Cities: - Sentinel Shores (formerly Siren's Edge, Siren's Song) - post-apocalyptic ruin city - close enough to Ivydale that they share a public transport system - located on the coast - has (used to have) a port - buildings in various stages of disrepair - including sky scrapers that would fit right in in HZD - many things were left behind, definitely worth looting random buildings - located on one side of a bay, across from Rogue Tides - two groups and some individuals have taken up residence in different parts of the city - rival mentality - Ivydale - post-apocalyptic ruin city - close enough to Sentinel Shores that they share a public transport system - located in a valley - buildings in various stages of disrepair - no sky scrapers - many things were left behind, definitely worth looting random buildings - Sunside Cove - underground dome city - inside a huge hermetically sealed dome under a mountain - basically a normal city otherwise - mostly three to five story buildings - some unique buildings and sky scrapers in the center - few single-family homes - past its prime but most things are intact - has a metro for public transport - can be used for entering/leaving the city but that hasn't been done since the apocalypse and it' s strictly forbidden - food is farmed in big silos adjacent to the dome - illuminated by daylight through hermetically sealed light shafts but inaccessible to most ppl - ppl mostly lead normal lives and have normal jobs - waste water is recycled in a closed loop system - maybe slight water scarcity due to slow treatment process - no rivers, bodies of water, or anything like that - relies on external facilities for power - Nobody is concerned about the possibility of it ever not being there. - "Power comes from the wall, right?" - inhabitants never arrived in the numbers that were expected so, while there are a lot of ppl there, roughly half of the homes are time capsules - Nova Metropolis - location of moon girl's landing - much bigger than Sentinel Shores and built inland - built around an oasis in a desert - not the kind of desert where sand gets piled up into dunes otherwise it would have gotten buried - buildings in a lot better shape due to being in a desert - Siren's Edge (formerly Westport) - Just a location that is mentioned in passing - Rogue Tides - small town that has (used to have) a datacenter - across the bay from Sentinel Shores Facilities/Institutions: - Hydro power station - Name? - miraculously still intact and working despite never being maintained since the apocalypse - power source of the underground city - in dire need of repairs - Cryo Facility 53 - built by Neotek Dynamics - on the outskirts of Ivydale - an attempt to get personnel to survive beyond the apocalypse so they can help with keeping the moon colony alive - Backstory: A good portion of the bunker crew has been woken up decades before Jack - they left to do their mission somehow sending supplies to the moon - bunker wasn't resealed properly - hardware has degraded/failed - maybe there could have been other bunker personnel who have perished because their preservation chambers failed (alternatively, they all left except two) - Jack gets woken up due to impending hardware failure - Michelle stays preserved until she gets woken up by Jack - has enough supplies to last a lot of ppl for a long time - Sunside Cove library - has large computers in the basement - retro-futuristic data center - located in Rogue Tides - used to be some sort of national archive except it was never finished - contains computers that will be used by the protagonists to establish communication with the moon - they will have to move them to Sentinel Shores - may or may not have turrets or ppl defending it - buildings are in bad shape so any hardware recovered from there will most likely need some fixing up - Moon habitat - built by Neotek Dynamics - theoretically permanently habitable but not made to exist in isolation - home to several hundred people in its prime Train stations: - Ivydale - Ivydale West - Ivydale South - The first outside location Annie ever gets to see (and explore) - overlooks the valley and Ivydale - Ivydale Distillery - Sentinel Shores: - Sentinel Shores Observatory - needs a nicer name - Sentinel Shores Central - Sentinel Shores Fish Market - Inside the dome: - the station near Annie's work - the station where she jumps into Jack's train - the station they barrel through - Crystal Park - station near a park of the same name - planned to be the station Annie would get off Jack's train - Central Square Homes / bases: - Annie's home in the dome city - small single-bedroom apartment - Annie's grandpa's home - two story single family home - Sentinel Shores base - inside and around the observatory buildings