switch to paperscript because canvas is a pita
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1a69f86e4a
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node_modules
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72
index.js
72
index.js
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'use strict';
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class Vector{
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constructor(x, y){
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this.x = x;
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this.y = y;
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}
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scalarProduct(other){
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return this.x*other.x + this.y*other.y;
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}
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magnitude(){
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return Math.sqrt(this.x**2 + this.y**2);
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}
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//vector product would be useless because the resultant would be in the z-axis
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angle(other = new Vector(1, 0)){ //need some magnitude for origin vector to avoid division by 0
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//cosθ = a.b/|a||b|
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return Math.acos(this.scalarProduct(other)/(this.magnitude()*other.magnitude()));
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}
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//figuring out coordinates from angle and distance
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positionFromAngle(angle, distance){
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return new Vector((this.x + distance) * Math.cos(angle), (this.y+distance)*Math.sin(angle));
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}
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}
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class Asteroid{
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//FIXME: Asteroid generation is very wonky
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constructor(size, position, edges=5){
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this.size = size;
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this.edges = edges;
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this.position = position;
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this.nodes = [this.position];
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for(let i=0; i<this.edges; i++){
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let pos = this.nodes[i].positionFromAngle( this.nodes[i].angle() + (Math.max(Math.PI/6, Math.random()*(Math.PI/3))), 5);
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this.nodes.push(pos);
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}
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}
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draw(ctx){
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ctx.beginPath();
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this.nodes.forEach((node, _) => {
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ctx.lineTo(node.x,node.y);
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})
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ctx.closePath();
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ctx.stroke();
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}
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}
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//initializing canvas
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const canvas = document.getElementById("canvas");
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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const ctx = canvas.getContext("2d");
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const asteroid = new Asteroid(50, new Vector(300, 240));
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function animate(){
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requestAnimationFrame(animate);
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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asteroid.draw(ctx);
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}
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animate();
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Load Diff
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{
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"devDependencies": {
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"paper": "^0.12.15",
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"webpack-cli": "^4.10.0"
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}
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}
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@ -0,0 +1,33 @@
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import * as paper from "paper";
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class Ship{
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constructor(size, position){
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this.size = size;
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this.position = position;
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this.nodes = [
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new paper.Point(this.position.x, this.position.y-this.size),
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new paper.Point(this.position.x+this.size/2, this.position.y),
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new paper.Point(this.position.x-this.size/2, this.position.y),
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new paper.Point(this.position.x, this.position.y-this.size)
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];
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this.path = new paper.Path(this.nodes);
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this.path.strokeColor = "#333333";
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}
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update(){
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this.path.rotate(3);
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}
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};
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//initialization
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const canvas = document.getElementById("canvas");
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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paper.setup(canvas);
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const ship = new Ship(30, new paper.Point(canvas.width/2, canvas.height/2));
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paper.view.onFrame = (event) => {
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ship.path.rotate(3);
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}
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@ -0,0 +1,10 @@
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const path = require("path");
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module.exports = {
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entry: "./src/index.js",
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output: {
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path: path.resolve(__dirname, "webroot"),
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filename: "index.js"
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},
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mode: "development"
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};
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@ -2,6 +2,6 @@
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box-sizing: border-box;
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}
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html, body{
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body{
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margin: 0px;
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}
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