1800 lines
65 KiB
C++
1800 lines
65 KiB
C++
#include "normSession.h"
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#include <errno.h>
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#include <time.h> // for gmtime() in NormTrace()
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const double NormSession::DEFAULT_TRANSMIT_RATE = 64000.0; // bits/sec
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const double NormSession::DEFAULT_PROBE_MIN = 1.0; // sec
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const double NormSession::DEFAULT_PROBE_MAX = 10.0; // sec
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const double NormSession::DEFAULT_GRTT_ESTIMATE = 0.5; // sec
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const double NormSession::DEFAULT_GRTT_MAX = 10.0; // sec
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const unsigned int NormSession::DEFAULT_GRTT_DECREASE_DELAY = 3;
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const double NormSession::DEFAULT_BACKOFF_FACTOR = 4.0;
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const double NormSession::DEFAULT_GSIZE_ESTIMATE = 1000.0;
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NormSession::NormSession(NormSessionMgr& sessionMgr, NormNodeId localNodeId)
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: session_mgr(sessionMgr), notify_pending(false), local_node_id(localNodeId),
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tx_rate(DEFAULT_TRANSMIT_RATE/8.0), backoff_factor(DEFAULT_BACKOFF_FACTOR),
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is_server(false),
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tx_cache_count_min(1), tx_cache_count_max(256),
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tx_cache_size_max((unsigned long)20*1024*1024),
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flush_count(NORM_ROBUST_FACTOR+1),
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posted_tx_queue_empty(false),
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probe_interval(0.0), probe_interval_min(DEFAULT_PROBE_MIN),
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probe_interval_max(DEFAULT_PROBE_MAX),
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grtt_max(DEFAULT_GRTT_MAX),
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grtt_decrease_delay_count(DEFAULT_GRTT_DECREASE_DELAY),
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grtt_response(false), grtt_current_peak(0.0),
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is_client(false),
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trace(false), tx_loss_rate(0.0), rx_loss_rate(0.0),
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next(NULL)
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{
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tx_socket.Init((UdpSocketOwner*) this,
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(UdpSocketRecvHandler)&NormSession::TxSocketRecvHandler,
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sessionMgr.SocketInstaller(),
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sessionMgr.SocketInstallData());
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rx_socket.Init((UdpSocketOwner*) this,
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(UdpSocketRecvHandler)&NormSession::RxSocketRecvHandler,
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sessionMgr.SocketInstaller(),
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sessionMgr.SocketInstallData());
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tx_timer.Init(0.0, -1,
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(ProtocolTimerOwner *)this,
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(ProtocolTimeoutFunc)&NormSession::OnTxTimeout);
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repair_timer.Init(0.0, 1, (ProtocolTimerOwner*)this,
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(ProtocolTimeoutFunc)&NormSession::OnRepairTimeout);
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flush_timer.Init(0.0, 0, (ProtocolTimerOwner*)this,
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(ProtocolTimeoutFunc)&NormSession::OnCommandTimeout);
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probe_timer.Init(0.0, -1, (ProtocolTimerOwner*)this,
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(ProtocolTimeoutFunc)&NormSession::OnProbeTimeout);
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grtt_quantized = NormQuantizeRtt(DEFAULT_GRTT_ESTIMATE);
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grtt_measured = grtt_advertised = NormUnquantizeRtt(grtt_quantized);
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gsize_measured = DEFAULT_GSIZE_ESTIMATE;
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gsize_quantized = NormQuantizeGroupSize(DEFAULT_GSIZE_ESTIMATE);
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gsize_advertised = NormUnquantizeGroupSize(gsize_quantized);
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gsize_nack_ave = (1.2 / (2.0*DEFAULT_BACKOFF_FACTOR)) *
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(log(DEFAULT_GSIZE_ESTIMATE) + 1.0);
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gsize_nack_ave = exp(gsize_nack_ave);
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gsize_correction_factor = 1.0;
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gsize_nack_delta = 0.0;
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// This timer is for printing out occasional status reports
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// (It may be used to trigger transmission of report messages
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// in the future for debugging, etc
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report_timer.Init(30.0, -1, (ProtocolTimerOwner*)this,
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(ProtocolTimeoutFunc)&NormSession::OnReportTimeout);
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}
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NormSession::~NormSession()
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{
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Close();
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}
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bool NormSession::Open()
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{
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ASSERT(address.IsValid());
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if (!tx_socket.IsOpen())
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{
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if (UDP_SOCKET_ERROR_NONE != tx_socket.Open())
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{
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DMSG(0, "NormSession::Open() tx_socket open error\n");
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return false;
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}
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}
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if (!rx_socket.IsOpen())
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{
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if (UDP_SOCKET_ERROR_NONE != rx_socket.Open(address.Port()))
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{
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DMSG(0, "NormSession::Open() rx_socket open error\n");
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Close();
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return false;
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}
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if (address.IsMulticast())
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{
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if (UDP_SOCKET_ERROR_NONE != rx_socket.JoinGroup(&address, ttl))
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{
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DMSG(0, "NormSession::Open() rx_socket join group error\n");
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Close();
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return false;
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}
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}
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}
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for (unsigned int i = 0; i < DEFAULT_MESSAGE_POOL_DEPTH; i++)
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{
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NormMessage* msg = new NormMessage();
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if (msg)
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{
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message_pool.Append(msg);
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}
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else
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{
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DMSG(0, "NormSession::Open() new message error: %s\n", strerror(errno));
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Close();
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return false;
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}
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}
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InstallTimer(&report_timer);
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return true;
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} // end NormSession::Open()
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void NormSession::Close()
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{
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if (report_timer.IsActive()) report_timer.Deactivate();
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if (is_server) StopServer();
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if (is_client) StopClient();
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if (tx_timer.IsActive()) tx_timer.Deactivate();
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message_queue.Destroy();
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message_pool.Destroy();
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if (tx_socket.IsOpen()) tx_socket.Close();
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if (rx_socket.IsOpen()) rx_socket.Close();
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} // end NormSession::Close()
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bool NormSession::StartServer(unsigned long bufferSpace,
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UINT16 segmentSize,
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UINT16 numData,
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UINT16 numParity)
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{
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if (!IsOpen())
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{
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if (!Open()) return false;
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}
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// (TBD) parameterize the object history depth
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if (!tx_table.Init(256))
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{
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DMSG(0, "NormSession::StartServer() tx_table.Init() error!\n");
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StopServer();
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return false;
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}
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if (!tx_pending_mask.Init(256))
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{
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DMSG(0, "NormSession::StartServer() tx_pending_mask.Init() error!\n");
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StopServer();
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return false;
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}
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if (!tx_repair_mask.Init(256))
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{
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DMSG(0, "NormSession::StartServer() tx_repair_mask.Init() error!\n");
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StopServer();
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return false;
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}
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// Calculate how much memory each buffered block will require
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UINT16 blockSize = numData + numParity;
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unsigned long maskSize = blockSize >> 3;
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if (0 != (blockSize & 0x07)) maskSize++;
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unsigned long blockSpace = sizeof(NormBlock) +
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blockSize * sizeof(char*) +
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2*maskSize +
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numParity * (segmentSize + NormDataMsg::PayloadHeaderLen());
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unsigned long numBlocks = bufferSpace / blockSpace;
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if (bufferSpace > (numBlocks*blockSpace)) numBlocks++;
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if (numBlocks < 2) numBlocks = 2;
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unsigned long numSegments = numBlocks * numParity;
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if (!block_pool.Init(numBlocks, blockSize))
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{
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DMSG(0, "NormSession::StartServer() block_pool init error\n");
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StopServer();
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return false;
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}
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if (!segment_pool.Init(numSegments, segmentSize + NormDataMsg::PayloadHeaderLen()))
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{
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DMSG(0, "NormSession::StartServer() segment_pool init error\n");
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StopServer();
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return false;
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}
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if (numParity)
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{
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if (!encoder.Init(numParity, segmentSize + NormDataMsg::PayloadHeaderLen()))
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{
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DMSG(0, "NormSession::StartServer() encoder init error\n");
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StopServer();
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return false;
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}
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}
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segment_size = segmentSize;
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ndata = numData;
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nparity = numParity;
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is_server = true;
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flush_count = NORM_ROBUST_FACTOR+1; // (TBD) parameterize robust_factor
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probe_timer.SetInterval(0.0);
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InstallTimer(&probe_timer);
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return true;
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} // end NormSession::StartServer()
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void NormSession::StopServer()
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{
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if (probe_timer.IsActive()) probe_timer.Deactivate();
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encoder.Destroy();
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tx_table.Destroy();
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block_pool.Destroy();
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segment_pool.Destroy();
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tx_repair_mask.Destroy();
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tx_pending_mask.Destroy();
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tx_table.Destroy();
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is_server = false;
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if (!IsClient()) Close();
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} // end NormSession::StopServer()
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bool NormSession::StartClient(unsigned long bufferSize)
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{
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if (!IsOpen())
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{
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if (!Open()) return false;
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}
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is_client = true;
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remote_server_buffer_size = bufferSize;
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return true;
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}
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void NormSession::StopClient()
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{
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server_tree.Destroy();
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is_client = false;
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if (!is_server) Close();
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}
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void NormSession::Serve()
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{
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// Only send new data when no other messages are queued for transmission
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//if (tx_timer.IsActive()) return;
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if (!message_queue.IsEmpty()) return;
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NormObject* obj = NULL;
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// Queue next server message
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if (tx_pending_mask.IsSet())
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{
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NormObjectId objectId(tx_pending_mask.FirstSet());
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obj = tx_table.Find(objectId);
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ASSERT(obj);
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}
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else
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{
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if (!posted_tx_queue_empty)
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{
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posted_tx_queue_empty = true;
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Notify(NormController::TX_QUEUE_EMPTY,
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(NormServerNode*)NULL,
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(NormObject*)NULL);
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// (TBD) Was session deleted?
