From 1810783a839a96e979c3ff1f3975734a438a73a9 Mon Sep 17 00:00:00 2001 From: BodgeMaster <> Date: Thu, 27 Apr 2023 12:09:09 +0200 Subject: [PATCH] =?UTF-8?q?Rename=20Sentinel=20Shores=20and=20Siren?= =?UTF-8?q?=E2=80=99s=20Edge?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit previously Siren’s Song and Westport respectively --- notes/locations.md | 22 +++++++++++----------- notes/people and organizations.md | 6 +++--- notes/story.md | 10 +++++----- xy Escape From Dome City.md | 6 +++--- 4 files changed, 22 insertions(+), 22 deletions(-) diff --git a/notes/locations.md b/notes/locations.md index 9a126c2..537ee75 100644 --- a/notes/locations.md +++ b/notes/locations.md @@ -1,6 +1,6 @@ **Cities:** -* Siren’s Song (formerly Siren’s Edge) +* Sentinel Shores (formerly Siren’s Edge, Siren’s Song) * post-apocalyptic ruin city * close enough to Ivydale that they share a public transport system * located on the coast @@ -13,7 +13,7 @@ * rival mentality * Ivydale * post-apocalyptic ruin city - * close enough to Siren’s Song that they share a public transport system + * close enough to Sentinel Shores that they share a public transport system * located in a valley * buildings in various stages of disrepair * no sky scrapers @@ -40,15 +40,15 @@ * inhabitants never arrived in the numbers that were expected so, while there are a lot of ppl there, roughly half of the homes are time capsules * Nova Metropolis * location of moon girl’s landing - * bigger than Siren’s Song and built inland + * much bigger than Sentinel Shores and built inland * built around an oasis in a desert * not the kind of desert where sand gets piled up into dunes otherwise it would have gotten buried * buildings in a lot better shape due to being in a desert -* Westport +* Siren’s Edge (formerly Westport) * Just a location that is mentioned in passing * Rogue Tides * small town that has (used to have) a datacenter - * across the bay from Siren’s Song + * across the bay from Sentinel Shores **Facilities/Institutions:** @@ -74,7 +74,7 @@ * located in Rogue Tides * used to be some sort of national archive except it was never finished * contains computers that will be used by the protagonists to establish communication with the moon - * they will have to move them to Siren’s Song + * they will have to move them to Sentinel Shores * may or may not have turrets or ppl defending it * buildings are in bad shape so any hardware recovered from there will most likely need some fixing up * Moon habitat @@ -89,10 +89,10 @@ * The first outside location Annie ever gets to see (and explore) * overlooks the valley and Ivydale * Ivydale Distillery -* Siren’s Song - * Siren’s Song Observatory - * Siren’s Song Central - * Siren’s Song Fish Market +* Sentinel Shores: + * Sentinel Shores Observatory + * Sentinel Shores Central + * Sentinel Shores Fish Market * Inside the dome: * the station near Annie’s work * the station where she jumps into Jack’s train @@ -107,7 +107,7 @@ * two story single family home * Ivydale base * built around outpost 53 -* Siren’s Song base +* Sentinel Shores base * ~~in some kind of large building~~ * ~~maybe a factory hall or a hangar~~ * inside and around the observatory buildings \ No newline at end of file diff --git a/notes/people and organizations.md b/notes/people and organizations.md index 9fc45e1..1380616 100644 --- a/notes/people and organizations.md +++ b/notes/people and organizations.md @@ -18,14 +18,14 @@ * works for Neotek Dynamics - or whatever is left of it * knows how to drive a train * possibly was a train driver for a short time - * Used to live in Siren’s Song + * Used to live in Sentinel Shores * Wears his Neotek company clothes with pride * When ideas that are on the border of ingenious and incredibly stupid are somehow put into action, he probably had a hand in it * has a digital wrist watch (with the typical light, stopwatch, timer, alarm) * Michelle * from old world * works for Neotek Dynamics - or whatever is left of it - * Used to live in Siren’s Song + * Used to live in Sentinel Shores * has mechanic and machine shop skills * likes to hide the fact that she came from the old world or her association with Neotek * James @@ -34,7 +34,7 @@ * has survival experience * has a dog * Emily - * from the moon + * from the moon * the only (remaining) child in the moon base at the start of the story * around 12yo * sole survivor of the disease diff --git a/notes/story.md b/notes/story.md index c098f19..1fab856 100644 --- a/notes/story.md +++ b/notes/story.md @@ -71,14 +71,14 @@ * James the nomad shows up with his dog * only Michelle is there, Jack and Annie are still on their way * He is mildly obsessed with space after seeing all sorts of images taken with telescopes - * on his way to Siren’s Song because the observatory there is supposedly somewhat intact + * on his way to Sentinel Shores because the observatory there is supposedly somewhat intact * he wants to see if he can make a telescope work * Something happens that will convince him to stay at the bunker * possibly the topic of the moon