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9 Commits
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0831ad4b2f
Author | SHA1 | Date |
---|---|---|
BodgeMaster | 0831ad4b2f | |
BodgeMaster | 1b347a5490 | |
BodgeMaster | df0f3d2243 | |
BodgeMaster | aa2ae4f20b | |
BodgeMaster | d3f300da85 | |
BodgeMaster | 3c320d9bbf | |
BodgeMaster | 32610cf937 | |
BodgeMaster | 397d66ce54 | |
BodgeMaster | 140e376ca8 |
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@ -1,12 +1,14 @@
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package lostcave.deathchests;
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import lostcave.deathchests.block.BlockDeathChest;
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import lostcave.deathchests.block.BlockDeathChest.TileDeathChest;
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import lostcave.deathchests.item.ItemObituary;
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import lostcave.deathchests.util.Config;
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import lostcave.deathchests.util.DeathChestStorage;
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import lostcave.deathchests.util.Debug;
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import net.minecraft.client.Minecraft;
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import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.DimensionManager;
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import net.minecraftforge.common.MinecraftForge;
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@ -56,7 +58,9 @@ public class DeathChests {
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Debug.out("Received FMLInitializationEvent");
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GameRegistry.registerBlock(BlockDeathChest.getInstance(), "death_chest");
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GameRegistry.registerItem(ItemObituary.getInstance(), "obituary");
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if (Config.giveObituary) {
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GameRegistry.registerItem(ItemObituary.getInstance(), "obituary");
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}
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Debug.out("Registered block and item.");
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MinecraftForge.EVENT_BUS.register(new EventHook());
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@ -67,12 +71,12 @@ public class DeathChests {
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@EventHandler
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public void init(FMLPostInitializationEvent event) {
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Debug.out("Received FMLPostInitializationEvent");
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TileEntity.addMapping(TileDeathChest.class, "death_chest");
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}
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@EventHandler
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public void init(FMLServerAboutToStartEvent event) {
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Debug.out("Received FMLServerAboutToStartEvent");
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//TODO: get world save location
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worldSaveLocation = DimensionManager.getCurrentSaveRootDirectory();
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DeathChestStorage.load(worldSaveLocation);
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}
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@ -1,15 +1,20 @@
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package lostcave.deathchests;
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import java.util.ArrayList;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.PlayerEvent;
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import lostcave.deathchests.block.BlockDeathChest;
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import lostcave.deathchests.block.BlockDeathChest.TileDeathChest;
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import lostcave.deathchests.item.ItemObituary;
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import lostcave.deathchests.util.Config;
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import lostcave.deathchests.util.DeathChestStorage;
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import lostcave.deathchests.util.Debug;
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import net.minecraft.block.BlockAir;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraftforge.event.entity.EntityEvent.EntityConstructing;
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import net.minecraftforge.event.entity.player.PlayerDropsEvent;
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@ -30,6 +35,8 @@ public class EventHook {
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Debug.out("X: " + Long.toString(x));
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Debug.out("Y: " + Long.toString(y));
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Debug.out("Z: " + Long.toString(z));
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//TODO: Don’t place a death chest for an empty inventory
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// Don’t place the chest outside the world
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if (y < 0) y = 0;
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@ -162,12 +169,20 @@ public class EventHook {
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suitableBlock[3] = event.entityPlayer.dimension;
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world.setBlock(suitableBlock[0], suitableBlock[1], suitableBlock[2], BlockDeathChest.getInstance());
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//TODO: Get the player's items and put them in the death chest
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TileDeathChest tile = (TileDeathChest) world.getTileEntity(suitableBlock[0], suitableBlock[1], suitableBlock[2]);
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tile.owner = event.entityPlayer.getGameProfile().getId();
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ArrayList<EntityItem> drops = event.drops;
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for (EntityItem drop : drops) {
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Debug.out(drop.getEntityItem().getDisplayName());
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tile.addItemStack(drop.getEntityItem());
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}
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String uuid = event.entityPlayer.getGameProfile().getId().toString();
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Debug.out(uuid);
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DeathChestStorage.addNewDeathChestLocation(uuid, suitableBlock);
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//TODO: prevent the items in question from spawning instead of canceling the event
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event.setCanceled(true);
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Debug.out("Canceled PlayerDropEvent");
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} else {
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@ -183,7 +198,6 @@ public class EventHook {
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String uuid = event.player.getGameProfile().getId().toString();
