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2 Commits

Author SHA1 Message Date
BodgeMaster b07d6e2ff6 fossvg (client): Clean up GLFW-related code
- add some Vulkan-specific things to deal with GLFW
- get rid of useless warnings
- allow to set window size from the command line

The Window size is fixed for now because that will hopefully make
things easier in the strt. I intend to have a resizable window
in the future but getting things going is more important.
2023-01-27 01:20:29 +01:00
BodgeMaster 4247bd295a fossvg (client): Commit to using Vulkan
I have decided that we are going to use Vulkan for this. Hopefully, it works out.
This commit removes some OpenGL-specific things and adds Vulkan to the build command line.
2023-01-27 01:20:29 +01:00
2 changed files with 32 additions and 19 deletions

View File

@ -63,7 +63,7 @@ COMPILE_COMMANDS=(
"$CXX_WITH_FLAGS src/tools/arraydump.cpp -I./include -Lbin/lib -l:file.so -l:cli.so -o bin/tools/arraydump"
"$CXX_WITH_FLAGS src/tools/baseconvert.cpp -I./include -Lbin/lib -l:cli.so -o bin/tools/baseconvert"
"$CXX_WITH_FLAGS -pthread src/tools/hexnet.cpp -I./include -Lbin/lib -l:cli.so -l:libsockpp.so -o bin/tools/hexnet"
"$CXX_WITH_FLAGS src/fossvg.cpp -I./include -Lbin/lib -l:cli.so -lglfw -o bin/fossvg"
"$CXX_WITH_FLAGS -DFOSSVG_DEBUG src/fossvg.cpp -I./include -Lbin/lib -l:cli.so -lglfw -lvulkan -o bin/fossvg"
"$CXX_WITH_FLAGS src/fossvgd.cpp -I./include -Lbin/lib -l:cli.so -o bin/fossvgd"
)
for command in ${!COMPILE_COMMANDS[@]}; do

View File

@ -21,7 +21,10 @@
#include <cstdint>
#include <string>
#define GLFW_INCLUDE_VULKAN
extern "C" {
#include <GLFW/glfw3.h>
}
#include "./lib/cli.hpp"
@ -29,24 +32,27 @@
#define EXIT_RUNTIME 1
#define EXIT_USAGE 2
uint32_t windowWidth = 1366;
uint32_t windowHeight = 768;
//TODO: check the TODO above glfwInit() in void main()
// #### Callbacks ##############################################################
void cursorPositionCallback(GLFWwindow* window, double x, double y) {
void cursorPositionCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] double x, [[maybe_unused]] double y) {
}
void keyCallback(GLFWwindow* window, int32_t key, int32_t scancode, int32_t action, int32_t mods) {
void keyCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] int32_t key, [[maybe_unused]] int32_t scancode, [[maybe_unused]] int32_t action, [[maybe_unused]] int32_t mods) {
}
void textInputCallback(GLFWwindow* window, uint32_t codepoint) {
void textInputCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] uint32_t codepoint) {
}
void cursorEnterLeaveCallback(GLFWwindow* window, int32_t entered) {
void cursorEnterLeaveCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] int32_t entered) {
}
void mouseButtonCallback(GLFWwindow* window, int32_t button, int32_t action, int32_t mods) {
void mouseButtonCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] int32_t button, [[maybe_unused]] int32_t action, [[maybe_unused]] int32_t mods) {
}
void scrollCallback(GLFWwindow* window, double x, double y) {
void scrollCallback([[maybe_unused]] GLFWwindow* window, [[maybe_unused]] double x, [[maybe_unused]] double y) {
}
// #### End Callbacks ##########################################################
@ -55,6 +61,8 @@ int main(int argc, char* argv[]) {
flags.push_back(CLI::Flag('h', "help", "print help and exit"));
flags.push_back(CLI::Flag('l', "license", "print license information and exit"));
std::vector<CLI::Option> options;
options.push_back(CLI::Option('x', "window-width", "PIXELS", "window width on startup"));
options.push_back(CLI::Option('y', "window-height", "PIXELS", "window height on startup"));
std::vector<CLI::Argument> arguments;
CLI::ArgumentsParser cliParser = CLI::ArgumentsParser(argc, argv, flags, options, arguments, "FOSS-VG Client");
@ -88,6 +96,14 @@ int main(int argc, char* argv[]) {
return EXIT_USAGE;
}
if (cliParser.getOption("window-width").errorCode != ErrorCodes::NOT_PRESENT) {
windowWidth = std::stoi(cliParser.getOption("window-width").value);
}
if (cliParser.getOption("window-height").errorCode != ErrorCodes::NOT_PRESENT) {
windowHeight = std::stoi(cliParser.getOption("window-height").value);
}
// TODO: Find a better place for this
// Ideally, the window management and rendering portion of FOSS-VG should
@ -99,9 +115,11 @@ int main(int argc, char* argv[]) {
return EXIT_RUNTIME;
}
//TODO: allow to set startup window size using CLI options
uint32_t windowWidth = 1366;
uint32_t windowHeight = 768;
// do not create OpenGL context
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
//TODO: add a version macro
// (for example Git commit hash passed on the compiler command line)
std::string windowTitle = "FOSS-VG";
@ -113,9 +131,6 @@ int main(int argc, char* argv[]) {
return EXIT_RUNTIME;
}
// What dis do? It was in a tutorial.
glfwMakeContextCurrent(window);
glfwSetCursorPosCallback(window, cursorPositionCallback);
glfwSetKeyCallback(window, keyCallback);
glfwSetCharCallback(window, textInputCallback);
@ -124,12 +139,10 @@ int main(int argc, char* argv[]) {
glfwSetScrollCallback(window, scrollCallback);
while (!glfwWindowShouldClose(window)) {
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwDestroyWindow(window);
glfwTerminate();
}