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Author SHA1 Message Date
BodgeMaster b78b7fb107 'ta' No U Don’t Have Train: Add a new chapter
This is currently just a dialog between Jack and someone from
Sunside Cove’s train company. Just the raw speech quotations,
no fluff.

This will probably be moved to another point in the story,
wherever it fits.
2024-07-03 00:05:20 +02:00
BodgeMaster fd6a8fadb3 'ja' Erosion: Revision 2024-07-03 00:02:00 +02:00
BodgeMaster 6c365a8425 html_resources/style: Fix elements inside quotes not having the right color
(also forces class=comment to be gray)
2024-07-03 00:01:16 +02:00
BodgeMaster ecefa735b0 notes: fix whitespace errors 2024-06-18 19:08:35 +02:00
7 changed files with 197 additions and 105 deletions

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@ -158,6 +158,9 @@ span.quote.speech::after {
position: relative;
bottom: 0.15em;
}
span.quote.speech * {
color: #303030;
}
span.quote.non-speech {
color: #303030;
@ -176,6 +179,9 @@ span.quote.non-speech::after {
position: relative;
bottom: 0.15em;
}
span.quote.non-speech * {
color: #303030;
}
/*TODO: Remove and replace with speech/non-speech where appropriate*/
span.quote.thought {
@ -222,5 +228,5 @@ button.back {
.comment {
font-style: italic;
color: gray;
color: gray !important;
}

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@ -2,75 +2,103 @@
<h1>Erosion</h1>
<p>
<span class="quote speech">Morning Michelle!</span><br />
<span class="quote speech">Morning, Michelle!</span><br />
<span class="quote speech">Ugh.</span><br />
She feels dizzy and her body is filled with a burning sensation.
She takes a step out of her preservation chamber and sits down on the
floor in front of it, putting her arms over her knees to rest her head.
She stumbles forward, out of her preservation chamber, and sits down
on the floor in front of it, putting her arms over her knees to rest
her head.
<br />
<span class="quote speech">I&apos;m gonna ... need a moment.</span><br />
<span class="quote speech">Water?</span><br />
She raises her head and Jack hands her a glass. After taking a couple
sips, she sets it down, unsure whether it helps or makes it worse, and
rests her head again.<br />
<span class="quote speech">Just let me sit here for a moment.</span>
<span class="quote speech">Just let me sit here for a while.</span>
</p>
<p>
After a while, she lifts up her head again:<br />
A few minutes later, she lifts up her head again:<br />
<span class="quote speech">What year is it? ... and what&apos;s our
mission?</span><br />
<span class="quote speech">Twenty-one-oh-six. We don&apos;t have an
explicit mission, uplink&apos;s dead.</span><br />
<span class="quote speech">Twenty-one-oh-six. There is no explicit
mission, uplink&apos;s dead.</span><br />
<span class="quote speech">You&apos;re kidding.</span><br />
<span class="quote speech">Nope.</span><br />
<span class="quote speech">How&apos;d you get woken up then?</span><br />
<span class="quote speech">Technical failure.</span><br />
<span class="quote speech">Technical failure. My preservation chamber
died.</span><br />
<span class="quote speech">You survived that?</span><br />
<span class="quote speech">That was the least of my challenges.</span>
<br />
Jack briefly recounts his side of the events of the past
<span class="comment">amount of time</span> as well as some of the things
he had read in the logs or talked about with Annie.
He chuckles and briefly tells her how he found himself trapped inside
and that the people of the dome city helped him repair the door.
</p>
<p>
Michelle&apos;s dizziness goes away and the burning sensation in her body
begins to fade. She slowly gets up, takes a few cautious steps forward to
the table, and leans on it.<br />
<span class="quote speech">So?</span> She looks at Jack.
<span class="quote speech">What now? Any plans?</span><br />
<span class="quote speech">I guess, for now, exploring the area and
taking a look at the uplink. I wanna see if we can fix it.</span><br />
Michelle&apos;s dizziness starts to go away and the burning sensation
in her body begins to fade. She slowly gets up, takes a few cautious
steps forward to the table, and leans on it.<br />
<span class="quote speech">So? What now? Any plans?</span><br />
<span class="quote speech">I guess, for now, taking a look at the uplink.