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Serve();
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return;
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}
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}
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if (obj)
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{
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NormMessage* msg = GetMessageFromPool();
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if (msg)
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{
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if (obj->NextServerMsg(msg))
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{
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msg->generic.SetDestination(address);
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msg->object.SetGrtt(grtt_quantized);
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msg->object.SetGroupSize(gsize_quantized);
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QueueMessage(msg);
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flush_count = 0;
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if (flush_timer.IsActive()) flush_timer.Deactivate();
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if (!obj->IsPending())
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{
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if (obj->IsStream())
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posted_tx_queue_empty = true; // repair-delayed stream advance
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else
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tx_pending_mask.Unset(obj->Id());
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}
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}
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else
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{
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ReturnMessageToPool(msg);
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if (obj->IsStream())
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{
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if (((NormStreamObject*)obj)->IsFlushPending() &&
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(flush_count < NORM_ROBUST_FACTOR))
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{
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// Queue flush message
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ServerQueueFlush();
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}
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if (!posted_tx_queue_empty)
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{
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posted_tx_queue_empty = true;
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Notify(NormController::TX_QUEUE_EMPTY,
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(NormServerNode*)NULL, obj);
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// (TBD) Was session deleted?
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Serve();
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return;
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}
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}
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else
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{
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DMSG(0, "NormSession::Serve() pending obj, no message?.\n");
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ASSERT(0);
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}
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}
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}
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else
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{
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DMSG(0, "NormSession::Serve() node>%lu Warning! message_pool empty.\n",
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LocalNodeId());
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}
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}
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else if (flush_count < NORM_ROBUST_FACTOR)
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{
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// Queue flush message
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ServerQueueFlush();
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}
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else if (flush_count == NORM_ROBUST_FACTOR)
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{
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DMSG(6, "NormSession::Serve() node>%lu server flush complete ...\n",
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LocalNodeId());
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flush_count++;
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}
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} // end NormSession::Serve()
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void NormSession::ServerQueueFlush()
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{
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// (TBD) Deal with EOT or pre-queued squelch on squelch case
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if (flush_timer.IsActive()) return;
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NormMessage* msg = GetMessageFromPool();
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if (msg)
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{
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msg->generic.SetType(NORM_MSG_CMD);
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msg->generic.SetDestination(address);
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msg->cmd.generic.SetGrtt(grtt_quantized);
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msg->cmd.generic.SetGroupSize(gsize_quantized);
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msg->cmd.generic.SetFlavor(NormCmdMsg::NORM_CMD_FLUSH);
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NormCmdFlushMsg& flush = (NormCmdFlushMsg&)msg->cmd.flush;
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flush.Reset(); // reset flags and length
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NormObject* obj = tx_table.Find(tx_table.RangeHi());
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NormObjectId objectId;
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NormBlockId blockId;
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NormSegmentId segmentId;
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if (obj)
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{
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if (obj->IsStream())
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{
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NormStreamObject* stream = (NormStreamObject*)obj;
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objectId = stream->Id();
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blockId = stream->FlushBlockId();
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segmentId = stream->FlushSegmentId();
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}
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else
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{
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objectId = obj->Id();
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blockId = obj->LastBlockId();
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segmentId = obj->LastBlockSize() - 1;
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}
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}
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else
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{
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ReturnMessageToPool(msg);
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if (ServerQueueSquelch(next_tx_object_id))
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{
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flush_count++;
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flush_timer.SetInterval(2*grtt_advertised);
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InstallTimer(&flush_timer);
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}
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DMSG(8, "NormSession::ServerQueueFlush() node>%lu squelch queued (flush_count:%u)...\n",
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LocalNodeId(), flush_count);
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return;
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}
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flush.SetObjectId(objectId);
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flush.SetFecBlockId(blockId);
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flush.SetFecSymbolId(segmentId);
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QueueMessage(msg);
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flush_count++;
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flush_timer.SetInterval(2*grtt_advertised);
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InstallTimer(&flush_timer);
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DMSG(8, "NormSession::ServerQueueFlush() node>%lu, flush queued (flush_count:%u)...\n",
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LocalNodeId(), flush_count);
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}
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else
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{
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DMSG(0, " NormSession::ServerQueueFlush() node>%lu message_pool exhausted! (couldn't flush)\n",
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LocalNodeId());
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}
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} // end NormSession::ServerQueueFlush()
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bool NormSession::OnCommandTimeout()
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{
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flush_timer.Deactivate();
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Serve();
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return false;
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} // NormSession::OnCommandTimeout()
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void NormSession::QueueMessage(NormMessage* msg)
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{
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/* A little test jig
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static struct timeval lastTime = {0,0};
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struct timeval currentTime;
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GetSystemTime(¤tTime);
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if (0 != lastTime.tv_sec)
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{
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double delta = currentTime.tv_sec - lastTime.tv_sec;
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delta += (((double)currentTime.tv_usec)*1.0e-06 -
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((double)lastTime.tv_usec)*1.0e-06);
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TRACE("NormSession::QueueMessage() deltaT:%lf\n", delta);
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}
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lastTime = currentTime;
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*/
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if (!tx_timer.IsActive())
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{
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tx_timer.SetInterval(0.0);
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InstallTimer(&tx_timer);
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}
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message_queue.Append(msg);
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} // end NormSesssion::QueueMessage(NormMessage& msg)
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NormFileObject* NormSession::QueueTxFile(const char* path,
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const char* infoPtr,
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UINT16 infoLen)
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{
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if (!IsServer())
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{
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DMSG(0, "NormSession::QueueTxFile() Error: server is closed\n");
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return NULL;
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}
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NormFileObject* file = new NormFileObject(this, NULL, next_tx_object_id);
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if (!file)
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{
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DMSG(0, "NormSession::QueueTxFile() new file object error: %s\n",
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strerror(errno));
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return NULL;
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}
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if (!file->Open(path, infoPtr, infoLen))
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{
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DMSG(0, "NormSession::QueueTxFile() file open error\n");
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delete file;
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return NULL;
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}
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if (QueueTxObject(file, false))
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{
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return file;
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}
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else
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{
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file->Close();
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delete file;
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return NULL;
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}
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} // end NormSession::QueueTxFile()
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NormStreamObject* NormSession::QueueTxStream(UINT32 bufferSize,
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const char* infoPtr,
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UINT16 infoLen)
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{
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if (!IsServer())
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{
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DMSG(0, "NormSession::QueueTxStream() Error: server is closed\n");
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return NULL;
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}
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NormStreamObject* stream = new NormStreamObject(this, NULL, next_tx_object_id);
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if (!stream)
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{
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DMSG(0, "NormSession::QueueTxStream() new stream object error: %s\n",
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strerror(errno));
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return NULL;
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}
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if (!stream->Open(bufferSize, infoPtr, infoLen))
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{
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DMSG(0, "NormSession::QueueTxStream() stream open error\n");
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delete stream;
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return NULL;
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}
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if (QueueTxObject(stream, true))
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{
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// (???: stream has nothing pending until user writes to it???)
