NORM Developer's Guide (version 1.5b5)NORM Developer's GuideThis document describes an application programming interface (API)
for the Nack-Oriented
Reliable Multicast (NORM) protocol implementation developed by
the Protocol Engineering and Advance Networking (PROTEAN) Research Group of the
United States Naval Research
Laboratory (NRL). The NORM protocol provides general purpose
reliable data transport for applications wishing to use Internet
Protocol (IP) Multicast services for group data delivery. NORM can also
support unicast (point-to-point) data communication and may be used for
such when deemed appropriate. The current NORM protocol specification is
given in the Internet Engineering Task
Force (IETF) RFC 3940. This
document is currently a reference guide to the NORM API of the NRL
reference implementation. More tutorial material may be include in a
future version of this document or a separate developer's tutorial may
be created at a later date.BackgroundThis document describes an application programming interface (API)
for the Nack-Oriented
Reliable Multicast (NORM) protocol implementation developed by the
Protocol Engineering and Advance Networking (PROTEAN) Research Group of the
United States Naval Research
Laboratory (NRL). The NORM protocol provides general purpose
reliable data transport for applications wishing to use Internet Protocol
(IP) Multicast services for group data delivery. NORM can also support
unicast (point-to-point) data communication and may be used for such when
deemed appropriate. The current NORM protocol specification is given in
the Internet Engineering Task
Force (IETF) RFC 5740.The NORM protocol is designed to provide end-to-end reliable
transport of bulk data objects or streams over generic IP multicast
routing and forwarding services. NORM uses a selective, negative
acknowledgement (NACK) mechanism for transport reliability and offers
additional protocol mechanisms to conduct reliable multicast sessions with
limited "a priori" coordination among senders and receivers. A congestion
control scheme is specified to allow the NORM protocol to fairly share
available network bandwidth with other transport protocols such as
Transmission Control Protocol (TCP). It is capable of operating with both
reciprocal multicast routing among senders and receivers and with
asymmetric connectivity (possibly a unicast return path) from the senders
to receivers. The protocol offers a number of features to allow different
types of applications or possibly other higher-level transport protocols
to utilize its service in different ways. The protocol leverages the use
of FEC-based repair and other proven reliable multicast transport
techniques in its design.The NRL NORM library attempts to provide a general useful capability
for development of reliable multicast applications for bulk file or other
data delivery as well as support of stream-based transport with possible
real-time delivery requirements. The API allows access to many NORM
protocol parameters and control functions to tailor performance for
specific applications. While default parameters, where provided, can be
useful to a potential wide range of requirements, the many different
possible group communication paradigms dictate different needs for
different applications. Even with NORM, the developer should have a
thorough understanding of the specific application's group communication
needs.OverviewThe NORM API has been designed to provide simple, straightforward
access to and control of NORM protocol state and functions. Functions are
provided to create and initialize instances of the NORM API and associated
transport sessions (NormSessions). Subsequently, NORM
data transmission (NormSender) operation can be
activated and the application can queue various types of data
(NormObjects) for reliable transport. Additionally or
alternatively, NORM reception (NormReceiver)
operation can also be enabled on a per-session basis and the protocol
implementation alerts the application of receive events.By default, the NORM API will create an operating system thread in
which the NORM protocol engine runs. This allows user application code and
the underlying NORM code to execute somewhat independently of one another.
The NORM protocol thread notifies the application of various protocol
events through a thread-safe event dispatching mechanism and API calls are
provided to allow the application to control NORM operation. (Note: API
mechanisms for lower-level, non-threaded control and execution of the NORM
protocol engine code may also be provided in the future.)The NORM API operation can be roughly summarized with the following
categories of functions:API InitializationSession Creation and ControlData TransportAPI Event NotificationNote the order of these categories roughly reflects the order of
function calls required to use NORM in an application. The first step is
to create and initialize, as needed, at least one instance of the NORM
API. Then one or more NORM transport sessions (where a "session"
corresponds to data exchanges on a given multicast group (or unicast
address) and host port number) may be created and controlled. Applications
may participate as senders and/or receivers within a NORM session. NORM
senders transmit data to the session destination address (usually an IP
multicast group) while receivers are notified of incoming data. The NORM
API provides and event notification scheme to notify the application of
significant sender and receiver events. There are also a number support
functions provided for the application to control and monitor its
participation within a NORM transport session.API InitializationThe NORM API requires that an application explicitly create at
least one instance of the NORM protocol engine that is subsequently used
as a conduit for further NORM API calls. By default, the NORM protocol
engine runs in its own operating system thread and interacts with the
application in a thread-safe manner through the API calls and event
dispatching mechanism.In general, only a single thread should access the NormGetNextEvent()
API call for a given NormInstance. This function
serves as the conduit for delivering NORM protocol engine events to the
application. A NORM application can be designed to be single-threaded,
even with multiple active NormSessions, but also multiple API instances
can be created (see NormCreateInstance())
as needed for applications with specific requirements for accessing and
controlling participation in multiple NormSessions
from separate operating system multiple threads. Or, alternatively, a
single NormInstance could be used, with a "master
thread" serving as an intermediary between the NormGetNextEvent()
function, demultiplexing and dispatching events as appropriate to other
"child threads" that are created to handle
"per-NormSession" input/output. The advantage of
this alternative approach is that the end result would be one NORM
protocol engine thread plus one "master thread" plus one "child thread"
per NormSession instead of two threads (protocol
engine plus application thread) per NormSession if
such multi-threaded operation is needed by the application.Session Creation and ControlOnce an API instance has been successfully created, the
application may then create NORM transport session instances as needed.
The application can participate in each session as a sender and/or
receiver of data. If an application is participating as a sender, it may
enqueue data transport objects for transmission. The control of
transmission is largely left to the senders and API calls are provided
to control transmission rate, FEC parameters, etc. Applications
participating as receivers will be notified via the NORM API's event
dispatching mechanism of pending and completed reliable reception of
data along with other significant events. Additionally, API controls for
some optional NORM protocol mechanisms, such as positive acknowledgment
collection, are also provided.Note when multiple senders are involved, receivers allocate system
resources (buffer space) for each active sender. With a very large
number of concurrently active senders, this may translate to significant
memory allocation on receiver nodes. Currently, the API allows the
application to control how much buffer space is allocated for each
active sender (NOTE: In the future, API functions may be provided limit
the number of active senders monitored and/or provide the application
with finer control over receive buffer allocation, perhaps on a per
sender basis).Data TransportThe NORM protocol supports transport of three basic types of data
content. These include the types NORM_OBJECT_FILE and
NORM_OBJECT_DATA which represent predetermined,
fixed-size application data content. The only differentiation with
respect to these two types is the implicit "hint" to the receiver to use
non-volatile (i.e. file system) storage or memory. This "hint" lets the
receiver allocate appropriate storage space with no other information on
the incoming data. The NORM implementation reads/writes data for the
NORM_OBJECT_FILE type directly from/to file storage,
while application memory space is accessed for the
NORM_OBJECT_DATA type. The third data content type,
NORM_OBJECT_STREAM, represents unbounded, possibly
persistent, streams of data content. Using this transport paradigm,
traditional, byte-oriented streaming transport service (e.g. similar to
that provided by a TCP socket) can be provided. Additionally, NORM has
provisions for application-defined message-oriented transport where
receivers can recover message boundaries without any "handshake" with
the sender. Stream content is buffered by the NORM implementation for
transmission/retransmission and as it is received.Data TransmissionThe behavior of data transport operation is largely placed in
the control of the NORM sender(s). NORM senders controls their data
transmission rate, forward error correction (FEC) encoding settings,
and parameters controlling feedback from the receiver group. Multiple
senders may operate in a session, each with independent transmission
parameters. NORM receivers learn needed parameter values from fields
in NORM message headers.NORM transport "objects" (file, data, or stream) are queued for
transmission by NORM senders. NORM senders may also cancel
transmission of objects at any time. The NORM sender controls the
transmission rate either manually (fixed transmission rate) or
automatically when NORM congestion control operation is enabled. The
NORM congestion control mechanism is designed to be "friendly" to
other data flows on the network, fairly sharing available
bandwidth.NormSetAutoParity())
to achieve reliable transfer) receive object transmission before any
extensive repair process that may be required to satisfy other
receivers with poor network connectivity. The repair boundary can also
be set for individual remote senders using the NormNodeSetRepairBoundary()
function.NORM_OBJECT_FILE objects. This function
must be called before any file objects may be received and thus should
be called before any calls to NormStartReceiver()
are made. However, note that the cache directory may be changed even
during active NORM reception. In this case, the new specified
directory path will be used for subsequently-received files. Any files
received before a directory path change will remain in the previous
cache location. Note that the NormFileRename()
function may be used to rename, and thus potentially move, received
files after reception has begun.By default, the NORM sender transmits application-enqueued data
content, providing repair transmissions (usually in the form of FEC
messages) only when requested by NACKs from the receivers. However,
the application may also configure NORM to proactively send some
amount of FEC content along with the original data content to create a
"robust" transmission that, in some cases, may be reliably received
without any NACKing activity. This can allow for some degree of
reliable protocol operation even without receiver feedback available.
NORM senders may also requeue (within the limits of "transmit cache"
settings) objects for repeat transmission, and receivers may combine
together multiple transmissions to reliably receive content.
Additionally, hybrid proactive/reactive FEC repair operation is
possible with the receiver NACK process as a "backup" for when network
packet loss exceeds the repair capability of the proactive FEC
settings.The NRL NORM implementation also supports optional collection of
positive acknowledgment from a subset of the receiver group at
application-determined positions during data transmission. The NORM
API allows the application to specify the receiver subset ("acking
node list") and set "watermark" points for which positive
acknowledgement is collected. This process can provide the application
with explicit flow control for an application-determined critical set
of receivers in the group.For a NORM application to perform data transmission, it must
first create a session using NormCreateSession()
and make a call to NormStartSender()
before sending actual user data. The functions NormFileEnqueue(),
NormDataEnqueue(),
and NormStreamWrite()
are available for the application to pass data to the NORM protocol
engine for transmission. Note that to use NormStreamWrite(),
a "sender stream" must first be created using NormStreamOpen().
In the case of NormFileEnqueue()
and NormDataEnqueue(),
the NORM protocol engine directly accesses the application file or
memory space to refer to the transmitted content and does not make its
own copy of this data.The calls to enqueue transport objects or write to a stream may
be called at any time, but the NORM_TX_QUEUE_EMPTY
and NORM_TX_QUEUE_VACANCY notification events (see
NormGetNextEvent())
provide useful cues for when these functions may be successfully
called. Typically, an application might catch both
NORM_TX_QUEUE_EMPTY and
NORM_TX_QUEUE_VACANCY event types as cues for
enqueuing additional transport objects or writing to a stream.
However, an application may choose to cue off of
NORM_TX_QUEUE_EMPTY only if it wishes to provide
the "freshest" data to NORM for transmission. The advantage of
additionally using NORM_TX_QUEUE_VACANCY is that if
the application uses this cue to fill up NORM transport object or
stream buffers, it can keep the NORM stream busy sending data and
realize the highest possible transmission rate when attempting very
high speed communication (Otherwise, the NORM protocol engine may
experience some "dead air time" waiting for the application thread to
respond to a NORM_TX_QUEUE_EMPTY event). Note the
sender application can control buffer depths as needed with the NormSetTxCacheBounds()
and NormStreamOpen()
calls. Additionally, it is possible for applications to configure the
transmit object "cache" (see NormSetTxCacheBounds())
and use the NormRequeueObject()
call (for objects that have not yet received a
NORM_TX_OBJECT_PURGED notification) to effect a
sort of "data carousel" operation with repeated transmission of the
cached objects. The NORM_TX_OBJECT_SENT
notification can be used a cue to properly control the "requeue"
cycle(s).The NORM implementation provides a form of timer-based flow
control that limits how quickly sender applications may enqueue new
objects or stream data for transmission. The NormSetFlowControl()
call is provided to control this behavior, including the option to
disable it. This timer-based mechanism is a type of "soft" flow
control by allowing receivers "sufficient" time to request repair of
pending data the sender has enqueued. A more explicit form of flow
control using the optional "watermark flushing" mechanism is described
below.Another cue that can be leveraged by the sender application to
determine when it is appropriate to enqueue (or write) additional data
for transmission is the NORM_TX_WATERMARK_COMPLETED
event. This event is posted when the flushing or explicit positive
acknowledgment collection process has completed for a "watermark"
point in transmission that was set by the sender (see NormSetWatermark()
and NormAddAckingNode()).
A list of NormNodeId values can
be supplied from which explicit acknowledgement is expected and/or the
NormNodeIdNORM_NODE_NONE can be set (using NormAddAckingNode())
for completion of a NACK-based version of the watermark flushing
procedure. This flushing process can be used as a flow control
mechanism for NORM applications. Note this is distinct from NORM's
congestion control mechanism that, while it provides network-friendly
transmission rate control, does guarantee flow control to receiving
nodes.NORM_NODE_NONE can be set (using NormAddAckingNode())
for completion of a NACK-based version of the watermark flushing
procedure. This flushing process can be used as a flow control
mechanism for NORM applications. Note this is distinct from NORM's
congestion control mechanism that, while it provides network-friendly
transmission rate control, does guarantee flow control to receiving
nodes.Data ReceptionNORM receiver applications learn of active senders and their
corresponding pending and completed data transfers, etc via the API
event dispatching mechanism. By default, NORM receivers use NACK
messages to request repair of transmitted content from the originating
sender as needed to achieve reliable transfer. Some API functions are
available to provide some additional control over the NACKing
behavior, such as initially NACKing for NORM_INFO
content only or even to the extent of disabling receiver feedback
(silent receiver or emission-controlled (EMCON) operation) entirely.
Otherwise, the parameters and operation of reliable data transmission
are left to sender applications and receivers learn of sender
parameters in NORM protocol message headers and are instructed by
NORM_CMD messages from the sender(s).With respect to the NORM API, the receiver application is
informed of new senders and receive data objects via the the
NORM_REMOTE_SENDER_NEW and
NORM_RX_OBJECT_NEW notifications, respectfully.
Additionally, object reception progress is indicated with the
NORM_RX_OBJECT_UPDATED notification and this
also serves as an indicator for the
NORM_OBJECT_STREAM type that the receive
application should make calls to NormStreamRead() to
read newly received stream content. NORM sender status is also
conveyed via the NORM_REMOTE_SENDER_ACTIVE and
NORM_REMOTE_SENDER_INACTIVE notifications. For example, the receiver
application may use the
NORM_REMOTE_SENDER_INACTIVE as a cue to make
calls to NormNodeFreeBuffers()
and/or NormNodeDelete() to
free memory resources allocated for buffering received content for the
given sender. The amount of memory allocated per
sender is set in the NormStartReceiver()
call.API Event NotificationAn asynchronous event dispatching mechanism is provided to notify
the application of significant NORM protocol events. The centerpiece of
this is the NormGetNextEvent()
function that can be used to retrieve the next NORM protocol engine
event in the form of a NormEvent structure. This
function will typically block until a NormEvent occurs. However,
non-blocking operation may be achieved by using the NormGetDescriptor()
call to get a NormDescriptor (file
descriptor) value (Unix int or Win32 HANDLE)
suitable for use in a asynchronous I/O monitoring functions such as the
Unix select() or Win32
MsgWaitForMultipleObjects() system calls. The a
NormDescriptor will
be signaled when a NormEvent is available.
For Win32 platforms, dispatching of a user-defined Windows message for
NORM event notification is also planned for a future update to the NORM
API.Build NotesTo build applications that use the NORM library, a path to the
"normApi.h" header file must be provided and the linker step needs to
reference the NORM library file ("libnorm.a" for Unix
platforms and "Norm.lib" for Win32 platforms). NORM
also depends upon the NRL Protean Protocol Prototyping toolkit "Protokit"
library (a.k.a "Protolib") (static library files
"libProtokit.a" for Unix and
"Protokit.lib" for Win32). Shared or
dynamically-linked versions of these libraries may also be built from the
NORM source code or provided. Depending upon the platform, some additional
library dependencies may be required to support the needs of NORM and/or
Protokit. These are described below.The "makefiles" directory contains Unix Makefiles for various
platforms the "win32" and "wince" sub-directories there contain Microsoft
Visual C++ (VC++) and Embedded VC++ project files for building the NORM
implementation. Additionally, a "waf" (Python-based build tool) build
option is supported that can be used to build and install the NORM library
code on the supported platforms. Finally, Python and Java bindings to the
NORM API are included and "src/python" and "src/java" directories contain
the code for these and the "makefiles/java" directory contains Makefiles
to build the NORM Java JNI bindings. Note the "waf" tool can also be used
to build the Java and Python bindings.Unix PlatformsNORM has been built and tested on Linux (various architectures),
MacOS (BSD), Solaris, and IRIX (SGI) platforms. The code should be
readily portable to other Unix platforms.To support IPv6 operation, the NORM and the Protokit library must
be compiled with the "HAVE_IPV6" macro defined.
This is default in the NORM and Protokit Makefiles for platforms that
support IPv6. It is important that NORM and Protokit be built with this
macro defined the same. With NORM, it is recommended that "large file
support" options be enabled when possible.The NORM API uses threading so that the NORM protocol engine may
run independent of the application. Thus the "POSIX Threads" library
must be included ("-pthread") in the linking step. MacOS/BSD also
requires the addition of the "-lresolv" (resolver) library and Solaris
requires the dynamic loader, network/socket, and resolver libraries
("-lnsl -lsocket -lresolv") to achieve successful compilation. The
Makefiles in the NORM source code distribution are a reference for these
requirements. Note that MacOS 9 and earlier are not supported.Additionally, it is critical that the
_FILE_OFFSET_BITS macro be consistently defined for
the NORM library build and the application build using the library. The
distributed NORM Makefiles have
-D_FILE_OFFSET_BITS=64 set in the compilation to
enable "large file support". Applications built using NORM should have
the same compilation option set to operate correctly (The definition of
the NormSize type in
"normApi.h" depends upon this compilation
flag).Win32/WiNCE PlatformsNORM has been built using Microsoft's Visual C++ (6.0 and .NET)
and Embedded VC++ 4.2 environments. In addition to proper macro
definitions (e.g., HAVE_IPV6, etc) that are included in the respective
"Protokit" and "NORM" project files, it is important that common code
generation settings be used when building the NORM application. The NORM
and Protokit projects are built with the "Multi-threading DLL" library
usage set. The NORM API requires multi-threading support. This is a
critical setting and numerous compiler and linker errors will result if
this is not properly set for your application project.NORM and Protokit also depend on the Winsock 2.0
("ws2_32.lib" (or "ws2.lib"
(WinCE)) and the IP Helper API ("iphlpapi.lib")
libraries and these must be included in the project "Link"
attributes.An additional note is that a bug in VC++ 6.0 and earlier compilers
(includes embedded VC++ 4.x compilers) prevent compilation of
Protokit-based code with debugging capabilities enabled. However, this
has been resolved in VC++ .NET and is hoped to be resolved in the future
for the WinCE build tools.Operation on Windows NT4 (and perhaps other older Windows
operating systems) requires that the compile time macro
WINVER=0x0400 defined. This is because the version
of the IP Helper API library (iphlpapi.lib) used by
Protolib (and hence NORM) for this system doesn't
support some of the functions defined for this library. This may be
related to IPv6 support issues so it may be possible that the Protolib
build could be tweaked to provide a single binary executable suitable
for IPv4 operation only across a large range of Windows
platforms.API ReferenceThis section provides a reference to the NORM API variable types,
constants and functions.API Variable Types and ConstantsThe NORM API defines and enumerates a number of supporting
variable types and values which are used in different function calls.
The variable types are described here.NormInstanceHandleThe NormInstanceHandle
type is returned when a NORM API instance is created (see NormCreateInstance()).