I wanna see if we can fix it.</span><br />
Michelle thinks for a moment.<br />
<span class="quote speech">Sorry but I don&apos;t quite feel ready for
a hike like that. I&apos;m gonna need a little bit longer.</span><br />
<span class="quote speech">Take your time.</span>
<span class="quote speech">Sounds good &ndash; but I don&apos;t feel
quite ready for a hike like that.</span><br />
<span class="quote speech">Take your time, you just woke up.</span><br />
She pulls back one of the chairs and sits down. Jack picks up her glass
and sets it down on the table.<br />
<span class="quote speech">Thanks.</span><br />
She takes another sip.<br />
<span class="quote speech">The people who helped you, do you think
they&apos;d help us with the uplink too?</span><br />
<span class="quote speech">Don&apos;t know, but they can&apos;t.
They&apos;re stuck inside the dome city and need our help.</span><br />
<span class="quote speech">How? Even if the tunnels have collapsed,
I can think of quite a few other ways to break&nbsp;out.</span><br />
<span class="quote speech">From what I know, they aren&apos;t physically
trapped inside, the people in charge just don&apos;t want anyone to
leave.</span><br />
Jack sits down as well and retells everything that happened in detail,
starting with his preservaton chamber breaking down. It takes him about
an hour, including answering Michelles questions.
</p>
<p class="comment">ToDo: tie this together</p>
<p>
After a short pause, Jack walks over to the kitchen area, saying:
<span class="quote speech">If you want, I got some leftover baked potato
wedges...</span><br />
<span class="quote speech">Ooh yeah, something to eat would be really
nice right now. Did you make your usual spicy dip to go with them?</span>
<br />
<span class="quote speech">How have you been dealing with food?
I imagine the stockpile was already pretty low?</span><br />
<span class="quote speech">Actually not, the others seem to have mostly
hunted and foraged for themselves.</span><br />
<span class="quote speech">I wonder what they found to still be
edible...</span><br />
<span class="quote speech">Speaking of food, I got leftover baked
potatoes. Want some?</span><br />
<span class="quote speech">Now that you ask, I&apos;m slowly getting
hungry. Did you make your usual spicy dip?</span><br />
<span class="quote speech">Yup.</span><br />
He places a small bowl filled with a dark red paste on the table.
Then, he takes the <span class="comment">Backblech?</span> with the
wedges and puts it in the oven to reheat them.
He gets up and walks over to the kitchen area, grabs a small bowl filled
with a dark red-ish paste, and sets it on the table.<br />
<span class="quote speech">I had to improvise a little because of
a distinct lack of fresh ingredients but I think it still turned out
pretty good.</span><br />
<span class="quote speech">Oh wow, that looks almost kinda scary.</span>
<br />
<span class="quote speech">The flakes they left us just aren&apos;t
the same as fresh peppers. I had to add <i>a lot</i> to get even close
to the usual spiciness.</span><br />
He grabs the <span class="comment">Backblech?</span> with potatoes
and puts it back in the oven to re-heat them.
</p>
<p>
Michelle turns around and picks up the glass off the floor before sitting
down at the table.
<span class="comment">Idk they eat, guess I&apos;ll need to describe that
in a bit more detail... Then they get ready to leave.</span>
in a bit more detail... Michelle might be having a really good and really
bad time at the same time. Jack eats like three of them potatoes with
roughly a ton of the dip. Then they get ready to leave.</span>
</p>
<p>
They step outside and, following what remains of the old path, start
walking. It is narrow and winded, overgrown, and has partially
disappeared. Jack walks ahead, only half following the path, half making
it up as he goes. Michelle struggles to follow, slowly falling behind.
</p>
<p>
After a while, Jack stops abruptly, looking down at something, then up,
After a while, he stops abruptly, looking down at something, then up,
then down again. Then, he turns to Michelle who is catching up to him
and says: <span class="quote speech">Well, that could be a reason why
the uplink is down &ndash; it literally <i>is down</i>...</span>.