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//stream->Reset();
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return stream;
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}
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else
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{
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stream->Close();
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delete stream;
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return NULL;
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}
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} // end NormSession::QueueTxStream()
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#ifdef SIMULATE
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NormSimObject* NormSession::QueueTxSim(unsigned long objectSize)
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{
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if (!IsServer())
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{
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DMSG(0, "NormSession::QueueTxSim() Error: server is closed\n");
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return NULL;
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}
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NormSimObject* simObject = new NormSimObject(this, NULL, next_tx_object_id);
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if (!simObject)
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{
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DMSG(0, "NormSession::QueueTxSim() new sim object error: %s\n",
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strerror(errno));
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return NULL;
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}
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if (!simObject->Open(objectSize))
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{
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DMSG(0, "NormSession::QueueTxSim() open error\n");
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delete simObject;
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return NULL;
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}
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if (QueueTxObject(simObject, false))
|
|
{
|
|
return simObject;
|
|
}
|
|
else
|
|
{
|
|
delete simObject;
|
|
return NULL;
|
|
}
|
|
} // end NormSession::QueueTxSim()
|
|
#endif // SIMULATE
|
|
|
|
bool NormSession::QueueTxObject(NormObject* obj, bool touchServer)
|
|
{
|
|
if (!IsServer())
|
|
{
|
|
DMSG(0, "NormSession::QueueTxObject() non-server session error!\n");
|
|
return false;
|
|
}
|
|
|
|
// Manage tx_table min/max count and max size bounds
|
|
if (tx_table.Count() >= tx_cache_count_min)
|
|
{
|
|
unsigned long count = tx_table.Count();
|
|
while ((count >= tx_cache_count_min) &&
|
|
((count >= tx_cache_count_max) ||
|
|
((tx_table.Size() + obj->Size()) > tx_cache_size_max)))
|
|
{
|
|
// Remove oldest non-pending
|
|
NormObject* oldest = tx_table.Find(tx_table.RangeLo());
|
|
ASSERT(!oldest->IsPending());
|
|
if (oldest->IsRepairPending())
|
|
{
|
|
DMSG(0, "NormSession::QueueTxObject() all held objects repair pending\n");
|
|
//posted_tx_queue_empty = false;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
tx_table.Remove(oldest);
|
|
oldest->Close();
|
|
delete oldest;
|
|
}
|
|
count = tx_table.Count();
|
|
}
|
|
}
|
|
// Attempt to queue the object
|
|
if (!tx_table.Insert(obj))
|
|
{
|
|
DMSG(0, "NormSession::QueueTxObject() tx_table insert error\n");
|
|
ASSERT(0);
|
|
return false;
|
|
}
|
|
tx_pending_mask.Set(obj->Id());
|
|
ASSERT(tx_pending_mask.Test(obj->Id()));
|
|
next_tx_object_id++;
|
|
posted_tx_queue_empty = false;
|
|
Serve();
|
|
return true;
|
|
} // end NormSession::QueueTxObject()
|
|
|
|
void NormSession::DeleteTxObject(NormObject* obj)
|
|
{
|
|
NormObjectId objectId = obj->Id();
|
|
ASSERT(obj == tx_table.Find(objectId));
|
|
tx_table.Remove(obj);
|
|
obj->Close();
|
|
tx_pending_mask.Unset(objectId);
|
|
tx_repair_mask.Unset(objectId);
|
|
delete obj;
|
|
} // end NormSession::DeleteTxObject()
|
|
|
|
NormBlock* NormSession::ServerGetFreeBlock(NormObjectId objectId,
|
|
NormBlockId blockId)
|
|
{
|
|
// First, try to get one from our block pool
|
|
NormBlock* b = block_pool.Get();
|
|
// Second, try to steal oldest non-pending block
|
|
if (!b)
|
|
{
|
|
|
|
NormObjectTable::Iterator iterator(tx_table);
|
|
NormObject* obj;
|
|
while ((obj = iterator.GetNextObject()))
|
|
{
|
|
if (obj->Id() == objectId)
|
|
b = obj->StealNonPendingBlock(true, blockId);
|
|
else
|
|
b = obj->StealNonPendingBlock(false);
|
|
if (b)
|
|
{
|
|
b->EmptyToPool(segment_pool);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
// Finally, try to steal newer pending block
|
|
if (!b)
|
|
{
|
|
// reverse iteration to find newest object with resources
|
|
NormObjectTable::Iterator iterator(tx_table);
|
|
NormObject* obj;
|
|
while ((obj = iterator.GetPrevObject()))
|
|
{
|
|
if (obj->Id() < objectId)
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (obj->Id() > objectId)
|
|
b = obj->StealNewestBlock(false);
|
|
else
|
|
b = obj->StealNewestBlock(true, blockId);
|
|
if (b)
|
|
{
|
|
b->EmptyToPool(segment_pool);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return b;
|
|
} // end NormSession::ServerGetFreeBlock()
|
|
|
|
char* NormSession::ServerGetFreeSegment(NormObjectId objectId,
|
|
NormBlockId blockId)
|
|
{
|
|
while (segment_pool.IsEmpty())
|
|
{
|
|
NormBlock* b = ServerGetFreeBlock(objectId, blockId);
|
|
if (b)
|
|
block_pool.Put(b);
|
|
else
|
|
return NULL;
|
|
}
|
|
return segment_pool.Get();
|
|
} // end NormSession::ServerGetFreeSegment()
|
|
|
|
bool NormSession::TxSocketRecvHandler(UdpSocket* /*theSocket*/)
|
|
{
|
|
NormMessage msg;
|
|
unsigned int buflen = NORM_MSG_SIZE_MAX;
|
|
if (UDP_SOCKET_ERROR_NONE == tx_socket.RecvFrom(msg.generic.AccessBuffer(), &buflen,
|
|
&msg.generic.AccessAddress()))
|
|
{
|
|
msg.generic.SetLength(buflen);
|
|
HandleReceiveMessage(msg, true);
|
|
}
|
|
else
|
|
{
|
|
DMSG(0, "NormSession::TxSocketRecvHandler() recvfrom error");
|
|
}
|
|
return true;
|
|
} // end NormSession::TxSocketRecvHandler()
|
|
|
|
bool NormSession::RxSocketRecvHandler(UdpSocket* /*theSocket*/)
|
|
{
|
|
NormMessage msg;
|
|
unsigned int buflen = NORM_MSG_SIZE_MAX;
|
|
if (UDP_SOCKET_ERROR_NONE == rx_socket.RecvFrom(msg.generic.AccessBuffer(), &buflen,
|
|
&msg.generic.AccessAddress()))
|
|
{
|
|
msg.generic.SetLength(buflen);
|
|
HandleReceiveMessage(msg, false);
|
|
}
|
|
else
|
|
{
|
|
DMSG(0, "NormSession::RxSocketRecvHandler() recvfrom error");
|
|
}
|
|
return true;
|
|
} // end NormSession::RxSocketRecvHandler()
|
|
|
|
#ifdef SIMULATE
|
|
bool NormSession::SimSocketRecvHandler(char* buffer, unsigned short buflen,
|
|
const NetworkAddress& src, bool unicast)
