The former is finally some progress on getting NBT going,
though at this point it is all unvalidated work.
For all I know it might cause your computer to burst into flames,
grow an arm and a leg and an eye, and attack you with a sword.
But probably, it won’t do that and instead start working after I
have debugged it so much that I wish I could attack my PC with a sword.
The latter is the implementation of a change I prepared in a previous commit
when i added ErrorOrVoid.