This handle can be subsequently used for API calls which require
reference to a specific NORM API instance. By default, each NORM API
instance instantiated creates an operating system thread for protocol
operation. Note that multiple NORM transport sessions may be created
for a single API instance. In general, it is expected that
applications will create a single NORM API instance, but some
multi-threaded application designs may prefer multiple corresponding
NORM API instances. The value NORM_INSTANCE_INVALID
corresponds to an invalid API instance.NormSessionHandleThe NormSessionHandle
type is used to reference NORM transport sessions which have been
created using the NormCreateSession()
API call. Multiple NormSessionHandle
values may be associated with a given NormInstanceHandle.
The special value NORM_SESSION_INVALID is used to
refer to invalid session references.NormSessionIdThe NormSessionId type
is used by applications to uniquely identify their instance of
participation as a sender within a NormSession.
This type is a parameter to the NormStartSender()
function. Robust applications can use different NormSessionId values
when initiating sender operation so that receivers can discriminate
when a sender has terminated and restarted (whether intentional or due
to system failure). For example, an application could cache its prior
NormSessionId
value in non-volatile storage which could then be recovered and
incremented (for example) upon system restart to produce a new value.
The NormSessionId value
is used for the value of the instance_id field in NORM protocol sender
messages (see the NORM protocol specification) and receivers use this
field to detect sender restart within a
NormSession.NormNodeHandleThe NormNodeHandle type
is used to reference state kept by the NORM implementation with
respect to other participants within a
NormSession. Most typically, the NormNodeHandle is
used by receiver applications to dereference information about remote
senders of data as needed. The special value
NORM_NODE_INVALID corresponds to an invalid
reference.NormNodeIdThe NormNodeId type
corresponds to a 32-bit numeric value which should uniquely identify a
participant (node) in a given NormSession. The
NormNodeGetId()
function can be used to retrieve this value given a valid NormNodeHandle. The
special value NORM_NODE_NONE corresponds to an
invalid (or null) node while the value
NORM_NODE_ANY serves as a wild card value for some
functions.NormObjectHandleThe NormObjectHandle
type is used to reference state kept for data transport objects being
actively transmitted or received. The state kept for NORM transport
objects is temporary, but the NORM API provides a function to
persistently retain state associated with a sender or receiver NormObjectHandle
(see NormObjectRetain())
if needed. For sender objects, unless explicitly retained, the NormObjectHandle
can be considered valid until the referenced object is explicitly
canceled (see NormObjectCancel())
or purged from the sender transmission queue (see the event
NORM_TX_OBJECT_PURGED). For receiver objects, these
handles should be treated as valid only until a subsequent call to
NormGetNextEvent()
unless, again, specifically retained. The special value
NORM_OBJECT_INVALID corresponds to an invalid
transport object reference.NormObjectTypeThe NormObjectType type
is an enumeration of possible NORM data transport object types. As
previously mentioned, valid types include:NORM_OBJECT_FILENORM_OBJECT_DATA, andNORM_OBJECT_STREAMGiven a NormObjectHandle,
the application may determine an object's type using the NormObjectGetType()
function call. A special NormObjectType
value, NORM_OBJECT_NONE, indicates an invalid
object type.NormSizeThe NormSize
is the type used for NormObject size information.
For example, the NormObjectGetSize()
function returns a value of type NormSize. The range of
NormSize values
depends upon the operating system and NORM library compilation
settings. With "large file support" enabled, as is the case with
distributed NORM library "Makefiles", the NormSize type is a 64-bit
integer. However, some platforms may support only 32-bit object
sizes.NormObjectTransportIdThe NormObjectTransportId
type is a 16-bit numerical value assigned to
NormObjects by senders during active transport.
These values are temporarily unique with respect to a given sender
within a NormSession and may be "recycled" for
use for future transport objects. NORM sender nodes assign these
values in a monotonically increasing fashion during the course of a
session as part of protocol operation. Typically, the application
should not need access to these values, but an API call such as
NormObjectGetTransportId()
(TBD) may be provided to retrieve these values if
needed. (Note this type may be deprecated; i.e., it may not be needed
at since the NormRequeueObject()
function is implemented using handles only, but _some_ applications
requiring persistence even after a system reboot may need the ability
to recall previous transport ids?)NormEventTypeThe NormEventType is an
enumeration of NORM API events. "Events" are used by the NORM API to
signal the application of significant NORM protocol operation events
(e.g., receipt of a new receive object, etc). A description of
possible NormEventType values
and their interpretation is given below. The function call NormGetNextEvent()
is used to retrieve events from the NORM protocol engine.NormEventThe NormEvent type is a
structure used to describe significant NORM protocol events. This
structure is defined as follows:typedef struct
{
NormEventType type;
NormSessionHandle session;
NormNodeHandle node;
NormObjectHandle object;
} NormEvent;The type field indicates the NormEventType and
determines how the other fields should be interpreted. Note that not
all NormEventType fields
are relevant to all events. The session,
node, and object fields
indicate the applicable NormSessionHandle,
NormNodeHandle, and
NormObjectHandle,
respectively, to which the event applies. NORM protocol events are
made available to the application via the NormGetNextEvent()
function call.NormDescriptorThe NormDescriptor type
can provide a reference to a corresponding file descriptor (Unix
int or Win32 HANDLE) for the
NormInstance. For a given NormInstanceHandle,
the NormGetDescriptor()
function can be used to retrieve a NormDescriptor
value that may, in turn, used in appropriate system calls (e.g.
select() or
MsgWaitForMultipleObjects()) to asynchronously
monitor the NORM protocol engine for notification events (see NormEvent
description).NormFlushModeThe NormFlushMode type
consists of the following enumeration:enum NormFlushMode{
NORM_FLUSH_NONE,
NORM_FLUSH_PASSIVE,
NORM_FLUSH_ACTIVE
};The use and interpretation of these values is given in the
descriptions of NormStreamFlush()
and NormStreamSetAutoFlush()
functions.NormProbingModeThe NormProbingMode
type consists of the following enumeration:enum NormProbingMode
{
NORM_PROBE_NONE,
NORM_PROBE_PASSIVE,
NORM_PROBE_ACTIVE
};The use and interpretation of these values is given in the
description of NormSetGrttProbingMode()
function.NormSyncPolicyThe NormSyncPolicy type
consists of the following enumeration:enum NormSyncPolicy
{
NORM_SYNC_CURRENT,
NORM_SYNC_ALL
};The use and interpretation of these values is given in the
descriptions of the NormSetDefaultSyncPolicy()
function.NormNackingModeThe NormNackingMode
type consists of the following enumeration:enum NormNackingMode
{
NORM_NACK_NONE,
NORM_NACK_INFO_ONLY,
NORM_NACK_NORMAL
};The use and interpretation of these values is given in the
descriptions of the NormSetDefaultNackingMode(),
NormNodeSetNackingMode()
and NormObjectSetNackingMode()
functions.NormRepairBoundaryThe NormRepairBoundary
types consists of the following enumeration:enum NormRepairBoundary
{
NORM_BOUNDARY_BLOCK,
NORM_BOUNDARY_OBJECT
};The interpretation of these values is given in the descriptions
of the NormSetDefaultRepairBoundary()
and NormNodeSetRepairBoundary()
functions.NormAckingStatusThe NormAckingStatus
consist of the following enumeration:enum NormAckingStatus
{
NORM_ACK_INVALID,
NORM_ACK_FAILURE,
NORM_ACK_PENDING,
NORM_ACK_SUCCESS
};The interpretation of these values is given in the descriptions
of the NormGetAckingStatus()
function.API Initialization and OperationThe first step in using the NORM API is to create an "instance" of
the NORM protocol engine. Note that multiple instances may be created by
the application if necessary, but generally only a single instance is
required since multiple NormSessions may be managed
under a single NORM API instance.NormCreateInstance()Synopsis#include <normApi.h>
NormInstanceHandleNormCreateInstance(bool priorityBoost = false);DescriptionThis function creates an instance of a NORM protocol engine
and is the necessary first step before any other API functions may
be used. With the instantiation of the NORM protocol engine, an
operating system thread is created for protocol execution. The
returned NormInstanceHandle
value may be used in subsequent API calls as needed, such NormCreateSession(),
etc. The optional priorityBoost parameter,
when set to a value of true, specifies that the NORM protocol engine
thread be run with higher priority scheduling. On Win32 platforms,
this corresponds to
THREAD_PRIORITY_TIME_CRITICAL and on Unix
systems with the sched_setscheduler() API, an
attempt to get the maximum allowed SCHED_FIFO
priority is made. The use of this option should be carefully
evaluated since, depending upon the application's scheduling
priority and NORM API usage, this may have adverse effects instead
of a guaranteed performance increase!Return ValuesA value of NORM_INSTANCE_INVALID is
returned upon failure. The function will only fail if system
resources are unavailable to allocate the instance and/or create the
corresponding thread.NormDestroyInstance()Synopsis#include <normApi.h>
void NormDestroyInstance(NormInstanceHandle instanceHandle);DescriptionThe NormDestroyInstance()
function immediately shuts down and destroys the NORM protocol
engine instance referred to by the
instanceHandle parameter. The application
should make no subsequent references to the indicated NormInstanceHandle
or any other API handles or objects associated with it. However, the
application is still responsible for releasing any object handles it
has retained (see NormObjectRetain()
and NormObjectRelease()).Return ValuesThe function has no return value.NormStopInstance()Synopsis#include <normApi.h>
void NormStopInstance(NormInstanceHandle instanceHandle);DescriptionThis function immediately stops the NORM protocol engine
thread corresponding to the given
instanceHandle parameter. It also posts a
"dummy" notification event so that if another thread is blocked on a
call to NormGetNextEvent(),
that thread will be released. Hence, for some multi-threaded uses of
the NORM API, this function may be useful as a preliminary step to
safely coordinate thread shutdown before a call is made to NormDestroyInstance().
After NormStopInstance()
is called and any pending events posted prior to its call have been
retrieved, NormGetNextEvent()
will return a value of false.When this function is invoked, state for any
NormSessions associated with the given instance
is "frozen". The complementary function, NormRestartInstance()
can be subsequently used to "unfreeze" and resume NORM protocol
operation (a new thread is created and started).Return ValuesThe function has no return value.NormRestartInstance()Synopsis#include <normApi.h>
bool NormRestartInstance(NormInstanceHandle instanceHandle);DescriptionThis function creates and starts an operating system thread to
resume NORM protocol engine operation for the given
instanceHandle that was previously stopped by
a call to NormStopInstance().
It is not expected that this function will be used often, but there
may be special application cases where "freezing" and later resuming
NORM protocol operation may be useful.Return ValuesThe function returns true when the NORM
protocol engine thread is successfully restarted, and
false otherwise.NormSetCacheDirectory()Synopsis#include <normApi.h>
bool NormSetCacheDirectory(NormInstanceHandle instanceHandle,
const char* cachePath);DescriptionThis function sets the directory path used by receivers to
cache newly-received NORM_OBJECT_FILE content.
The instanceHandle parameter specifies the
NORM protocol engine instance (all NormSessions
associated with that instanceHandle share the
same cache path) and the cachePath is a
string specifying a valid (and writable) directory path.Return ValuesThe function returns true on success and
false on failure. The failure conditions are
that the indicated directory does not exist or the process does not
have permissions to write.NormGetNextEvent()Synopsis#include <normApi.h>
bool NormGetNextEvent(NormInstanceHandle instanceHandle,
NormEvent* theEvent);DescriptionThis function retrieves the next available NORM protocol event
from the protocol engine. The instanceHandle
parameter specifies the applicable NORM protocol engine, and the
theEvent parameter must be a valid pointer to
a NormEvent
structure capable of receiving the NORM event information. For
expected reliable protocol operation, the application should make
every attempt to retrieve and process NORM notification events in a
timely manner.Note that this is currently the only blocking call in the NORM
API. But non-blocking operation may be achieved by using the NormGetDescriptor()
function to obtain a descriptor (int for Unix or
HANDLE for WIN32) suitable for asynchronous
input/output (I/O) notification using such system calls the Unix
select() or Win32
WaitForMultipleObjects() calls. The descriptor
is signaled when a notification event is pending and a call to NormGetNextEvent()
will not block.NormGetNextEventReturn ValuesThe function returns true when a NormEvent is successfully
retrieved, and false otherwise. Note that a
return value of false does
not indicate an error or signify end of NORM
operation.NORM Notification Event TypesThe following table enumerates the possible NormEvent values and
describes how these notifications should be interpreted as they are
retrieved by the application via the NormGetNextEvent()
function call.Sender Notifications:NORM_TX_QUEUE_VACANCYThis event indicates that there is room for
additional transmit objects to be enqueued, or, if the
handle of NORM_OBJECT_STREAM is given in
the corresponding event "object" field, the application may
successfully write to the indicated stream object. Note this
event is not dispatched until a call to NormFileEnqueue(),
NormDataEnqueue(),
or NormStreamWrite()
fails because of a filled transmit cache or stream
buffer.NORM_TX_QUEUE_EMPTYThis event indicates the NORM protocol engine
has no new data pending transmission and the application may
enqueue additional objects for transmission. If the handle
of a sender NORM_OBJECT_STREAM is given
in the corresponding event "object" field, this indicates
the stream transmit buffer has been emptied and the sender
application may write to the stream (Use of
NORM_TX_QUEUE_VACANCY may be preferred
for this purpose since it allows the application to keep the
NORM protocol engine busier sending data, resulting in
higher throughput when attempting very high transfer
rates).NORM_TX_FLUSH_COMPLETEDThis event indicates that the flushing process
the NORM sender observes when it no longer has data ready
for transmission has completed. The completion of the
flushing process is a reasonable indicator (with a
sufficient NORM "robust factor" value) that the receiver set
no longer has any pending repair requests. Note the use of
NORM's optional positive acknowledgement feature is more
deterministic in this regards, but this notification is
useful when there are non-acking (NACK-only) receivers. The
default NORM robust factor of 20 (20 flush messages are sent
at end-of-transmission) provides a high assurance of
reliable transmission, even with packet loss rates of
50%.NORM_TX_WATERMARK_COMPLETEDThis event indicates that the flushing process
initiated by a prior application call to NormSetWatermark()
has completed The posting of this event indicates the
appropriate time for the application to make a call NormGetAckingStatus()
to determine the results of the watermark flushing
process.NORM_TX_OBJECT_SENTThis event indicates that the transport object
referenced by the event's "object" field has completed at
least one pass of total transmission. Note that this does
not guarantee that reliable transmission has yet completed;
only that the entire object content has been transmitted.
Depending upon network behavior, several rounds of NACKing
and repair transmissions may be required to complete
reliable transfer.NORM_TX_OBJECT_PURGEDThis event indicates that the NORM protocol
engine will no longer refer to the transport object
identified by the event's "object' field. Typically, this
will occur when the application has enqueued more objects
than space available within the set sender transmit cache
bounds (see NormSetTxCacheBounds()).
Posting of this notification means the application is free
to free any resources (memory, files, etc) associated with
the indicated "object". After this event, the given "object"
handle (NormObjectHandle)
is no longer valid unless it is specifically retained by the
application.NormObjectHandleNORM_TX_CMD_SENTThis event indicates that an application-defined
command previously enqueued with a call to NormSendCommand()
has been transmitted, including any repetition.NORM_TX_RATE_CHANGEDThis event indicates that NORM Congestion Control
operation has adjusted the transmission rate. The NormGetTxRate()
call may be used to retrieve the new corresponding
transmission rate. Note that if NormSetCongestionControl()
was called with its adjustRate
parameter set to false, then no actual
rate change has occurred and the rate value returned by
NormGetTxRate()
reflects a "suggested" rate and not the actual transmission
rate.NORM_LOCAL_SENDER_CLOSEDThis event is posted when the NORM protocol
engine completes the "graceful shutdown" of its
participation as a sender in the indicated "session" (see
NormStopSender()).NORM_CC_ACTIVEThis event indicates that congestion control
feedback from receivers has begun to be received (This also
implies that receivers in the group are actually present and
can be used as a cue to begin data transmission.). Note that
congestion control must be enabled (see NormSetCongestionControl())
for this event to be posted. Congestion control feedback can
be assumed to be received until a
NORM_CC_INACTIVE event is
posted.NORM_CC_INACTIVEThis event indicates there has been no recent
congestion control feedback received from the receiver set
and that the local NORM sender has reached its minimum
transmit rate. Applications may wish to refrain from new
data transmission until a NORM_CC_ACTIVE
event is posted. This notification is only posted when
congestion control operation is enabled (see NormSetCongestionControl())
and a previous NORM_CC_ACTIVE event has
occurred.Receiver
Notifications:NORM_REMOTE_SENDER_NEWThis event is posted when a receiver first
receives messages from a specific remote NORM sender. This
marks the beginning of the interval during which the
application may reference the provided "node" handle (NormNodeHandle).NORM_REMOTE_SENDER_ACTIVEThis event is posted when a previously inactive
(or new) remote sender is detected operating as an active
sender within the session.NORM_REMOTE_SENDER_INACTIVEThis event is posted after a significant period
of inactivity (no sender messages received) of a specific
NORM sender within the session. The NORM protocol engine
frees buffering resources allocated for this sender when it
becomes inactive.NORM_REMOTE_SENDER_PURGEDThis event is posted when the NORM protocol
engine frees resources for, and thus invalidates the
indicated "node" handle.NORM_RX_OBJECT_NEWThis event is posted when reception of a new
transport object begins and marks the beginning of the
interval during which the specified "object" (NormObjectHandle)
is valid.NORM_RX_OBJECT_INFOThis notification is posted when the
NORM_INFO content for the indicated
"object" is received.NORM_RX_OBJECT_UPDATEDThis event indicates that the identified
receive "object" has newly received data
content.NORM_RX_OBJECT_COMPLETEDThis event is posted when a receive object is
completely received, including available
NORM_INFO content. Unless the application
specifically retains the "object" handle, the indicated
NormObjectHandle
becomes invalid and must no longer be
referenced.NORM_RX_OBJECT_ABORTEDThis notification is posted when a pending
receive object's transmission is aborted by the remote
sender. Unless the application specifically retains the
"object" handle, the indicated NormObjectHandle
becomes invalid and must no longer be
referenced.NORM_RX_CMD_NEWThis event indicates that an application-defined
command has been received from a remote sender. The
NormEvent node element indicates the
NormNodeHandle value associated with the given
sender. The NormNodeGetCommand()
call can be used to retrieve the received command
content.Miscellaneous
Notifications:NORM_GRTT_UPDATEDThis notification indicates that either the
local sender estimate of GRTT has changed, or that a remote
sender's estimate of GRTT has changed. The "sender" member
of the NormEvent is
set to NORM_NODE_INVALID if the local
sender's GRTT estimate has changed or to the NormNodeHandle
of the remote sender that has updated its estimate of
GRTT.NORM_EVENT_INVALIDThis NormEventType
indicates an invalid or "null" notification which should be
ignored.Return ValuesThis function generally blocks the thread of application
execution until a NormEvent is available
and returns true when a NormEvent is
available. However, there are some exceptional cases when the
function may immediately return even when no event is pending. In
these cases, the return value is false
indicating the NormEvent should be
ignored.Win32 Note: A future version of this API will
provide an option to have a user-defined Window message posted when
a NORM API event is pending. (Also some event filtering calls may be
provided (e.g. avoid the potentially numerous
NORM_RX_OBJECT_UPDATED events if not needed by
the application)).NormGetDescriptor()Synopsis#include <normApi.h>
NormDescriptorNormGetDescriptor(NormInstanceHandle instance);DescriptionThis function is used to retrieve a NormDescriptor
(Unix int file descriptor or Win32 HANDLE)
suitable for asynchronous I/O notification to avoid blocking calls
to NormGetNextEvent().
A NormDescriptor is
available for each protocol engine instance created using NormCreateInstance(). The
descriptor returned is suitable for use as an input (or "read")
descriptor which is signaled when a NORM protocol event is ready for
retrieval via NormGetNextEvent().
Hence, a call to NormGetNextEvent()
will not block when the descriptor has been signaled. The Unix
select() or Win32
WaitForMultipleObjects() system calls can be
used to detect when the NormDescriptor is
signaled. Note that for Unix select() call
usage, the NORM descriptor should be treated as a "read"
descriptor.Return ValuesA NormDescriptor value is
returned which is valid until a call to NormDestroyInstance()
is made. Upon error, a value of
NORM_DESCRIPTOR_INVALID is returned.Session Creation and Control FunctionsWhether participating in a NORM protocol session as a sender,
receiver, or both, there are some common API calls used to instantiate a
NormSession and set some common session parameters.