|
|
{
|
|
NormMessage msg;
|
|
memcpy(msg.generic.AccessBuffer(), buffer, buflen);
|
|
msg.generic.SetLength(buflen);
|
|
msg.generic.AccessAddress() = src;
|
|
HandleReceiveMessage(msg, unicast);
|
|
return true;
|
|
} // end NormSession::SimSocketRecvHandler()
|
|
#endif // SIMULATE
|
|
|
|
static double THE_TIME = 0.0;
|
|
|
|
void NormTrace(NormNodeId localId, NormMessage& msg, bool sent)
|
|
{
|
|
//if (DebugLevel() < 8) return; // (TBD) provide per-session trace on/off switch
|
|
static const char* MSG_NAME[] =
|
|
{
|
|
"INVALID",
|
|
"INFO",
|
|
"DATA",
|
|
"CMD",
|
|
"NACK",
|
|
"ACK",
|
|
"REPORT"
|
|
};
|
|
static const char* CMD_NAME[] =
|
|
{
|
|
"CMD_INVALID",
|
|
"CMD_FLUSH",
|
|
"CMD_SQUELCH",
|
|
"CMD_ACK_REQ",
|
|
"CMD_REPAIR_ADV",
|
|
"CMD_CC",
|
|
"CMD_APP"
|
|
};
|
|
static const char* REQ_NAME[] =
|
|
{
|
|
"INVALID",
|
|
"WATERMARK",
|
|
"RTT",
|
|
"APP"
|
|
};
|
|
|
|
NormMsgType msgType = msg.generic.GetType();
|
|
UINT16 length = msg.generic.AccessLength();
|
|
const char* status = sent ? "dst" : "src";
|
|
|
|
struct timeval currentTime;
|
|
GetSystemTime(¤tTime);
|
|
struct tm* ct = gmtime((time_t*)¤tTime.tv_sec);
|
|
DMSG(0, "trace>%02d:%02d:%02d.%06lu node>%lu %s>%s ",
|
|
ct->tm_hour, ct->tm_min, ct->tm_sec, currentTime.tv_usec,
|
|
(UINT32)localId, status, msg.generic.AccessAddress().HostAddressString());
|
|
|
|
THE_TIME = currentTime.tv_sec + 1.0e-06 * (double)currentTime.tv_usec;
|
|
switch (msgType)
|
|
{
|
|
case NORM_MSG_INFO:
|
|
DMSG(0, "INFO obj>%hu ", (UINT16)msg.object.GetObjectId());
|
|
break;
|
|
case NORM_MSG_DATA:
|
|
if (msg.data.GetFecSymbolId() < msg.object.GetFecBlockLen())
|
|
DMSG(0, "DATA ");
|
|
else
|
|
DMSG(0, "PRTY ");
|
|
DMSG(0, "obj>%hu blk>%lu seg>%hu ",
|
|
(UINT16)msg.object.GetObjectId(),
|
|
(UINT32)msg.data.GetFecBlockId(),
|
|
(UINT16)msg.data.GetFecSymbolId());
|
|
break;
|
|
|
|
case NORM_MSG_CMD:
|
|
{
|
|
NormCmdMsg::Flavor flavor = msg.cmd.generic.GetFlavor();
|
|
DMSG(0, "%s", CMD_NAME[flavor]);
|
|
switch (flavor)
|
|
{
|
|
case NormCmdMsg::NORM_CMD_ACK_REQ:
|
|
{
|
|
int index = msg.cmd.ack_req.GetAckFlavor();
|
|
index = MIN(index, 3);
|
|
DMSG(0, "(%s)", REQ_NAME[index]);
|
|
break;
|
|
}
|
|
case NormCmdMsg::NORM_CMD_SQUELCH:
|
|
DMSG(0, " obj>%hu blk>%lu seg>%hu",
|
|
(UINT16)msg.cmd.squelch.GetObjectId(),
|
|
(UINT32)msg.cmd.squelch.GetFecBlockId(),
|
|
(UINT16)msg.cmd.squelch.GetFecSymbolId());
|
|
break;
|
|
case NormCmdMsg::NORM_CMD_FLUSH:
|
|
DMSG(0, " obj>%hu blk>%lu seg>%hu",
|
|
(UINT16)msg.cmd.flush.GetObjectId(),
|
|
(UINT32)msg.cmd.flush.GetFecBlockId(),
|
|
(UINT16)msg.cmd.flush.GetFecSymbolId());
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
DMSG(0, " ");
|
|
break;
|
|
}
|
|
|
|
default:
|
|
DMSG(0, "%s ", MSG_NAME[msgType]);
|
|
break;
|
|
}
|
|
DMSG(0, "len>%hu\n", length);
|
|
} // end NormTrace();
|
|
|
|
|
|
void NormSession::HandleReceiveMessage(NormMessage& msg, bool wasUnicast)
|
|
{
|
|
|
|
ASSERT(this == session_mgr.top_session);
|
|
// Drop some rx messages for testing
|
|
if (UniformRand(100.0) < rx_loss_rate) return;
|
|
|
|
if (trace) NormTrace(LocalNodeId(), msg, false);
|
|
switch (msg.generic.GetType())
|
|
{
|
|
case NORM_MSG_INFO:
|
|
//DMSG(0, "NormSession::HandleReceiveMessage(NORM_MSG_INFO)\n");
|
|
if (IsClient()) ClientHandleObjectMessage(msg);
|
|
break;
|
|
case NORM_MSG_DATA:
|
|
//DMSG(0, "NormSession::HandleReceiveMessage(NORM_MSG_DATA) ...\n");
|
|
if (IsClient()) ClientHandleObjectMessage(msg);
|
|
break;
|
|
case NORM_MSG_CMD:
|
|
if (IsClient()) ClientHandleCommand(msg);
|
|
break;
|
|
case NORM_MSG_NACK:
|
|
DMSG(4, "NormSession::HandleReceiveMessage(NORM_MSG_NACK) node>%lu ...\n",
|
|
LocalNodeId());
|
|
if (IsServer() && (msg.nack.GetServerId() == LocalNodeId()))
|
|
ServerHandleNackMessage(msg.nack);
|
|
if (IsClient()) ClientHandleNackMessage(msg.nack);
|
|
break;
|
|
case NORM_MSG_ACK:
|
|
case NORM_MSG_REPORT:
|
|
case NORM_MSG_INVALID:
|
|
DMSG(0, "NormSession::HandleReceiveMessage(NORM_MSG_INVALID)\n");
|
|
break;
|
|
}
|
|
} // end NormSession::HandleReceiveMessage()
|
|
|
|
|
|
|
|
void NormSession::ClientHandleObjectMessage(NormMessage& msg)
|
|
{
|
|
NormNodeId serverId = msg.generic.GetSender();
|
|
NormServerNode* theServer = (NormServerNode*)server_tree.FindNodeById(serverId);
|
|
if (!theServer)
|
|
{
|
|
if ((theServer = new NormServerNode(this, serverId)))
|
|
{
|
|
server_tree.AttachNode(theServer);
|
|
DMSG(4, "NormSession::ClientHandleObjectMessage() node>%lu new remote server:%lu ...\n",
|
|
LocalNodeId(), serverId);
|
|
}
|
|
else
|
|
{
|
|
DMSG(0, "NormSession::ClientHandleObjectMessage() new server node error: %s\n",
|
|
strerror(errno));
|
|
// (TBD) notify application of error
|
|
return;
|
|
}
|
|
}
|
|
// for statistics only (TBD) #ifdef NORM_DEBUG
|
|
theServer->IncrementRecvTotal(msg.generic.GetLength());
|
|
theServer->SetAddress(msg.generic.GetSource());
|
|
theServer->HandleObjectMessage(msg);
|
|
|
|
} // end NormSession::ClientHandleObjectMessage()
|
|
|
|
void NormSession::ClientHandleCommand(NormMessage& msg)
|
|
{
|
|
NormNodeId serverId = msg.generic.GetSender();
|
|
NormServerNode* theServer = (NormServerNode*)server_tree.FindNodeById(serverId);
|
|
if (!theServer)
|
|
{
|
|
//DMSG(0, "NormSession::ClientHandleCommand() node>%lu recvd command from unknown server ...\n",
|
|
// LocalNodeId());
|
|
if ((theServer = new NormServerNode(this, serverId)))
|
|
{
|
|
server_tree.AttachNode(theServer);
|
|
DMSG(4, "NormSession::ClientHandleCommand() node>%lu new remote server:%lu ...\n",
|
|
LocalNodeId(), serverId);
|
|
}
|
|
else
|
|
{
|
|
DMSG(0, "NormSession::ClientHandleCommand() new server node error: %s\n",
|
|
strerror(errno));
|
|
// (TBD) notify application of error
|
|
return;
|
|
}
|
|
}
|
|
// for statistics only (TBD) #ifdef NORM_DEBUG
|
|
theServer->IncrementRecvTotal(msg.generic.GetLength());
|
|
theServer->SetAddress(msg.generic.GetSource());
|
|
theServer->HandleCommand(msg.cmd);
|
|
} // end NormSession::ClientHandleCommand()
|
|
|
|
|
|
void NormSession::ServerUpdateGrttEstimate(const struct timeval& grttResponse)
|
|
{
|
|
if (grttResponse.tv_sec || grttResponse.tv_usec)
|
|
{
|
|
struct timeval currentTime;
|
|
GetSystemTime(¤tTime);
|
|
double clientRtt;
|
|
// Calculate rtt estimate for this client and process the response
|
|
if (currentTime.tv_usec < grttResponse.tv_usec)
|
|
{
|
|
clientRtt =
|
|
(double)(currentTime.tv_sec - grttResponse.tv_sec - 1);
|
|
clientRtt +=
|
|
((double)(1000000 - (grttResponse.tv_usec - currentTime.tv_usec))) / 1.0e06;
|
|
}
|
|
else
|
|
{
|
|
clientRtt =
|
|
(double)(currentTime.tv_sec - grttResponse.tv_sec);
|
|
clientRtt +=
|
|
((double)(currentTime.tv_usec - grttResponse.tv_usec)) / 1.0e06;
|
|
}
|
|
// Lower limit on RTT (because of coarse timer resolution on some systems,
|
|
// this can sometimes actually end up a negative value!)
