NORM-mirror/include/normApi.h

862 lines
28 KiB
C

#ifndef _NORM_API
#define _NORM_API
/*******************************************************************************
* NOTE: To use NORM as a DLL on Win32 platforms, the macro "NORM_USE_DLL" must be
* defined. Otherwise, the static library "NormLib.lib" is built and should
* be used for your code compilation and linking.
********************************************************************************/
#ifdef WIN32
#include <winsock2.h>
#include <windows.h>
#include <basetsd.h> // for UINT32/INT32, etc types
#ifdef NORM_USE_DLL
#ifdef _NORM_API_BUILD
#define NORM_API_LINKAGE __declspec(dllexport) // to support building of "Norm.dll"
#else
#define NORM_API_LINKAGE __declspec(dllimport) // to let apps use "Norm.dll" functions
#endif // if/else _NORM_API_BUILD
#else
#define NORM_API_LINKAGE
#endif // if/else NORM_USE_DLL
#else
#include <sys/types.h> // for "off_t"
#include <stdint.h> // for proper uint32_t, etc definitions
typedef int8_t INT8;
typedef int16_t INT16;
#ifdef _USING_X11
typedef long int INT32;
#else
typedef int32_t INT32;
#endif // if/else _USING_X11
typedef uint8_t UINT8;
typedef uint16_t UINT16;
typedef uint32_t UINT32;
#if (defined __GNUC__ && __GNUC__ >= 4)
#define NORM_API_LINKAGE __attribute__ ((visibility ("default")))
#else
#define NORM_API_LINKAGE
#endif
#endif // if/else WIN32/UNIX
////////////////////////////////////////////////////////////
// IMPORTANT NOTICE
// The NORM API is _very_ much in a developmental phase
// right now. So, although this code is available in
// source code distribution, it is very much subject
// to change in future revisions. The goal of the NORM
// API _will_ be to provide a stable base of function calls
// for applications to use, even as the underlying NORM
// C++ code continues to evolve. But, until this notice
// is removed, the API shouldn't be considered final.
#ifndef __cplusplus
# include <stdbool.h>
# define DEFAULT(arg)
#else
# define DEFAULT(arg) = arg
#endif
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#define NORM_VERSION_MAJOR 1
#define NORM_VERSION_MINOR 5
#define NORM_VERSION_PATCH 7
/** NORM API Types */
typedef const void* NormInstanceHandle;
extern NORM_API_LINKAGE
const NormInstanceHandle NORM_INSTANCE_INVALID;
typedef const void* NormSessionHandle;
extern NORM_API_LINKAGE
const NormSessionHandle NORM_SESSION_INVALID;
typedef UINT16 NormSessionId;
typedef const void* NormNodeHandle;
extern NORM_API_LINKAGE
const NormNodeHandle NORM_NODE_INVALID;
typedef UINT32 NormNodeId;
extern NORM_API_LINKAGE
const NormNodeId NORM_NODE_NONE;
extern NORM_API_LINKAGE
const NormNodeId NORM_NODE_ANY;
typedef const void* NormObjectHandle;
extern NORM_API_LINKAGE
const NormObjectHandle NORM_OBJECT_INVALID;
typedef UINT16 NormObjectTransportId;
#ifdef WIN32
typedef __int64 NormSize;
#else
typedef off_t NormSize;
#endif // WIN32
typedef enum NormObjectType
{
NORM_OBJECT_NONE,
NORM_OBJECT_DATA,
NORM_OBJECT_FILE,
NORM_OBJECT_STREAM
} NORM_API_LINKAGE NormObjectType;
typedef enum NormFlushMode