Functions are provided to control network socket and multicast
parameters. Additionally, a "user data" value may be associated with a
NormSessionHandle
for programming convenience when dealing with multiple sessions.NormCreateSession()Synopsis#include <normApi.h
NormSessionHandleNormCreateSession(NormInstanceHandle instance,
const char* address,
unsigned short port,
NormNodeId localId);DescriptionThis function creates a NORM protocol session
(NormSession) using the
address (multicast or unicast) and
port parameters provided. While session state
is allocated and initialized, active session participation does not
begin until a call is made to NormStartSender()
and/or NormStartReceiver()
to join the specified multicast group (if applicable) and start
protocol operation. The following parameters are required in this
function call:instanceThis must be a valid NormInstanceHandle
previously obtained with a call to NormCreateInstance().addressThis points to a string containing an IP
address (e.g. dotted decimal IPv4 address (or IPv6 address)
or name resolvable to a valid IP address. The specified
address (along with the port number) determines the
destination of NORM messages sent. For multicast sessions,
NORM senders and receivers must use a common multicast
address and port number. For unicast sessions, the sender
and receiver must use a common port number, but specify the
other node's IP address as the session address (Although
note that receiver-only unicast nodes who are providing
unicast feedback to senders will not generate any messages
to the session IP address and the address parameter value is
thus inconsequential for this special case).portThis must be a valid, unused port number
corresponding to the desired NORM session address. See the
address parameter description for more
details.localIdThe localId parameter
specifies the NormNodeId
that should be used to identify the application's presence
in the NormSession. All participant's
in a NormSession should use unique
localId values. The application may
specify a value of NORM_NODE_ANY or
NORM_NODE_ANY for the
localId parameter. In this case, the
NORM implementation will attempt to pick an identifier based
on the host computer's "default" IP address (based on the
computer's default host name). Note there is a chance that
this approach may not provide unique node identifiers in
some situations and the NORM protocol does not currently
provide a mechanism to detect or resolve NormNodeId
collisions. Thus, the application should explicitly specify
the localId unless there is a high
degree of confidence that the default IP address will
provide a unique identifier.Return ValuesThe returned NormSessionHandle
value is valid until a call to NormDestroySession()
is made. A value of NORM_SESSION_INVALID is
returned upon error.NormDestroySession()Synopsis#include <normApi.h>
void NormDestroySession(NormSessionHandle sessionHandle);DescriptionThis function immediately terminates the application's
participation in the NormSession identified by
the sessionHandle parameter and frees any
resources used by that session. An exception to this is that the
application is responsible for releasing any explicitly retained
NormObjectHandle
values (See NormObjectRetain()
and NormObjectRelease()).Return ValuesThis function has no returned values.NormSetUserData()Synopsis#include <normApi.h>
void NormSetUserData(NormSessionHandle sessionHandle,
const void* userData);DescriptionThis function allows the application to attach a value to the
previously-created NormSession instance
specified by the sessionHandle parameter.
This value is not used or interpreted by NORM, but is available to
the application for use at the programmer's discretion. The set
userData value can be later retrieved using
the NormGetUserData()
function call.Return ValuesThis function has no returned values.NormGetUserData()Synopsis#include <normApi.h>
const void* NormGetUserData(NormSessionHandle sessionHandle);DescriptionThis function retrieves the "user data" value set for the
specified sessionHandle with a prior call to
NormSetUserData().Return ValuesThis function returns the user data value set for the
specified session. If no user data value has been previously set, a
NULL (i.e., (const void*)0) value is
returned.NormGetLocalNodeId()Synopsis#include <normApi.h>
NormNodeIdNormGetLocalNodeId(NormSessionHandle sessionHandle);DescriptionThis function retrieves the NormNodeId value used
for the application's participation in the
NormSession identified by the
sessionHandle parameter. The value may have
been explicitly set during the NormCreateSession()
call or may have been automatically derived using the host
computer's "default" IP network address.Return ValuessThe returned value indicates the NormNode
identifier used by the NORM protocol engine for the local
application's participation in the specified
NormSession.NormSetTxPort()Synopsis#include <normApi.h>
bool NormSetTxPort(NormSessionHandle sessionHandle,
unsigned short txPort,
bool enableReuse = false,
const char* txBindAddress = (const char*)0);DescriptionThis function is used to force NORM to use a specific port
number for UDP packets sent for the specified
sessionHandle. Additionally, it can
optionally enable reuse of the specified port number and/or specify
a specific source address binding that is used for packet
transmission. By default, NORM uses separate port numbers for packet
transmission and session packet reception (the receive port is
specified as part of the NormCreateSession()
call), allowing the operating system to pick a freely available port
for transmission. This call allows the application to pick a
specific port number for transmission, and furthermore allows the
application to even specify the same port number for transmission as
is used for reception. However, the use of separate transmit/receive
ports allows NORM to discriminate when unicast feedback is occurring
and thus it is not generally recommended that the transmit port be
set to the same value as the session receive port.The enableReuse parameter, when set to
true, allows that the specified port may be
reused for multiple sessions, but care must be taken when enabling
this option. The txBindAddress parameter
allows specification of a specific source address binding for packet
transmission. The specified address MUST be a valid unicast IP
address assigned and configured for the host system. Additionally,
the address specified must be compatible with multicast routing
and/or the interfaces specified in any calls to NormSetMulticastInterface()
for the given session when IP multicast is used.When the txPort is set equal to the
session port number and a txBindAddress is
not specified or set equal to the session address, a single socket
is used for both transmission and reception. If the same port number
is desired for both packet transmission and reception,
and a specific source address binding is set,
then the enableReuse parameter MUST be (and
is automatically) set to true for successful
operation. In this case, the receive socket is bound to session
address if it is multicast and the transmit socket is bound to the
specified txAddress although both are bound
to the same port number.Note this call MUST be made before any
calls to NormStartSender()
or NormStartReceiver()
for the given session to work as described.Return ValuesThis function returns true upon success
and false upon failure. Failure will occur if a
txBindAddress is provided that does not
correspond to a valid, configured IP address for the local host
system.NormSetTxOnly()Synopsis#include <normApi.h>
void NormSetTxOnly(NormSessionHandle sessionHandle,
bool txOnly,
bool connectToSessionAddress = false);DescriptionThis function limits the NormSession to
perform NORM sender functions only. It also limits the underlying
NORM UDP socket usage to open only a single transmit socket
(tx_socket) and does not open or bind a receive
socket for the given session address or port number. Thus, if this
property is set, any NORM receivers MUST enable unicast feedback via
a call to the NormSetDefaultUnicastNack()
or appropriate NormNodeSetUnicastNack()
function in order for their feedback messages (NACKs and ACKs) to be
received by this sender. The purpose of this function is to allow
NORM sender sessions to be created as separate process from a
corresponding NORM receiver session for the same session address and
port number. By default (when this call is not made), a
NormSession, even when acting as only a sender
(see NormStartSender()) opens
two separate UDP sockets including a "receive" socket bound to the
session port number and a "transmit" socket used for message
transmission and reception of unicast feedback messages when
receivers are so configured.The optional connectToSessionAddress
parameter, when set to true, causes the
underlying NORM code to "connect()" the UDP
socket to the session (remote receiver) address and port number. If
the corresponding NORM remote receiver instance uses NormSetTxPort() to set its transmit
port to the same as the session port number, the result is a unique
binding between this "tx only" sender instance and the remote NORM
receiver instance. With proper use of NormSetRxPortReuse(), this
allows multiple senders to be properly associated (i.e., binded with
respect to UDP socket packet demultiplexing) with multiple receivers
on a single host (all using the same session port number). Note the
NORM receiver MUST also use the NormSetDefaultUnicastNack()
call so that its feedback messages are directed to the "tx only"
sender address/port. The motivation for this API call is to allow
systems have NORM sender and receiver instances in separate
processes supporting a set (e.g. a mesh) of unicast connections to
other hosts. The only constraint is that the senders uses a "tx
port" number that is different from the "rx port" number. This
enables firewall configurations that only open a pair of UDP ports
and allow for connection among an arbitrary number of hosts. This
option is really only relevant for unicast NORM sessions.Return ValuesThis function has no return values.NormSetRxPortReuse()Synopsis#include <normApi.h>
void NormSetRxPortReuse(NormSessionHandle session,
bool enableReuse,
const char* rxBindAddress = (const char*)0,
const char* senderAddress = (const char*)0,
UINT16 senderPort = 0);DescriptionThis function allows the user to control the port reuse and
binding behavior for the receive socket used for the given NORM
sessionHandle. When the
enablReuse parameter is set to
true, reuse of the
NormSession port number by multiple NORM
instances or sessions is enabled.If the optional rxBindAddress is
supplied (an IP address or host name in string form), the socket
will bind() to the given address when it is opened in a call to
NormStartReceiver() or NormStartSender(). The
rxBindAddress MUST be the session multicast
address (if it is a multicast session) or a valid local unicast
address in the case of NORM unicast operation. This binding limits
the socket to receive only packets destined for the specified
rxBindAddress. This allows multiple NORM
sessions to reuse the same port number, but use different multicast
addresses (or allow for multiple NORM sessions for multiple local
unicast addresses).The optional senderAddress and
senderPort parameters can be used to
connect() the underlying NORM receive socket to specific
address/port. This limits the socket to receiving only packets from
the specified
senderAddress/senderPort.
This, with receive port reuse enabled, allows for multiple NORM
receiver instances to be listening to different NORM senders and
have proper UDP socket demultiplexing occur. Note that it is also
possible to have single NORM receiver receive transmissions from
multiple senders, but in some cases it may be desirable for separate
NORM processes or threads to be used to handle reception from
separate senders. Thus, this socket binding option is
provided.When this call is not made in any form, the default socket
binding to IP address INADDR_ANY (equivalent to when this call is
made and rxBindAddress is set to
NULL) allows the
NormSession receive socket to receive any
multicast or unicast transmissions to the session port number
provided in the call to NormCreateSession().
This allows a NORM receiver to receive from senders sending to a
multicast session address or the receiver's unicast address. As
mentioned, enabling port reuse and binding the session destination
address allows multiple NORM sessions on the same port number, but
participating in different multicast groups.Note this call MUST be made before any
calls to NormStartSender()
or NormStartReceiver()
for the given sessionHandle to
succeed.This call could also be used in conjunction with NormSetMulticastInterface()
so that multiple NormSessions, using the same
port and multicast address, could separately cover multiple network
interfaces (and some sort of application-layer bridging of reliable
multicast could be realized if desired).Return ValuesThis function has no return values.NormSetMulticastInterface()Synopsis#include <normApi.h>
bool NormSetMulticastInterface(NormSessionHandle session,
const char* interfaceName);DescriptionThis function specifies which host network interface is used
for IP Multicast transmissions and group membership. This should be
called before any call to NormStartSender()
or NormStartReceiver()
is made so that the IP multicast group is joined on the proper host
interface. However, if a call to NormSetMulticastInterface()
is made after either of these function calls, the call will not
affect the group membership interface, but only dictate that a
possibly different network interface is used for transmitted NORM
messages. Thus, the code:NormSetMulticastInterface(session, "interface1");
NormStartReceiver(session, ...);
NormSetMulticastInterface(session, "interface2");will result in NORM group membership (i.e. multicast
reception) being managed on "interface1" while
NORM multicast transmissions are made via
"interface2".Return ValuesA return value of true indicates success
while a return value of false indicates that
the specified interface was invalid. This function will always
return true if made before calls to NormStartSender()
or NormStartReceiver().
However, those calls may fail if an invalid interface was specified
with the call described here.NormSetSSM()Synopsis#include <normApi.h>
bool NormSetSSM(NormSessionHandle session,
const char* sourceAddress);DescriptionThis function sets the source address for Source-Specific
Multicast (SSM) operation. This should be called
before any call to NormStartSender()
or NormStartReceiver()
is made so that the proper group join is done. The receiver
application MUST also use the NormSetDefaultUnicastNack()
call so that feedback traffic is directed back to appropriate
sender.Return ValuesA return value of true indicates success
while a return value of false indicates that
the specified source address was invalid. Note that if a valid IP
address is specified but is improper for SSM (e.g., an IP multicast
address) the later calls to NormStartSender()
or NormStartReceiver()
may fail.NormSetTTL()Synopsis#include <normApi.h>
bool NormSetTTL(NormSessionHandle session,
unsigned char ttl);DescriptionThis function specifies the time-to-live
(ttl) for IP Multicast datagrams generated by
NORM for the specified sessionHandle. The IP
TTL field limits the number of router "hops" that a generated
multicast packet may traverse before being dropped. For example, if
TTL is equal to one, the transmissions will be limited to the local
area network (LAN) of the host computers network interface. Larger
TTL values should be specified to span large networks. Also note
that some multicast router configurations use artificial "TTL
threshold" values to constrain some multicast traffic to an
administrative boundary. In these cases, the NORM TTL setting must
also exceed the router "TTL threshold" in order for the NORM traffic
to be allowed to exit the administrative area.Return ValuesA return value of true indicates success
while a return value of false indicates that
the specified ttl could not be set. This
function will always return true if made before
calls to NormStartSender()
or NormStartReceiver().
However, those calls may fail if the desired
ttl value cannot be set.NormSetTOS()Synopsis#include <normApi.h>
bool NormSetTOS(NormSessionHandle sessionHandle,
unsigned char tos);DescriptionThis function specifies the type-of-service
(tos) field value used in IP Multicast
datagrams generated by NORM for the specified
sessionHandle. The IP TOS field value can be
used as an indicator that a "flow" of packets may merit special
Quality-of-Service (QoS) treatment by network devices. Users should
refer to applicable QoS information for their network to determine
the expected interpretation and treatment (if any) of packets with
explicit TOS marking.Return ValuesA return value of true indicates success
while a return value of false indicates that
the specified tos could not be set. This
function will always return true if made before
calls to NormStartSender()
or NormStartReceiver().
However, those calls may fail if the desired
tos value cannot be set.NormSetLoopback()Synopsis#include <normApi.h>
void NormSetLoopback(NormSessionHandle sessionHandle,
bool loopbackEnable);DescriptionThis function enables or disables loopback operation for the
indicated NORM sessionHandle. If
loopbackEnable is set to
true, loopback operation is enabled which
allows the application to receive its own message traffic. Thus, an
application which is both actively receiving and sending may receive
its own transmissions. Note it is expected that this option would be
principally be used for test purposes and that applications would
generally not need to transfer data to themselves. If
loopbackEnable is false, the application is
prevented from receiving its own NORM message transmissions. By
default, loopback operation is disabled when a
NormSession is created.Return ValuesThis function has no return values.NormSetFragmentation()Synopsis#include <normApi.h>
bool NormSetFragmentation(NormSessionHandle sessionHandle,
bool fragmentation);DescriptionThis function sets an underlying socket option that enables or
disables IP datagram fragmentation by network intermediate systems
according to whether the fragmentation
parameter is set to a value of true or
false, respectively. If set to
true to enable fragmentation, the DF (don't
fragment) bit of the headers of NORM UDP/IP packets sent will be
cleared. Otherwise the DF bit is set and packets will not be
fragmented by network devices if they exceed a link Maximum
Transmission Unit (MTU) and will instead be dropped. For IP
Multicast destinations, some operating systems may always set the DF
bit of transmitted packets, regardless of the setting here and the
underlying socket option status. Typically, the DF bit is set (i.e.,
fragmentation disabled) by default on most operating systems.This call is not currently functional on the Mac OSX system
that does not support the needed
IP_MTU_DISCOVER or
IP_DONTFRAG socket options.Return ValuesThis function returns true upon success
and false upon failure.NORM Sender
FunctionsThe functions described in this section apply only to NORM sender
operation. Applications may participate strictly as senders or as
receivers, or may act as both in the context of a NORM protocol session.
The NORM sender is responsible for most parameters pertaining to its
transmission of data. This includes transmission rate, data segmentation
sizes, FEC coding parameters, stream buffer sizes, etc.NormStartSender()Synopsis#include <normApi.h>
bool NormStartSender(NormSessionHandle sessionHandle,
NormSessionId instanceId,
unsigned long bufferSpace,
unsigned short segmentSize,
unsigned char blockSize,
unsigned char numParity);DescriptionThe application's participation as a sender within a specified
NormSession begins when this function is
called. This includes protocol activity such as congestion control
and/or group round-trip timing (GRTT) feedback collection and
application API activity such as posting of sender-related NormEvent
notifications. The parameters required for this function call
include:sessionHandleThis must be a valid NormSessionHandle
previously obtained with a call to NormCreateSession().instanceIdApplication-defined value used as the
instance_id field of NORM sender
messages for the application's participation within a
session. Receivers can detect when a sender has terminated
and restarted if the application uses different
instanceId values when initiating
sender operation. For example, a robust application could
cache previous instanceId values in
non-volatile storage and gracefully recover (without
confusing receivers) from a total system shutdown and reboot
by using a new instanceId value upon
restart.bufferSpaceThis specifies the maximum memory space (in
bytes) the NORM protocol engine is allowed to use to buffer
any sender calculated FEC segments and repair state for the
session. The optimum bufferSpace
value is function of the network topology bandwidth*delay
product and packet loss characteristics. If the
bufferSpace limit is too small, the
protocol may operate less efficiently as the sender is
required to possibly recalculate FEC parity segments and/or
provide less efficient repair transmission strategies
(resort to explicit repair) when state is dropped due to
constrained buffering resources. However, note the protocol
will still provide reliable transfer. A large
bufferSpace allocation is safer at
the expense of possibly committing more memory
resources.segmentSizeThis parameter sets the maximum payload size
(in bytes) of NORM sender messages (not including any NORM
message header fields). A sender's
segmentSize value is also used by
receivers to limit the payload content of some feedback
messages (e.g. NORM_NACK message content,
etc.) generated in response to that sender. Note different
senders within a NormSession may use
different segmentSize values. Generally, the appropriate
segment size to use is dependent upon the types of networks
forming the multicast topology, but applications may choose
different values for other purposes. Note that application
designers MUST account for the size of NORM message headers
when selecting a segmentSize. For
example, the NORM_DATA message header for
a NORM_OBJECT_STREAM with full header
extensions is 48 bytes in length. In this case, the UDP
payload size of these messages generated by NORM would be up
to (48 + segmentSize)
bytes.blockSizeThis parameter sets the number of source symbol
segments (packets) per coding block, for the systematic
Reed-Solomon FEC code used in the current NORM
implementation. For traditional systematic block code
"(n,k)" nomenclature, the blockSize
value corresponds to "k". NORM logically segments transport
object data content into coding blocks and the
blockSize parameter determines the
number of source symbol segments (packets) comprising a
single coding block where each source symbol segment is up
to segmentSize bytes in length.. A
given block's parity symbol segments are calculated using
the corresponding set of source symbol segments. The maximum
blockSize allowed by the 8-bit
Reed-Solomon codes in NORM is 255, with
the further limitation that
(blockSize +
numParity) <=
255.numParityThis parameter sets the maximum number of
parity symbol segments (packets) the sender is willing to
calculate per FEC coding block. The parity symbol segments
for a block are calculated from the corresponding
blockSize source symbol segments. In
the "(n,k)" nomenclature mention above,
the numParity value corresponds to
"n - k". A property of the Reed-Solomon
FEC codes used in the current NORM implementation is that
one parity segment can fill any one erasure (missing segment
(packet)) for a coding block. For a given
blockSize, the maximum numParity
value is (255 -
blockSize). However, note that
computational complexity increases significantly with
increasing numParity values and
applications may wish to be conservative with respect to
numParity selection, given
anticipated network packet loss conditions and group size
scalability concerns. Additional FEC code options may be
provided for this NORM implementation in the future with
different parameters, capabilities, trade-offs, and
computational requirements.These parameters are currently immutable with respect to a
sender's participation within a NormSession.