|
|
if (clientRtt < 1.0e-06) clientRtt = 1.0e-06;
|
|
grtt_response = true;
|
|
if (clientRtt > grtt_current_peak)
|
|
{
|
|
// Immediately incorporate bigger RTT's
|
|
grtt_current_peak = clientRtt;
|
|
if (clientRtt > grtt_measured)
|
|
{
|
|
grtt_decrease_delay_count = DEFAULT_GRTT_DECREASE_DELAY;
|
|
grtt_measured = 0.25 * grtt_measured + 0.75 * clientRtt;
|
|
if (grtt_measured > grtt_max) grtt_measured = grtt_max;
|
|
double pktInterval = ((double)(44+segment_size))/tx_rate;
|
|
grtt_advertised = MAX(pktInterval, grtt_measured);
|
|
UINT8 grttQuantizedOld = grtt_quantized;
|
|
grtt_quantized = NormQuantizeRtt(grtt_advertised);
|
|
// Recalculate grtt_advertise since quantization rounds upward
|
|
grtt_advertised = NormUnquantizeRtt(grtt_quantized);
|
|
if (grttQuantizedOld != grtt_quantized)
|
|
DMSG(4, "NormSession::ServerUpdateGrttEstimate() node>%lu new grtt: %lf sec.\n",
|
|
LocalNodeId(), grtt_advertised);
|
|
}
|
|
}
|
|
}
|
|
} // end NormSession::ServerUpdateGrttEstimate()
|
|
|
|
|
|
void NormSession::ServerHandleNackMessage(NormNackMsg& nack)
|
|
{
|
|
// Update GRTT estimate
|
|
struct timeval grttResponse;
|
|
nack.GetGrttResponse(grttResponse);
|
|
ServerUpdateGrttEstimate(grttResponse);
|
|
gsize_nack_count++;
|
|
|
|
// Parse and process NACK
|
|
UINT16 requestOffset = 0;
|
|
UINT16 requestLength = 0;
|
|
NormRepairRequest req;
|
|
NormObject* object = NULL;
|
|
bool freshObject = true;
|
|
NormObjectId prevObjectId;
|
|
NormBlock* block = NULL;
|
|
bool freshBlock = true;
|
|
NormBlockId prevBlockId;
|
|
|
|
bool startTimer = false;
|
|
UINT16 numErasures = 0;
|
|
|
|
bool squelchQueued = false;
|
|
|
|
NormObjectId txObjectIndex;
|
|
NormBlockId txBlockIndex;
|
|
if (tx_pending_mask.IsSet())
|
|
{
|
|
txObjectIndex = tx_pending_mask.FirstSet();
|
|
NormObject* obj = tx_table.Find(txObjectIndex);
|
|
ASSERT(obj);
|
|
if (obj->IsPending())
|
|
{
|
|
if (obj->IsPendingInfo())
|
|
txBlockIndex = 0;
|
|
else
|
|
txBlockIndex = obj->FirstPending() + 1;
|
|
}
|
|
else
|
|
{
|
|
txObjectIndex = txObjectIndex + 1;
|
|
txBlockIndex = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
txObjectIndex = next_tx_object_id;
|
|
txBlockIndex = 0;
|
|
}
|
|
|
|
bool holdoff = (repair_timer.IsActive() && !repair_timer.RepeatCount());
|
|
|
|
enum NormRequestLevel {SEGMENT, BLOCK, INFO, OBJECT};
|
|
while ((requestLength = nack.UnpackRepairRequest(req, requestOffset)))
|
|
{
|
|
NormRepairRequest::Form requestForm = req.GetForm();
|
|
requestOffset += requestLength;
|
|
NormRequestLevel requestLevel;
|
|
if (req.FlagIsSet(NormRepairRequest::SEGMENT))
|
|
requestLevel = SEGMENT;
|
|
else if (req.FlagIsSet(NormRepairRequest::BLOCK))
|
|
requestLevel = BLOCK;
|
|
else if (req.FlagIsSet(NormRepairRequest::OBJECT))
|
|
requestLevel = OBJECT;
|
|
else
|
|
{
|
|
requestLevel = INFO;
|
|
ASSERT(req.FlagIsSet(NormRepairRequest::INFO));
|
|
}
|
|
|
|
NormRepairRequest::Iterator iterator(req);
|
|
NormObjectId nextObjectId, lastObjectId;
|
|
NormBlockId nextBlockId, lastBlockId;
|
|
NormSegmentId nextSegmentId, lastSegmentId;
|
|
while (iterator.NextRepairItem(&nextObjectId, &nextBlockId, &nextSegmentId))
|
|
{
|
|
if (NormRepairRequest::RANGES == requestForm)
|
|
{
|
|
if (!iterator.NextRepairItem(&lastObjectId, &lastBlockId, &lastSegmentId))
|
|
{
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() node>%lu recvd incomplete RANGE request!\n",
|
|
LocalNodeId());
|
|
continue; // (TBD) break/return instead???
|
|
}
|
|
// (TBD) test for valid range form/level
|
|
}
|
|
else
|
|
{
|
|
lastObjectId = nextObjectId;
|
|
lastBlockId = nextBlockId;
|
|
lastSegmentId = nextSegmentId;
|
|
}
|
|
|
|
bool inRange = true;
|
|
while (inRange)
|
|
{
|
|
if (nextObjectId != prevObjectId) freshObject = true;
|
|
if (freshObject)
|
|
{
|
|
freshBlock = true;
|
|
if (!(object = tx_table.Find(nextObjectId)))
|
|
{
|
|
DMSG(4, "NormSession::ServerHandleNackMessage() node>%lu recvd repair request "
|
|
"for unknown object ...\n", LocalNodeId());
|
|
if (!squelchQueued)
|
|
{
|
|
ServerQueueSquelch(nextObjectId);
|
|
squelchQueued = true;
|
|
}
|
|
if ((OBJECT == requestLevel) ||
|
|
(INFO == requestLevel))
|
|
{
|
|
nextObjectId++;
|
|
if (nextObjectId > lastObjectId) inRange = false;
|
|
}
|
|
else
|
|
{
|
|
inRange = false;
|
|
}
|
|
continue;
|
|
}
|
|
prevObjectId = nextObjectId;
|
|
freshObject = false;
|
|
// Deal with INFO request if applicable
|
|
if (req.FlagIsSet(NormRepairRequest::INFO))
|
|
{
|
|
if (holdoff)
|
|
{
|
|
if (nextObjectId > txObjectIndex)
|
|
object->HandleInfoRequest();
|
|
}
|
|
else
|
|
{
|
|
object->HandleInfoRequest();
|
|
startTimer = true;
|
|
}
|
|
}
|
|
}
|
|
ASSERT(object);
|
|
|
|
switch (requestLevel)
|
|
{
|
|
case OBJECT:
|
|
if (holdoff)
|
|
{
|
|
if (nextObjectId > txObjectIndex)
|
|
{
|
|
if (object->IsStream())
|
|
object->TxReset(((NormStreamObject*)object)->StreamBufferLo());
|
|
else
|
|
object->TxReset();
|
|
if (!tx_pending_mask.Set(nextObjectId))
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() tx_pending_mask.Set(%hu) error (1)\n",
|
|
(UINT16)nextObjectId);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tx_repair_mask.Set(nextObjectId);
|
|
startTimer = true;
|
|
}
|
|
nextObjectId++;
|
|
if (nextObjectId > lastObjectId) inRange = false;
|
|
break;
|
|
|
|
case BLOCK:
|
|
// (TBD) if entire object is TxReset(), continue
|
|
if (object->IsStream())
|
|
{
|
|
bool attemptLock = true;
|
|
NormBlockId firstLockId = nextBlockId;
|
|
if (holdoff)
|
|
{
|
|
// Only lock blocks for which we're going to accept the repair request
|
|
if (nextObjectId == txObjectIndex)
|
|
{
|
|
if (lastBlockId < txBlockIndex)
|
|
attemptLock = false;
|
|
else if (nextBlockId < txBlockIndex)
|
|
firstLockId = txBlockIndex;
|
|
}
|
|
else if (nextObjectId < txObjectIndex)
|
|
{
|
|
attemptLock = false; // NACK arrived too late
|
|
}
|
|
}
|
|
|
|
// Make sure the stream' pending_mask can be set as needed
|
|
// (TBD)
|
|
|
|
// Lock stream_buffer pending for block data retransmissions
|
|
if (attemptLock)
|
|
{
|
|
if (!((NormStreamObject*)object)->LockBlocks(firstLockId, lastBlockId))
|
|
{
|
|
DMSG(4, "NormSession::ServerHandleNackMessage() node>%lu LockBlocks() failure\n",
|
|
LocalNodeId());
|
|
inRange = false;
|
|
if (!squelchQueued)
|
|
{
|
|
ServerQueueSquelch(nextObjectId);
|
|
squelchQueued = true;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
inRange = false;
|
|
continue;
|
|
}
|
|
}
|
|
if (holdoff)
|
|
{
|
|
if (nextObjectId == txObjectIndex)
|
|
{
|
|
if (nextBlockId >= txBlockIndex)
|
|
object->TxResetBlocks(nextBlockId, lastBlockId);
|
|
else if (lastBlockId >= txBlockIndex)
|
|
object->TxResetBlocks(txBlockIndex, lastBlockId);
|
|
}
|
|
else if (nextObjectId > txObjectIndex)
|
|
{
|
|
if (object->TxResetBlocks(nextBlockId, lastBlockId))
|
|
{
|
|
if (!tx_pending_mask.Set(nextObjectId))
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() tx_pending_mask.Set(%hu) error (2)\n",
|
|
(UINT16)nextObjectId);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
object->HandleBlockRequest(nextBlockId, lastBlockId);
|
|
startTimer = true;
|
|
}
|
|
inRange = false;
|
|
break;
|
|
case SEGMENT:
|
|
if (nextBlockId != prevBlockId) freshBlock = true;
|
|
if (freshBlock)
|
|
{
|
|
// Is this entire block already repair pending?