{
NORM_FLUSH_NONE,
NORM_FLUSH_PASSIVE,
NORM_FLUSH_ACTIVE
} NORM_API_LINKAGE NormFlushMode;
typedef enum NormNackingMode
{
NORM_NACK_NONE,
NORM_NACK_INFO_ONLY,
NORM_NACK_NORMAL
} NORM_API_LINKAGE NormNackingMode;
typedef enum NormAckingStatus
{
NORM_ACK_INVALID,
NORM_ACK_FAILURE,
NORM_ACK_PENDING,
NORM_ACK_SUCCESS
} NORM_API_LINKAGE NormAckingStatus;
typedef enum NormTrackingStatus
{
NORM_TRACK_NONE,
NORM_TRACK_RECEIVERS,
NORM_TRACK_SENDERS,
NORM_TRACK_ALL
} NORM_API_LINKAGE NormTrackingStatus;
typedef enum NormProbingMode
{
NORM_PROBE_NONE,
NORM_PROBE_PASSIVE,
NORM_PROBE_ACTIVE
} NORM_API_LINKAGE NormProbingMode;
typedef enum NormSyncPolicy
{
NORM_SYNC_CURRENT, // attempt to receiver current/new objects only, join mid-stream
NORM_SYNC_STREAM, // sync to current stream, but to beginning of stream
NORM_SYNC_ALL // attempt to receive old and new objects
} NORM_API_LINKAGE NormSyncPolicy;
typedef enum NormRepairBoundary
{
NORM_BOUNDARY_BLOCK,
NORM_BOUNDARY_OBJECT
} NORM_API_LINKAGE NormRepairBoundary;
typedef enum NormEventType
{
NORM_EVENT_INVALID = 0,
NORM_TX_QUEUE_VACANCY,
NORM_TX_QUEUE_EMPTY,
NORM_TX_FLUSH_COMPLETED,
NORM_TX_WATERMARK_COMPLETED,
NORM_TX_CMD_SENT,
NORM_TX_OBJECT_SENT,
NORM_TX_OBJECT_PURGED,
NORM_TX_RATE_CHANGED,
NORM_LOCAL_SENDER_CLOSED,
NORM_REMOTE_SENDER_NEW,
NORM_REMOTE_SENDER_RESET, // remote sender instanceId or FEC params changed
NORM_REMOTE_SENDER_ADDRESS, // remote sender src addr and/or port changed
NORM_REMOTE_SENDER_ACTIVE,
NORM_REMOTE_SENDER_INACTIVE,
NORM_REMOTE_SENDER_PURGED, // not yet implemented
NORM_RX_CMD_NEW,
NORM_RX_OBJECT_NEW,
NORM_RX_OBJECT_INFO,
NORM_RX_OBJECT_UPDATED,
NORM_RX_OBJECT_COMPLETED,
NORM_RX_OBJECT_ABORTED,
NORM_RX_ACK_REQUEST, // upon receipt of app-extended watermark ack request
NORM_GRTT_UPDATED,
NORM_CC_ACTIVE,
NORM_CC_INACTIVE,
NORM_ACKING_NODE_NEW, // whe NormSetAutoAcking
NORM_SEND_ERROR, // ICMP error (e.g. destination unreachable)
NORM_USER_TIMEOUT // issues when timeout set by NormSetUserTimer() expires
} NORM_API_LINKAGE NormEventType;
typedef struct
{
NormEventType type;
NormSessionHandle session;
NormNodeHandle sender;
NormObjectHandle object;
} NormEvent;
// For setting custom NORM_OBJECT_DATA alloc/free functions
typedef char* (*NormAllocFunctionHandle)(size_t);
typedef void (*NormFreeFunctionHandle)(char*);
/** NORM API General Initialization and Operation Functions */
NORM_API_LINKAGE
int NormGetVersion(int* major DEFAULT((int*)0),
int* minor DEFAULT((int*)0),
int* patch DEFAULT((int*)0));
NORM_API_LINKAGE
NormInstanceHandle NormCreateInstance(bool priorityBoost DEFAULT(false));
NORM_API_LINKAGE
void NormDestroyInstance(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
void NormStopInstance(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
bool NormRestartInstance(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
bool NormSuspendInstance(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
void NormResumeInstance(NormInstanceHandle instanceHandle);
// This MUST be set to enable NORM_OBJECT_FILE reception!
