All chapters: Housekeeping

- Added 'perspective: <person>' comments to all chapters
- Removed useless/redundant chapter outlines
- Added a missing heading
- Fixed a wrong closing tag
- Fixed a typo
master
BodgeMaster 2025-09-10 09:36:12 +02:00
parent 1fb6a11dcb
commit 1850d1fca5
33 changed files with 93 additions and 311 deletions

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<!DOCTYPE html><html><head><title> Wake Up! </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Wake Up! </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Wake Up! </h1> <h1> Wake Up! </h1>
<!-- perspective: Jack -->
<p> <p>
<span class="quote speech">Awh fuck!</span> Jack exclaims in pain as he <span class="quote speech">Awh fuck!</span> Jack exclaims in pain as he
wakes up. He has a terrible headache. While moving his hands up to hold wakes up. He has a terrible headache. While moving his hands up to hold

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<!DOCTYPE html><html><head><title> Unlikely Encounter </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Unlikely Encounter </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Unlikely Encounter </h1> <h1> Unlikely Encounter </h1>
<!-- perspective: Annie -->
<p class="light"> <p class="light">
beep beep beep beep
</p> </p>

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<!DOCTYPE html><html><head><title> A Simple Errand </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> A Simple Errand </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> A Simple Errand</h1> <h1> A Simple Errand</h1>
<!-- perspective: Annie -->
<p> <p>
<span class="quote speech">Next stop: Central Square</span><br /> <span class="quote speech">Next stop: Central Square</span><br />
Annie looks up. That&apos;s where she has to get off. She only needs to Annie looks up. That&apos;s where she has to get off. She only needs to

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<!DOCTYPE html><html><head><title> Rerturn Null </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Rerturn Null </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<p class="comment">Outline:</p> <h1> Return Null </h1>
<ul> <!-- perspective: Jack -->
<li class="comment">
Jack puts the HDD back together after visually inspecting the platter
&ndash; there is no saving it
</li>
<li class="comment">
Jack establishes a connection to AgriWorks
</li>
<li class="comment">
They talk about a few topics:
<ul>
<li class="comment">
Annie&apos;s attempt to get the manual and what followed
</li>
<li class="comment">
Jack&apos;s background, past life, why he is there
</li>
<li class="comment">
life in the dome
</li>
<li class="comment">
the outside world (what happened, assumptions about what is)
<ul>
<li class="comment">
what happened: They came up with an alternative to asbestos.
Turns out that a precursor to the new material is even more
dangerous. A massive industrial accident happens.
At least, the material breaks down over time.
</li>
</ul>
</li>
</ul>
</li>
<li class="comment">
Annie needs to go to meet the library guy
</li>
</ul>
<p> <p>
Jack stands bowed down in front of the half-height rack, pulling on Jack stands bowed down in front of the half-height rack, pulling on
the handles of the secondary hard drive. It takes an unusual amount the handles of the secondary hard drive. It takes an unusual amount
@ -148,5 +112,35 @@ o&#215;&#183; o ,&#215; ., * o &#183; '+, '* o '+, . ..
//TODO //TODO
//TODO: more log messages left by people //TODO: more log messages left by people
</pre> </pre>
<p class="comment">
missing: Jack reads the logbook, then he dials into the AgriWorks system
and talks to Annie.<br />
They talk about a few topics:
<ul>
<li class="comment">
Annie&apos;s attempt to get the manual and what followed
</li>
<li class="comment">
Jack&apos;s background, past life, why he is there
</li>
<li class="comment">
life in the dome
</li>
<li class="comment">
the outside world (what happened, assumptions about what is)
<ul>
<li class="comment">
what happened: They came up with an alternative to asbestos.
Turns out that a precursor to the new material is even more
dangerous. A massive industrial accident happens.
At least, the material breaks down over time.
</li>
</ul>
</li>
<li class="comment">
Annie needs to go to meet the library guy
</li>
</ul>
</p>
<p class="copyright">Copyright &#169; 2023-2025 Jan Danielzick (aka. BodgeMaster) &ndash; All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {if (lines[j].length >= 80) result = result + spans[j%2] + lines[j] + "</span>\n"; else result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html> <p class="copyright">Copyright &#169; 2023-2025 Jan Danielzick (aka. BodgeMaster) &ndash; All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {if (lines[j].length >= 80) result = result + spans[j%2] + lines[j] + "</span>\n"; else result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html>

