NORM-mirror/common/normMessage.cpp

454 lines
13 KiB
C++

#include "normMessage.h"
#include "debug.h"
NormRepairRequest::NormRepairRequest()
: form(INVALID), flags(0), length(0), buffer(NULL), buffer_len(0)
{
}
bool NormRepairRequest::AppendRepairItem(const NormObjectId& objectId,
const NormBlockId& blockId,
UINT16 symbolId)
{
if (buffer_len >= (CONTENT_OFFSET+length+RepairItemLength()))
{
UINT16 temp16 = htons((UINT16)objectId);
memcpy(buffer+CONTENT_OFFSET+length, &temp16, 2);
UINT32 temp32 =htonl((UINT32)blockId);
memcpy(buffer+length+CONTENT_OFFSET+2, &temp32, 4);
symbolId = htons(symbolId);
memcpy(buffer+length+CONTENT_OFFSET+6, &symbolId, 2);
length += RepairItemLength();
return true;
}
else
{
return false;
}
} // end NormRepairRequest::AppendRepairItem()
bool NormRepairRequest::AppendRepairRange(const NormObjectId& startObjectId,
const NormBlockId& startBlockId,
UINT16 startSymbolId,
const NormObjectId& endObjectId,
const NormBlockId& endBlockId,
UINT16 endSymbolId)
{
if (buffer_len >= (CONTENT_OFFSET+length+RepairRangeLength()))
{
// range start
UINT16 temp16;
temp16 = htons((UINT16)startObjectId);
memcpy(buffer+CONTENT_OFFSET+length, &temp16, 2);
UINT32 temp32 =htonl((UINT32)startBlockId);
memcpy(buffer+length+CONTENT_OFFSET+2, &temp32, 4);
startSymbolId = htons(startSymbolId);
memcpy(buffer+length+CONTENT_OFFSET+6, &startSymbolId, 2);
// range end
temp16 = htons((UINT16)endObjectId);
memcpy(buffer+CONTENT_OFFSET+length+8, &temp16, 2);
temp32 =htonl((UINT32)endBlockId);
memcpy(buffer+length+CONTENT_OFFSET+10, &temp32, 4);
endSymbolId = htons(endSymbolId);
memcpy(buffer+length+CONTENT_OFFSET+14, &endSymbolId, 2);
length += RepairRangeLength();
return true;
}
else
{
return false;
}
} // end NormRepairRequest::AppendErasureCount()
bool NormRepairRequest::AppendErasureCount(const NormObjectId& objectId,
const NormBlockId& blockId,
UINT16 erasureCount)
{
if (buffer_len >= (CONTENT_OFFSET+length+ErasureItemLength()))
{
UINT16 temp16 = htons((UINT16)objectId);
memcpy(buffer+CONTENT_OFFSET+length, &temp16, 2);
UINT32 temp32 =htonl((UINT32)blockId);
memcpy(buffer+length+CONTENT_OFFSET+2, &temp32, 4);
erasureCount = htons(erasureCount);
memcpy(buffer+length+CONTENT_OFFSET+6, &erasureCount, 2);
length += ErasureItemLength();
return true;
}
else
{
return false;
}
} // end NormRepairRequest::AppendErasureCount()
UINT16 NormRepairRequest::Pack()
{
if (length)
{
buffer[FORM_OFFSET] = form;
buffer[FLAGS_OFFSET] = (char)flags;
UINT16 temp16 = htons(length);
memcpy(buffer+LENGTH_OFFSET, &temp16, 2);
return (CONTENT_OFFSET + length);
}
else
{
return 0;
}
} // end NormRepairRequest::Pack()
UINT16 NormRepairRequest::Unpack()
{
// Make sure there's at least a header
if (buffer_len >= CONTENT_OFFSET)
{
form = (Form)buffer[FORM_OFFSET];
flags = (int)buffer[FLAGS_OFFSET];
memcpy(&length, buffer+LENGTH_OFFSET, 2);
length = ntohs(length);
if (length > (buffer_len - CONTENT_OFFSET))
{
// Badly formed message
return 0;
}
else
{
return (CONTENT_OFFSET+length);
}
}
else
{
return 0;
}
} // end NormRepairRequest::Unpack()
bool NormRepairRequest::RetrieveRepairItem(UINT16 offset,
NormObjectId* objectId,
NormBlockId* blockId,
UINT16* symbolId) const
{
if (length >= (offset + RepairItemLength()))
{
UINT16 temp16;
memcpy(&temp16, buffer+CONTENT_OFFSET+offset, 2);
*objectId = ntohs(temp16);
UINT32 temp32;
memcpy(&temp32, buffer+CONTENT_OFFSET+offset+2, 4);
*blockId = ntohl(temp32);
memcpy(symbolId, buffer+CONTENT_OFFSET+offset+6, 2);
*symbolId = ntohs(*symbolId);
return true;
}
else
{
return false;
}
} // end NormRepairRequest::RetrieveRepairItem()