// (otherwise received files are ignored)
NORM_API_LINKAGE
bool NormSetCacheDirectory(NormInstanceHandle instanceHandle,
const char* cachePath);
// This call blocks until the next NormEvent is ready unless asynchronous
// notification is used (see below)
NORM_API_LINKAGE
bool NormGetNextEvent(NormInstanceHandle instanceHandle, NormEvent* theEvent, bool waitForEvent DEFAULT(true));
// The "NormGetDescriptor()" function returns a HANDLE (WIN32) or
// a file descriptor (UNIX) which can be used for async notification
// of pending NORM events. On WIN32, the returned HANDLE can be used
// with system calls like "WaitForSingleEvent()", and on Unix the
// returned descriptor can be used in a "select()" call. If this type
// of asynchronous notification is used, calls to "NormGetNextEvent()" will
// not block when the notification is posted.
#ifdef WIN32
typedef HANDLE NormDescriptor;
#else
typedef int NormDescriptor;
#endif // if/else WIN32/UNIX
extern NORM_API_LINKAGE
const NormDescriptor NORM_DESCRIPTOR_INVALID;
NORM_API_LINKAGE
NormDescriptor NormGetDescriptor(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
void NormSetAllocationFunctions(NormInstanceHandle instance,
NormAllocFunctionHandle allocFunc,
NormFreeFunctionHandle freeFunc);
// NORM Session Creation and Control Functions
NORM_API_LINKAGE
NormSessionHandle NormCreateSession(NormInstanceHandle instanceHandle,
const char* sessionAddress,
UINT16 sessionPort,
NormNodeId localNodeId);
NORM_API_LINKAGE
void NormDestroySession(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
NormInstanceHandle NormGetInstance(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
bool NormIsUnicastAddress(const char* address);
NORM_API_LINKAGE
void NormSetUserData(NormSessionHandle sessionHandle, const void* userData);
NORM_API_LINKAGE
const void* NormGetUserData(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormSetUserTimer(NormSessionHandle sessionHandle, double seconds);
NORM_API_LINKAGE
void NormCancelUserTimer(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
NormNodeId NormGetLocalNodeId(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
bool NormGetAddress(NormSessionHandle sessionHandle,
char* addrBuffer,
unsigned int* bufferLen,
UINT16* port DEFAULT((UINT16*)0));
NORM_API_LINKAGE
UINT16 NormGetRxPort(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
bool NormSetTxPort(NormSessionHandle sessionHandle,
UINT16 txPortNumber,
bool enableReuse DEFAULT(false),
const char* txBindAddress DEFAULT((const char*)0)); // if non-NULL, bind() to <txBindAddress>/<txPortNumber>
NORM_API_LINKAGE
UINT16 NormGetTxPort(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormSetTxOnly(NormSessionHandle sessionHandle,
bool txOnly,
bool connectToSessionAddress DEFAULT(false));
NORM_API_LINKAGE
void NormLimitObjectInfo(NormSessionHandle sessionHandle, bool state); // if true, FEC OTI in NORM_INFO only
NORM_API_LINKAGE
bool NormPresetObjectInfo(NormSessionHandle sessionHandle, // FEC OTI is preset and not sent
unsigned long objectSize, // (most useful for NORM_OBJECT_STREAM)
UINT16 segmentSize,
UINT16 numData,
UINT16 numParity);
NORM_API_LINKAGE
void NormSetId(NormSessionHandle sessionHandle, NormNodeId normId);
// This does not affect the rx_socket binding if already bound (sender or receiver already started)
// (i.e., just affects where NORM packets are sent)
NORM_API_LINKAGE