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@ -1,80 +1,80 @@
Cities:
- Sentinel Shores (formerly Siren's Edge, Siren's Song)
- Sentinel Shores (formerly Siren's Edge, Siren's Song)
- post-apocalyptic ruin city
- close enough to Ivydale that they share a public transport system
- located on the coast
- located on the coast
- has (used to have) a port
- buildings in various stages of disrepair
- buildings in various stages of disrepair
- including sky scrapers that would fit right in in HZD
- many things were left behind, definitely worth looting random buildings
- located on one side of a bay, across from Rogue Tides
- two groups and some individuals have taken up residence in different
parts of the city
parts of the city
- rival mentality
- Ivydale
- Ivydale
- post-apocalyptic ruin city
- close enough to Sentinel Shores that they share a public transport
system
- located in a valley
- buildings in various stages of disrepair
- buildings in various stages of disrepair
- no sky scrapers
- many things were left behind, definitely worth looting random buildings
- Sunside Cove
- underground dome city
- inside a huge hermetically sealed dome under a mountain
- basically a normal city otherwise
- basically a normal city otherwise
- mostly three to five story buildings
- some unique buildings and sky scrapers in the center
- few single-family homes
- past its prime but most things are intact
- has a metro for public transport
- has a metro for public transport
- can be used for entering/leaving the city but that hasn't been done
since the apocalypse and it' s strictly forbidden
- food is farmed in big silos adjacent to the dome
- food is farmed in big silos adjacent to the dome
- illuminated by daylight through hermetically sealed light shafts but
inaccessible to most ppl
- ppl mostly lead normal lives and have normal jobs
- waste water is recycled in a closed loop system
- waste water is recycled in a closed loop system
- maybe slight water scarcity due to slow treatment process
- no rivers, bodies of water, or anything like that
- relies on external facilities for power
- Nobody is concerned about the possibility of it ever not being there.
- relies on external facilities for power
- Nobody is concerned about the possibility of it ever not being there.
- "Power comes from the wall, right?"
- inhabitants never arrived in the numbers that were expected so, while
there are a lot of ppl there, roughly half of the homes are time
capsules
- Nova Metropolis
- Nova Metropolis
- location of moon girl's landing
- much bigger than Sentinel Shores and built inland
- built around an oasis in a desert
- built around an oasis in a desert
- not the kind of desert where sand gets piled up into dunes otherwise
it would have gotten buried
- buildings in a lot better shape due to being in a desert
- Siren's Edge (formerly Westport)
- Siren's Edge (formerly Westport)
- Just a location that is mentioned in passing
- Rogue Tides
- Rogue Tides
- small town that has (used to have) a datacenter
- across the bay from Sentinel Shores
Facilities/Institutions:
- Hydro power station
- Hydro power station
- Name?
- miraculously still intact and working despite never being maintained
since the apocalypse
- power source of the underground city
- in dire need of repairs
- Cryo Facility 53
- Cryo Facility 53
- built by Neotek Dynamics
- on the outskirts of Ivydale
- an attempt to get personnel to survive beyond the apocalypse so they
can help with keeping the moon colony alive
- Backstory: A good portion of the bunker crew has been woken up decades
before Jack
before Jack
- they left to do their mission somehow sending supplies to the moon
- bunker wasn't resealed properly
- bunker wasn't resealed properly
- hardware has degraded/failed
- maybe there could have been other bunker personnel who have
perished because their preservation chambers failed
@ -84,16 +84,16 @@ Facilities/Institutions:
- has enough supplies to last a lot of ppl for a long time
- Sunside Cove library
- has large computers in the basement
- retro-futuristic data center
- retro-futuristic data center
- located in Rogue Tides
- used to be some sort of national archive except it was never finished
- contains computers that will be used by the protagonists to establish
communication with the moon
communication with the moon
- they will have to move them to Sentinel Shores
- may or may not have turrets or ppl defending it
- buildings are in bad shape so any hardware recovered from there will
most likely need some fixing up
- Moon habitat
- Moon habitat
- built by Neotek Dynamics
- theoretically permanently habitable but not made to exist in isolation
- home to several hundred people in its prime
@ -101,22 +101,22 @@ Facilities/Institutions:
Train stations:
- Ivydale
- Ivydale
- Ivydale West
- Ivydale South
- Ivydale South
- The first outside location Annie ever gets to see (and explore)
- overlooks the valley and Ivydale
- Ivydale Distillery
- Sentinel Shores:
- Sentinel Shores:
- Sentinel Shores Observatory
- needs a nicer name
- Sentinel Shores Central
- Sentinel Shores Fish Market
- Inside the dome:
- Inside the dome:
- the station near Annie's work
- the station where she jumps into Jack's train
- the station they barrel through
- Crystal Park
- Crystal Park
- station near a park of the same name
- planned to be the station Annie would get off Jack's train
- Central Square
@ -124,9 +124,9 @@ Train stations:
Homes / bases:
- Annie's home in the dome city
- Annie's home in the dome city
- small single-bedroom apartment
- Annie's grandpa's home
- Annie's grandpa's home
- two story single family home
- Sentinel Shores base
- Sentinel Shores base
- inside and around the observatory buildings

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@ -1,12 +1,12 @@
People:
- Annie
- Annie
- from underground city
- curious about things
- knows nothing about computers, but doesn't shy away from them
- knows nothing about computers, but doesn't shy away from them
- will have to figure out things on her own
- works at AgriWorks
- What does she do?
