57 lines
2.2 KiB
C++
57 lines
2.2 KiB
C++
/*********************************************************************
|
|
*
|
|
* AUTHORIZATION TO USE AND DISTRIBUTE
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that:
|
|
*
|
|
* (1) source code distributions retain this paragraph in its entirety,
|
|
*
|
|
* (2) distributions including binary code include this paragraph in
|
|
* its entirety in the documentation or other materials provided
|
|
* with the distribution, and
|
|
*
|
|
* (3) all advertising materials mentioning features or use of this
|
|
* software display the following acknowledgment:
|
|
*
|
|
* "This product includes software written and developed
|
|
* by Brian Adamson and Joe Macker of the Naval Research
|
|
* Laboratory (NRL)."
|
|
*
|
|
* The name of NRL, the name(s) of NRL employee(s), or any entity
|
|
* of the United States Government may not be used to endorse or
|
|
* promote products derived from this software, nor does the
|
|
* inclusion of the NRL written and developed software directly or
|
|
* indirectly suggest NRL or United States Government endorsement
|
|
* of this product.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
|
|
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
|
********************************************************************/
|
|
|
|
#ifndef _NORM_ENCODER
|
|
#define _NORM_ENCODER
|
|
|
|
#include "protokit.h" // protolib stuff
|
|
|
|
class NormEncoder
|
|
{
|
|
public:
|
|
virtual ~NormEncoder();
|
|
virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize) = 0;
|
|
virtual void Destroy() = 0;
|
|
virtual void Encode(unsigned int segmentId, const char *dataVector, char **parityVectorList) = 0;
|
|
}; // end class NormEncoder
|
|
|
|
class NormDecoder
|
|
{
|
|
public:
|
|
virtual ~NormDecoder();
|
|
virtual bool Init(unsigned int numData, unsigned int numParity, UINT16 vectorSize) = 0;
|
|
virtual void Destroy() = 0;
|
|
virtual int Decode(char** vectorList, unsigned int numData, unsigned int erasureCount, unsigned int* erasureLocs) = 0;
|
|
}; // end class NormDecoder
|
|
|
|
#endif // _NORM_ENCODER
|