bool NormChangeDestination(NormSessionHandle sessionHandle,
const char* sessionAddress,
UINT16 sessionPort,
bool connectToSessionAddress DEFAULT(false));
NORM_API_LINKAGE
void NormSetServerListener(NormSessionHandle sessionHandle, bool state);
NORM_API_LINKAGE
bool NormTransferSender(NormSessionHandle sessionHandle, NormNodeHandle sender);
NORM_API_LINKAGE
void NormSetRxPortReuse(NormSessionHandle sessionHandle,
bool enableReuse,
const char* rxBindAddress DEFAULT((const char*)0), // if non-NULL, bind() to <rxBindAddress>/<sessionPort>
const char* senderAddress DEFAULT((const char*)0), // if non-NULL, connect() to <senderAddress>/<senderPort>
UINT16 senderPort DEFAULT(0));
NORM_API_LINKAGE
UINT16 NormGetRxPort(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
bool NormGetRxBindAddress(NormSessionHandle sessionHandle, char* addr, unsigned int& addrLen, UINT16& port);
// TBD - We should probably have a "NormSetCCMode(NormCCMode ccMode)" function for users
NORM_API_LINKAGE
void NormSetEcnSupport(NormSessionHandle sessionHandle,
bool ecnEnable, // enables NORM ECN (congestion control) support
bool ignoreLoss DEFAULT(false), // With "ecnEnable", use ECN-only, ignoring packet loss
bool tolerateLoss DEFAULT(false)); // loss-tolerant congestion control, ecnEnable or not, ignoreLoss = false
NORM_API_LINKAGE
bool NormSetMulticastInterface(NormSessionHandle sessionHandle,
const char* interfaceName);
NORM_API_LINKAGE
bool NormSetSSM(NormSessionHandle sessionHandle,
const char* sourceAddress);
NORM_API_LINKAGE
bool NormSetTTL(NormSessionHandle sessionHandle,
unsigned char ttl);
NORM_API_LINKAGE
bool NormSetTOS(NormSessionHandle sessionHandle,
unsigned char tos);
NORM_API_LINKAGE
bool NormSetLoopback(NormSessionHandle sessionHandle,
bool loopback);
NORM_API_LINKAGE
bool NormSetMulticastLoopback(NormSessionHandle sessionHandle,
bool loopback);
NORM_API_LINKAGE
bool NormSetFragmentation(NormSessionHandle sessionHandle,
bool fragmentation);
// Special functions for debug support
NORM_API_LINKAGE
void NormSetMessageTrace(NormSessionHandle sessionHandle, bool state);
NORM_API_LINKAGE
void NormSetTxLoss(NormSessionHandle sessionHandle, double percent);
NORM_API_LINKAGE
void NormSetRxLoss(NormSessionHandle sessionHandle, double percent);
NORM_API_LINKAGE
bool NormOpenDebugLog(NormInstanceHandle instanceHandle, const char *path);
NORM_API_LINKAGE
void NormCloseDebugLog(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
bool NormOpenDebugPipe(NormInstanceHandle instanceHandle, const char *pipeName);
NORM_API_LINKAGE
void NormCloseDebugPipe(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
void NormSetDebugLevel(unsigned int level);
NORM_API_LINKAGE
unsigned int NormGetDebugLevel();
NORM_API_LINKAGE
void NormSetReportInterval(NormSessionHandle sessionHandle, double interval);
NORM_API_LINKAGE
double NormGetReportInterval(NormSessionHandle sessionHandle);
/** NORM Sender Functions */
NORM_API_LINKAGE
NormSessionId NormGetRandomSessionId();
// This function has been updated so that 16-bit Reed-Solomon
// codecs can be accessed. This may cause an issue for linking
// to older versions of the NORM library
NORM_API_LINKAGE
bool NormStartSender(NormSessionHandle sessionHandle,
NormSessionId instanceId,
UINT32 bufferSpace,
UINT16 segmentSize,
UINT16 numData,
UINT16 numParity,
UINT8 fecId DEFAULT(0));
NORM_API_LINKAGE
void NormStopSender(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormSetTxRate(NormSessionHandle sessionHandle,