Sender operation must be stopped (see NormStopSender())
and restarted with another call to NormStartSender()
if these parameters require alteration. The API may be extended in
the future to support additional flexibility here, if required. For
example, the NORM protocol "intance_id" field
may possibly be leveraged to permit a node to establish multiple
virtual presences as a sender within a
NormSession in the future. This would allow the
sender to provide multiple concurrent streams of transport, with
possibly different FEC and other parameters if appropriate within
the context of a single NormSession. Again,
this extended functionality is not yet supported in this
implementation.Return ValuesA value of true is returned upon success
and false upon failure. The reasons failure may
occur include limited system resources or that the network sockets
required for communication failed to open or properly configure.
(TBD - Provide a NormGetError(NormSessionHandlesessionHandle) function to retrieve a more
specific error indication for this and other
functions.)NormStopSender()Synopsis#include <normApi.h>
void NormStopSender(NormSessionHandle sessionHandle,
bool graceful = false);DescriptionThis function terminates the application's participation in a
NormSession as a sender. By default, the sender
will immediately exit the session identified by the
sessionHandle parameter without notifying the
receiver set of its intention. However a "graceful shutdown" option,
enabled by setting the graceful parameter to
true, is provided to terminate sender operation gracefully,
notifying the receiver set its pending exit with appropriate
protocol messaging. A NormEvent,
NORM_LOCAL_SENDER_CLOSED, is dispatched when the
graceful shutdown process has completed.Return ValuesThis function has no return values.NormSetTxRate()Synopsis#include <normApi.h>
void NormSetTxRate(NormSessionHandle sessionHandle,
double rate);DescriptionThis function sets the transmission
rate (in bits per second (bps)) limit used
for NormSender transmissions for the given
sessionHandle. For fixed-rate transmission of
NORM_OBJECT_FILE or
NORM_OBJECT_DATA, this limit determines the data
rate at which NORM protocol messages and data content are sent. For
NORM_OBJECT_STREAM transmissions, this is the
maximum rate allowed for transmission (i.e. if the application
writes to the stream at a lower rate, a lower average NORM
transmission rate will occur). Note that the application will need
to consider the overhead of NORM protocol headers when determining
an appropriate transmission rate for its purposes. When NORM
congestion control is enabled (see NormSetCongestionControl()),
the rate set here will be set, but congestion
control operation, if enabled, may quickly readjust the transmission
rate.Return ValuesThis function has no return values.NormGetTxRate()Synopsis#include <normApi.h>
double NormGetTxRate(NormSessionHandle sessionHandle);DescriptionThis function retrieves the current sender transmission rate
in units of bits per second (bps) for the given
sessionHandle. When NORM congestion control
is enabled (see NormSetCongestionControl()),
this reflects the current rate set (or suggested) by NORM congestion
control operation. Otherwise, this returns the rate that was set
with the NormSetTxRate()
call.Return ValuesThis function returns the sender transmission rate in units of
bits per second (bps).NormSetTxSocketBuffer()Synopsis#include <normApi.h>
bool NormSetTxSocketBuffer(NormSessionHandle sessionHandle,
unsigned int bufferSize);DescriptionThis function can be used to set a non-default socket buffer
size for the UDP socket used by the specified NORM
sessionHandle for data transmission. The
bufferSize parameter specifies the desired
socket buffer size in bytes. Large transmit socket buffer sizes may
be necessary to achieve high transmission rates when NORM, as a
user-space process, is unable to precisely time its packet
transmissions. Similarly, NORM receivers may need to set large
receive socket buffer sizes to achieve successful, sustained high
data rate reception (see NormSetRxSocketBuffer()).
Typically, it is more important to set the receive socket buffer
size (see NormSetRxSocketBuffer())
as this maintains reliability (i.e. by avoiding receive socket
buffer overflow) at high data rates while setting a larger transmit
socket buffer size allows higher average transmission rates to be
achieved.Return ValuesThis function returns true upon success
and false upon failure. Possible failure modes
include an invalid sessionHandle parameter, a
call to NormStartReceiver()
or NormStartSender()
has not yet been made for the session, or an invalid
bufferSize was given. Note some operating
systems may require additional system configuration to use
non-standard socket buffer sizes.NormSetFlowControl()Synopsis#include <normApi.h>
void NormSetFlowControl(NormSessionHandle sessionHandle,
double flowControlFactor);DescriptionThis function controls a scaling factor that is used for
sender timer-based flow control for the the specified NORM
sessionHandle. Timer-based flow control works
by preventing the NORM sender application from enqueueing new
transmit objects or stream data that would purge "old" objects or
stream data when there has been recent NACK activity for those old
objects or data. If the flowControlFactor is
set to ZERO, then the flow control mechanism is
effectively disabled. Larger
flowControlFactor values enforce more robust
flow control by forcing the sender to maintain state longer, but
then larger transmit buffer, stream buffer, transmit cache bounds
and receive cache limits (see NormStartSender(),
NormStreamOpen(),
NormSetTxCacheBounds(),
and NormSetRxCacheLimit(),
respectively) may be needed to maintain throughput in larger
<delay*bandwidth, loss> conditions. Effectively, a larger
flowControlFactor can favor reliability over
throughput when buffer-constrained.The flowControlFactor is used to
compute a delay time for when a sender buffered object (or block of
stream data) may be released (i.e. purged) after transmission or
applicable NACKs reception. The delay time function is:flowControlDelay = flowControlFactor * GRTT * (backoffFactor + 1)where the "GRTT" is the sender's advertised
GRTT estimate and the backoffFactor is the
sender's configured timer-based feedback scaling factor.The default value (when this function is not called) of the
flowControlFactor is
2.0. Note that a NORM application can also
implement more explicit, deterministic flow control through use of
the NormSetWatermark()
API call, potentially even requiring positive acknowledgement of
older data before enqueueing new data. Note that using the NormSetWatermark()
API call with a NORM_NODE_NONE member in acking
node list to force a "full" watermark flush is somewhat equivalent
to timer-based flow control with a
flowControlFactor equal to 2.0 *
txRobustFactor.If such explicit flow control is implemented by the
application, then a reduced flowControlFactor
(or even ZERO) may be used. If "push mode" is
enabled for a NORM_OBJECT_STREAM (see NormStreamSetPushEnable()),
then flow control has no effect for the stream.Return ValuesThis function has no return values.NormSetCongestionControl()Synopsis#include <normApi.h>
void NormSetCongestionControl(NormSessionHandle sessionHandle,
bool enable,
bool adjustRate = true);DescriptionThis function enables (or disables) the NORM sender congestion
control operation for the session designated by the
sessionHandle parameter. For best operation,
this function should be called before the call to NormStartSender()
is made, but congestion control operation can be dynamically
enabled/disabled during the course of sender operation. If the value
of the enable parameter is
true, congestion control operation is enabled
while it is disabled for enable equal to false.
When congestion control operation is enabled, the NORM sender
automatically adjusts its transmission rate based on feedback from
receivers. If bounds on transmission rate have been set (see NormSetTxRateBounds())
the rate adjustment will remain within the set bounds. The
application will be notified of any changes to the sender
transmission rate via a NormEvent of type
NORM_TX_RATE_CHANGED.The rate set by NormSetTxRate()
has no effect when congestion control operation is enabled,
unless the adjustRate
parameter here is set to false. When the
adjustRate parameter is set to
false, the NORM Congestion Control operates as
usual, with feedback collected from the receiver set and the
"current limiting receiver" identified, except that no actual
adjustment is made to the sender's transmission rate. I.e., the
transmission rate that was set by NormSetTxRate() is observed
by the sender regardless of the feedback received. The
NORM_TX_RATE_CHANGED notification will still
occur as if the rate were being adjusted and the value returned by
NormGetTxRate()
reflects the rate that would have been used had the
adjustRate parameter been enabled even though
no actual rate change has occurred. The purpose of this variation of
NORM Congestion Control operation is to allow applications to get a
"suggested" rate from the NORM-CC mechanism. But, it is important to
note that this "suggested" rate may or may not be appropriate since
the operation of the NORM-CC algorithm is somewhat dependent on the
associated NORM sender load on the network. For example, the
"suggested" rate may be artificially high if the sender application
has not been correspondingly setting the rate and actively
transmitting data at that rate. This optional mode of operation is
provided for EXPERIMENTAL purposes and is NOT RECOMMENDED for
typical use of NORM.NORM's congestion algorithm provides rate adjustment to fairly
compete for available network bandwidth with other TCP, NORM, or
similarly governed traffic flows.(TBD - Describe the
NormSetEcnSupport() function as this
experimental option matures.)Return ValuesThis function has no return values.NormSetTxRateBounds()Synopsis#include <normApi.h>
bool NormSetTxRateBounds(NormSessionHandle sessionHandle,
double rateMin,
double rateMax);DescriptionThis function sets the range of sender transmission rates
within which the NORM congestion control algorithm is allowed to
operate for the given sessionHandle. By
default, the NORM congestion control algorithm operates with no
lower or upper bound on its rate adjustment. This function allows
this to be limited where rateMin corresponds
to the minimum transmission rate (bps) and
rateMax corresponds to the maximum
transmission rate. One or both of these parameters may be set to
values less than zero to remove one or both bounds. For example, the
call "NormSetTxRateBounds(session,
-1.0, 64000.0)" will set an upper limit of 64 kbps for the
sender transmission rate with no lower bound. These rate bounds
apply only when congestion control operation is enabled (see NormSetCongestionControl()).
If the current congestion control rate falls outside of the
specified bounds, the sender transmission rate will be adjusted to
stay within the set bounds.Return ValuesThis function returns true upon success.
If both rateMin and
rateMax are greater than or equal to zero,
but (rateMax<rateMin), the rate bounds will remain unset
or unchanged and the function will return
false.NormSetTxCacheBounds()Synopsis#include <normApi.h>
void NormSetTxCacheBounds(NormSessionHandle sessionHandle,
NormSize sizeMax,
unsigned int countMin,
unsigned int countMax);DescriptionThis function sets limits that define the number and total
size of pending transmit objects a NORM sender will allow to be
enqueued by the application. Setting these bounds to large values
means the NORM protocol engine will keep history and state for
previously transmitted objects for a larger interval of time
(depending upon the transmission rate) when the application is
actively enqueueing additional objects in response to
NORM_TX_QUEUE_EMPTY notifications. This can allow
more time for receivers suffering degraded network conditions to
make repair requests before the sender "purges" older objects from
its "transmit cache" when new objects are enqueued. A
NORM_TX_OBJECT_PURGED notification is issued when
the enqueuing of a new transmit object causes the NORM transmit
cache to overflow, indicating the NORM sender no longer needs to
reference the designated old transmit object and the application is
free to release related resources as needed.The sizeMax parameter sets the maximum
total size, in bytes, of enqueued objects allowed, providing the
constraints of the countMin and
countMax parameters are met. The
countMin parameter sets the minimum number of
objects the application may enqueue, regardless of the objects'
sizes and the sizeMax value. For example, the
default sizeMax value is 20 Mbyte and the
default countMin is 8, thus allowing the
application to always have at least 8 pending objects enqueued for
transmission if it desires, even if their total size is greater than
20 Mbyte. Similarly, the countMax parameter
sets a ceiling on how many objects may be enqueued, regardless of
their total sizes with respect to the sizeMax
setting. For example, the default countMax
value is 256, which means the application is never allowed to have
more than 256 objects pending transmission enqueued, even if they
are 256 very small objects. Note that
countMax must be greater than or equal to
countMin and countMin
is recommended to be at least two.Note that in the case of NORM_OBJECT_FILE
objects, some operating systems impose limits (e.g. 256) on how many
open files a process may have at one time and it may be appropriate
to limit the countMax value accordingly. In
other cases, a large countMin or
countMax may be desired to allow the NORM
sender to act as virtual cache of files or other data available for
reliable transmission. Future iterations of the NRL NORM
implementation may support alternative NORM receiver "group join"
policies that would allow the receivers to request transmission of
cached content.The utility of the NormRequeueObject()
API call also depends on the parameters set by this function. The
NormRequeueObject()
call will only succeed when the given
objectHandle corresponds to an object
maintained in the NORM senders "transmit cache".Return ValuesThis function has no return value.NormSetAutoParity()Synopsis#include <normApi.h>
void NormSetAutoParity(NormSessionHandle sessionHandle,
unsigned char autoParity);DescriptionThis function sets the quantity of proactive "auto parity"
NORM_DATA messages sent at the end of each FEC
coding block. By default (i.e., autoParity=0), FEC content is sent
only in response to repair requests (NACKs) from receivers. But, by
setting a non-zero value for autoParity, the
sender can automatically accompany each coding block of transport
object source data segments ((NORM_DATA messages)
with the set number of FEC segments. The number of source symbol
messages (segments) per FEC coding block is determined by the
blockSize parameter used when NormStartSender()
was called for the given
sessionHandle.The use of proactively-sent "auto parity" may eliminate the
need for any receiver NACKing to achieve reliable transfer in
networks with low packet loss. However, note that the quantity of
"auto parity" set adds overhead to transport object transmission. In
networks with a predictable level of packet loss and potentially
large round-trip times, the use of "auto parity" may allow lower
latency in the reliable delivery process. Also, its use may
contribute to a smaller amount of receiver feedback as only
receivers with exceptional packet loss may need to NACK for
additional repair content.The value of autoParity set must be
less than or equal to the numParity parameter
set when NormStartSender()
was called for the given
sessionHandle.Return ValuesThis function has no return values.NormGetGrttEstimate()Synopsis#include <normApi.h>
double NormGetGrttEstimate(NormSessionHandle sessionHandle);DescriptionThis function returns the sender's current estimate(in
seconds) of group round-trip timing (GRTT) for the given NORM
session. This function may be useful for applications to leverage
for other purposes the assessment of round-trip timing made by the
NORM protocol engine. For example, an application may scale its own
timeouts based on connectivity delays among participants in a NORM
session. Note that the NORM_GRTT_UPDATED event is
posted (see NormGetNextEvent())
by the NORM protocol engine to indicate when changes in the local
sender or remote senders' GRTT estimate occurs.Return ValuesThis function returns the current sender group round-trip
timing (GRTT) estimate (in units of seconds). A value of
-1.0 is returned if an invalid session value is
provided.NormSetGrttEstimate()Synopsis#include <normApi.h>
void NormSetGrttEstimate(NormSessionHandle sessionHandle,
double grtt);DescriptionThis function sets the sender's estimate of group round-trip
time (GRTT) (in units of seconds) for the given NORM
sessionHandle. This function is expected to
most typically used to initialize the sender's GRTT estimate prior
to the call to NormStartSender()
when the application has a priori confidence that the default
initial GRTT value of 0.5 second is inappropriate. The sender GRTT
estimate will be updated during normal sender protocol operation
after sender startup or if this call is made while sender operation
is active. For experimental purposes (or very special application
needs), this API provides a mechanism to control or disable the
sender GRTT update process (see NormSetGrttProbingMode()).
The grtt value (in seconds) will be limited
to the maximum GRTT as set (see NormSetGrttMax())
or the default maximum of 10 seconds.The sender GRTT is advertised to the receiver group and is
used to scale various NORM protocol timers. The default NORM GRTT
estimation process dynamically measures round-trip timing to
determine an appropriate operating value. An overly-large GRTT
estimate can introduce additional latency into the reliability
process (resulting in a larger virtual delay*bandwidth product for
the protocol and potentially requiring more buffer space to maintain
reliability). An overly-small GRTT estimate may introduce the
potential for feedback implosion, limiting the scalability of group
size.Also note that the advertised GRTT estimate can also be
limited by transmission rate. When the sender transmission rate is
low, the GRTT is also governed to a lower bound of the nominal
packet transmission interval (i.e., 1/txRate).
This maintains the "event driven" nature of the NORM protocol with
respect to receiver reception of NORM sender data and
commands.Return ValuesThis function has no return values.NormSetGrttMax()Synopsis#include <normApi.h>
void NormSetGrttMax(NormSessionHandle sessionHandle,
double grttMax);DescriptionThis function sets the sender's maximum advertised GRTT value
for the given NORM sessionHandle. The
grttMax parameter, in units of seconds,
limits the GRTT used by the group for scaling protocol timers,
regardless of larger measured round trip times. The default maximum
for the NRL NORM library is 10 seconds. See the NormSetGrttEstimate()
function description for the purpose of the NORM GRTT measurement
process.Return ValuesThis function has no return values.NormSetGrttProbingMode()Synopsis#include <normApi.h>
void NormSetGrttProbingMode(NormSessionHandle sessionHandle,
NormProbingMode probingMode);DescriptionThis function sets the sender's mode of probing for round trip
timing measurement responses from the receiver set for the given
NORM sessionHandle. Possible values for the
probingMode parameter include
NORM_PROBE_NONE,
NORM_PROBE_PASSIVE, and
NORM_PROBE_ACTIVE. The default probing mode is
NORM_PROBE_ACTIVE. In this mode, the receiver set
explicitly acknowledges NORM sender GRTT probes
((NORM_CMD(CC)
messages) with NORM_ACK responses that are
group-wise suppressed. Note that NORM receivers also will include
their response to GRTT probing piggy-backed on any
NORM_NACK messages sent in this mode as well to
minimize feedback.Note that the NORM_PROBE_ACTIVE probing
mode is required and automatically set when NORM congestion control
operation is enabled (see NormSetCongestionControl()).
Thus, when congestion control is enabled, the NormSetGrttProbingMode()
function has no effect.If congestion control operation is not enabled, the NORM
application may elect to reduce the volume of feedback traffic by
setting the probingMode to
NORM_PROBE_PASSIVE. Here, the NORM sender still
transmits NORM_CMD(CC) probe
messages multiplexed with its data transmission, but the receiver
set does not explicitly acknowledge these probes. Instead the
receiver set is limited to opportunistically piggy-backing responses
when NORM_NACK messages are generated. Note that
this may, in some cases, introduce some opportunity for bursts of
large volume receiver feedback when the sender's estimate of GRTT is
incorrect due to the reduced probing feedback. But, in some
controlled network environments, this option for passive probing may
provide some benefits in reducing protocol overhead.Finally, the probingMode can be set to
NORM_PROBE_NONE to eliminate the overhead (and
benefits) of NORM GRTT measurement entirely. In this case, the
sender application must explicitly set its estimate of GRTT using
the NormSetGrttEstimate()
function. See this function for a description of the purpose of the
NORM GRTT measurement.Return ValuesThis function has no return values.NormSetGrttProbingInterval()Synopsis#include <normApi.h>
void NormSetGrttProbingInterval(NormSessionHandle sessionHandle,
double intervalMin,
double intervalMax);DescriptionThis function controls the sender GRTT measurement and
estimation process for the given NORM
sessionHandle. The NORM sender multiplexes
periodic transmission of NORM_CMD(CC) messages
with its ongoing data transmission or when data transmission is
idle. When NORM congestion control operation is enabled, these
probes are sent once per RTT of the current limiting receiver (with
respect to congestion control rate). In this case the
intervalMin and
intervalMax parameters (in units of seconds)
control the rate at which the sender's estimate of GRTT is updated.