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<!DOCTYPE html><html><head><title> Eventful Evening </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Eventful Evening </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Eventful Evening</h1> <h1> Eventful Evening</h1>
<p class="comment"> <!-- perspective: Annie -->
If you&apos;re just here to read, scroll down past the outline.
</p>
<p class="comment">
Outline:
</p>
<ul>
<li class="comment">
Annie rides the metro to the station
</li>
<li class="comment">
A shady figure in a black hoodie is there
<ul>
<li class="comment">
Approaches Annie before she can even get off the train
</li>
<li class="comment">
tells her to stay on
</li>
<li class="comment">
Turns out it&apos;s Lucas
</li>
</ul>
</li>
<li class="comment">
Lucas speaks to her quietly, asking if she&apos;s interested in
leaving the city while being mysterious about it
</li>
<li class="comment">
They get off a couple stations later and go to a bar
<ul>
<li class="comment">
Lucas gets some alcoholic drink
</li>
<li class="comment">
Annie, being kinda tired, gets a coffee or energy drink
</li>
</ul>
</li>
<li class="comment">
They go to a back room where ppl are waiting for them around a table
<ul>
<li class="comment">
Amongst them is Karl
</li>
</ul>
</li>
<li class="comment">
secret organization discusses secret organization things
</li>
<li class="comment">
Annie gets the keys to the library
<ul>
<li class="comment">
Lucas can&apos;t go himself because he needs to attend some
important event
<ul>
<li class="comment">
he gives her a description of where to find the relevant
computer
</li>
<li class="comment">
he gives her some login credentials to use
</li>
</ul>
</li>
<li class="comment">
other ppl have excuses
</li>
<li class="comment">
Karl would join but he&apos;s unable to run in case they get caught
</li>
<li class="comment">
he gives Annie a list of useful computer commands and instructions
on how to boot up the computer
</li>
</ul>
</li>
</ul>
<p> <p>
Annie looks through the window in the door as the train enters the Annie looks through the window in the door as the train enters the
station. The platform is empty except for a shady figure in a hoodie station. The platform is empty except for a shady figure in a hoodie
@ -158,7 +80,7 @@
Lucas walks up to it. <span class="quote speech">Thank you!</span><br /> Lucas walks up to it. <span class="quote speech">Thank you!</span><br />
Annie takes a moment to process the situation. Annie takes a moment to process the situation.
<span class="comment">Is there a better way to say this?</span><br /> <span class="comment">Is there a better way to say this?</span><br />
<span class="quote speech">Thanks.</speech> <span class="quote speech">Thanks.</span>
</p> </p>
<p> <p>
A woman addresses her grandpa: <span class="quote speech">Karl, you two A woman addresses her grandpa: <span class="quote speech">Karl, you two

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<!DOCTYPE html><html><head><title> Library At Night </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Library At Night </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Library At Night</h1> <h1> Library At Night</h1>
<!-- perspective: Annie -->
<p> <p>
11:30 PM &ndash; Isabelle and Annie find themselves at the side entrance 11:30 PM &ndash; Isabelle and Annie find themselves at the side entrance
to the library. They try a couple keys before finding the right one and to the library. They try a couple keys before finding the right one and

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<!DOCTYPE html><html><head><title> Open Up! </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Open Up! </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Open Up! </h1> <h1> Open Up! </h1>
<!-- perspective: Jack -->
<p class="comment"> <p class="comment">
This is probably a working title until I come up with something better. This is probably a working title until I come up with something better.
Just thought it was funny. Too similar to &quot;Wake up!&quot; tho. Just thought it was funny. Too similar to &quot;Wake up!&quot; tho.

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<!DOCTYPE html><html><head><title> Who died today? </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Who died today? </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Who Died Today?</h1> <h1> Who Died Today?</h1>
<!-- perspective: Emily -->
<p class="comment"> <p class="comment">
If you are just here for reading, skip past the outline. missing stuff:
</p>
<p class="comment">
Outline:
</p> </p>
<ul> <ul>
<li class="comment">
Emily wakes up
<ul>
<li class="comment">
Lena (her adult sister) is in the room, waiting for her to wake up,
silently crying
</li>
<li class="comment">
the scene should make it immediately clear that this is in a base
on the moon
<ul>
<li class="comment">
large panorama window
</li>
</ul>
</li>
</ul>
</li>
<li class="comment">
Dialog:
<ul>
<li class="comment">
Emily asks who died this time / who died today - preferably in a
more elegant way
<ul>
<li class="comment">
Lena&apos;s spouse (?)
</li>
</ul>
</li>
<li class="comment">
has to reveal that death is a common thing recently
<ul>
<li class="comment">
caused by a disease
</li>
<li class="comment">
They were close to developing/discovering a cure but then Tony
died
</li>
</ul>
</li>
<li class="comment">
optionally reveals that there are now 5 ppl left: 4 adults and Emily
</li>
</ul>
</li>
<li class="comment"> <li class="comment">
Emily puts on / changes into day clothes Emily puts on / changes into day clothes
</li> </li>