NormRepairRequest::Iterator::Iterator(NormRepairRequest& theRequest)
: request(theRequest), offset(0)
{
}
// For erasure requests, symbolId is loaded with erasureCount
bool NormRepairRequest::Iterator::NextRepairItem(NormObjectId* objectId,
NormBlockId* blockId,
UINT16* symbolId)
{
if (request.RetrieveRepairItem(offset, objectId, blockId, symbolId))
{
offset += NormRepairRequest::RepairItemLength();
return true;
}
else
{
return false;
}
} // end NormRepairRequest::Iterator::NextRepairItem()
NormMessageQueue::NormMessageQueue()
: head(NULL), tail(NULL)
{
}
NormMessageQueue::~NormMessageQueue()
{
Destroy();
}
void NormMessageQueue::Destroy()
{
NormMessage* next;
while ((next = head))
{
head = next->next;
delete next;
}
} // end NormMessageQueue::Destroy()
void NormMessageQueue::Prepend(NormMessage* msg)
{
if ((msg->next = head))
head->prev = msg;
else
tail = msg;
msg->prev = NULL;
head = msg;
} // end NormMessageQueue::Prepend()
void NormMessageQueue::Append(NormMessage* msg)
{
if ((msg->prev = tail))
tail->next = msg;
else
head = msg;
msg->next = NULL;
tail = msg;
} // end NormMessageQueue::Append()
void NormMessageQueue::Remove(NormMessage* msg)
{
if (msg->prev)
msg->prev->next = msg->next;
else
head = msg->next;
if (msg->next)
msg->next->prev = msg->prev;
else
tail = msg->prev;
} // end NormMessageQueue::Remove()
NormMessage* NormMessageQueue::RemoveHead()
{
if (head)
{
NormMessage* msg = head;
if ((head = msg->next))
msg->next->prev = NULL;
else
tail = NULL;
return msg;
}
else
{
return NULL;
}
} // end NormMessageQueue::RemoveHead()
NormMessage* NormMessageQueue::RemoveTail()
{
if (tail)
{
NormMessage* msg = tail;
if ((tail = msg->prev))
msg->prev->next = NULL;
else
head = NULL;
return msg;
}
else
{
return NULL;
}
} // end NormMessageQueue::RemoveTail()
bool NormObjectSize::operator<(const NormObjectSize& size) const
{
UINT16 diff = msb - size.msb;
if (0 == diff)
return (lsb < size.lsb);
else if ((diff > 0x8000) ||
((0x8000 == diff) && (msb > size.msb)))
return true;
else
return false;
} // end NormObjectSize::operator<(NormObjectSize size)
bool NormObjectSize::operator>(const NormObjectSize& size) const
{
UINT16 diff = size.msb - msb;
if (0 == diff)
return (lsb > size.lsb);
else if ((diff > 0x8000) ||
((0x8000 == diff) && (size.msb > msb)))
return true;
else
return false;
} // end NormObjectSize::operator>(NormObjectSize id)
NormObjectSize NormObjectSize::operator+(const NormObjectSize& size) const
{
NormObjectSize total;
total.msb = msb + size.msb;
total.lsb = lsb + size.lsb;
if ((total.lsb < lsb) || (total.lsb < size.lsb)) total.msb++;
return total;
} // end NormObjectSize::operator+(NormObjectSize id)
NormObjectSize NormObjectSize::operator-(const NormObjectSize& b) const
{
NormObjectSize result;
result.lsb = lsb - b.lsb;
result.msb = msb - b.msb;
if (lsb < b.lsb) result.msb--;
return result;
} // end NormObjectSize::operator-(NormObjectSize id)
NormObjectSize NormObjectSize::operator*(const NormObjectSize& b) const
{
UINT32 ll = (lsb & 0x0000ffff) * (b.lsb & 0x0000ffff);
UINT32 lm = (lsb & 0x0000ffff) * ((b.lsb >> 16) & 0x0000ffff);
UINT32 ml = ((lsb >> 16) & 0x0000ffff) * (b.lsb & 0x0000ffff);
UINT32 lu = (lsb & 0x0000ffff) * (UINT32)b.msb;
UINT32 mm = ((lsb >> 16) & 0x0000ffff) *
((b.lsb >> 16) & 0x0000ffff);
NormObjectSize result;
result.lsb = ll + (lm << 16) + (ml << 16);
result.msb = lu + mm + ((lm >> 16) & 0x0000ffff) +
((ml >> 16) & 0x0000ffff);
return result;
} // end NormObjectSize::operator*(NormObjectSize size)
NormObjectSize NormObjectSize::operator/(const NormObjectSize& b) const