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Debug.out("UUID: " + uuid);
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//TODO: check for stored chest location
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if (DeathChestStorage.hasNewDeathChestLocation(uuid)) {
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int[] chestLocation = DeathChestStorage.popNewDeathChestLocation(uuid);
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Debug.out("Chest location X: " + Integer.toString(chestLocation[0]));
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@ -191,11 +205,24 @@ public class EventHook {
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Debug.out("Chest location Z: " + Integer.toString(chestLocation[2]));
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Debug.out("Chest location dimension: " + Integer.toString(chestLocation[3]));
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//TODO: NBT data
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event.player.inventory.addItemStackToInventory(new ItemStack(ItemObituary.getInstance()));
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if (Config.giveObituary) {
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ItemStack stack = new ItemStack(ItemObituary.getInstance());
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NBTTagCompound compound = new NBTTagCompound();
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String location = Integer.toString(chestLocation[0]) + " " + Integer.toString(chestLocation[1]) + " " + Integer.toString(chestLocation[2]);
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//TODO: Find the name of the dimension instead
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String dimension = Integer.toString(chestLocation[3]);
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String message = String.format(Config.locationMessage, location, dimension);
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compound.setString("message", message);
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stack.setTagCompound(compound);
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event.player.inventory.addItemStackToInventory(stack);
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}
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} else {
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Debug.out("No death chest location was stored.");
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//TODO: tell player that a death chest couldn’t be placed and that the items have been dropped
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ItemStack stack = new ItemStack(ItemObituary.getInstance());
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NBTTagCompound compound = new NBTTagCompound();
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compound.setString("message", Config.dropMessage);
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stack.setTagCompound(compound);
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event.player.inventory.addItemStackToInventory(stack);
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}
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}
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@ -1,36 +1,71 @@
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package lostcave.deathchests.block;
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import java.util.ArrayList;
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import java.util.Random;
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import java.util.UUID;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEnderChest;
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import cpw.mods.fml.common.FMLCommonHandler;
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import lostcave.deathchests.util.Config;
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import lostcave.deathchests.util.Debug;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.InventoryEnderChest;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityEnderChest;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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public class BlockDeathChest extends BlockEnderChest {
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public class BlockDeathChest extends BlockContainer {
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private static final BlockDeathChest instance = new BlockDeathChest();
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public static BlockDeathChest getInstance() {
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return instance;
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}
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private IIcon[] icons = new IIcon[6];
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private BlockDeathChest() {
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super();
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super(Material.rock);
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this.setBlockName("death_chest");
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this.disableStats();
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this.setBlockUnbreakable();
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// same value as bedrock
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this.setResistance(6000000.0F);
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this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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this.setBlockTextureName("deathchests:deathchest_top");
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}
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@Override
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public void registerBlockIcons(IIconRegister register) {
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icons[0] = register.registerIcon("deathchests:deathchest_top");
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icons[1] = register.registerIcon("deathchests:deathchest_top");
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icons[2] = register.registerIcon("deathchests:deathchest_side");
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icons[3] = register.registerIcon("deathchests:deathchest_side");
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icons[4] = register.registerIcon("deathchests:deathchest_side");
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icons[5] = register.registerIcon("deathchests:deathchest_side");
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}
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@Override
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public IIcon getIcon(int side, int meta) {
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return icons[side];
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return true;
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}
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@Override
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@ -55,21 +90,24 @@ public class BlockDeathChest extends BlockEnderChest {
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
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if (world.isRemote) return true;
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TileDeathChest tiledeathchest = (TileDeathChest) world.getTileEntity(x, y, z);