|
|
if (object->IsRepairSet(nextBlockId))
|
|
{
|
|
inRange = false;
|
|
continue;
|
|
}
|
|
if (!(block = object->FindBlock(nextBlockId)))
|
|
{
|
|
// Try to recover block including parity calculation
|
|
if (!(block = object->ServerRecoverBlock(nextBlockId)))
|
|
{
|
|
if (NormObject::STREAM == object->GetType())
|
|
{
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() node>%lu "
|
|
"recvd repair request for old stream block(%lu) ...\n",
|
|
LocalNodeId(), (UINT32)nextBlockId);
|
|
inRange = false;
|
|
if (!squelchQueued)
|
|
{
|
|
ServerQueueSquelch(nextObjectId);
|
|
squelchQueued = true;
|
|
}
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
// Resource constrained, move on.
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() node>%lu "
|
|
"Warning - server is resource contrained ...\n");
|
|
inRange = false;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
freshBlock = false;
|
|
numErasures = 0;
|
|
prevBlockId = nextBlockId;
|
|
}
|
|
// If stream && explicit data repair, lock the data for retransmission
|
|
|
|
if (object->IsStream() && (nextSegmentId < ndata))
|
|
{
|
|
bool attemptLock = true;
|
|
NormSegmentId firstLockId = nextSegmentId;
|
|
NormSegmentId lastLockId = ndata - 1;
|
|
lastLockId = MIN(lastLockId, lastSegmentId);
|
|
if (holdoff)
|
|
{
|
|
if (nextObjectId == txObjectIndex)
|
|
{
|
|
if (nextBlockId < txBlockIndex)
|
|
{
|
|
if (1 == (txBlockIndex - nextBlockId))
|
|
{
|
|
// We're currently sending this block
|
|
NormSegmentId firstPending = block->FirstPending();
|
|
if (lastLockId <= firstPending)
|
|
attemptLock = false;
|
|
else if (nextSegmentId < firstPending)
|
|
firstLockId = firstPending;
|
|
}
|
|
else
|
|
{
|
|
attemptLock = false; // NACK arrived way too late
|
|
}
|
|
}
|
|
}
|
|
else if (nextObjectId < txObjectIndex)
|
|
{
|
|
attemptLock = false; // NACK arrived too late
|
|
}
|
|
}
|
|
if (attemptLock)
|
|
{
|
|
if (!((NormStreamObject*)object)->LockSegments(nextBlockId, firstLockId, lastLockId))
|
|
{
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() node>%lu "
|
|
"LockSegments() failure\n", LocalNodeId());
|
|
inRange = false;
|
|
if (!squelchQueued)
|
|
{
|
|
ServerQueueSquelch(nextObjectId);
|
|
squelchQueued = true;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
inRange = false;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// With a series of SEGMENT repair requests for a block, "numErasures" will
|
|
// eventually total the number of missing segments in the block.
|
|
numErasures += (lastSegmentId - nextSegmentId + 1);
|
|
if (holdoff)
|
|
{
|
|
if (nextObjectId > txObjectIndex)
|
|
{
|
|
if (object->TxUpdateBlock(block, nextSegmentId,
|
|
lastSegmentId, numErasures))
|
|
{
|
|
if (!tx_pending_mask.Set(nextObjectId))
|
|
DMSG(0, "NormSession::ServerHandleNackMessage() tx_pending_mask.Set(%hu) error (3)\n",
|
|
(UINT16)nextObjectId);
|
|
}
|
|
}
|
|
else if (nextObjectId == txObjectIndex)
|
|
{
|
|
if (nextBlockId >= txBlockIndex)
|
|
{
|
|
object->TxUpdateBlock(block, nextSegmentId,
|
|
lastSegmentId, numErasures);
|
|
}
|
|
else if (1 == (txBlockIndex - nextBlockId))
|
|
{
|
|
NormSegmentId firstPending = block->FirstPending();
|
|
if (nextSegmentId > firstPending)
|
|
object->TxUpdateBlock(block, nextSegmentId,
|
|
lastSegmentId, numErasures);
|
|
else if (lastSegmentId > firstPending)
|
|
object->TxUpdateBlock(block, firstPending,
|
|
lastSegmentId, numErasures);
|
|
else if (numErasures > block->ParityCount())
|
|
object->TxUpdateBlock(block, firstPending,
|
|
firstPending, numErasures);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
block->HandleSegmentRequest(nextSegmentId, lastSegmentId, ndata, nparity, numErasures);
|
|
startTimer = true;
|
|
}
|
|
inRange = false;
|
|
break;
|
|
|
|
case INFO:
|
|
nextObjectId++;
|
|
if (nextObjectId > lastObjectId) inRange = false;
|
|
break;
|
|
} // end switch(requestLevel)
|
|
} // end while(inRange)
|
|
} // end while(NextRepairItem())
|
|
} // end while(UnpackRepairRequest())
|
|
if (startTimer && !repair_timer.IsActive())
|
|
{
|
|
repair_timer.SetInterval(grtt_advertised * (backoff_factor + 1.0));
|
|
DMSG(4, "NormSession::ServerHandleNackMessage() node>%lu starting server "
|
|
"NACK aggregation timer (%lf sec)...\n", LocalNodeId(), repair_timer.Interval());
|
|
gsize_nack_count = 1;
|
|
InstallTimer(&repair_timer);
|
|
}
|
|
} // end NormSession::ServerHandleNackMessage()
|
|
|
|
void NormSession::ClientHandleNackMessage(NormNackMsg& nack)
|
|
{
|
|
NormServerNode* theServer = (NormServerNode*)server_tree.FindNodeById(nack.GetServerId());
|
|
if (theServer)
|
|
{
|
|
theServer->HandleNackMessage(nack);
|
|
}
|
|
else
|
|
{
|
|
DMSG(4, "NormSession::ClientHandleNackMessage() node>%lu heard NACK for unkown server\n",
|
|
(UINT32)nack.GetServerId());
|
|
}
|
|
} // end NormSession::ClientHandleNackMessage()
|
|
|
|
|
|
bool NormSession::ServerQueueSquelch(NormObjectId objectId)
|
|
{
|
|
// (TBD) if a squelch is already queued, update it if (objectId < squelch->objectId)
|
|
NormMessage* msg = GetMessageFromPool();
|
|
if (msg)
|
|
{
|
|
msg->generic.SetType(NORM_MSG_CMD);
|
|
msg->generic.SetDestination(address);
|
|
msg->cmd.generic.SetFlavor(NormCmdMsg::NORM_CMD_SQUELCH);
|
|
NormCmdSquelchMsg& squelch = (NormCmdSquelchMsg&)msg->cmd.squelch;
|
|
NormObject* obj = tx_table.Find(objectId);
|
|
NormObjectTable::Iterator iterator(tx_table);
|
|
NormObjectId nextId;
|
|
if (obj)
|
|
{
|
|
ASSERT(NormObject::STREAM == obj->GetType());
|
|
squelch.SetObjectId(objectId);
|
|
squelch.SetFecBlockId(((NormStreamObject*)obj)->StreamBufferLo());
|
|
squelch.SetFecSymbolId(0);
|
|
squelch.ResetInvalidObjectList();
|
|
while ((obj = iterator.GetNextObject()))
|
|
if (objectId == obj->Id()) break;
|
|
nextId = objectId + 1;
|
|
}
|
|
else
|
|
{
|
|
obj = iterator.GetNextObject();
|
|
if (obj)
|
|
{
|
|
squelch.SetObjectId(obj->Id());
|
|
if (obj->IsStream())
|
|
squelch.SetFecBlockId(((NormStreamObject*)obj)->StreamBufferLo());