At session start, the estimate is updated at
intervalMin and the update interval time is
doubled until intervalMax is reached. This
dynamic allows for a rapid initial estimation of GRTT and a slower,
steady-state update of GRTT. When congestion control is disabled and
NORM GRTT probing is enabled ((NORM_PROBE_ACTIVE
or NORM_PROBE_PASSIVE) the
intervalMin and
intervalMax values also determine the rate at
which NORM_CMD(CC) probes are transmitted by the
sender. Thus by setting larger values for
intervalMin and
intervalMax, the NORM sender application can
reduce the overhead of the GRTT measurement process. However, this
also reduces the ability of NORM to adapt to changes in GRTT.The default NORM GRTT intervalMin and
intervalMax values, i.e., when this call is
not made, are 1.0 second and
30.0 seconds, respectively.Return ValuesThis function has no return values.NormSetBackoffFactor()Synopsis#include <normApi.h>
void NormSetBackoffFactor(NormSessionHandle sessionHandle,
double backoffFactor);DescriptionThis function sets the sender's "backoff factor" for the given
sessionHandle. The
backoffFactor (in units of seconds) is used
to scale various timeouts related to the NACK repair process. The
sender advertises its backoffFactor setting
to the receiver group in NORM protocol message headers. The default
backoffFactor for NORM sessions is
4.0 seconds. The
backoffFactor is used to determine the
maximum time that receivers may delay NACK transmissions (and other
feedback messages) as part of NORM's probabilistic feedback
suppression technique. For example, the maximum NACK delay time is
backoffFactor*GRTT. Thus a
large backoffFactor value introduces latency into
the NORM repair process. However, a small backoffFactor value causes
feedback suppression to be less effective and increases the risk of
feedback implosion for large receiver group sizes.The default setting of 4.0 provides
reasonable feedback suppression for moderate to large group sizes
when multicast feedback is possible. The NORM specification
recommends a backoffFactor value of
6.0 when unicast feedback is used. However, for
demanding applications (with respect to repair latency) when group
sizes are modest, a small (even 0.0)
backoffFactor value can be specified to reduce
the latency of reliable data delivery.Return ValuesThis function has no return values.NormSetGroupSize()Synopsis#include <normApi.h>
void NormSetGroupSize(NormSessionHandle sessionHandle,
unsigned int groupSize);DescriptionThis function sets the sender's estimate of receiver group
size for the given sessionHandle. The sender
advertises its groupSize setting to the
receiver group in NORM protocol message headers that, in turn, use
this information to shape the distribution curve of their random
timeouts for the timer-based, probabilistic feedback suppression
technique used in the NORM protocol. Note that the
groupSize estimate does not have to be very
accurate and values within an order of magnitude of the actual group
size tend to produce acceptable performance.The default groupSize setting in NORM
is 1,000 and thus can work well for a wide
range of actual receiver group sizes. The penalty of an overly large
estimate is statistically a little more latency in reliable data
delivery with respect to the round trip time and some potential for
excess feedback. A substantial underestimation of
groupSize increases the risk of feedback
implosion. Currently, the NORM implementation does not attempt to
automatically measure groupSize from receiver
feedback. Applications could add their own mechanism for this
(perhaps keeping explicit track of group membership), or it is
possible that future versions of the NRL NORM implementation may
have some provision for automatic groupSize
estimation by the sender based on receiver feedback messages.Return ValuesThis function has no return values.NormSetTxRobustFactor()Synopsis#include <normApi.h>
void NormSetTxRobustFactor(NormSessionHandle sessionHandle,
int txRobustFactor);DescriptionThis routine sets the "robustness factor" used for various
NORM sender functions. These functions include the number of
repetitions of "robustly-transmitted" NORM sender commands such as
NORM_CMD(FLUSH) or similar
application-defined commands, and the number of attempts that are
made to collect positive acknowledgement from receivers. These
commands are distinct from the NORM reliable data transmission
process, but play a role in overall NORM protocol operation. The
default txRobustFactor value is
20. This relatively large value makes the NORM
sender end-of-transmission flushing and positive acknowledgement
collection functions somewhat immune from packet loss. However, for
some applications, the default value may make the NORM protocol more
"chatty" than desired (particularly if flushing is invoked often).
In other situations where the network connectivity may be
intermittent or extremely lossy, it may be useful to actually
increase this value. The default value (20) is
expected to provide reasonable operation across a wide range of
network conditions and application types. Since this value is not
communicated among NORM participants as part of the protocol
operation, it is important that applications consistently set this
value among all applications participating in a NORM session.Setting txRobustFactor to a value of
-1 makes the redundant transmission of these
commands continue indefinitely until completion. For example, with
positive acknowledgement collection, the request process will
continue indefinitely until all recipients requested acknowledge or
the request is canceled by the application. Similarly, flushing
commands would be transmitted repeatedly until data transmission is
resumed. Typically, setting txRobustFactor to
-1 is not recommended.Return ValuesThis function has no return values.NormFileEnqueue()Synopsis#include <normApi.h>
NormObjectHandleNormFileEnqueue(NormSessionHandle sessionHandle,
const char* filename,
const char* infoPtr = NULL,
unsigned int infoLen = 0);DescriptionThis function enqueues a file for transmission within the
specified NORM sessionHandle. Note that NormStartSender()
must have been previously called before files or any transport
objects may be enqueued and transmitted. The
fileName parameter specifies the path to the
file to be transmitted. The NORM protocol engine read and writes
directly from/to file system storage for file transport, potentially
providing for a very large virtual "repair window" as needed for
some applications. While relative paths with respect to the "current
working directory" may be used, it is recommended that full paths be
used when possible. The optional infoPtr and
infoLen parameters are used to associate
NORM_INFO content with the sent transport object.
The maximum allowed infoLen corresponds to
the segmentSize used in the prior call to
NormStartSender().
The use and interpretation of the NORM_INFO
content is left to the application's discretion. Example usage of
NORM_INFO content for
NORM_OBJECT_FILE might include file name,
creation date, MIME-type or other information which will enable NORM
receivers to properly handle the file when reception is
complete.The application is allowed to enqueue multiple transmit
objects within in the "transmit cache" bounds (see NormSetTxCacheBounds())
and enqueued objects are transmitted (and repaired as needed) within
the limits determined by automated congestion control (see NormSetCongestionControl())
or fixed rate (see NormSetTxRate())
parameters.Return ValuesA NormObjectHandle
is returned which the application may use in other NORM API calls as
needed. This handle can be considered valid until the application
explicitly cancels the object's transmission (see NormObjectCancel())
or a NORM_TX_OBJECT_PURGED event is received for
the given object. Note the application may use the NormObjectRetain()
method if it wishes to refer to the object after the
NORM_TX_OBJECT_PURGED notification. In this case,
the application, when finished with the object, must use NormObjectRelease()
to free any resources used or else a memory leak condition will
result. A value of NORM_OBJECT_INVALID is return
upon error. Possible failure conditions include the specified
session is not operating as a NormSender, insufficient memory
resources were available, or the "transmit cache" limits have been
reached and all previously enqueued NORM transmit objects are
pending transmission. Also the call will fail if the
infoLen parameter exceeds the local
NormSendersegmentSize
limit.NormDataEnqueue()Synopsis#include <normApi.h>
NormObjectHandleNormDataEnqueue(NormSessionHandle sessionHandle,
const char* dataPtr,
unsigned int dataLen,
const char* infoPtr = NULL,
unsigned int infoLen = 0);DescriptionThis function enqueues a segment of application memory space
for transmission within the specified NORM
sessionHandle. Note that NormStartSender()
MUST have been previously called before files or any transport
objects may be enqueued and transmitted. The
dataPtr parameter must be a valid pointer to
the area of application memory to be transmitted and the
dataLen parameter indicates the quantity of
data to transmit. The NORM protocol engine read and writes directly
from/to application memory space so it is important that the
application does not modify (or deallocate) the memory space during
the time the NORM protocol engine may access this area. After
calling NormDataEnqueue()
for a specific application "dataPtr" memory space, the application
MUST NOT deallocate (or change the contents of) that memory space
until a NORM_TX_OBJECT_PURGED notification is
received for the given object or the application itself explicitly
cancels the object's transmission (see NormObjectCancel()).The optional infoPtr and
infoLen parameters are used to associate
NORM_INFO content with the sent transport object.
The maximum allowed infoLen corresponds to
the segmentSize used in the prior call to
NormStartSender().
The use and interpretation of the NORM_INFO
content is left to the application's discretion. Example usage of
NORM_INFO content for
NORM_OBJECT_DATA might include
application-defined data typing or other information which will
enable NORM receiver applications to properly interpret the received
data when reception is complete. Of course, it is possible that the
application may embed such typing information in the object data
content itself. This is left to the application's discretion.The application is allowed to enqueue multiple transmit
objects within in the "transmit cache" bounds (see NormSetTxCacheBounds())
and enqueued objects are transmitted (and repaired as needed) within
the limits determined by automated congestion control (see NormSetCongestionControl())
or fixed rate (see NormSetTxRate())
parameters.Return ValuesA NormObjectHandle
is returned which the application may use in other NORM API calls as
needed. This handle can be considered valid until the application
explicitly cancels the object's transmission (see NormObjectCancel())
or a NORM_TX_OBJECT_PURGED event is received for
the given object. Note the application may use the NormObjectRetain()
method if it wishes to refer to the object after the
NORM_TX_OBJECT_PURGED notification. In this case,
the application, when finished with the object, must use NormObjectRelease()
to free any resources used or else a memory leak condition will
result. A value of NORM_OBJECT_INVALID is return
upon error. Possible failure conditions include the specified
session is not operating as a NormSender, insufficient memory
resources were available, or the "transmit cache" limits have been
reached and all previously enqueued NORM transmit objects are
pending transmission. Also the call will fail if the
infoLen parameter exceeds the local
NormSendersegmentSize
limit.NormRequeueObject()Synopsis#include <normApi.h>
boolNormRequeueObject(NormSessionHandle sessionHandle,
NormObjectHandle objectHandle);DescriptionThis function allows the application to resend (or reset
transmission of) a NORM_OBJECT_FILE or
NORM_OBJECT_DATA transmit object that was
previously enqueued for the indicated
sessionHandle. This function is useful for
applications sending to silent (non-NACKing) receivers as it enables
the receivers to take advantage of multiple retransmissions of
objects (including any auto-parity set, see NormSetAutoParity())
to more robustly receive content. The
objectHandle parameter must be a valid
transmit NormObjectHandle
that has not yet been "purged" from the sender's transmit queue.
Upon success, the specified object will be fully retransmitted using
the same NORM object transport identifier as was used on its initial
transmission. This call may be made at any time to restart
transmission of a previously-enqueued object, but the
NORM_TX_OBJECT_SENT or
NORM_TX_FLUSH_COMPLETED notifications can serve
as good cues for an appropriate time to resend an object. If
multiple objects are re-queued, they will be resent in order of
their initial enqueueing.The transmit cache bounds set by NormSetTxCacheBounds()
determine the number of previously-sent objects retained in the
sender's transmit queue and that are thus eligible to be requeued
for retransmission. An object may be requeued via this call multiple
times, but each distinct requeue should be done after an indication
such as NORM_TX_OBJECT_SENT or
NORM_TX_FLUSH_COMPLETED for the given object.
Otherwise, the object will simply be reset from its current
transmission point to transmit from the beginning (i.e. restart).
Note that the object type NORM_OBJECT_STREAM
cannot currently be requeued.(TBD - should a "numRepeats" parameter be added to this
function?)Return ValuesA value of true is returned upon success
and a value of false is returned upon failure.
Possible reasons for failure include an invalid
objectHandle was provided (i.e. a
non-transmit object or transmit object that has been "purged" from
the transmit queue (see NORM_TX_OBJECT_PURGED))
or the provided object was of type
NORM_OBJECT_STREAM.NormStreamOpen()Synopsis#include <normApi.h>
NormObjectHandleNormStreamOpen(NormSessionHandle sessionHandle,
unsigned int bufferSize,
const char* infoPtr = NULL,
unsigned int infoLen = 0);DescriptionThis function opens a NORM_OBJECT_STREAM
sender object and enqueues it for transmission within the indicated
sessionHandle. NORM streams provide reliable,
in-order delivery of data content written to the stream by the
sender application. Note that no data is sent until subsequent calls
to NormStreamWrite()
are made unless NORM_INFO content is specified
for the stream with the infoPtr and
infoLen parameters. Example usage of
NORM_INFO content for
NORM_OBJECT_STREAM might include
application-defined data typing or other information which will
enable NORM receiver applications to properly interpret the received
stream as it is being received. The NORM protocol engine buffers
data written to the stream for original transmission and repair
transmissions as needed to achieve reliable transfer. The
bufferSize parameter controls the size of the
stream's "repair window" which limits how far back the sender will
"rewind" to satisfy receiver repair requests.NORM, as a NACK-oriented protocol, currently lacks a mechanism
for receivers to explicitly feedback flow control status to the
sender unless the sender application specifically leverages NORM's
optional positive-acknowledgement (ACK) features. Thus, the
bufferSize selection plays an important role
in reliable delivery of NORM stream content. Generally, a larger
bufferSize value is safer with respect to
reliability, but some applications may wish to limit how far the
sender rewinds to repair receivers with poor connectivity with
respect to the group at large. Such applications may set a smaller
bufferSize to avoid the potential for large
latency in data delivery (i.e. favor peak delivery latency over full
reliability). This may result in breaks in the reliable delivery of
stream data to some receivers, but this form of quasi-reliability
while limiting latency may be useful for some types of applications
(e.g. reliable real-time messaging, video or sensor or media data
transport). Note that NORM receivers can quickly, automatically
"resync" to the sender after such breaks if the application
leverages the application message boundary recovery features of NORM
(see NormStreamMarkEom()).Note that the current implementation of NORM is designed to
support only one active stream per session, and that any
NORM_OBJECT_DATA or
NORM_OBJECT_FILE objects enqueued for
transmission will not begin transmission until an active stream is
closed. Applications requiring multiple streams or concurrent
file/data transfer SHOULD generally instantiate multiple
NormSessions as needed.Note there is no corresponding "open" call for receiver
streams. Receiver NORM_OBJECT_STREAMs are
automatically opened by the NORM protocol engine and the receiver
applications is notified of new streams via the
NORM_RX_OBJECT_NEW notification (see NormGetNextEvent()).Return ValuesA NormObjectHandle
is returned which the application may use in other NORM API calls as
needed. This handle can be considered valid until the application
explicitly cancels the object's transmission (see NormObjectCancel())
or a NORM_TX_OBJECT_PURGED event is received for
the given object. Note the application may use the NormObjectRetain()
method if it wishes to refer to the object after the
NORM_TX_OBJECT_PURGED notification. In this case,
the application, when finished with the object, must use NormObjectRelease()
to free any resources used or else a memory leak condition will
result. A value of NORM_OBJECT_INVALID is return
upon error. Possible failure conditions include the specified
session is not operating as a NormSender,
insufficient memory resources were available, or the "transmit
cache" bounds have been reached and all previously enqueued NORM
transmit objects are pending transmission. Also the call will fail
if the infoLen parameter exceeds the local
NormSendersegmentSize
limit.NormStreamClose()Synopsis#include <normApi.h>
void NormStreamClose(NormObjectHandle streamHandle,
bool graceful = false);DescriptionThis function halts transfer of the stream specified by the
streamHandle parameter and releases any
resources used unless the associated object has been explicitly
retained by a call to NormObjectRetain().
No further calls to NormStreamWrite()
will be successful for the given
streamHandle. The optional graceful
parameter, when set to a value of true, may be used by NORM senders
to initiate "graceful" shutdown of a transmit stream. In this case,
the sender application will be notified that stream has (most
likely) completed reliable transfer via the
NORM_TX_OBJECT_PURGED notification upon
completion of the graceful shutdown process. When the
graceful option is set to
true, receivers are notified of the stream end
via an "stream end" stream control code in
NORM_DATA message and will receive a
NORM_RX_OBJECT_COMPLETED notification after all
received stream content has been read. Otherwise, the stream is
immediately terminated, regardless of receiver state. In this case,
this function is equivalent to the NormObjectCancel()
routine and may be used for sender or receiver streams. So, it is
expected this function (NormStreamClose())
will typically be used for transmit streams by NORM senders.Return ValuesThis function has no return values.NormStreamWrite()Synopsis#include <normApi.h>
unsigned int NormStreamWrite(NormObjectHandle streamHandle
const char* buffer,
unsigned int numBytes);DescriptionThis function enqueues data for transmission within the NORM
stream specified by the streamHandle
parameter. The buffer parameter must be a
pointer to the data to be enqueued and the
numBytes parameter indicates the length of
the data content. Note this call does not block and will return
immediately. The return value indicates the number of bytes copied
from the provided buffer to the internal stream transmission
buffers. Calls to this function will be successful unless the
stream's transmit buffer space is fully occupied with data pending
original or repair transmission if the stream's "push mode" is set
to false (default, see NormStreamSetPushEnable()
for details). If the stream's "push mode" is set to true, a call to
NormStreamWrite()
will always result in copying of application data to the stream at
the cost of previously enqueued data pending transmission (original
or repair) being dropped by the NORM protocol engine. While NORM
NACK-based reliability does not provide explicit flow control, there
is some degree of implicit flow control in limiting writing new data
to the stream against pending repairs. Other flow control strategies
are possible using the NormSetWatermark()
function.NormSetWatermark()
function.The NormEvent values
NORM_TX_QUEUE_EMPTY and
NORM_TX_QUEUE_VACANCY are posted with the NormEvent::object
field set to a valid sender stream NormObjectHandle
to indicate when the stream is ready for writing via this function.
Note that the NORM_TX_QUEUE_VACANCY event type is
posted only after the stream's transmit buffer has been completely
filled. Thus, the application must make a call to NormStreamWrite()
that copies less than the requested numBytes
value (return value less than numBytes)
before additional NORM_TX_QUEUE_VACANCY events
are posted for the given streamHandle (i.e.,
the event type is not re-posted until the application has again
filled the available stream transmit buffer space). By cueing off of
NORM_TX_QUEUE_EMPTY, the application can write
its "freshest" available data to the stream, but by cueing off of
NORM_TX_QUEUE_VACANCY, an application can keep
the NORM protocol engine busiest, to achieve the maximum possible
throughput at high data rates.Return ValuesThis function returns the number of bytes of data successfully
enqueued for NORM stream transmission. If the underlying send stream
buffer is full, this function may return zero or a value less than
the requested numBytes.NormStreamFlush()Synopsis#include <normApi.h>
void NormStreamFlush(NormObjectHandle streamHandle,
bool eom = false,
NormFlushMode flushMode = NORM_FLUSH_PASSIVE);DescriptionThis function causes an immediate "flush" of the transmit
stream specified by the streamHandle
parameter. Normally, unless NormStreamSetAutoFlush()
has been invoked, the NORM protocol engine buffers data written to a
stream until it has accumulated a sufficient quantity to generate a
NORM_DATA message with a full payload (as
designated by the segmentSize parameter of
the NormStartSender()
call). This results in most efficient operation with respect to
protocol overhead. However, for some NORM streams, the application
may not wish wait for such accumulation when critical data has been
written to a stream. The default stream "flush" operation invoked
via NormStreamFlush()
for flushMode equal to
NORM_FLUSH_PASSIVE causes NORM to immediately
transmit all enqueued data for the stream (subject to session
transmit rate limits), even if this results in
NORM_DATA messages with "small" payloads. If the
optional flushMode parameter is set to
NORM_FLUSH_ACTIVE, the application can achieve
reliable delivery of stream content up to the current write position
in an even more proactive fashion. In this case, the sender
additionally, actively transmits NORM_CMD(FLUSH)
messages after any enqueued stream content has been sent. This
immediately prompt receivers for repair requests which reduces
latency of reliable delivery, but at a cost of some additional
messaging. Note any such "active" flush activity will be terminated
upon the next subsequent write to the stream. If
flushMode is set to
NORM_FLUSH_NONE, this call has no effect other
than the optional end-of-message marking described here.The optional eom parameter, when set to
true, allows the sender application to mark an
end-of-message indication (see NormStreamMarkEom())
for the stream and initiate flushing in a single function call. The
end-of-message indication causes NORM to embed the appropriate
message start byte offset in the NORM_DATA
message generated following a subsequent write to the stream with
the NORM_FLAGS_MSG_START flag. This mechanism
provide a means for automatic application message boundary recovery
when receivers join or re-sync to a sender mid-stream.Note that frequent flushing, particularly for
NORM_FLUSH_ACTIVE operation, may result in more
NORM protocol activity than usual, so care must be taken in
application design and deployment when scalability to large group
sizes is expected.Return ValuesThis function has no return values.NormStreamSetAutoFlush()Synopsis#include <normApi.h>
void NormStreamSetAutoFlush(NormObjectHandle streamHandle
NormFlushMode flushMode);DescriptionThis function sets "automated flushing" for the NORM transmit
stream indicated by the streamHandle
parameter. By default, a NORM transmit stream is "flushed" only when
explicitly requested by the application (see NormStreamFlush()).
