Config: Make obituary item configurable
parent
d3f300da85
commit
aa2ae4f20b
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@ -58,7 +58,9 @@ public class DeathChests {
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Debug.out("Received FMLInitializationEvent");
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Debug.out("Received FMLInitializationEvent");
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GameRegistry.registerBlock(BlockDeathChest.getInstance(), "death_chest");
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GameRegistry.registerBlock(BlockDeathChest.getInstance(), "death_chest");
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GameRegistry.registerItem(ItemObituary.getInstance(), "obituary");
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if (Config.giveObituary) {
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GameRegistry.registerItem(ItemObituary.getInstance(), "obituary");
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}
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Debug.out("Registered block and item.");
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Debug.out("Registered block and item.");
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MinecraftForge.EVENT_BUS.register(new EventHook());
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MinecraftForge.EVENT_BUS.register(new EventHook());
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@ -201,8 +201,10 @@ public class EventHook {
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Debug.out("Chest location Z: " + Integer.toString(chestLocation[2]));
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Debug.out("Chest location Z: " + Integer.toString(chestLocation[2]));
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Debug.out("Chest location dimension: " + Integer.toString(chestLocation[3]));
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Debug.out("Chest location dimension: " + Integer.toString(chestLocation[3]));
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//TODO: NBT data
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if (Config.giveObituary) {
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event.player.inventory.addItemStackToInventory(new ItemStack(ItemObituary.getInstance()));
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//TODO: NBT data
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event.player.inventory.addItemStackToInventory(new ItemStack(ItemObituary.getInstance()));
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}
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} else {
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} else {
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Debug.out("No death chest location was stored.");
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Debug.out("No death chest location was stored.");
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//TODO: tell player that a death chest couldn’t be placed and that the items have been dropped
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//TODO: tell player that a death chest couldn’t be placed and that the items have been dropped
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@ -17,6 +17,7 @@ public class Config {
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public static int maxDistance = 50;
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public static int maxDistance = 50;
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public static boolean allowOtherPlayers = true;
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public static boolean allowOtherPlayers = true;
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public static String notAllowedMessage = "§4Cannot get items from another player's death chest.";
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public static String notAllowedMessage = "§4Cannot get items from another player's death chest.";
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public static boolean giveObituary = true;
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private static final String config_header = "# The format of this file is strictly `option=value` (no spaces).\n# Lines starting with # and empty lines are ignored.";
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private static final String config_header = "# The format of this file is strictly `option=value` (no spaces).\n# Lines starting with # and empty lines are ignored.";
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@ -37,6 +38,9 @@ public class Config {
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configOut += "\n\n# The message to display when trying to get items from another player's death chest and allowOtherPlayers=false";
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configOut += "\n\n# The message to display when trying to get items from another player's death chest and allowOtherPlayers=false";
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configOut += "notAllowedMessage=";
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configOut += "notAllowedMessage=";
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configOut += notAllowedMessage;
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configOut += notAllowedMessage;
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configOut += "\n\n# Whether to give respawning players an obituary item\n";
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configOut += "giveObituary=";
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configOut += giveObituary ? "true" : "false";
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File configFile = new File(configDir, config_file_name);
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File configFile = new File(configDir, config_file_name);
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try {
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try {
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@ -78,6 +82,10 @@ public class Config {
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notAllowedMessage = configData.get(i).substring(equalsSign+1);
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notAllowedMessage = configData.get(i).substring(equalsSign+1);
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break;
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break;
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}
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}
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case ("giveObituary"): {
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giveObituary = configData.get(i).substring(equalsSign + 1).equals("true") ? true : false;
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break;
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}
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default: {
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default: {
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System.err.println("Failed parsing config entry: " + configData.get(i));
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System.err.println("Failed parsing config entry: " + configData.get(i));
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FMLCommonHandler.instance().exitJava(1, false);
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FMLCommonHandler.instance().exitJava(1, false);
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