double bitsPerSecond);
NORM_API_LINKAGE
double NormGetTxRate(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
bool NormSetTxSocketBuffer(NormSessionHandle sessionHandle,
unsigned int bufferSize);
NORM_API_LINKAGE
void NormSetFlowControl(NormSessionHandle sessionHandle,
double flowControlFactor);
NORM_API_LINKAGE
void NormSetCongestionControl(NormSessionHandle sessionHandle,
bool enable,
bool adjustRate DEFAULT(true));
NORM_API_LINKAGE
void NormSetTxRateBounds(NormSessionHandle sessionHandle,
double rateMin,
double rateMax);
NORM_API_LINKAGE
void NormSetTxCacheBounds(NormSessionHandle sessionHandle,
NormSize sizeMax,
UINT32 countMin,
UINT32 countMax);
NORM_API_LINKAGE
void NormSetAutoParity(NormSessionHandle sessionHandle,
unsigned char autoParity);
NORM_API_LINKAGE
void NormSetGrttEstimate(NormSessionHandle sessionHandle,
double grttEstimate);
NORM_API_LINKAGE
double NormGetGrttEstimate(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormSetGrttMax(NormSessionHandle sessionHandle,
double grttMax);
NORM_API_LINKAGE
void NormSetGrttProbingMode(NormSessionHandle sessionHandle,
NormProbingMode probingMode);
NORM_API_LINKAGE
void NormSetGrttProbingInterval(NormSessionHandle sessionHandle,
double intervalMin,
double intervalMax);
NORM_API_LINKAGE
void NormSetGrttProbingTOS(NormSessionHandle sessionHandle,
UINT8 probeTOS);
NORM_API_LINKAGE
void NormSetBackoffFactor(NormSessionHandle sessionHandle,
double backoffFactor);
NORM_API_LINKAGE
void NormSetGroupSize(NormSessionHandle sessionHandle,
unsigned int groupSize);
NORM_API_LINKAGE
void NormSetTxRobustFactor(NormSessionHandle sessionHandle,
int robustFactor);
NORM_API_LINKAGE
NormObjectHandle NormFileEnqueue(NormSessionHandle sessionHandle,
const char* fileName,
const char* infoPtr DEFAULT((const char*)0),
unsigned int infoLen DEFAULT(0));
NORM_API_LINKAGE
NormObjectHandle NormDataEnqueue(NormSessionHandle sessionHandle,
const char* dataPtr,
UINT32 dataLen,
const char* infoPtr DEFAULT((const char*)0),
unsigned int infoLen DEFAULT(0));
NORM_API_LINKAGE
bool NormRequeueObject(NormSessionHandle sessionHandle, NormObjectHandle objectHandle);
NORM_API_LINKAGE
NormObjectHandle NormStreamOpen(NormSessionHandle sessionHandle,
UINT32 bufferSize,
const char* infoPtr DEFAULT((const char*)0),
unsigned int infoLen DEFAULT(0));
NORM_API_LINKAGE
void NormObjectSetUserData(NormObjectHandle objectHandle, const void* userData);
NORM_API_LINKAGE
const void* NormObjectGetUserData(NormObjectHandle objectHandle);
// TBD - we should add a "bool watermark" option to "graceful" stream closure???
NORM_API_LINKAGE
void NormStreamClose(NormObjectHandle streamHandle, bool graceful DEFAULT(false));
NORM_API_LINKAGE
unsigned int NormGetStreamBufferSegmentCount(unsigned int bufferBytes, UINT16 segmentSize, UINT16 blockSize);
NORM_API_LINKAGE
unsigned int NormStreamWrite(NormObjectHandle streamHandle,
const char* buffer,
unsigned int numBytes);
NORM_API_LINKAGE
void NormStreamFlush(NormObjectHandle streamHandle,
bool eom DEFAULT(false),
NormFlushMode flushMode DEFAULT(NORM_FLUSH_PASSIVE));
NORM_API_LINKAGE
void NormStreamSetAutoFlush(NormObjectHandle streamHandle,
NormFlushMode flushMode);
NORM_API_LINKAGE
void NormStreamSetPushEnable(NormObjectHandle streamHandle,
bool pushEnable);
NORM_API_LINKAGE
bool NormStreamHasVacancy(NormObjectHandle streamHandle);
NORM_API_LINKAGE