|
|
else
|
|
squelch.SetFecBlockId(0);
|
|
squelch.SetFecSymbolId(0);
|
|
nextId = obj->Id() + 1;
|
|
}
|
|
else
|
|
{
|
|
// Squelch to point to future object
|
|
squelch.SetObjectId(next_tx_object_id);
|
|
squelch.SetFecBlockId(0);
|
|
squelch.SetFecSymbolId(0);
|
|
nextId = next_tx_object_id;
|
|
}
|
|
}
|
|
bool buildingList = true;
|
|
while (buildingList && (obj = iterator.GetNextObject()))
|
|
{
|
|
while (nextId != obj->Id())
|
|
{
|
|
if (!squelch.AppendInvalidObject(nextId, segment_size))
|
|
{
|
|
buildingList = false;
|
|
break;
|
|
}
|
|
nextId++;
|
|
}
|
|
}
|
|
QueueMessage(msg);
|
|
DMSG(2, "NormSession::ServerQueueSquelch() node>%lu server queued squelch ...\n",
|
|
LocalNodeId());
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
DMSG(0, " NormSession::ServerQueueSquelch() node>%lu message_pool exhausted! (couldn't squelch)\n",
|
|
LocalNodeId());
|
|
return false;
|
|
}
|
|
} // end NormSession::ServerQueueSquelch()
|
|
|
|
|
|
void NormSession::ServerUpdateGroupSize() // (TBD) not doing anything yet
|
|
{
|
|
// Possible approach ... use smoothed history of gsize_nack_count information
|
|
// to adjust a group size estimator (if needed to keep the nack count average
|
|
// with an acceptable volume) there may be some issue here since either
|
|
// underestimating _or_ overestimating the group size may reduce
|
|
// NACK suppression performance ... but it's somewhat safer to overestimate
|
|
// and a check could be provided to help guess if we're over or under estimating?
|
|
gsize_nack_ave = 0.9*gsize_nack_ave + 0.1*(double)gsize_nack_count;
|
|
|
|
} // end NormSession::ServerUpdateGroupSize()
|
|
|
|
bool NormSession::OnRepairTimeout()
|
|
{
|
|
if (repair_timer.RepeatCount())
|
|
{
|
|
// NACK aggregation period has ended. (incorporate accumulated repair requests)
|
|
DMSG(4, "NormSession::OnRepairTimeout() node>%lu server NACK aggregation time ended.\n",
|
|
LocalNodeId());
|
|
|
|
// Update our group size estimate (we don't include nacks during repair hold-off interval)
|
|
ServerUpdateGroupSize();
|
|
|
|
NormObjectTable::Iterator iterator(tx_table);
|
|
NormObject* obj;
|
|
while ((obj = iterator.GetNextObject()))
|
|
{
|
|
NormObjectId objectId = obj->Id();
|
|
if (tx_repair_mask.Test(objectId))
|
|
{
|
|
DMSG(6, "NormSession::OnRepairTimeout() node>%lu tx reset obj>%hu ...\n",
|
|
LocalNodeId(), (UINT16)objectId);
|
|
if (obj->IsStream())
|
|
obj->TxReset(((NormStreamObject*)obj)->StreamBufferLo());
|
|
else
|
|
obj->TxReset();
|
|
tx_repair_mask.Unset(objectId);
|
|
if (!tx_pending_mask.Set(objectId))
|
|
DMSG(0, "NormSession::OnRepairTimeout() rx_pending_mask.Set(%hu) error (1)\n",
|
|
(UINT16)objectId);
|
|
}
|
|
else
|
|
{
|
|
//DMSG(6, "NormSession::OnRepairTimeout() node>%lu activating obj>%hu repairs ...\n",
|
|
// LocalNodeId(), (UINT16)objectId);
|
|
if (obj->ActivateRepairs())
|
|
{
|
|
DMSG(6, "NormSession::OnRepairTimeout() node>%lu activated obj>%hu repairs ...\n",
|
|
LocalNodeId(), (UINT16)objectId);
|
|
if (!tx_pending_mask.Set(objectId))
|
|
DMSG(0, "NormSession::OnRepairTimeout() rx_pending_mask.Set(%hu) error (2)\n",
|
|
(UINT16)objectId);
|
|
}
|
|
}
|
|
} // end while (iterator.GetNextObject())
|
|
TouchServer();
|
|
// Holdoff initiation of new repair cycle for one GRTT
|
|
repair_timer.SetInterval(grtt_advertised); // repair holdoff interval = 1*GRTT
|
|
}
|
|
else
|
|
{
|
|
// REPAIR holdoff interval has now ended.
|
|
DMSG(4, "NormSession::OnRepairTimeout() node>%lu server holdoff time ended.\n",
|
|
LocalNodeId());
|
|
}
|
|
return true;
|
|
} // end NormSession::OnRepairTimeout()
|
|
|
|
|
|
|
|
bool NormSession::OnTxTimeout()
|
|
{
|
|
NormMessage* msg = message_queue.RemoveHead();
|
|
if (msg)
|
|
{
|
|
// Fill in any last minute timestamps
|
|
switch (msg->generic.GetType())
|
|
{
|
|
case NORM_MSG_CMD:
|
|
switch (msg->cmd.generic.GetFlavor())
|
|
{
|
|
case NormCmdMsg::NORM_CMD_ACK_REQ:
|
|
if (NormCmdAckReqMsg::RTT == msg->cmd.ack_req.GetAckFlavor())
|
|
{
|
|
struct timeval currentTime;
|
|
GetSystemTime(¤tTime);
|
|
msg->cmd.ack_req.SetRttSendTime(currentTime);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case NORM_MSG_NACK:
|
|
{
|
|
NormServerNode* theServer =
|
|
(NormServerNode*)server_tree.FindNodeById(msg->nack.GetServerId());
|
|
ASSERT(theServer);
|
|
struct timeval grttResponse;
|
|
theServer->CalculateGrttResponse(grttResponse);
|
|
msg->nack.SetGrttResponse(grttResponse);
|
|
// (TBD) fill in cc_sequence
|
|
// (TBD) fill in loss estimate
|
|
break;
|
|
}
|
|
|
|
case NORM_MSG_ACK:
|
|
{
|
|
NormServerNode* theServer =
|
|
(NormServerNode*)server_tree.FindNodeById(msg->nack.GetServerId());
|
|
ASSERT(theServer);
|
|
struct timeval grttResponse;
|
|
theServer->CalculateGrttResponse(grttResponse);
|
|
//msg->ack.SetGrttResponse(grttResponse);
|
|
// (TBD) fill in cc_sequence
|
|
// (TBD) fill in loss estimate
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
// Fill in common message fields
|
|
msg->generic.SetVersion(1);
|
|
msg->generic.SetSequence(tx_sequence++);
|
|
msg->generic.SetSender(local_node_id);
|
|
UINT16 len = msg->generic.GetLength();
|
|
// Drop some tx messages for testing purposes
|
|
bool drop = (UniformRand(100.0) < tx_loss_rate);
|
|
if (!drop)
|
|
{
|
|
if (UDP_SOCKET_ERROR_NONE !=
|
|
tx_socket.SendTo(&msg->generic.GetDestination(),
|
|
msg->generic.AccessBuffer(), len))
|
|
{
|
|
DMSG(0, "NormSession::OnTxTimeout() sendto() error\n");
|
|
}
|
|
else
|
|
{
|
|
// Separate send/recv tracing
|
|
if (trace) NormTrace(LocalNodeId(), *msg, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//TRACE("TX MESSAGE DROPPED! (tx_loss_rate:%lf\n", tx_loss_rate);
|
|
}
|
|
tx_timer.SetInterval(((double)len) / tx_rate);
|
|
ReturnMessageToPool(msg);
|
|
return true; // reinstall tx_timer
|
|
}
|
|
else
|
|
{
|
|
if (IsServer()) Serve();
|
|
if (message_queue.IsEmpty())
|
|
{
|
|
tx_timer.Deactivate();