{
// Zero dividend is special case
if ((0 == lsb) && (0 == msb)) return NormObjectSize(0, 0);
// Zero divisor is special case
if ((0 == b.lsb) && (0 == b.msb)) return NormObjectSize(0xffff, 0xffffffff);
// Dividend equals divisor is special case
if (*this == b) return NormObjectSize(0,1);
// Divisor > dividend is special case
if ((b.lsb > lsb) && (b.msb > msb)) return NormObjectSize(0,1);
// divisor
UINT32 divisor[2];
divisor[0] = (UINT32)b.msb;
divisor[1] = b.lsb;
// dividend
UINT32 dividend[2];
dividend[0] = msb;
dividend[1] = (UINT32)lsb;
// remainder
UINT32 remainder[2];
remainder[0] = remainder[1] = 0;
unsigned int numBits = 64;
UINT32 d[2];
while (((divisor[1] > remainder[1]) && (divisor[0] == remainder[0])) ||
(divisor[0] > remainder[0]))
{
remainder[0] <<= 1;
remainder[0] |= (remainder[1] >> 31) & 0x00000001;
remainder[1] <<= 1;
remainder[1] |= (dividend[0] >> 31) & 0x00000001;
d[0] = dividend[0];
d[1] = dividend[1];
dividend[0] <<= 1;
dividend[0] |= (dividend[1] >> 31) & 0x00000001;
dividend[1] <<= 1;
numBits--;
}
// Note: above loop goes one step too far
// so we incr numBits, use old dividend (d)
numBits++;
UINT32 quotient[2];
quotient[0] = quotient[1] = 0;
bool extra = false;
for (unsigned int i = 0; i < numBits; i++)
{
UINT32 t[2];
t[0] = remainder[0] - divisor[0];
t[1] = remainder[1] - divisor[1];
if (remainder[1] < divisor[1]) t[0]--;
UINT32 q = ((t[0] >> 31) & 0x00000001) ^ 0x00000001;
d[0] <<= 1;
d[0] |= (d[1] >> 31) & 0x00000001;
d[1] <<= 1;
quotient[0] <<= 1;
quotient[1] = (quotient[1] << 1) | q;
if (q)
{
remainder[0] = t[0];
remainder[1] = t[1];
}
if (remainder[0] || remainder[1])
extra = true;
else
extra = false;
remainder[0] <<= 1;
remainder[0] |= (remainder[1] >> 31) & 0x00000001;
remainder[1] <<= 1;
remainder[1] |= (d[0] >> 31) & 0x00000001;
}
NormObjectSize result((UINT16)quotient[0], quotient[1]);
// If there was _any_ remainder, round up
if (extra) result++;
return result;
} // end NormObjectSize::operator/(NormObjectSize b)
bool NormObjectId::operator<(const NormObjectId& id) const
{
UINT16 diff = value - id.value;
if ((diff > 0x8000) ||
((0x8000 == diff) && (value > id.value)))
return true;
else
return false;
} // end NormObjectId::operator<(NormObjectId id)
bool NormObjectId::operator>(const NormObjectId& id) const
{
UINT16 diff = id.value - value;;
if ((diff > 0x8000) ||
((0x8000 == diff) && (id.value > value)))
return true;
else
return false;
} // end NormObjectId::operator>(NormObjectId id)
int NormObjectId::operator-(const NormObjectId& id) const
{
UINT16 diff = value - id.value;
if ((diff > 0x8000) ||
((0x8000 == diff) && (value > id.value)))
return ((INT16)(value - id.value));
else
return (-(INT16)(id.value - value));
} // end NormObjectId::operator-(NormObjectId id) const
bool NormBlockId::operator<(const NormBlockId& id) const
{
UINT32 diff = value - id.value;
if ((diff > 0x80000000) ||
((0x80000000 == diff) && (value > id.value)))
return true;
else
return false;
} // end NormBlockId::operator<(NormBlockId id)
bool NormBlockId::operator>(const NormBlockId& id) const
{
UINT32 diff = id.value - value;;
if ((diff > 0x80000000) ||
((0x80000000 == diff) && (id.value > value)))
return true;
else
return false;
} // end NormBlockId::operator>(NormBlockId id)
long NormBlockId::operator-(const NormBlockId& id) const
{
UINT32 diff = value - id.value;
if ((diff > 0x80000000) ||
((0x80000000 == diff) && (value > id.value)))
return ((INT32)(value - id.value));
else
return (-(INT32)(id.value - value));
} // end NormBlockId::operator-(NormBlockId id) const