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if (tiledeathchest != null) {
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//TODO: check if appropriate player
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//TODO: drop items
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TileDeathChest tileDeathChest = (TileDeathChest) world.getTileEntity(x, y, z);
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if (tileDeathChest != null) {
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tileDeathChest.requestItems(player);
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return true;
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} else return true;
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}
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/**
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* Called when a player hits the block. Args: world, x, y, z, player
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*/
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@Override
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public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_) {
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//TODO
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public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player) {
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if (world.isRemote) return;
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TileDeathChest tileDeathChest = (TileDeathChest) world.getTileEntity(x, y, z);
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if (tileDeathChest != null) {
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tileDeathChest.requestItems(player);
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}
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}
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/**
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@ -81,35 +119,57 @@ public class BlockDeathChest extends BlockEnderChest {
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return new TileDeathChest();
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}
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/**
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* A randomly called display update to be able to add particles or other items
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* for display
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* <br />
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* <br/>
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* This is here to disable the particles that would otherwise be emitted
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*/
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_, Random p_149734_5_) {
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister p_149651_1_) {
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this.blockIcon = p_149651_1_.registerIcon("cobblestone");
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}
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public static class TileDeathChest extends TileEntity {
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//TODO
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private ArrayList<ItemStack> containedItems = new ArrayList<>();
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public UUID owner = null;
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public void requestItems(EntityPlayer player) {
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if (player.getGameProfile().getId() == owner || Config.allowOtherPlayers) {
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this.worldObj.setBlockToAir(this.xCoord, this.yCoord, this.zCoord);
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for (int i = 0; i < containedItems.size(); i++) {
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this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, xCoord, yCoord, zCoord, containedItems.get(i)));
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}
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} else {
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player.addChatMessage(new ChatComponentText(Config.notAllowedMessage));
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}
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}
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public void addItemStack(ItemStack itemStack) {
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containedItems.add(itemStack);
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}
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@Override
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public void readFromNBT(NBTTagCompound compound) {
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Debug.out("Loading death chest from disk");
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super.readFromNBT(compound);
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containedItems = new ArrayList<>();
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NBTTagList stacks = (NBTTagList) compound.getTag("stored_items");
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for (int i = 0; i < stacks.tagCount(); i++) {
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ItemStack stack = ItemStack.loadItemStackFromNBT(stacks.getCompoundTagAt(i));
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Debug.out(stack.getDisplayName());
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containedItems.add(stack);
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}
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Debug.out("--");
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}
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@Override
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public void writeToNBT(NBTTagCompound compound) {
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Debug.out("Writing death chest to disk");
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super.writeToNBT(compound);
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NBTTagList stacks = new NBTTagList();
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for (int i = 0; i < containedItems.size(); i++) {
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NBTTagCompound itemStackCompound = new NBTTagCompound();
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containedItems.get(i).writeToNBT(itemStackCompound);
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stacks.appendTag(itemStackCompound);
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}
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compound.setTag("stored_items", stacks);
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}
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}
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//TODO: Custom texture? (optional)
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//TODO: add chest inventory
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//TODO: drop chest contents
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//TODO: Remove chest when empty
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//TODO: make unable to break by explosion (configurable?)
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//TODO: Make it so items can only be taken out of the chest?
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// Custom GUI? Maybe remove GUI altogether and have it drop the items when broken?