However, to simplify programming, the NORM API allows that automated
flushing be enabled such that the "flush" operation occurs every
time the full requested buffer provided to a NormStreamWrite()
call is successfully enqueued. This may be appropriate for messaging
applications where the provided buffers corresponds to an
application messages requiring immediate, full transmission. This
may make the NORM protocol perhaps more "chatty" than its typical
"bulk transfer" form of operation, but can provide a useful
capability for some applications.Possible values for the flushMode
parameter include NORM_FLUSH_NONE,
NORM_FLUSH_PASSIVE, and
NORM_FLUSH_ACTIVE. The default setting for a NORM
stream is NORM_FLUSH_NONE where no flushing
occurs unless explicitly requested via NormStreamFlush().
By setting the automated flushMode to
NORM_FLUSH_PASSIVE, the only action taken is to
immediately transmit any data that has been written to the stream,
even if "runt" NORM_DATA messages (with payloads
less than the NormSendersegmentSize parameter) are generated as a
result. If NORM_FLUSH_ACTIVE is specified, the
automated flushing operation is further augmented with the
additional transmission of
NORM_CMD(FLUSH)
messages to proactively excite the receiver group for repair
requests.Return ValuesThis function has no return values.NormStreamSetPushEnable()Synopsis#include <normApi.h>
void NormStreamSetPushEnable(NormObjectHandle streamHandle,
bool pushEnable);DescriptionThis function controls how the NORM API behaves when the
application attempts to enqueue new stream data for transmission
when the associated stream's transmit buffer is fully occupied with
data pending original or repair transmission. By default
(pushEnable=false), a call to NormStreamWrite()
will return a zero value under this condition, indicating it was
unable to enqueue the new data. However, if
pushEnable is set to
true for a given
streamHandle, the NORM protocol engine will
discard the oldest buffered stream data (even if it is pending
repair transmission or has never been transmitted) as needed to
enqueue the new data. Thus a call to NormStreamWrite()
will never fail to copy data. This behavior may be desirable for
applications where it is more important to quickly delivery new data
than to reliably deliver older data written to a stream. The default
behavior for a newly opened stream corresponds to
pushEnable equals false.
This limits the rate to which an application can write new data to
the stream to the current transmission rate and status of the
reliable repair process.Return ValuesThis function has no return values.NormStreamHasVacancy()Synopsis#include <normApi.h>
bool NormStreamHasVacancy(NormObjectHandlestreamHandle);DescriptionThis function can be used to query whether the transmit
stream, specified by the streamHandle
parameter, has buffer space available so that the application may
successfully make a call to NormStreamWrite().
Normally, a call to NormStreamWrite()
itself can be used to make this determination, but this function can
be useful when "push mode" has been enabled (see the description of
the NormStreamSetPushEnable()
function) and the application wants to avoid overwriting data
previously written to the stream that has not yet been transmitted.
Note that when "push mode" is enabled, a call to NormStreamWrite()
will always succeed, overwriting previously-enqueued data if
necessary. Normally, this function will return true after a
NORM_TX_QUEUE_VACANCY notification has been
received for a given NORM stream object.Return ValuesThis function returns a value of true
when there is transmit buffer space to which the application may
write and false otherwise.NormStreamMarkEom()Synopsis#include <normApi.h>
void NormStreamMarkEom(NormObjectHandlestreamHandle);DescriptionThis function allows the application to indicate to the NORM
protocol engine that the last data successfully written to the
stream indicated by streamHandle corresponded
to the end of an application-defined message boundary. The
end-of-message indication given here will cause the NORM protocol
engine to embed the appropriate message start byte offset in the
NORM_DATA message generated that contains the
data for the subsequent application call to NormStreamWrite(). Use
of this end-of-message marking enables NORM receivers to
automatically re-sync to application-defined message boundaries when
joining (or re-joining) a NORM session already in progress.Return ValuesThis function has no return values.NormSetWatermark()Synopsis#include <normApi.h>
bool NormSetWatermark(NormSessionHandle sessionHandle,
NormObjectHandle objectHandle,
bool overrideFlush = true);DescriptionThis function specifies a "watermark" transmission point at
which NORM sender protocol operation should perform a flushing
process and/or positive acknowledgment collection for a given
sessionHandle. For
NORM_OBJECT_FILE and
NORM_OBJECT_DATA transmissions, the positive
acknowledgement collection will begin when the specified object has
been completely transmitted. The objectHandle
parameter must be a valid handle to a previously-created sender
object (see NormFileEnqueue(),
NormDataEnqueue(),
or NormStreamOpen()).
For NORM_OBJECT_STREAM transmission, the positive
acknowledgment collection begins immediately, using the current
position (offset of most recent data written) of the sender stream
as a reference.The functions NormAddAckingNode()
and NormRemoveAckingNode()
are used to manage the list of NormNodeId values
corresponding to NORM receivers that are expected to explicitly
acknowledge the watermark flushing messages transmitted by the
sender. Note that the NormNodeIdNORM_NODE_NONE may be included in the list.
Inclusion of NORM_NODE_NONE forces the watermark
flushing process to proceed through a full
NORM_ROBUST_FACTOR number of rounds before
completing, prompting any receivers that have not completed reliable
reception to the given watermark point to NACK for any repair needs.
If NACKs occur, the flushing process is reset and repeated until
completing with no NACKs for data through the given watermark
transmission point are received. Thus, even without explicit
positive acknowledgment, the sender can use this process (by adding
NORM_NODE_NONE to the session's list of "acking
nodes") for a high level of assurance that the receiver set is
"happy" (completed reliable data reception) through the given object
(or stream transmission point).The event NORM_TX_WATERMARK_COMPLETED is
posted for the given session when the flushing process or positive
acknowledgment collection has completed. The process completes as
soon as all listed receivers have responded unless
NORM_NODE_NONE is included in the "acking node"
list. The sender application may use the function NormGetAckingStatus()
to determine the degree of success of the flushing process in
general or for individual NormNodeId
values.The flushing is conducted concurrently with ongoing data
transmission and does not impede the progress of reliable data
transfer. Thus the sender may still enqueue
NormObjects for transmission (or write to the
existing stream) and the positive acknowledgement collection and
flushing procedure will be multiplexed with the ongoing data
transmission. However, the sender application may wish to defer from
or limit itself in sending more data until a
NORM_TX_WATERMARK_COMPLETED event is received for
the given session. This provides a form of sender->receiver(s)
flow control which does not exist in NORM's default protocol
operation. If a subsequent call is made to NormSetWatermark()
before the current acknowledgement request has completed, the
pending acknowledgment request is canceled and the new one
begins.The optional overrideFlush parameter,
when set to true, causes the watermark
acknowledgment process that is established with this function call
to potentially fully supersede the usual NORM end-of-transmission
flushing process that occurs. If
overrideFlush is set and the "watermark"
transmission point corresponds to the last transmission that will
result from data enqueued by the sending application, then the
watermark flush completion will terminate the usual flushing
process. I.e., if positive acknowledgement of watermark is received
from the full "acking node list", then no further flushing is
conducted. Thus, the overrideFlush parameter
should only be set when the "acking node list" contains a complete
list of intended recipients. This is useful for small receiver
groups (or unicast operation) to reduce the "chattiness" of NORM's
default end-of-transmission flush process. Note that once the
watermark flush is completed and further data enqueued and
transmitted, the normal default end-of-transmission behavior will be
resumed unless another "watermark" is set with
overrideFlush enabled. Thus, as long as new
watermarks are established by successive use of this API call, this
effectively "morphs" NORM into a protocol driven by positive
acknowledgement behavior.Return ValuesThe function returns true upon successful
establishment of the watermark point. The function may return
false upon failure.NormCancelWatermark()Synopsis#include <normApi.h>
bool NormCancelWatermark(NormSessionHandle sessionHandle);DescriptionThis function cancels any "watermark" acknowledgement request
that was previously set via the NormSetWatermark()
function for the given sessionHandle. The
status of any NORM receivers that may have acknowledged prior to
cancellation can be queried using the NormGetAckingStatus()
function even after NormCancelWatermark()
is called. Typically, applications should wait until a event has
been posted, but in some special cases it may be useful to terminate
the acknowledgement collection process early.Return ValuesThe function has no return values.NormAddAckingNode()Synopsis#include <normApi.h>
bool NormAddAckingNode(NormSessionHandle sessionHandle,
NormNodeId nodeId);DescriptionWhen this function is called, the specified
nodeId is added to the list of NormNodeId values
(i.e., the "acking node" list) used when NORM sender operation
performs positive acknowledgement (ACK) collection for the specified
sessionHandle. The optional NORM positive
acknowledgement collection occurs when a specified transmission
point (see NormSetWatermark())
is reached or for specialized protocol actions such as
positively-acknowledged application-defined commands.Additionally the special value of
nodeId equal to
NORM_NODE_NONE may be set to force the watermark
flushing process through a full
NORM_ROBUST_FACTOR number of rounds regardless of
actual acking nodes. Otherwise the flushing process is terminated
when all of the nodes in the acking node list have responded.
Setting a "watermark" and forcing a full flush process with the
special NORM_NODE_NONE value of
nodeId enables the resultant
NORM_TX_WATERMARK_COMPLETED notification to be a
indicator with high (but not absolute) assurance that the receiver
set has completed reliable reception of content up through the
"watermark" transmission point. This provides a form of scalable
reliable multicast "flow control" for NACK-based operation without
requiring explicit positive acknowledgement from all group members.
Note that the use of the NORM_NODE_NONE value may
be mixed with other nodeId for a mix of
positive acknowledgement collection from some nodes and a measure of
assurance for the group at large.Return ValuesThe function returns true upon success
and false upon failure. The only failure
condition is that insufficient memory resources were available. If a
specific nodeId is added more than once, this
has no effect.NormRemoveAckingNode()Synopsis#include <normApi.h>
void NormRemoveAckingNode(NormSessionHandle sessionHandle,
NormNodeId nodeId);DescriptionThis function deletes the specified
nodeId from the list of NormNodeId values
used when NORM sender operation performs positive acknowledgement
(ACK) collection for the specified
sessionHandle. Note that if the special
nodeId value
"NORM_NODE_NONE" has been added to the list, it
too must be explicitly removed to change the watermark flushing
behavior if desired.Return ValuesThe function has no return values.NormGetNextAckingNode()Synopsis#include <normApi.h>
NormNodeId NormGetNextAckingNode(NormSessionHandle session, bool reset = false);DescriptionThis function iteratively retrieves the NormNodeId values in
the "acking node" list maintained by a NORM sender (see NormAddAckingNode())
for the given sessionHandle. If the optional
reset parameter is set to a value of
true, the first NormNodeId value in
the list is returned and subsequent calls to NormGetNextAckingNode()with
the reset parameter set to its default
false value will iteratively return the
remaining NormNodeId values
contained in the list. A value of
NORM_NODE_NONE is returned when the end of the
list is reached.The "acking node" list is populated with application calls to
NormAddAckingNode()
or auto-populated if that optional behavior is set for a
NormSession. Note that this API does not enable the programmer to
check if the NORM_NODE_NONE value itself is
contained in the list. The programmer should keep track of that by
other means.The following code example illustrates how to use this call to
iterate through the set of stored NormNodeId values and
get the current "acking status" for each:NormNodeId nextNodeId = NormGetNextAckingNode(session, true);
while(NORM_NODE_NONE != nextNodeId)
{
NormAckingStatus ackingStatus = NormGetAckingStatus(session, nextNodeId);
printf("ACKing node id = %lu acking status = %d\n", nextNodeId, (int)ackingStatus);
}As noted below, a good time to check the acking status of
the receiver set is after a
NORM_TX_WATERMARK_COMPLETED notification has
occurred.Return ValuesThe function iteratively returns NormNodeId values
from the given session's local sender "acking node" list. A value of
NORM_NODE_NONE is returned when the end of the
list is reached.NormGetAckingStatus()Synopsis#include <normApi.h>
NormAckingStatusNormGetAckingStatus(NormSessionHandle sessionHandle,
NormNodeId nodeId = NORM_NODE_ANY);DescriptionThis function queries the status of the watermark flushing
process and/or positive acknowledgment collection initiated by a
prior call to NormSetWatermark()
for the given sessionHandle. In general, it
is expected that applications will invoke this function after the
corresponding NORM_TX_WATERMARK_COMPLETED event
has been posted. Setting the default parameter value
nodeId = NORM_NODE_ANY
returns a "status" indication for the overall process. Also,
individual nodeId values may be queried using
the NormNodeId
values of receivers that were included in previous calls to NormAddAckingNode()
to populate the sender session's acking node list.If the flushing/acknowledgment process is being used for
application flow control, the sender application may wish to reset
the watermark and flushing process (using NormSetWatermark())
if the response indicates that some nodes have failed to respond.
However, note that the flushing/acknowledgment process itself does
elicit NACKs from receivers as needed and is interrupted and reset
by any repair response that occurs. Thus, even by the time the
flushing process has completed (and
NORM_TX_WATERMARK_COMPLETED is posted) once, this
is an indication that the NORM protocol has made a valiant attempt
to deliver the content. Resetting the watermark process can increase
robustness, but it may be in vain to repeat this process multiple
times when likely network connectivity has been lost or expected
receivers have failed (dropped out, shut down, etc).Return ValuesPossible return values include:NORM_ACK_INVALIDThe given sessionHandle
is invalid or the given nodeId is not
in the sender's acking list.NORM_ACK_FAILUREThe positive acknowledgement collection process
did not receive acknowledgment from every listed receiver
(nodeId =
NORM_NODE_ANY) or the identified
nodeId did not
respond.NORM_ACK_PENDINGThe flushing process at large has not yet
completed (nodeId =
NORM_NODE_ANY) or the given individual
nodeId is still being queried for
response.NORM_ACK_SUCCESSAll receivers (nodeId =
NORM_NODE_ANY) responded with positive
acknowledgement or the given specific
nodeId did
acknowledge.NormSendCommand()Synopsis#include <normApi.h>
bool NormSendCommand(NormSessionHandle session,
const char* cmdBuffer,
unsigned int cmdLength,
bool robust = false); DescriptionThis function enqueues a NORM application-defined command for
transmission. The cmdBuffer parameter points
to a buffer containing the application-defined command content that
will be contained in the NORM_CMD(APPLICATION)
message payload. The cmdLength indicates the
length of this content (in bytes) and MUST be less than or equal to
the segmentLength value for the given
session (see NormStartSender()).
The NORM command transmission will be multiplexed with any NORM data
transmission. The command is NOT delivered reliably, but can be
optionally transmitted with repetition (once per GRTT) according to
the NORM transmit robust factor value (see NormSetTxRobustFactor())
for the given session if the robust parameter
is set to true. The command transmission is
subject to any congestion control or set rate limits for the NORM
session. Once the command has been transmitted (with repetition if
robust is set to true),
a NORM_TX_CMD_SENT notification is issued. An
application can only enqueue a single command
at a time (i.e. the NORM_TX_CMD_SENT
notification must occur before another command can be sent). The
NormCancelCommand()
call is available to terminate command transmission if needed. Note
that if a rapid succession of commands are sent it is possible that
the commands may be delivered to the receivers out-of-order. Also,
when repetition is requested (i.e., if robust
is set to true) the receiver may receive
duplicate copies of the same command. It is up to the application to
provide any needed mechanism for detecting and/or filtering
duplicate command reception.The application-defined command feature allows NORM
applications to provide some out-of-band (with respect to reliable
data delivery) signaling to support session management or other
functions. The reception of these "atomic" commands is relatively
stateless (as compared to reliable data delivery) and thus it is
possible for many senders within a group to send commands without
extreme resource burden on receivers (i.e. other participants).
Again, this "light-weight" signaling mechanism may be used to
provide ancillary communication for the group. In the future, an
additional API mechanism will be provided to support
application-defined positive acknowledgement requests that could
conceivably be used to help guarantee command delivery if
desired.Return ValuesThe function returns true upon success.
The function may fail, returning false, if the
session is not set for sender operation (see NormStartSender()),
the cmdLength exceeds the configured session
segmentLength, or a previously-enqueued
command has not yet been sent.NormCancelCommand()Synopsis#include <normApi.h>
void NormCancelCommand(NormSessionHandle session);DescriptionThis function terminates any pending
NORM_CMD(APPLICATION) transmission that was
previously initiated with the NormSendCommand()
call. Due to the asynchrony of the NORM protocol engine thread and
the application, it is possible that the command may have been
already sent but the NormCancelCommand()
call will ensure a NORM_TX_CMD_SENT
notification is not issued for that prior
command.The application-defined command feature allows NORM
applications to provide some out-of-band (with respect to reliable
data delivery) signaling to support session management or other
functions. The reception of these "atomic" commands is relatively
stateless (as compared to reliable data delivery) and thus it is
possible for many senders within a group to send commands without
extreme resource burden on receivers (i.e. other participants).
Again, this "light-weight" signaling mechanism may be used to
provide ancillary communication for the group. In the future, an
additional API mechanism will be provided to support
application-defined positive acknowledgement requests that could
conceivably be used to help guarantee command delivery if
desired.Return ValuesThe function has not return value.NORM Receiver FunctionsNormStartReceiver()Synopsis#include <normApi.h>
bool NormStartReceiver(NormSessionHandle sessionHandle,
unsigned long bufferSpace);DescriptionThis function initiates the application's participation as a
receiver within the NormSession identified by
the sessionHandle parameter. The NORM
protocol engine will begin providing the application with
receiver-related NormEvent
notifications, and, unless NormSetSilentReceiver(true)
is invoked, respond to senders with appropriate protocol messages.
The bufferSpace parameter is used to set a
limit on the amount of bufferSpace allocated
by the receiver per active NormSender within
the session. The appropriate bufferSpace to
use is a function of expected network delay*bandwidth product and
packet loss characteristics. A discussion of trade-offs associated
with NORM transmit and receiver buffer space selection is provided
later in this document. An insufficient
bufferSpace allocation will result in
potentially inefficient protocol operation, even though reliable
operation may be maintained. In some cases of a large
delay*bandwidth product and/or severe packet loss, a small
bufferSpace allocation (coupled with the lack
of explicit flow control in NORM) may result in the receiver
"re-syncing" to the sender, resulting in "outages" in the reliable
transmissions from a sender (this is analogous to a TCP connection
timeout failure).Return ValuesA value of true is returned upon success
and false upon failure. The reasons failure may
occur include limited system resources or that the network sockets
required for session communication failed to open or properly
configure.NormStopReceiver()Synopsis#include <normApi.h>
void NormStopReceiver(NormSessionHandle sessionHandle,
unsigned int gracePeriod = 0);DescriptionThis function ends the application's participation as a
receiver in the NormSession specified by the
session parameter. By default, all receiver-related protocol
activity is immediately halted and all receiver-related resources
are freed (except for those which have been specifically retained
(see NormNodeRetain()
and NormObjectRetain()).
However, and optional gracePeriod parameter
is provided to allow the receiver an opportunity to inform the group
of its intention. This is applicable when the local receiving
NormNode has been designated as an active
congestion control representative (i.e. current limiting receiver
(CLR) or potential limiting receiver (PLR)). In this case, a
non-zero gracePeriod value provides an
opportunity for the receiver to respond to the applicable sender(s)
so the sender will not expect further congestion control feedback
from this receiver. The gracePeriod integer
value is used as a multiplier with the largest sender GRTT to
determine the actual time period for which the receiver will linger
in the group to provide such feedback (i.e. "graceTime" =
(gracePeriod * GRTT)). During this
time, the receiver will not generate any requests for repair or
other protocol actions aside from response to applicable congestion
control probes. When the receiver is removed from the current list
of receivers in the sender congestion control probe messages (or the
gracePeriod expires, whichever comes first),
the NORM protocol engine will post a
NORM_LOCAL_RECEIVER_CLOSED event for the
applicable session, and related resources are then freed.Return ValuesThis function has no return values.NormSetRxCacheLimit()Synopsis#include <normApi.h>
void NormSetRxCacheLimit(NormSessionHandle sessionHandle,
unsigned short countMax);DescriptionThis function sets a limit on the number of outstanding
(pending) NormObjects for which a receiver will
keep state on a per-sender basis. Note that the value
countMax sets a limit on the maximum
consecutive range of objects that can be pending. The default value
(when this function is not called) of
countMax is 256. This
should be sufficient for most bulk transfer usage, but if small
object sizes (e.g. small NORM_OBJECT_DATA
messages) are being transferred, it may be useful to raise this
limit in cases of high transmission speeds or large
<delay*bandwidth, loss> network conditions. If the receiver
cache limit is set too small (i.e. for high speed or large
<delay*bandwidth> operation), the receiver may not maintain
reliable reception or impact session throughput when flow control is
enabled (see NormSetFlowControl()).
