BodgeMaster
32610cf937
Main class: Register TileEntity
2022-12-20 20:17:16 +01:00
BodgeMaster
397d66ce54
BlockDeathChest: start implementation of TileEntity
2022-12-20 17:48:18 +01:00
BodgeMaster
140e376ca8
BlockDeathChest: Switch base class from BlockEnderChest to BlockContainer
2022-12-20 17:47:33 +01:00
BodgeMaster
b1c80d7bde
A lot of changes. Sorry, didn't keep track.
...
The next things to do are implementing the tile entity and getting the player's items upon death.
2022-12-20 00:50:11 +01:00
BodgeMaster
a618f200ee
Add event hook that places the death chest in the world
2022-12-15 12:56:55 +01:00
BodgeMaster
84beefbbce
Add maxDistance
2022-12-15 12:56:29 +01:00
BodgeMaster
2770980d3a
Add 'Obituary' item that will be used for retrieving the death location after respawning
...
I just want to mke it a little thing that prints the coords and possibly dim to chat when right-clicked.
2022-12-15 12:55:09 +01:00
BodgeMaster
e52c9b6011
Switch to using a singleton
...
The reason for this is that the object needs to stay accessible
because adding a block into the world is done by the object
that was used to register it in the game registry, not by the type.
2022-12-15 12:50:16 +01:00
BodgeMaster
643cef87a7
Use Debug.out() instead of System.out.println()
2022-12-15 12:48:07 +01:00
BodgeMaster
27d19f57f0
Config: Fix loader
...
Java, why can’t I compare sthings with double equals!?
2022-12-15 09:46:52 +01:00
BodgeMaster
425ff9ba34
Initial mod code
...
Features:
- Config
- Chest block clone
2022-12-15 09:19:11 +01:00
BodgeMaster
cff3ed370e
mcmod.info: Add information
2022-12-15 08:29:17 +01:00
BodgeMaster
9ad0d98e33
gitignore: Ignore everything except /src
...
... and README.md and .gitignore ...
2022-12-15 00:40:59 +01:00
Jan Danielzick
c05e020c86
Readme: Mention Forge
2022-12-14 23:35:24 +00:00
Jan Danielzick
57dd8a93e5
Readme: Add version notice
2022-12-14 23:32:40 +00:00
Jan Danielzick
77a3e19a76
Initial commit
2022-12-14 23:27:36 +00:00