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}
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@ -1,6 +1,14 @@
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package lostcave.deathchests.item;
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import java.util.List;
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import lostcave.deathchests.util.Config;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.world.World;
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public class ItemObituary extends Item {
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@ -13,9 +21,28 @@ public class ItemObituary extends Item {
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private ItemObituary() {
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this.setUnlocalizedName("obituary");
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this.setTextureName("paper");
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this.setMaxStackSize(1);
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}
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
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if (world.isRemote) return stack;
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String chatMessage = "§4Error: Missing data";
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if (stack.hasTagCompound()) {
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NBTTagCompound compound = stack.getTagCompound();
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if (compound.hasKey("message")) {
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chatMessage = compound.getString("message");
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}
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}
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player.addChatMessage(new ChatComponentText(chatMessage));
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return stack;
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}
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//TODO: NBT data
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//TODO: right click action
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//TODO: item description
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@Override
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public void addInformation(ItemStack stack, EntityPlayer player, List lores, boolean bool) {
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lores.add("Right-click me!");
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}
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}
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@ -15,8 +15,13 @@ public class Config {
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public static boolean debug = true;
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public static boolean fixLog4J = true;
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public static int maxDistance = 50;
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public static boolean allowOtherPlayers = true;
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public static String notAllowedMessage = "§4Cannot get items from another player's death chest.";
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public static boolean giveObituary = true;
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public static String dropMessage = "§4A death chest could not be placed for this death. Your items have been dropped.";
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public static String locationMessage = "§eThe death chest for this death is at %s in dimension %s.";
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private static final String config_header = "# The format of this file is strictly `option=value` (no spaces).\n# Lines starting with # and empty lines are ignored.\n";
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private static final String config_header = "# The format of this file is strictly `option=value` (no spaces).\n# Lines starting with # and empty lines are ignored.";
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public static void writeConfig() {
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String configOut = config_header;
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@ -29,6 +34,21 @@ public class Config {
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configOut += "\n\n# The maximum search radius for finding a suitable location for placing the death chest\n";
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configOut += "maxDistance=";
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configOut += Integer.toString(maxDistance);
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configOut += "\n\n# Allow players other than the owner to get the items?\n";
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configOut += "allowOtherPlayers=";
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configOut += allowOtherPlayers ? "true" : "false";
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configOut += "\n\n# The message to display when trying to get items from another player's death chest and allowOtherPlayers=false";
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configOut += "notAllowedMessage=";
|
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configOut += notAllowedMessage;
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configOut += "\n\n# Whether to give respawning players an obituary item\n";
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configOut += "giveObituary=";
|
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configOut += giveObituary ? "true" : "false";
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configOut += "\n\n# The message to display when no suitable location for a death chest could be found and the items have been dropped";
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configOut += "dropMessage=";
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configOut += dropMessage;
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configOut += "\n\n# The message to display when no suitable location for a death chest could be found and the items have been dropped";
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configOut += "locationMessage=";
|
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configOut += locationMessage;
|
||||
|
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File configFile = new File(configDir, config_file_name);
|
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try {
|
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|
@ -62,6 +82,26 @@ public class Config {
|
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maxDistance = Integer.parseInt(configData.get(i).substring(equalsSign + 1));
|
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break;
|
||||
}
|
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case ("allowOtherPlayers"): {
|
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allowOtherPlayers = configData.get(i).substring(equalsSign + 1).equals("true") ? true : false;
|
||||
break;
|
||||
}
|
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case ("notAllowedMessage"): {
|
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notAllowedMessage = configData.get(i).substring(equalsSign+1);
|
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break;
|
||||
}
|
||||
case ("giveObituary"): {
|
||||
giveObituary = configData.get(i).substring(equalsSign + 1).equals("true") ? true : false;
|
||||
break;
|
||||
}
|
||||
case ("dropMessage"): {
|
||||
dropMessage = configData.get(i).substring(equalsSign+1);
|
||||
break;
|
||||
}
|
||||
case ("locationMessage"): {
|
||||
locationMessage = configData.get(i).substring(equalsSign+1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
System.err.println("Failed parsing config entry: " + configData.get(i));
|
||||
FMLCommonHandler.instance().exitJava(1, false);
|
||||
|
|
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Reference in New Issue