32CF83E0-D2E0-4E43-8F7B-72BD0AB64647}.Release|x64.ActiveCfg = Release|Win32
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{182006F3-188F-466E-89FE-8421C0478691}.Debug|Win32.ActiveCfg = Debug|Win32
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{182006F3-188F-466E-89FE-8421C0478691}.Debug|Win32.Build.0 = Debug|Win32
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{182006F3-188F-466E-89FE-8421C0478691}.Debug|x64.ActiveCfg = Debug|Win32
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{182006F3-188F-466E-89FE-8421C0478691}.Release|Win32.ActiveCfg = Release|Win32
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{182006F3-188F-466E-89FE-8421C0478691}.Release|Win32.Build.0 = Release|Win32
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{182006F3-188F-466E-89FE-8421C0478691}.Release|x64.ActiveCfg = Release|Win32
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{7BF4525B-9185-4296-A2BF-FFE77BB66EAF}.Debug|Win32.ActiveCfg = Debug|Win32
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{7BF4525B-9185-4296-A2BF-FFE77BB66EAF}.Debug|Win32.Build.0 = Debug|Win32
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{7BF4525B-9185-4296-A2BF-FFE77BB66EAF}.Debug|x64.ActiveCfg = Debug|Win32
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{7BF4525B-9185-4296-A2BF-FFE77BB66EAF}.Release|Win32.ActiveCfg = Release|Win32
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{7BF4525B-9185-4296-A2BF-FFE77BB66EAF}.Release|x64.ActiveCfg = Release|Win32
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Debug|Win32.ActiveCfg = Debug|Win32
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Debug|Win32.Build.0 = Debug|Win32
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Debug|x64.ActiveCfg = Debug|x64
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Debug|x64.Build.0 = Debug|x64
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Release|Win32.ActiveCfg = Release|Win32
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Release|Win32.Build.0 = Release|Win32
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Release|x64.ActiveCfg = Release|Win32
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{DE94F096-A09B-44B6-8EFE-C7BF1F65C4C9}.Release|x64.Build.0 = Release|Win32
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{7B453DAC-67A1-48AB-B6D4-BA25F698A158}.Debug|Win32.ActiveCfg = Debug|Win32
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{7B453DAC-67A1-48AB-B6D4-BA25F698A158}.Debug|Win32.Build.0 = Debug|Win32
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{7B453DAC-67A1-48AB-B6D4-BA25F698A158}.Debug|x64.ActiveCfg = Debug|Win32
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{7B453DAC-67A1-48AB-B6D4-BA25F698A158}.Release|Win32.ActiveCfg = Release|Win32
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{7B453DAC-67A1-48AB-B6D4-BA25F698A158}.Release|Win32.Build.0 = Release|Win32
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{7B453DAC-67A1-48AB-B6D4-BA25F698A158}.Release|x64.ActiveCfg = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {82C71DFA-363B-4FC0-85AE-FA8269044807}
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EndGlobalSection
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EndGlobal
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@ -5,10 +5,18 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{6E1308A6-D40F-489E-A4F1-40D859380D64}</ProjectGuid>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
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<IntDir>.\Debug\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>.\Release\</OutDir>
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<IntDir>.\Release\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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Loading…
Reference in New Issue