- works at AgriWorks
- What does she do?
- Some job that requires her to have an office and she has keys for
the place
- has a tendency to stay late
@ -14,13 +14,13 @@ People:
- wants to explore the outside world once she becomes aware of its
existence
- coffee addict
- Jack
- Jack
- from old world
- starts out in the cryogenic bunker
- works for Neotek Dynamics - or whatever is left of it
- works for Neotek Dynamics - or whatever is left of it
- was responsible for coming up with a bunch of the infrastructure for
dome city as well as a bunch of things Neotek built
- knows how to drive a train
- knows how to drive a train
- picked up that knowledge while working on the rail infrastructure of
the dome
- Used to live in Sentinel Shores
@ -29,7 +29,7 @@ People:
are somehow put into action, he probably had a hand in it
- has a digital wrist watch (with the typical light, stopwatch, timer,
alarm)
- Michelle
- Michelle
- from old world
- works for Neotek Dynamics - or whatever is left of it
- Used to live in Sentinel Shores
@ -41,60 +41,60 @@ People:
- from above ground
- has survival experience
- has a dog
- Emily
- from the moon
- Emily
- from the moon
- the only (remaining) child in the moon base at the start of the story
- around 13yo
- sole survivor of the disease
- after some planning, she comes to Earth using an escape capsule
- Moon base inhabitants
- Moon base inhabitants
- three to five people around Emily
- all of them die of a disease until only Emily is left
- Tony
- Tony
- dead
- from moon base
- scientist that almost managed to come up with a cure for the disease
- Lena
- Lena
- Emily's adult sister - 20 to 25yo
- from moon base (duh)
- Her spouse died just before Emily's intro
- dies like everyone else on the moon except Emily
- Sasha
- about to die in the lab incident chapter
- Karl
- Karl
- Annie's Grandpa
- from underground city
- has thoroughly studied the plans of the city and some maps of what
is/was just outside it
- knows a few bits and pieces about the outside world
- knows a few bits and pieces about the outside world
- mostly things his dad had mentioned in passing or when talking about
his childhood
- by no means a computer genius but he knows how to use one
- Annie's Grandpa's Dad
- Annie's Grandpa's Dad
- needs a name? maybe he doesn't
- from old world
- dead
- was 8 when he moved to the underground city
- was 8 when he moved to the underground city
- may or may not have had the opportunity to leave a couple of times
before the apocalypse actually happened
- was aware of experiments with cryogenic preservation but thought it
was a ridiculous idea
- Annie's Grandpa's Friend
- Annie's Grandpa's Friend
- needs a name
- from underground city
- Lucas
- Lucas
- Library guy
- from underground city
- Kate
- Kate
- bartender in underground city
- Isabelle
- Isabelle
- lives in underground city
- helps Annie steal the manual from the library
- Electronics Tinkerer
- Electronics Tinkerer
- needs a name
- from above ground
- has a drug problem (the drug could be named "devil's spice")
- Company Insider
- Company Insider
- needs a name
- from underground city
- Mary
@ -106,16 +106,16 @@ People:
Organizations:
- AgriWorks
- AgriWorks
- Annie's workplace
- does something with agriculture inside the dome
- a mix of a company and an institution
- Secret organization
- Secret organization
- needs a name
- the ppl who work on getting getting the officials to allow for travel
outside again
- actions from start to finish (already ongoing at the start of the
story)
story)
- They start by seeding legitimate FUD
- this effort will continue the entire time
- Eventually, Annie joins
@ -125,11 +125,11 @@ Organizations:
- Dome city government
- hellbent on keeping the existing system and order at all cost to the
point of absurdity
- Neotek Dynamics
- Neotek Dynamics
- slogan: The Future Is Bright.
- the company Jack and Michelle work for
- has established a moon colony
- has produced all sorts of bunker equipment
- has produced all sorts of bunker equipment
- most importantly doors and security systems
- cryogenic presevation chambers
- Has built a bunch of cryogenic bunkers for personnel to outlive the

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@ -2,11 +2,11 @@ These are ideas for products/brands that may have come up just before the
apocalypse happened or during the time underground. They could show up in
advertisments or recounts of the situation - or even day-to-day use.