unsigned int NormStreamGetVacancy(NormObjectHandle streamHandle, unsigned int bytesWanted = 0);
NORM_API_LINKAGE
void NormStreamMarkEom(NormObjectHandle streamHandle);
NORM_API_LINKAGE
bool NormSetWatermark(NormSessionHandle sessionHandle,
NormObjectHandle objectHandle,
bool overrideFlush DEFAULT(false));
NORM_API_LINKAGE
bool NormSetWatermarkEx(NormSessionHandle sessionHandle,
NormObjectHandle objectHandle,
const char* buffer,
unsigned int numBytes,
bool overrideFlush DEFAULT(false));
NORM_API_LINKAGE
bool NormResetWatermark(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormCancelWatermark(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
bool NormAddAckingNode(NormSessionHandle sessionHandle,
NormNodeId nodeId);
NORM_API_LINKAGE
void NormRemoveAckingNode(NormSessionHandle sessionHandle,
NormNodeId nodeId);
NORM_API_LINKAGE
NormNodeHandle NormGetAckingNodeHandle(NormSessionHandle sessionHandle,
NormNodeId nodeId);
NORM_API_LINKAGE
void NormSetAutoAckingNodes(NormSessionHandle sessionHandle,
NormTrackingStatus trackingStatus);
NORM_API_LINKAGE
NormAckingStatus NormGetAckingStatus(NormSessionHandle sessionHandle,
NormNodeId nodeId DEFAULT(NORM_NODE_ANY));
NORM_API_LINKAGE
bool NormGetNextAckingNode(NormSessionHandle sessionHandle,
NormNodeId* nodeId,
NormAckingStatus* ackingStatus DEFAULT(0));
NORM_API_LINKAGE
bool NormGetAckEx(NormSessionHandle sessionHandle,
NormNodeId nodeId,
char* buffer,
unsigned int* buflen);
NORM_API_LINKAGE
bool NormSendCommand(NormSessionHandle sessionHandle,
const char* cmdBuffer,
unsigned int cmdLength,
bool robust DEFAULT(false));
NORM_API_LINKAGE
void NormCancelCommand(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormSetSynStatus(NormSessionHandle sessionHandle, bool state);
/* NORM Receiver Functions */
NORM_API_LINKAGE
bool NormStartReceiver(NormSessionHandle sessionHandle,
UINT32 bufferSpace);
NORM_API_LINKAGE
void NormStopReceiver(NormSessionHandle sessionHandle);
NORM_API_LINKAGE
void NormSetRxCacheLimit(NormSessionHandle sessionHandle,
unsigned short countMax);
NORM_API_LINKAGE
bool NormSetRxSocketBuffer(NormSessionHandle sessionHandle,
unsigned int bufferSize);
NORM_API_LINKAGE
void NormSetSilentReceiver(NormSessionHandle sessionHandle,
bool silent,
int maxDelay DEFAULT(-1));
NORM_API_LINKAGE
void NormSetDefaultUnicastNack(NormSessionHandle sessionHandle,
bool unicastNacks);
NORM_API_LINKAGE
void NormNodeSetUnicastNack(NormNodeHandle remoteSender,
bool unicastNacks);
NORM_API_LINKAGE
void NormSetDefaultSyncPolicy(NormSessionHandle sessionHandle,
NormSyncPolicy syncPolicy);
NORM_API_LINKAGE
void NormSetDefaultNackingMode(NormSessionHandle sessionHandle,
NormNackingMode nackingMode);
NORM_API_LINKAGE
void NormNodeSetNackingMode(NormNodeHandle remoteSender,
NormNackingMode nackingMode);
NORM_API_LINKAGE
void NormObjectSetNackingMode(NormObjectHandle objectHandle,
NormNackingMode nackingMode);
NORM_API_LINKAGE
void NormSetDefaultRepairBoundary(NormSessionHandle sessionHandle,
NormRepairBoundary repairBoundary);
NORM_API_LINKAGE
void NormNodeSetRepairBoundary(NormNodeHandle remoteSender,
NormRepairBoundary repairBoundary);
NORM_API_LINKAGE
void NormSetDefaultRxRobustFactor(NormSessionHandle sessionHandle,
int robustFactor);
NORM_API_LINKAGE
void NormNodeSetRxRobustFactor(NormNodeHandle remoteSender,
int robustFactor);
NORM_API_LINKAGE
bool NormPreallocateRemoteSender(NormSessionHandle sessionHandle,