base gets discussed * Jack and Michelle will be working on getting in touch with the moon * turns out their communications dish and equipment is far too gone to be repaired due to a river changing course or some other destructive event - * James suggests they should check out the observatory in Siren’s Song -* They go on a "day trip" to Siren’s Song to take a look at the observatory + * James suggests they should check out the observatory in Sentinel Shores +* They go on a "day trip" to Sentinel Shores to take a look at the observatory * looks good but missing any kind of computer equipment (looted after or removed before the apocalypse) * has an optical telescope and a dish * when talking about the lack of computers, the nomad remembers that he saw a lot of computer stuff in Rogue Tides @@ -87,7 +87,7 @@ * *secret organization has to do things like putting up banners in high-profile locations and/or distribute a manifesto* * *power has to go out for a while - or completely until someone fixes the power plant (could be that something breaks while they start up the plant again)* * *has to result in the dome city opening up* - * *the protagonists move to Siren’s Song* + * *the protagonists move to Sentinel Shores* * *Originally I was thinking they might move to a factory hall or hangar or maybe even one of the lower levels of a sky scraper but it might be more realistic that they just move into the observatory as it’s where they work on stuff* * *Annie has never been on a boat so they fix one up and hop over to Rogue Tides* * *encounter the electronics tinkerer* @@ -126,7 +126,7 @@ * either one should happen somewhere near Nova Metropolis * Nomad * has found space images and is mildly obsessed with them - * has heard of a somewhat intact observatory in Siren’s Song + * has heard of a somewhat intact observatory in Sentinel Shores **Scene ideas:** diff --git a/xy Escape From Dome City.md b/xy Escape From Dome City.md index 858c179..e9daf58 100644 --- a/xy Escape From Dome City.md +++ b/xy Escape From Dome City.md @@ -44,7 +44,7 @@ He pushes a lever on the control panel and the smooth hum of the motors joins in *Appropriate reaction? Idk. Am bad at writing dialog. Will revisit.* "In a couple minutes, it’s gonna get very bright." Jack says while accelerating the train again. "Close your eyes if it’s too bright. It might take a while to get used to daylight." -As the train moves through the tunnel, an automated voice comes on: "Dear passengers, welcome to the combined Ivydale and Siren’s Song local transit zone! Please keep in mind that the last train returning to for today departs from Ivydale South at 10:15PM. Enjoy your travel!" +As the train moves through the tunnel, an automated voice comes on: "Dear passengers, welcome to the combined Ivydale and Sentinel Shores local transit zone! Please keep in mind that the last train returning to for today departs from Ivydale South at 10:15PM. Enjoy your travel!" The train leans into a curve; Annie hears the screeching of the wheels grinding on the rails. After a moment, a blue-ish white shimmer appears on the walls of the tunnel. It gets brighter and brighter. The tunnel straightens out again and the other end comes into sight. It’s brighter than a hundred spotlights shining on the same spot. Annie closes her eyes but the light continues to get brighter. For a moment, she covers them with her hands as the train leaves the tunnel and rumbles over a bunch of switches. @@ -53,9 +53,9 @@ Annie hears Jack press some buttons and remove a key from the control panel. The "Sunglasses?" "They’re like normal glasses but... dark to make bright light easier on your eyes." Jack puts a pair in Annie’s hands. She puts them on and cautiously squints outside. Lots of green, brown, and gray but before she can make out anything specific, they roll into another tunnel. The automated voice comes on again: -"We are now approaching Ivydale South. Your next connections are line 7 to Ivydale Distillery from platform 5, HST1511 to Westport from platform 14, HST815 to Nova Metropolis from platform 11. This train will continue on line 5 to Siren’s Song Fish Market via Ivydale West, Siren’s Song Observatory, Siren’s Song Central Station." +"We are now approaching Ivydale South. Your next connections are line 7 to Ivydale Distillery from platform 5, HST1511 to Siren’s Edge from platform 14, HST815 to Nova Metropolis from platform 11. This train will continue on line 5 to Sentinel Shores Fish Market via Ivydale West, Sentinel Shores Observatory, Sentinel Shores Central Station." After a moment, Jack says quietly: "I wonder how much of these places is left..." -Raising his voice back to a normal level, he adds: "But for now, it’s time for you to explore the outside world..." +Raising his voice back to a normal level, he adds: "But for now, it’s time for you to explore the outside world." The train rolls out of the second tunnel and they find themselves in a station. *some reply from Annie Idk, this section needs some more fixing up in general* \ No newline at end of file