Outline:
note: need to check mice eating behavior when fed,
might want to add a section where she actually handles and feeds them
Emily closes the cage and puts the <whatever they feed the mice>
back into the cupboard. She does something related
to taking care of the mice, steps out into the hallway, and
starts walking. The entire habitat is eerily quiet. Apart from her steps,
just the hum of the electrical systems and the quiet whirr of the air
circulation are audible.
3 – 5 – 2 – 1 – Enter. The keypad beeps with every button press. A computer voice announces Access authorized. The door to the main control center module slides up and she steps through. The module contains one large room with rows of integrated computer equipment desks arranged need a fitting description of what a mission control rom looks like. The wall to the left that most of the seats are facing is completely taken up by a panorama window into the biosphere, an even larger module with a ceiling of glass and support beams completely taken up by plant life, trees, small animals, and a big pond. The wall to the right holds a large status panel with some seven-segment displays for information and lots of big status indicator symbols.
Emily walks down the shallow stairs towards the panorama window. In front of the window are tables and chairs that were moved there recently as the room had become more of a general hangout spot for the remaining people when they were still around. Lena sits at one of them, preparing something while waiting for her.
missing dialog about food and starting to eat
They get interrupted by all of the equipment in the room suddenly coming
alive. All of the computer desks that weren't perviously active
turn on. Some of the status indicators on the back wall start blinking.
A large, green triangle with the letters LINK next to it flickers and
then lights up. Emily looks at it in confusion.
What does that light mean? She gestures
towards it.
That's them.
Earth people?
Yes, Lena replies while quickly finishing
her meal, they said they'd try to get a phone
connection going.
As if on cue, the phone on the large center console begins to ring. Lena
gets up and walks over, Emily follows her. note:
might need to imply that Lena is very sick Lena sits down in
front of it, picks up the receiver, and presses a few buttons.
The speaker on the console starts crackling and hissing. Through the
noise, they hear a faint voice. Lena leans over to a microphone and
talks into it:
We can't hear you, one moment.
She flips some switches on the console. The speaker cracles some more,
then a loud pop, then silence. The smell of magic smoke is in the air.
Lena turns to a terminal and starts typing.
note to self: missing establishing connection
note to self: add some data corruption
MOON-01 > This hasn't been maintained in forever. I think the phone just went. EARTH-53> You may wanna check the modules under P2 for burnt components. MOON-01 > I know. MOON-01 > We have another problem somewhere along the line. There's apparently more noise than signal.
Lena opens a cover with a small label "P2", pulls two cards
out of their sockets, and inspects them. One has a big black burn mark
right in the center. She turns to Emily:
Can you fetch me this module from another
phone?
And? Michelle asks Jack as he looks up from
the terminal.
Weak signal - and they need to fix their
phone.
James asks What about that plan B of increasing the
transmit power?
Meh. Jack doesn't seem too enthusiastic
about it.
TODO: Dialog. They decide not to increase the
power before double-checking that everything is aligned properly. Sure
enough, they're off by a bit.
Request for comment: Does this make the story more interesting or is it
confusing? I originally didn't want to do perspective changes
within chapters, and I still might not, but this was too good of an idea
not to write it down.
note to self: After fixing the alignment, pick up on the moon and continue.
Copyright © 2023 Jan Danielzick (aka. BodgeMaster) – All rights reserved.