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<!DOCTYPE html><html><head><title> Erosion </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Erosion </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Erosion</h1> <h1>Erosion</h1>
<!-- perspective: Michelle -->
<p> <p>
<span class="quote speech">Morning, Michelle!</span><br /> <span class="quote speech">Morning, Michelle!</span><br />
<span class="quote speech">Ugh.</span><br /> <span class="quote speech">Ugh.</span><br />

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<h1> <h1>
Night Watch Night Watch
</h1> </h1>
<!-- perspective: Michelle -->
<p> <p>
There&apos;s the station. Michelle looks up. The morning twilight gives There&apos;s the station. Michelle looks up. The morning twilight gives
the sky a pink hue. The station&apos;s clock shows&nbsp;06:41.<br /> the sky a pink hue. The station&apos;s clock shows&nbsp;06:41.<br />

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<!DOCTYPE html><html><head><title> I Like Trains </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> I Like Trains </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>I Like Trains</h1> <h1>I Like Trains</h1>
<!-- perspective: Michelle -->
<p> <p>
<span class="quote speech">Michelle! Guess what I found...</span><br /> <span class="quote speech">Michelle! Guess what I found...</span><br />
The two are exploring one of Ivydale&apos;s train yards. Michelle climbs The two are exploring one of Ivydale&apos;s train yards. Michelle climbs

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<!DOCTYPE html><html><head><title> Ran When Parked </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Ran When Parked </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Ran When Parked</h1> <h1>Ran When Parked</h1>
<!-- perspective: Jack -->
<!-- <!--
I started writing this to prepend to the chapter. Not sure where I was I started writing this to prepend to the chapter. Not sure where I was

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<!DOCTYPE html><html><head><title> Escape </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Escape </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Escape</h1> <h1> Escape</h1>
<!-- perspective: Annie -->
<p> <p>
Annie reaches the platform. The sirens of the police cars are really Annie reaches the platform. The sirens of the police cars are really
close now. A train is coming. The first police car arrives at the close now. A train is coming. The first police car arrives at the

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<!DOCTYPE html><html><head><title> First Steps Outside </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> First Steps Outside </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> First Steps Outside</h1> <h1> First Steps Outside</h1>
<!-- perspective: Annie -->
<p> <p>
The station is much larger than any of the metro stations inside the The station is much larger than any of the metro stations inside the
dome. It has many platforms. Portions of the tall roof, supported by dome. It has many platforms. Portions of the tall roof, supported by

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<!DOCTYPE html><html><head><title> Welcome Home </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Welcome Home </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Welcome Home</h1> <h1>Welcome Home</h1>
<!-- perspective: Annie -->
<p> <p>
<span class="quote speech">I smell fire.</span><br /> <span class="quote speech">I smell fire.</span><br />

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<!DOCTYPE html><html><head><title> Telescope </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Telescope </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Telescope</h1> <h1>Telescope</h1>
<!-- perspective: unknown/neutral? -->
<p> <p>
Jack grabs the map from the center console.<br /> Jack grabs the map from the center console.<br />
Michelle says: <span class="quote speech">I know the way.</span><br /> Michelle says: <span class="quote speech">I know the way.</span><br />

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<!DOCTYPE html><html><head><title> Lab Rat </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Lab Rat </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Lab Rat </h1> <h1> Lab Rat </h1>
<!-- perspective: Emily -->
<p> <p>
<span class="quote speech">Why not?</span><br /> <span class="quote speech">Why not?</span><br />
Emily looks back and forth between Lena and Sasha.<br /> Emily looks back and forth between Lena and Sasha.<br />

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<!DOCTYPE html><html><head><title> Bare Necessities </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Bare Necessities </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Bare Necessities </h1> <h1> Bare Necessities </h1>
<!-- perspective: Annie -->
<p> <p>
Jack is driving the truck towards a dried-out river. On the other side, Jack is driving the truck towards a dried-out river. On the other side,
a bit in the distance, is a group of houses that &ndash; while they a bit in the distance, is a group of houses that &ndash; while they

