1.9 KiB
Resources
Data used for testing and understanding the internals of Minecraft/FOSS-VG, also contains code to produce such data
java/
Programs to produce data for figuring out how to interact with Java-specific things
JavaStringGenerator.java
: A simple tool that reads from stdin and outputs Java-style UTF-8 to stdoutnetty-tests/
: Figure out how Netty operates
NBT_data/
Data used to test the NBT library
bare_int64_tag
: What the name says
bare_int64_tag_and_int32_tag
: What the name says
simple_nbt
: A simple NBT file containing all tag types
nested_compounds_and_lists
: A combination of nested compound and list tags (parser stress test)
servers.dat
: Pulled from my Minecraft installation
servers.dat_nbt_decoded.txt
: The same data manually decoded (This was done to get a better understanding how NBT works, might come in handy.)
level.dat
: Pulled from one of my world saves (gzip-compressed)
level.dat_decompressed
: The same data decompressed
network_capture/
Network captures used to get an understanding of the protocol
ping.pcapng
: WireShark capture of the multipayer screen server ping
ping_decoded.txt
: Extracted TCP payloads from the network capture annotated with what’s happening
unicode_data/
Files with unicode data
- Bare ("normal") UTF-8
- Java format
all_bytes
Every possible 8-bit byte in ascending order
check_endianness.cpp
A simple tool to determine the endianness of the system and write the endianness header for FOSS-VG
Supports: Little Endian, Big Endian, PDP Endian, Honeywell Endian
Usage: check_endianness > header_file
Note that, while this tool should in theory be able to detect PDP and Honeywell-316-style endianness, the FOSS-VG project itself does not support these.
region_files
Exactly what the name says. At this point just a random region file I grabbed from Minecraft, will probably contain synthetic files for test cases in the future as well.