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// We have a new message as a result of serving, so send it immediately
|
|
OnTxTimeout();
|
|
return true;
|
|
}
|
|
}
|
|
} // end NormSession::OnTxTimeout()
|
|
|
|
bool NormSession::OnProbeTimeout()
|
|
{
|
|
NormMessage* msg = GetMessageFromPool();
|
|
if (msg)
|
|
{
|
|
msg->generic.SetType(NORM_MSG_CMD);
|
|
msg->generic.SetDestination(address);
|
|
msg->cmd.generic.SetGrtt(grtt_quantized);
|
|
msg->cmd.generic.SetGroupSize(gsize_quantized);
|
|
msg->cmd.generic.SetFlavor(NormCmdMsg::NORM_CMD_ACK_REQ);
|
|
NormCmdAckReqMsg& ackReq = msg->cmd.ack_req;
|
|
ackReq.SetAckFlavor(NormCmdAckReqMsg::RTT);
|
|
// SetRttSendTime() when message is being sent
|
|
ackReq.ResetAckingNodeList();
|
|
QueueMessage(msg);
|
|
}
|
|
else
|
|
{
|
|
DMSG(0, "NormSession::OnProbeTimeout() node>%lu message_pool empty! can't probe\n",
|
|
LocalNodeId());
|
|
}
|
|
|
|
if (grtt_response)
|
|
{
|
|
// Update grtt estimate
|
|
if (grtt_current_peak < grtt_measured)
|
|
{
|
|
if (grtt_decrease_delay_count-- == 0)
|
|
{
|
|
grtt_measured = 0.5 * grtt_measured +
|
|
0.5 * grtt_current_peak;
|
|
grtt_current_peak = 0.0;
|
|
grtt_decrease_delay_count = DEFAULT_GRTT_DECREASE_DELAY;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Increase already incorporated
|
|
grtt_current_peak = 0.0;
|
|
grtt_decrease_delay_count = DEFAULT_GRTT_DECREASE_DELAY;
|
|
}
|
|
if (grtt_measured < NORM_GRTT_MIN)
|
|
grtt_measured = NORM_GRTT_MIN;
|
|
else if (grtt_measured > grtt_max)
|
|
grtt_measured = grtt_max;
|
|
double pktInterval = (double)(44+segment_size)/tx_rate;
|
|
grtt_advertised = MAX(pktInterval, grtt_measured);
|
|
double grttQuantizedOld = grtt_quantized;
|
|
grtt_quantized = NormQuantizeRtt(grtt_advertised);
|
|
// Recalculate grtt_advertise since quantization rounds upward
|
|
grtt_advertised = NormUnquantizeRtt(grtt_quantized);
|
|
grtt_response = false;
|
|
if (grttQuantizedOld != grtt_quantized)
|
|
DMSG(2, "NormSession::OnProbeTimeout() node>%lu new grtt: %lf\n",
|
|
LocalNodeId(), grtt_advertised);
|
|
}
|
|
|
|
// Manage probe_timer interval
|
|
if (probe_interval < probe_interval_min)
|
|
probe_interval = probe_interval_min;
|
|
else
|
|
probe_interval *= 2.0;
|
|
if (probe_interval > probe_interval_max)
|
|
probe_interval = probe_interval_max;
|
|
probe_timer.SetInterval(probe_interval);
|
|
return true;
|
|
} // end NormSession::OnProbeTimeout()
|
|
|
|
bool NormSession::OnReportTimeout()
|
|
{
|
|
// Client reporting (just print out for now)
|
|
struct timeval currentTime;
|
|
GetSystemTime(¤tTime);
|
|
struct tm* ct = gmtime((time_t*)¤tTime.tv_sec);
|
|
DMSG(2, "Report time>%02d:%02d:%02d.%06lu node>%lu ***************************************\n",
|
|
ct->tm_hour, ct->tm_min, ct->tm_sec, currentTime.tv_usec, LocalNodeId());
|
|
if (IsClient())
|
|
{
|
|
NormNodeTreeIterator iterator(server_tree);
|
|
NormServerNode* next;
|
|
while ((next = (NormServerNode*)iterator.GetNextNode()))
|
|
{
|
|
DMSG(2, "Remote server:%lu\n", next->Id());
|
|
double rxRate = 8.0e-03*((double)next->RecvTotal()) / report_timer.Interval(); // kbps
|
|
double rxGoodput = 8.0e-03*((double)next->RecvGoodput()) / report_timer.Interval(); // kbps
|
|
next->ResetRecvStats();
|
|
DMSG(2, " rx_rate>%9.3lf kbps rx_goodput>%9.3lf kbps\n", rxRate, rxGoodput);
|
|
DMSG(2, " objects completed>%lu pending>%lu failed:%lu\n",
|
|
next->CompletionCount(), next->PendingCount(), next->FailureCount());
|
|
DMSG(2, " buffer usage> current:%lu peak:%lu (overuns:%lu)\n", next->CurrentBufferUsage(),
|
|
next->PeakBufferUsage(),
|
|
next->BufferOverunCount());
|
|
DMSG(2, " resyncs>%lu nacks>%lu suppressed>%lu\n", next->ResyncCount(),
|
|
next->NackCount(), next->SuppressCount());
|
|
|
|
}
|
|
} // end if (IsClient())
|
|
DMSG(2, "***************************************************************************\n");
|
|
return true;
|
|
} // end NormSession::OnReportTimeout()
|
|
|
|
NormSessionMgr::NormSessionMgr()
|
|
: socket_installer(NULL), socket_install_data(NULL),
|
|
controller(NULL), top_session(NULL)
|
|
{
|
|
}
|
|
|
|
NormSessionMgr::~NormSessionMgr()
|
|
{
|
|
Destroy();
|
|
}
|
|
|
|
void NormSessionMgr::Destroy()
|
|
{
|
|
NormSession* next;
|
|
while ((next = top_session))
|
|
{
|
|
top_session = next->next;
|
|
delete next;
|
|
}
|
|
} // end NormSessionMgr::Destroy()
|
|
|
|
NormSession* NormSessionMgr::NewSession(const char* sessionAddress,
|
|
UINT16 sessionPort,
|
|
NormNodeId localNodeId)
|
|
{
|
|
if (NORM_NODE_ANY == localNodeId)
|
|
{
|
|
// Use local ip address to assign default localNodeId
|
|
NetworkAddress localAddr;
|
|
if (!localAddr.LookupLocalHostAddress())
|
|
{
|
|
DMSG(0, "NormSessionMgr::NewSession() local address lookup error\n");
|
|
return ((NormSession*)NULL);
|
|
}
|
|
// (TBD) test IPv6 "EndIdentifier" ???
|
|
localNodeId = localAddr.EndIdentifier();
|
|
}
|
|
NetworkAddress theAddress;
|
|
if (!theAddress.LookupHostAddress(sessionAddress))
|
|
{
|
|
DMSG(0, "NormSessionMgr::NewSession() session address lookup error!\n");
|
|
return ((NormSession*)NULL);
|
|
}
|
|
theAddress.SetPort(sessionPort);
|
|
NormSession* theSession = new NormSession(*this, localNodeId);
|
|
if (!theSession)
|
|
{
|
|
DMSG(0, "NormSessionMgr::NewSession() new session error: %s\n",
|
|
strerror(errno));
|
|
return ((NormSession*)NULL);
|
|
}
|
|
theSession->SetAddress(theAddress);
|
|
// Add new session to our session list
|
|
theSession->next = top_session;
|
|
top_session = theSession;
|
|
return theSession;
|
|
} // end NormSessionMgr::NewSession();
|
|
|
|
void NormSessionMgr::DeleteSession(class NormSession* theSession)
|
|
{
|
|
NormSession* prev = NULL;
|
|
NormSession* next = top_session;
|
|
while (next && (next != theSession))
|
|
{
|
|
prev = next;
|
|
next = next->next;
|
|
}
|
|
if (next)
|
|
{
|
|
if (prev)
|
|
prev->next = theSession->next;
|
|
else
|
|
top_session = theSession->next;
|
|
delete theSession;
|
|
}
|
|
} // end NormSessionMgr::DeleteSession()
|
|
|