The maximum allowed value of countMax is
16,384.If this value is changed after NormStartReceiver()
has been called, it will only affect newly-detected remote senders,
so this should typically be called before NORM receiver operation is
initiated.Return ValuesThis function has no return value.NormSetRxSocketBuffer()Synopsis#include <normApi.h>
bool NormSetRxSocketBuffer(NormSessionHandle sessionHandle,
unsigned int bufferSize);DescriptionThis function allows the application to set an alternative,
non-default buffer size for the UDP socket used by the specified
NORM sessionHandle for packet reception. This
may be necessary for high speed NORM sessions where the UDP receive
socket buffer becomes a bottleneck when the NORM protocol engine
(which is running as a user-space process) doesn't get to service
the receive socket quickly enough resulting in packet loss when the
socket buffer overflows. The bufferSize
parameter specifies the socket buffer size in bytes. Different
operating systems and sometimes system configurations allow
different ranges of socket buffer sizes to be set. Note that a call
to NormStartReceiver()
(or NormStartSender())
must have been previously made for this call to succeed (i.e., the
socket must be already open).Return ValuesThis function returns true upon success
and false upon failure. Possible reasons for
failure include, 1) the specified session is not valid, 2) that NORM
"receiver" (or "sender") operation has not yet been started for the
given session, or 3) an invalid bufferSize
specification was given.NormSetSilentReceiver()Synopsis#include <normApi.h>
void NormSetSilentReceiver(NormSessionHandle sessionHandle,
bool silent,
INT32 maxDelay = -1);DescriptionThis function provides the option to configure a NORM receiver
application as a "silent receiver". This mode of receiver operation
dictates that the host does not generate any protocol messages while
operating as a receiver within the specified
sessionHandle. Setting the
silent parameter to true
enables silent receiver operation while setting it to
false results in normal protocol operation
where feedback is provided as needed for reliability and protocol
operation. Silent receivers are dependent upon proactive FEC
transmission (see NormSetAutoParity())
or using repair information requested by other non-silent receivers
within the group to achieve reliable transfers.The optional maxDelay parameter is most
applicable for reception of the
NORM_OBJECT_STREAM type. The default value of
maxDelay=-1 corresponds to normal operation where source
data segments for incompletely-received FEC coding blocks (or
transport objects) are passed to the application only when imposed
buffer constraints (either the NORM_OBJECT_STREAM
buffer size (see NormStreamOpen())
or the FEC receive buffer limit (see NormStartReceiver())
require. Thus, the default behavior (maxDelay=-1), causes the receiver
to buffer received FEC code blocks for as long as possible (within
buffer constraints as newer data arrives) before allowing the
application to read the data. Hence, the receive latency (delay) can
be quite long depending upon buffer size settings, transmission
rate, etc. When the maxDelay parameter is set
to a non-negative value, the value determines the maximum number of
FEC coding blocks (according to a NORM sender's current transmit
position) the receiver will cache an incompletely-received FEC block
before giving the application the (incomplete) set of received
source segments. For example, a value of
maxDelay=0 will provide the receive application with any
data from the previous FEC block as soon as a subsequent FEC block
is begun reception. However, this provide no protection against the
possibility of out-of-order delivery of packets by the network.
Therefore, if lower latency operation is desired when using silent
receivers, a minimum maxDelay value of
1 is recommended. For
NORM_OBJECT_FILE and
NORM_OBJECT_DATA, the only impact of a
non-negative maxDelay value is that previous
transport objects will be immediately aborted when subsequent object
begin reception. Thus, it is not usually recommended to apply a
non-negative maxDelay value when
NORM_OBJECT_STREAM is not being used.Return ValuesThis function has no return values.NormSetDefaultUnicastNack()Synopsis#include <normApi.h>
void NormSetDefaultUnicastNack(NormSessionHandle sessionHandle,
bool enable);DescriptionThis function controls the default behavior determining the
destination of receiver feedback messages generated while
participating in the session. If the enable
parameter is true, "unicast NACKing" is enabled for new remote
senders while it is disabled for state equal to false. The NACKing
behavior for current remote senders is not affected. When "unicast
NACKing" is disabled (default), NACK messages are sent to the
session address (usually a multicast address) and port, but when
"unicast NACKing" is enabled, receiver feedback messages are sent to
the unicast address (and port) based on the source address of sender
messages received. For unicast NORM sessions, it is recommended that
"unicast NACKing" be enabled. Note that receiver feedback messages
subject to potential "unicast NACKing" include NACK-messages as well
as some ACK messages such as congestion control feedback. Explicitly
solicited ACK messages, such as those used to satisfy sender
watermark acknowledgement requests (see NormSetWatermark())
are always unicast to the applicable sender. (TBD -
provide API option so that all messages are multicast.)
The default session-wide behavior for unicast NACKing can be
overridden via the NormNodeSetUnicastNack()
function for individual remote senders.Return ValuesThis function has no return values.NormNodeSetUnicastNack()Synopsis#include <normApi.h>
void NormNodeSetUnicastNack(NormNodeHandle senderNode,
bool enable);DescriptionThis function controls the destination address of receiver
feedback messages generated in response to a specific remote NORM
sender corresponding to the senderNode
parameter. If enable is
true, "unicast NACKing" is enabled while it is
disabled for enable equal to
false. See the description of NormSetDefaultUnicastNack()
for details on "unicast NACKing" behavior.Return ValuesThis function has no return values.NormSetDefaultSyncPolicy()Synopsis#include <normApi.h>
void NormSetDefaultSyncPolicy(NormSessionHandle sessionHandle,
NormSyncPolicy syncPolicy);DescriptionThis function sets the default "synchronization policy" used
when beginning (or restarting) reception of objects from a remote
sender (i.e., "syncing" to the sender) for the given
sessionHandle. The "synchronization policy"
is the behavior observed by the receiver with regards to what
objects it attempts to reliably receive (via transmissions of
Negative Acknowledgements to the sender(s) or group as needed).
There are currently two synchronization policy types defined:NORM_SYNC_CURRENTAttempt reception of "current" and new objects
only. (default)NORM_SYNC_ALLAttempt recovery and reliable reception of all
objects held in sender transmit object cache and newer
objects.The behavior of a receiver using the default
NORM_SYNC_CURRENT policy is to attempt reliable
reception only for the first received "current" and newer (with
respect to the ordinal NORM object transport identifiers used by the
protocol) objects from a given NORM sender. Additionally, reliable
reception is only attempted when receiving a non-repair
NORM_DATA message (or optionally a NORM positive
acknowledgement request) from the first forward
error correction (FEC) encoding block of the given object. This
somewhat conservative synchronization behavior helps prevent
late-joining (or otherwise "flaky" with respect to group membership)
receivers from penalizing other receivers in the group by causing
the sender to "rewind" and transmit older object content to satisfy
the late joiner instead of moving forward with transmission of new
content. For large scale, loosely-organized multicast applications,
the NORM_SYNC_CURRENT policy is typically
recommended.The NORM_SYNC_ALL policy allows newly
joining receivers much more aggressive behavior as they will
immediately NACK for all objects from the "current" object backwards
through the entire range of objects set by the NormSetRxCacheLimit()
function. This behavior depends upon the sender to issue an
appropriate NORM_CMD(SQUELCH) response (if
applicable) to align (i.e. "synchronize") the new receiver with its
current transmit object cache (similar to a "repair window"). This
synchronization behavior may be useful for unicast uses of NORM or
other applications where the group membership is more carefully
managed and it is important that all content (including older
content) is received. Note that the sender transmit cache bounds
(see NormSetTxCacheBounds())
and the receiver receive cache limit (see NormSetRxCacheLimit())
settings will limit how far back onto the sender transmission
history that transmitted objects can be reliably recovered from the
"current" transmission point when the receiver begins
reception.When this function is not invoked, the
NORM_SYNC_CURRENT behavior is observed as the
default receiver synchronization policy. This call SHOULD be made
before NormStartReceiver()
is called.Return ValuesThis function has no return values.NormSetDefaultNackingMode()Synopsis#include <normApi.h>
void NormSetDefaultNackingMode(NormSessionHandle sessionHandle,
NormNackingMode nackingMode);DescriptionThis function sets the default "nacking mode" used when
receiving objects for the given
sessionHandle. This allows the receiver
application some control of its degree of participation in the
repair process. By limiting receivers to only request repair of
objects in which they are really interested in receiving, some
overall savings in unnecessary network loading might be realized for
some applications and users. Available nacking modes include:NORM_NACK_NONEDo not transmit any repair requests for the
newly received object.NORM_NACK_INFO_ONLYTransmit repair requests for
NORM_INFO content only as
needed.NORM_NACK_NORMALTransmit repair requests for entire object as
needed.This function specifies the default behavior with respect to
any new sender or object. This default behavior may be overridden
for specific sender nodes or specific object using NormNodeSetNackingMode()
or NormObjectSetNackingMode(),
respectively. The receiver application's use of
NORM_NACK_NONE essentially disables a guarantee
of reliable reception, although the receiver may still take
advantage of sender repair transmissions in response to other
receivers' requests. When the sender provides,
NORM_INFO content for transmitted objects, the
NORM_NACK_INFO_ONLY mode may allows the receiver
to reliably receive object context information from which it may
choose to "upgrade" its nackingMode for the
specific object via the NormObjectSetNackingMode()
call. Similarly, the receiver may changes its default
nackingMode with respect to specific senders
via the NormNodeSetNackingMode()
call. The default "default nackingMode" when
this call is not made is NORM_NACK_NORMAL.Return ValuesThis function has no return values.NormNodeSetNackingMode()Synopsis#include <normApi.h>
void NormNodeSetNackingMode(NormNodeHandle nodeHandle,
NormNackingMode nackingMode);DescriptionThis function sets the default "nacking mode" used for
receiving new objects from a specific sender as identified by the
nodeHandle parameter. This overrides the
default nackingMode set for the receive
session. See NormSetDefaultNackingMode()
for a description of possible nackingMode
parameter values and other related information.Return ValuesThis function has no return values.NormObjectSetNackingMode()Synopsis#include <normApi.h>
void NormObjectSetNackingMode(NormObjectHandle objectHandle,
NormNackingMode nackingMode);DescriptionThis function sets the "nacking mode" used for receiving a
specific transport object as identified by the
objectHandle parameter. This overrides the
default nacking mode set for the applicable sender node. See NormSetDefaultNackingMode()
for a description of possible nackingMode
parameter values and other related information.Return ValuesThis function has no return values.NormSetDefaultRepairBoundary()Synopsis#include <normApi.h>
void NormSetDefaultRepairBoundary(NormSessionHandle sessionHandle,
NormRepairBoundary repairBoundary);DescriptionThis function allows the receiver application to customize,
for a given sessionHandle, at what points the
receiver initiates the NORM NACK repair process during protocol
operation. Normally, the NORM receiver initiates NACKing for repairs
at the FEC code block and transport object boundaries. For smaller
block sizes, the NACK repair process is often/quickly initiated and
the repair of an object will occur, as needed, during the
transmission of the object. This default operation corresponds to
repairBoundary equal to
NORM_BOUNDARY_BLOCK. Using this function, the
application may alternatively, setting
repairBoundary equal to
NORM_BOUNDARY_OBJECT, cause the protocol to defer
NACK process initiation until the current transport object has been
completely transmitted.Return ValuesThis function has no return values.NormNodeSetRepairBoundary()Synopsis#include <normApi.h>
void NormNodeSetRepairBoundary(NormNodeHandle nodeHandle,
NormRepairBoundary repairBoundary);DescriptionThis function allows the receiver application to customize,
for the specific remote sender referenced by the
nodeHandle parameter, at what points the
receiver initiates the NORM NACK repair process during protocol
operation. See the description of NormSetDefaultRepairBoundary()
for further details on the impact of setting the NORM receiver
repair boundary and possible values for the
repairBoundary parameter.Return ValuesThis function has no return values.NormSetDefaultRxRobustFactor()Synopsis#include <normApi.h>
void NormSetDefaultRxRobustFactor(NormSessionHandle sessionHandle,
int rxRobustFactor);DescriptionThis routine controls how persistently NORM receivers will
maintain state for sender(s) and continue to request repairs from
the sender(s) even when packet reception has ceased. The
rxRobustFactor value determines how many
times a NORM receiver will self-initiate NACKing (repair requests)
upon cessation of packet reception from a sender. The default value
is 20. Setting
rxRobustFactor to -1
will make the NORM receiver infinitely persistent (i.e., it will
continue to NACK indefinitely as long as it is missing data
content). It is important to note that the NormSetTxRobustFactor()
also affects receiver operation in setting the time interval that is
used to gauge that sender packet transmission has ceased (i.e., the
sender inactivity timeout). This "timeout" interval is a equal of
(2 * GRTT *
txRobustFactor). Thus the overall
timeout before a NORM receiver quits NACKing is
(rxRobustFactor *
2 * GRTT *
txRobustFactor).The NormNodeSetRxRobustFactor()
function can be used to control this behavior on a per-sender basis.
When a new remote sender is detected, the default
rxRobustFactor set here is used. Again, the
default value is 20.Return ValuesThis function has no return values.NormNodeSetRxRobustFactor()Synopsis#include <normApi.h>
void NormNodeSetRxRobustFactor(NormNodeHandle nodeHandle,
int rxRobustFactor);DescriptionThis routine sets the rxRobustFactor as
described in NormSetDefaultRxRobustFactor()
for an individual remote sender identified by the
nodeHandle parameter. See the description of
NormSetDefaultRxRobustFactor()
for detailsReturn ValuesThis function has no return values.NormStreamRead()Synopsis#include <normApi.h>
bool NormStreamRead(NormObjectHandle streamHandle,
char* buffer
unsigned int* numBytes);DescriptionThis function can be used by the receiver application to read
any available data from an incoming NORM stream. NORM receiver
applications "learn" of available NORM streams via
NORM_RX_OBJECT_NEW notification events. The
streamHandle parameter here must correspond
to a valid NormObjectHandle
value provided during such a prior
NORM_RX_OBJECT_NEW notification. The
buffer parameter must be a pointer to an
array where the received data can be stored of a length as
referenced by the numBytes pointer. On
successful completion, the numBytes storage
will be modified to indicate the actual number of bytes copied into
the provided buffer. If the
numBytes storage is modified to a zero value,
this indicates that no stream data was currently available for
reading.Note that NormStreamRead()
is never a blocking call and only returns failure
(false) when a break in the integrity of the
received stream occurs. The NORM_RX_OBJECT_UPDATE
provides an indication to when there is stream data available for
reading. When such notification occurs, the application should
repeatedly read from the stream until the
numBytes storage is set to zero, even if a
false value is returned. Additional
NORM_RX_OBJECT_UPDATE notifications might not be
posted until the application has read all available data.Return ValuesThis function normally returns a value of
true. However, if a break in the integrity of
the reliable received stream occurs (or the stream has been ended by
the sender), a value of false is returned to
indicate the break. Unless the stream has been ended (and the
receiver application will receive
NORM_RX_OBJECT_COMPLETED notification for the
stream in that case), the application may continue to read from the
stream as the NORM protocol will automatically "resync" to streams,
even if network conditions are sufficiently poor that breaks in
reliability occur. If such a "break" and "resync" occurs, the
application may be able to leverage other NORM API calls such as
NormStreamSeekMsgStart()
or NormStreamGetReadOffset()
if needed to recover its alignment with received stream content.
This depends upon the nature of the application and its stream
content.NormStreamSeekMsgStart()Synopsis#include <normApi.h>
bool NormStreamSeekMsgStart(NormObjectHandle streamHandle);DescriptionThis function advances the read offset of the receive stream
referenced by the streamHandle parameter to
align with the next available message boundary. Message boundaries
are defined by the sender application using the NormStreamMarkEom()
call. Note that any received data prior to the next message boundary
is discarded by the NORM protocol engine and is not available to the
application (i.e., there is currently no "rewind" function for a
NORM stream). Also note this call cannot be used to skip messages.
Once a valid message boundary is found, the application must read
from the stream using NormStreamRead()
to further advance the read offset. The current offset (in bytes)
for the stream can be retrieved via NormStreamGetReadOffset().Return ValuesThis function returns a value of true
when start-of-message is found. The next call to NormStreamRead()
will retrieve data aligned with the message start. If no new message
boundary is found in the buffered receive data for the stream, the
function returns a value of false. In this
case, the application should defer repeating a call to this function
until a subsequent NORM_RX_OBJECT_UPDATE
notification is posted.NormStreamGetReadOffset()Synopsis#include <normApi.h>
unsigned long NormStreamGetReadOffset(NormObjectHandle streamHandle);DescriptionThis function retrieves the current read offset value for the
receive stream indicated by the streamHandle
parameter. Note that for very long-lived streams, this value may
wrap. Thus, in general, applications should not be highly dependent
upon the stream offset, but this feature may be valuable for certain
applications which associate some application context with stream
position.Return ValuesThis function returns the current read offset in bytes. The
return value is undefined for sender streams. There is no error
result.NORM Object FunctionsThe functions described in this section may be used for sender or
receiver purposes to manage transmission and reception of NORM transport
objects. In most cases, the receiver will be the typical user of these
functions to retrieve additional information on newly-received objects.
All of these functions require a valid NormObjectHandle
argument which specifies the applicable object. Note that NormObjectHandle
values obtained from a NormEvent notification may
be considered valid only until a subsequent call to NormGetNextEvent(),
unless explicitly retained by the application (see NormObjectRetain()).
NormObjectHandle
values obtained as a result of NormFileEnqueue(),
NormDataEnqueue(),
or NormStreamOpen()
calls can be considered valid only until a corresponding
NORM_TX_OBJECT_PURGED notification is posted or the
object is dequeued using NormObjectCancel(),
unless, again, otherwise explicitly retained (see NormObjectRetain()).NormObjectGetType()Synopsis#include <normApi.h>
NormObjectTypeNormObjectGetType(NormObjectHandle objectHandle);DescriptionThis function can be used to determine the object type
((NORM_OBJECT_DAT,
NORM_OBJECT_FILE, or
NORM_OBJECT_STREAM) for the NORM transport object
identified by the objectHandle parameter. The
objectHandle must refer to a current, valid
transport object.Return ValuesThis function returns the NORM object type. Valid NORM object
types include NORM_OBJECT_DATA,
NORM_OBJECT_FILE, or
NORM_OBJECT_STREAM. A type value of
NORM_OBJECT_NONE will be returned for an
objectHandle value of
NORM_OBJECT_INVALID.NormObjectHasInfo()Synopsis#include <normApi.h>
bool NormObjectHasInfo(NormObjectHandle objectHandle);DescriptionThis function can be used to determine if the sender has
associated any NORM_INFO content with the
transport object specified by the
objectHandle parameter. This can even be used
before the NORM_INFO content is delivered to the
receiver and a NORM_RX_OBJECT_INFO notification
is posted.Return ValuesA value of true is returned if
NORM_INFO is (or will be) available for the
specified transport object. A value of false is
returned otherwise.NormObjectGetInfoLength()Synopsis#include <normApi.h>
unsigned short NormObjectGetInfoLength(NormObjectHandle objectHandle);DescriptionThis function can be used to determine the length of currently
available NORM_INFO content (if any) associated
with the transport object referenced by the
objectHandle parameter.Return ValuesThe length of the NORM_INFO content, in
bytes, of currently available for the specified transport object is
returned. A value of 0 is returned if no
NORM_INFO content is currently available or
associated with the object.NormObjectGetInfo()Synopsis#include <normApi.h>
unsigned short NormObjectGetInfo(NormObjectHandle objectHandle,
char* buffer,
unsigned short bufferLen);DescriptionThis function copies any NORM_INFO content
associated (by the sender application) with the transport object
specified by objectHandle into the provided
memory space referenced by the buffer parameter. The
bufferLen parameter indicates the length of
the buffer space in bytes. If the provided
bufferLen is less than the actual
NORM_INFO length, a partial copy will occur. The
actual length of NORM_INFO content available for
the specified object is returned. However, note that until a
NORM_RX_OBJECT_INFO notification is posted to the
receive application, no NORM_INFO content is
available and a zero result will be returned, even if
NORM_INFO content may be subsequently available.