unsigned long bufferSize,
UINT16 segmentSize,
UINT16 numData,
UINT16 numParity,
unsigned int streamBufferSize DEFAULT(0));
NORM_API_LINKAGE
bool NormStreamRead(NormObjectHandle streamHandle,
char* buffer,
unsigned int* numBytes);
NORM_API_LINKAGE
bool NormStreamSeekMsgStart(NormObjectHandle streamHandle);
NORM_API_LINKAGE
UINT32 NormStreamGetReadOffset(NormObjectHandle streamHandle);
NORM_API_LINKAGE
UINT32 NormStreamGetBufferUsage(NormObjectHandle streamHandle);
/** NORM Object Functions */
NORM_API_LINKAGE
NormObjectType NormObjectGetType(NormObjectHandle objectHandle);
NORM_API_LINKAGE
bool NormObjectHasInfo(NormObjectHandle objectHandle);
NORM_API_LINKAGE
UINT16 NormObjectGetInfoLength(NormObjectHandle objectHandle);
NORM_API_LINKAGE
UINT16 NormObjectGetInfo(NormObjectHandle objectHandle,
char* buffer,
UINT16 bufferLen);
NORM_API_LINKAGE
NormSize NormObjectGetSize(NormObjectHandle objectHandle);
NORM_API_LINKAGE
NormSize NormObjectGetBytesPending(NormObjectHandle objectHandle);
NORM_API_LINKAGE
void NormObjectCancel(NormObjectHandle objectHandle);
NORM_API_LINKAGE
void NormObjectRetain(NormObjectHandle objectHandle);
NORM_API_LINKAGE
void NormObjectRelease(NormObjectHandle objectHandle);
NORM_API_LINKAGE
bool NormFileGetName(NormObjectHandle fileHandle,
char* nameBuffer,
unsigned int bufferLen);
NORM_API_LINKAGE
bool NormFileRename(NormObjectHandle fileHandle,
const char* fileName);
NORM_API_LINKAGE
const char* NormDataAccessData(NormObjectHandle objectHandle);
NORM_API_LINKAGE
char* NormDataDetachData(NormObjectHandle objectHandle);
NORM_API_LINKAGE
char* NormAlloc(size_t numBytes);
NORM_API_LINKAGE
void NormFree(char* dataPtr);
NORM_API_LINKAGE
NormNodeHandle NormObjectGetSender(NormObjectHandle objectHandle);
/** NORM Node Functions */
NORM_API_LINKAGE
NormNodeId NormNodeGetId(NormNodeHandle nodeHandle);
NORM_API_LINKAGE
bool NormNodeGetAddress(NormNodeHandle nodeHandle,
char* addrBuffer,
unsigned int* bufferLen,
UINT16* port DEFAULT((UINT16*)0));
NORM_API_LINKAGE
void NormNodeSetUserData(NormNodeHandle nodeHandle, const void* userData);
NORM_API_LINKAGE
const void* NormNodeGetUserData(NormNodeHandle nodeHandle);
NORM_API_LINKAGE
double NormNodeGetGrtt(NormNodeHandle remoteSender);
NORM_API_LINKAGE
bool NormNodeGetCommand(NormNodeHandle remoteSender,
char* buffer,
unsigned int* buflen);
NORM_API_LINKAGE
bool NormNodeSendAckEx(NormNodeHandle remoteSender,
const char* buffer,
unsigned int numBytes);
NORM_API_LINKAGE
bool NormNodeGetWatermarkEx(NormNodeHandle remoteSender,
char* buffer,
unsigned int* buflen);
NORM_API_LINKAGE
void NormNodeFreeBuffers(NormNodeHandle remoteSender);
NORM_API_LINKAGE
void NormNodeDelete(NormNodeHandle remoteSender);
NORM_API_LINKAGE
void NormNodeRetain(NormNodeHandle nodeHandle);
NORM_API_LINKAGE
void NormNodeRelease(NormNodeHandle nodeHandle);
/** Some experimental functions */
NORM_API_LINKAGE
void NormReleasePreviousEvent(NormInstanceHandle instanceHandle);
NORM_API_LINKAGE
UINT32 NormCountCompletedObjects(NormSessionHandle sessionHandle);
// The next functions have _not_ yet been implemented
// (work in progress)
NORM_API_LINKAGE
void NormNodeSetAutoDelete(NormNodeHandle remoteSender,
bool autoDelete);
NORM_API_LINKAGE
bool NormNodeAllowSender(NormNodeId senderId);
NORM_API_LINKAGE
bool NormNodeDenySender(NormNodeId senderId);
#ifdef __cplusplus
} // end extern "C"
#endif /* __cplusplus */
#endif // _NORM_API