- Algae Coffee
- Algae Coffee
- Slogan: So good it almost tastes natural
- Actually works as a coffee replacement
- DIY Shelter
- would have supplied things like
- DIY Shelter
- would have supplied things like
- MREs
- pressurized air tanks, compressors, chemical air filters, etc
- hazmat suits

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@ -2,9 +2,9 @@ At one point, this was my idea for a setting. I don't like all aspects of it
so this is subject to change where it hasn't already. I might update this
to reflect the current setting when I have real information to fill in.
- post apocalypse scenario
- post apocalypse scenario
- relatively slow, gradual downfall of civilization - not a fast
wipe out event
wipe out event
- ppl had time to prepare
- humanity discovers a new, safe alternative to asbestos in the 1970s
- problem with it: one of the precursor chemicals is way worse than
@ -20,15 +20,15 @@ to reflect the current setting when I have real information to fill in.
- story takes place roughly 110 years after the apocalypse
- story starts on Tue, 2106-06-01
- just enough time for no living memory of the "old world" to survive
- slight retro-futurism
- slight retro-futurism
- for the most part, technology is stuck in the 80s or 90s, but there
are some key differences
are some key differences
- the underground city has only electric cars
- successful cryogenic preservation
- computing is different
- computing is different
- home computers are rare - they are similar to early to mid 90s
machines but have big boy 8" floppy drives
- business computers are mostly minicomputers or larger
- business computers are mostly minicomputers or larger
- they are actually being used for all sorts of tasks like ordering
supplies or to check inventory etc
- computing is dominated by a UNIX-like operating system (INUX lol)

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@ -0,0 +1,58 @@
<!DOCTYPE html><html><head><title> No U Don&apos;t Have Train. </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><a href="index.html"><button class="back">&lt;</button></a>
<h1> No U Don&apos;t Have Train. </h1>
<p>
<span class="quote speech">Why wouldn&apos;t they work outside? It&apos;s
not like they&apos;re magically gonna come off the rails once they leave
the dome.</span><br />
<span class="quote speech">All of your trains are outfitted with fail-safe
emergency brakes. On power loss, you have about 15 seconds before they
are applied and the train comes to an abrupt, unscheduled halt.
You can&apos;t even tow these things without power.</span><br />
<span class="quote speech">I thought you said the tracks were in decent
shape? Why would the <span class="comment">contacts? sliders?</span>
come off the power rail for that long?</span><br />
<span class="quote speech">A) I didn&apos;t, I said they are in
<i>surprisingly</i> decent shape after being exposed to the elements
for a century without any maintenance. B) That power rail isn&apos;t
gonna be of any use because it doesn&apos;t deliver any power.</span>
<br />
<span class="quote speech">What do you mean? Why not?</span><br />
<span class="quote speech">Where does the rail get its power from?</span>
<br />
<span class="quote speech">The power grid.</span><br />
<span class="quote speech">Not quite, but close enough. What do we not
have outside?</span><br />
<span class="quote speech">Of course there is a power grid outside.
It&apos;s what powered the old world just as ours powers the city.</span>
<br />
<span class="quote speech">There used to be one, that much is correct,
but it hasn&apos;t been used or maintained in a century. Even if you did
somehow manage to get part of it working, I still wouldn&apos;t trust it.
And where would you wanna get the electricity to run it from?</span><br />
<span class="quote speech">From a substation. We fix up one of those and
use it to power the grid.</span><br />
<span class="quote speech">Great, now you have a local grid attached to
the high voltage grid. And what do you wanna power that with?</span><br />
<span class="quote speech">What? The substations make the power.
It&apos;s where all the power in the city comes from: Two substations
&ndash; one in the wall next to this airlock and the other one is by
the other airlock.</span><br />
<span class="quote speech">There is a third one deep below Central
Square. These are indeed where the electricity in the city comes from
but they don&apos;t make it. They get it from a power plant outside,
a bit northeast of here.</span><br />
<span class="quote speech">The dome powered by the outside world?
People be believing strange things these days...</span><br />
<span class="quote speech">I don&apos;t have to believe. I was there when
the city was built and, more recently, I helped replace a failing
generator at said power plant. You might have noticed the power
outage.</span><br />
<span class="quote speech">Uhuh, sure buddy. Since you&apos;ve been doing
nothing but spewing nonsense all this time, I&apos;m just gonna have one
of our guys drive a train up there and we&apos;ll see what happens.</span>
<br />
<span class="quote speech">I&apos;ll get some popcorn; watching this is
gonna be fun. Wouldn&apos;t be the first time a train got stuck in these
tunnels...</span>
</p>
<p class="copyright">Copyright &#169; 2023 Jan Danielzick (aka. BodgeMaster) &ndash; All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html>