The NormObjectHasInfo()
call can be used to determine if any NORM_INFO
content will ever be available for a specified transport object
(i.e., determine if the sender has associated any
NORM_INFO with the object in question).Return ValuesThe actual length of currently available
NORM_INFO content for the specified transport
object is returned. This function can be used to determine the
length of NORM_INFO content for the object even
if a NULL buffer value and zero bufferLen is
provided. A zero value is returned if NORM_INFO
content has not yet been received (or is non-existent) for the
specified object.NormObjectGetSize()Synopsis#include <normApi.h>
NormSizeNormObjectGetSize(NormObjectHandle objectHandle);DescriptionThis function can be used to determine the size (in bytes) of
the transport object specified by the
objectHandle parameter. NORM can support
large object sizes for the NORM_OBJECT_FILE type,
so typically the NORM library is built with any necessary, related
macros defined such that operating system large file support is
enabled (e.g., "#define
_FILE_OFFSET_BITS64" or equivalent). The NormSize type is
defined accordingly, so the application should be built with the
same large file support configuration.For objects of type NORM_OBJECT_STREAM, the
size returned here corresponds to the stream buffer size set by the
sender application when opening the referenced stream object.Return ValuesA size of the data content of the specified object, in bytes,
is returned. Note that it may be possible that some objects have
zero data content, but do have NORM_INFO content
available.NormObjectGetBytesPending()Synopsis#include <normApi.h>
NormSizeNormObjectGetBytesPending(NormObjectHandle objectHandle);DescriptionThis function can be used to determine the progress of
reception of the NORM transport object identified by the
objectHandle parameter. This function
indicates the number of bytes that are pending reception (I.e., when
the object is completely received, "bytes pending" will equal ZERO).
This function is not necessarily applicable to objects of type
NORM_OBJECT_STREAM which do not have a finite
size. Note it is possible that this function might also be useful to
query the "transmit pending" status of sender objects, but it does
not account for pending FEC repair transmissions and thus may not
produce useful results for this purpose.Return ValuesA number of object source data bytes pending reception (or
transmission) is returned.NormObjectCancel()Synopsis#include <normApi.h>
void NormObjectCancel(NormObjectHandle objectHandle);DescriptionThis function immediately cancels the transmission of a local
sender transport object or the reception of a specified object from
a remote sender as specified by the
objectHandle parameter. The
objectHandle must refer to a currently valid
NORM transport object. Any resources used by the transport object in
question are immediately freed unless the object has been otherwise
retained by the application via the NormObjectRetain()
call. Unless the application has retained the object in such
fashion, the object in question should be considered invalid and the
application must not again reference the
objectHandle after this call is made.If the canceled object is a sender object not completely
received by participating receivers, the receivers will be informed
of the object's cancellation via the NORM protocol
NORM_CMD(SQUELCH) message in response to any
NACKs requesting repair or retransmission of the applicable object.
In the case of receive objects, the NORM receiver will not make
further requests for repair of the indicated object, but
furthermore, will acknowledge the object as completed with respect
to any associated positive acknowledgement requests (see NormSetWatermark()).Return ValuesThis function has no return value.NormObjectRetain()Synopsis#include <normApi.h>
void NormObjectRetain(NormObjectHandle objectHandle);DescriptionThis function "retains" the
objectHandle and any state associated with it
for further use by the application even when the NORM protocol
engine may no longer require access to the associated transport
object. Normally, the application is guaranteed that a given NormObjectHandle
is valid only while it is being actively transported by NORM (i.e.,
for sender objects, from the time an object is created by the
application until it is canceled by the application or purged (see
the NORM_TX_OBJECT_PURGED notification) by the
protocol engine, or, for receiver objects, from the time of the
object's NORM_RX_OBJECT_NEW notification until
its reception is canceled by the application or a
NORM_RX_OBJECT_COMPLETED or
NORM_RX_OBJECT_ABORTED notification is posted).
Note that an application may refer to a given object after any
related notification until the application makes a subsequent call
to NormGetNextEvent().When the application makes a call to NormObjectRetain()
for a given objectHandle, the application may
use that objectHandle value in any NORM API
calls until the application makes a call to NormObjectRelease()
for the given object. Note that the application MUST make a
corresponding call to NormObjectRelease()
for each call it has made to NormObjectRetain()
in order to free any system resources (i.e., memory) used by that
object. Also note that retaining a receive object also automatically
retains any state associated with the NormNodeHandle
corresponding to the remote sender of that receive object so that
the application may use NORM node API calls for the value returned
by NormObjectGetSender()
as needed.Return ValuesThis function has no return value.NormObjectRelease()Synopsis#include <normApi.h>
void NormObjectRelease(NormObjectHandle objectHandle);DescriptionThis function complements the NormObjectRetain()
call by immediately freeing any resources associated with the given
objectHandle, assuming the underlying NORM
protocol engine no longer requires access to the corresponding
transport object. Note the NORM protocol engine retains/releases
state for associated objects for its own needs and thus it is very
unsafe for an application to call NormObjectRelease()
for an objectHandle for which it has not
previously explicitly retained via NormObjectRetain().Return ValuesThis function has no return value.NormFileGetName()Synopsis#include <normApi.h>
bool NormFileGetName(NormObjectHandle objectHandle,
char* nameBuffer,
unsigned int bufferLen);DescriptionThis function copies the name, as a
NULL-terminated string, of the file object
specified by the objectHandle parameter into
the nameBuffer of length
bufferLen bytes provided by the application.
The objectHandle parameter must refer to a
valid NormObjectHandle
for an object of type NORM_OBJECT_FILE. If the
actual name is longer than the provided
bufferLen, a partial copy will occur. Note
that the file name consists of the entire path name of the specified
file object and the application should give consideration to
operating system file path lengths when providing the
nameBuffer.Return ValuesThis function returns true upon success
and false upon failure. Possible failure
conditions include the objectHandle does not
refer to an object of type
NORM_OBJECT_FILE.NormFileRename()Synopsis#include <normApi.h>
bool NormFileRename(NormObjectHandle objectHandle,
const char* fileName);DescriptionThis function renames the file used to store content for the
NORM_OBJECT_FILE transport object specified by
the objectHandle parameter. This allows
receiver applications to rename (or move) received files as needed.
NORM uses temporary file names for received files until the
application explicitly renames the file. For example, sender
applications may choose to use the NORM_INFO
content associated with a file object to provide name and/or typing
information to receivers. The fileName
parameter must be a NULL-terminated string
which should specify the full desired path name to be used. NORM
will attempt to create sub-directories as needed to satisfy the
request. Note that existing files of the same name may be
overwritten.Return ValuesThis function returns true upon success and false upon
failure. Possible failure conditions include the case where the
objectHandle does not refer to an object of
type NORM_OBJECT_FILE and where NORM was unable
to successfully create any needed directories and/or the file
itself.NormDataAccessData()Synopsis#include <normApi.h>
const char* NormDataAccessData(NormObjectHandle objectHandle);DescriptionThis function allows the application to access the data
storage area associated with a transport object of type
NORM_OBJECT_DATA. For example, the application
may use this function to copy the received data content for its own
use. Alternatively, the application may establish "ownership" for
the allocated memory space using the NormDataDetachData()
function if it is desired to avoid the copy.If the object specified by the
objectHandle parameter has no data content
(or is not of type NORM_OBJECT_DATA), a NULL
value may be returned. The application MUST NOT attempt to modify
the memory space used by NORM_OBJECT_DATA objects
during the time an associated objectHandle is
valid. The length of data storage area can be determined with a call
to NormObjectGetSize()
for the same objectHandle value.Return ValuesThis function returns a pointer to the data storage area for
the specified transport object. A NULL value may be returned if the
object has no associated data content or is not of type
NORM_OBJECT_DATA.NormDataDetachData()Synopsis#include <normApi.h>
char* NormDataDetachData(NormObjectHandle objectHandle);DescriptionThis function allows the application to disassociate data
storage allocated by the NORM protocol engine for a receive object
from the NORM_OBJECT_DATA transport object
specified by the objectHandle parameter. It
is important that this function is called after the NORM protocol
engine has indicated it is finished with the data object (i.e.,
after a NORM_TX_OBJECT_PURGED,
NORM_RX_OBJECT_COMPLETED, or
NORM_RX_OBJECT_ABORTED notification event). But
the application must call NormDataDetachData()
before a call is made to NormObjectCancel()
or NormObjectRelease()
for the object if it plans to access the data content afterwards.
Otherwise, the NORM protocol engine will free the applicable memory
space when the associated NORM_OBJECT_DATA
transport object is deleted and the application will be unable to
access the received data unless it has previously copied the
content.Once the application has used this call to "detach" the data
content, it is the application's responsibility to subsequently free
the data storage space as needed.Return ValuesThis function returns a pointer to the data storage area for
the specified transport object. A NULL value
may be returned if the object has no associated data content or is
not of type NORM_OBJECT_DATA.NormObjectGetSender()Synopsis#include <normApi.h>
NormNodeHandleNormObjectGetSender(NormObjectHandle objectHandle);DescriptionThis function retrieves the NormNodeHandle
corresponding to the remote sender of the transport object
associated with the given objectHandle
parameter. Note that the returned NormNodeHandle
value is only valid for the same period that the
objectHandle is valid. The returned NormNodeHandle
may optionally be retained for further use by the application using
the NormNodeRetain()
function call. The returned value can be used in the NORM Node
Functions described later in this document.Return ValuesThis function returns the NormNodeHandle
corresponding to the remote sender of the transport object
associated with the given objectHandle
parameter. A value of NORM_NODE_INVALID is
returned if the specified objectHandle
references a locally originated, sender object.NORM Node FunctionsThe functions described in this section may be used for NORM
sender or receiver (most typically receiver) purposes to retrieve
additional information about a remote NormNode,
given a valid NormNodeHandle. Note
that, unless specifically retained (see NormNodeRetain()), a
NormNodeHandle
provided in a NormEvent notification
should be considered valid only until a subsequent call to NormGetNextEvent()
is made. NormNodeHandle values
retrieved using NormObjectGetSender()
can be considered valid for the same period of time as the corresponding
NormObjectHandle is
valid.NormNodeGetId()Synopsis#include <normApi.h>
NormNodeIdNormNodeGetId(NormNodeHandle nodeHandle);DescriptionThis function retrieves the NormNodeId identifier
for the remote participant referenced by the given
nodeHandle value. The NormNodeId is a
32-bit value used within the NORM protocol to uniquely identify
participants within a NORM session. The participants identifiers are
assigned by the application or derived (by the NORM API code) from
the host computers default IP address.Return ValuesThis function returns the NormNodeId value
associated with the specified nodeHandle. In
the case nodeHandle is equal to
NORM_NODE_INVALID, the return value will be
NORM_NODE_NONE.NormNodeGetAddress()Synopsis#include <normApi.h>
bool NormNodeGetAddress(NormNodeHandle nodeHandle,
char* addrBuffer,
unsigned int* bufferLen,
unsigned short* port = NULL);DescriptionThis function retrieves the current network source address
detected for packets received from remote NORM sender referenced by
the nodeHandle parameter. The
addrBuffer must be a pointer to storage of
bufferLen bytes in length in which the
referenced sender node's address will be returned. Optionally, the
remote sender source port number (see NormSetTxPort())
is also returned if the optional port pointer to storage parameter
is provided in the call. Note that in the case of Network Address
Translation (NAT) or other firewall activities, the source address
detected by the NORM receiver may not be the original address of the
original NORM sender.Return ValuesA value of true is returned upon success
and false upon failure. An invalid
nodeHandle parameter value would lead to such
failure.NormNodeGetGrtt()Synopsis#include <normApi.h>
double NormNodeGetId(NormNodeHandle nodeHandle);DescriptionThis function retrieves the advertised estimate of group
round-trip timing (GRTT) for the remote sender referenced by the
given nodeHandle value. Newly-starting
senders that have been participating as a receiver within a group
may wish to use this function to provide a more accurate startup
estimate of GRTT (see NormSetGrttEstimate())
prior to a call to NormStartSender().
Applications may use this information for other purpose as well.
Note that the NORM_GRTT_UPDATED event is posted
(see NormGetNextEvent())
by the NORM protocol engine to indicate when changes in the local
sender or remote senders' GRTT estimate occurs.Return ValuesThis function returns the remote sender's advertised GRTT
estimate in units of seconds. A value of -1.0
is returned upon failure. An invalid
nodeHandle parameter value will lead to such
failure.NormNodeGetCommand()Synopsis#include <normApi.h>
bool NormNodeGetCommand(NormNodeHandle nodeHandle,
char* buffer,
unsigned int* buflen);DescriptionThis function retrieves the content of an application-defined
command that was received from a remote sender associated with the
given nodeHandle. This call should be made in
response to the NORM_RX_CMD_NEW notification.
This notification is issued for each command received. However the
application may use this call to poll for received commands if
desired. Additionally, the received command length can be "queried"
by setting the value referenced by the buflen
parameter to ZERO. Upon return, this value
referenced by the buflen parameter is
adjusted to reflect the command length. Then a subsequent call to
NormNodeGetCommand()
can be made with an appropriately-sized buffer to retrieve the
received command content. The command size will be less than or
equal to the NORM segment size configured for the given remote
sender.Note that if a rapid succession of commands are sent it is
possible that the commands may be delivered to the receivers
out-of-order. Also, when repetition is requested (i.e., if
robust is set to true)
the receiver may receive duplicate copies of the same command. It is
up to the application to provide any needed mechanism for detecting
and/or filtering duplicate command reception.Return ValuesThis function returns true upon
successful retrieval of command content. A return value of
false indicates that either no command was
available or the provided buffer size (buflen
parameter) was inadequate. The value referenced by the
buflen parameter is adjusted to indicate the
actual command length (in bytes) upon return.NormNodeFreeBuffers()Synopsis#include <normApi.h>
void NormNodeFreeBuffers(NormNodeHandle nodeHandle);DescriptionThis function releases memory resources that were allocated
for a remote sender. For example, the receiver application may wish
to free memory resources when receiving a
NORM_REMOTE_SENDER_INACTIVE notification for a
given remote sender when multiple senders may be providing content.
The NORM protocol engine allocates memory for reliable transport
buffering on a per sender basis according to the limit set in the
NormStartReceiver()
call. These buffering resources comprise the majority of the state
allocated for a given remote sender. For NORM applications with
possibly multiple senders active at different times, this function
can be used to manage to amount of memory allocated for reliable
reception. If a sender becomes "active" again after a call to NormNodeFreeBuffers(),
new memory resources will be allocated. Note that state for any
pending (uncompleted) objects will be dropped when this function is
called and the receiver may request retransmission and repair of
content if the sender once again becomes "active". The application
SHOULD call NormObjectCancel()
for any pending objects before calling NormNodeFreeBuffers()
if it wishes to never receive those pending objects. Alternatively,
a call to NormNodeDelete()
will completely eliminate all state for a given remote sender and,
if that sender becomes "active" again, it will be treated as a
completely new sender.Return ValuesThis function has no return value.NormNodeDelete()Synopsis#include <normApi.h>
void NormNodeDelete(NormNodeHandle nodeHandle);DescriptionThis function can be used by a NORM receiver application to
completely remove the state associated with a remote sender for the
given nodeHandle. For example, when a
NORM_REMOTE_SENDER_INACTIVE notification occurs
for a given sender, the application may wish to completely free
all associated resources. Note this is distinct
from the NormNodeFreeBuffers()
call where only the buffering resources are freed and other state
pertaining to the sender is kept. If the deleted sender again
becomes "active", it will be treated as a brand new sender. Unless
explicitly retained with a call to NormNodeRetain(),
the nodeHandle should be considered invalid
after this call is made. Additionally, any
NormObjectHandle values for pending objects from this
sender are also invalidated (unless otherwise retained), although
NORM_RX_OBJECT_ABORTED notifications may be
issued for those pending objects.Return ValuesThis function has no return value.NormNodeRetain()Synopsis#include <normApi.h>
void NormNodeRetain(NormNodeHandle nodeHandle);DescriptionIn the same manner as the NormObjectRetain()
function, this function allows the application to retain state
associated with a given nodeHandle value even
when the underlying NORM protocol engine might normally free the
associated state and thus invalidate the NormNodeHandle.
If the application uses this function, it must make a corresponding
call to NormNodeRelease()
when finished with the node information to avoid a memory leak
condition. NormNodeHandle
values (unless retained) are valid from the time of a
NORM_REMOTE_SENDER_NEW notification until a
complimentary NORM_REMOTE_SENDER_PURGED
notification. During that interval, the application will receive
NORM_REMOTE_SENDER_ACTIVE and
NORM_REMOTE_SENDER_INACTIVE notifications
according to the sender's message transmission activity within the
session.It is important to note that, if the NORM protocol engine
posts a NORM_REMOTE_SENDER_PURGED notification
for a given NormNodeHandle,
the NORM protocol engine could possibly, subsequently establish a
new, different NormNodeHandle
value for the same remote sender (i.e., one of equivalent NormNodeId) if it
again becomes active in the session. A new NormNodeHandle
may likely be established even if the application has retained the
previous NormNodeHandle
value. Therefore, to the application, it might appear that two
different senders with the same NormNodeId are
participating if these notifications are not carefully monitored.
This behavior is contingent upon how the application has configured
the NORM protocol engine to manage resources when there is potential
for a large number of remote senders within a session (related APIs
are TBD). For example, the application may wish to control which
specific remote senders for which it keeps state (or limit the
memory resources used for remote sender state, etc) and the NORM API
may be extended in the future to control this behavior.Return ValuesThis function has no return value.NormNodeRelease()Synopsis#include <normApi.h>
void NormNodeRelease(NormNodeHandle nodeHandle);DescriptionIn complement to the NormNodeRetain()
function, this API call releases the specified
nodeHandle so that the NORM protocol engine
may free associated resources as needed. Once this call is made, the
application should no longer reference the specified NormNodeHandle,
unless it is still valid.Return ValuesThis function has no return value.NORM Debugging FunctionsThis section describes some additional function calls that are
available to set debugging output options and control other aspects of
the NORM implementation.NormSetDebugLevel()Synopsis#include <normApi.h>
void NormSetDebugLevel(unsigned int level);DescriptionThis function controls the verbosity of NORM debugging output.
Higher values of level result in more detailed output. The highest
level of debugging is 12. The debug output consists of text written
to STDOUT by default but may be directed to a log file using the
NormOpenDebugLog()
function.Return ValuesThis function has no return value.NormOpenDebugLog()Synopsis#include <normApi.h>
bool NormOpenDebugLog(NormInstanceHandle instance, const char* fileName);DescriptionThis function allows NORM debug output to be directed to a
file instead of the default STDERR.Return ValuesThe function returns true on success. If
the specified file cannot be opened a value of
false is returned.NormCloseDebugLog()Synopsis#include <normApi.h>
bool NormCloseDebugLog(NormInstanceHandle instance);DescriptionTBDReturn ValuesTBDNormOpenDebugPipe()Synopsis#include <normApi.h>
bool NormOpenDebugPipe(NormInstanceHandle instance, const char* pipeName);DescriptionTBDReturn ValuesTBDNormCloseDebugPipe()Synopsis#include <normApi.h>
bool NormCloseDebugPipe(NormInstanceHandle instance);DescriptionTBDReturn ValuesTBD