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<!DOCTYPE html><html><head><title> Fine Print </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Fine Print </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Fine Print</h1> <h1>Fine Print</h1>
<!-- perspective: Jack -->
<p> <p>
<!-- <!--

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<!DOCTYPE html><html><head><title> Diesel Creek </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Diesel Creek </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Diesel Creek </h1> <h1> Diesel Creek </h1>
<!-- perspective: neutral / (weak) Jack -->
<p> <p>
Michelle asks: <span class="quote speech">And you really expect to find Michelle asks: <span class="quote speech">And you really expect to find

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<!DOCTYPE html><html><head><title> &lt;Lena first contact&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> &lt;Lena first contact&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>&lt;Lena first contact&gt;</h1> <h1>&lt;Lena first contact&gt;</h1>
<!-- perspective: Michelle -->
<p> <p>
Michelle and James drag the comms unit off the truck bed and carry it Michelle and James drag the comms unit off the truck bed and carry it

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<!DOCTYPE html><html><head><title> &lt;Emily wake up again&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> &lt;Emily wake up again&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>&lt;Emily wake up again&gt;</h1> <h1>&lt;Emily wake up again&gt;</h1>
<!-- perspective: Emily -->
<p> <p>
Emily wakes up in her bed, laying on her side. Lena is sitting on the Emily wakes up in her bed, laying on her side. Lena is sitting on the
floor in front of her, leaning against the window, with her arms over floor in front of her, leaning against the window, with her arms over

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<!DOCTYPE html><html><head><title> Overdue Maintenence </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Overdue Maintenence </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Overdue Maintenance </h1> <h1> Overdue Maintenance </h1>
<!-- perspective: Annie -->
<p> <p>
Jack parks the truck just before the exit of a tunnel and the four get Jack parks the truck just before the exit of a tunnel and the four get
out. Roaring water echoes from somewhere in the distance. Annie grabs out. Roaring water echoes from somewhere in the distance. Annie grabs
@ -124,7 +125,7 @@
Michelle responds: <span class="quote speech">Yeah, we saw on the way in. Michelle responds: <span class="quote speech">Yeah, we saw on the way in.
This place is overbuilt to take it.</span><br /> This place is overbuilt to take it.</span><br />
He walks around the console and tries to get a better look.<br /> He walks around the console and tries to get a better look.<br />
<span class="quote speech">Looks like it might not tale it for much <span class="quote speech">Looks like it might not take it for much
longer. All four turbines have water, but only three are spinning.</span> longer. All four turbines have water, but only three are spinning.</span>
</p> </p>
<p> <p>

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<!DOCTYPE html><html><head><title> Banished </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Banished </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Banished</h1> <h1>Banished</h1>
<!-- Perspective: Isabelle -->
<p> <p>
<span class="quote speech">Isabelle!</span><br /> <span class="quote speech">Isabelle!</span><br />

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<!DOCTYPE html><html><head><title> The Floor Is Water </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> The Floor Is Water </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>The Floor Is Water</h1> <h1>The Floor Is Water</h1>
<!-- perspective: Annie -->
<p> <p>
Jack goes ahead, walking across to the staircase tower. He reaches the Jack goes ahead, walking across to the staircase tower. He reaches the

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<!DOCTYPE html><html><head><title> &lt;Emily First Contact&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> &lt;Emily First Contact&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> &lt;Emily First Contact&gt;</h1> <h1> &lt;Emily First Contact&gt;</h1>
<p class="comment"> <!-- perspective: Emily -->
Outline:
</p>
<ul>
<li class="comment">
Emily walks to the main control center
<ul>
<li class="comment">
it has also been used as a general hang-out spot bc it has a rather
nice view of the biotope and the sky
</li>
</ul>
</li>
<li class="comment">
Emily and Lena sit down at a table with a view of the biotope and have
a meal
<ul>
<li class="comment">
the meal gets interrupted by the equipment in the control center
coming to life
<ul>
<li class="comment">
a status light on the wall, that Emily had never seen on,
lights up (could be something like &quot;LINK&quot;)
</lI>
<li class="comment">
short dialog, could be something like this: &quot;That&apos;s
them.&quot; &quot;Earth people?&quot; Lena nods and gets up.
</li>
</ul>
</li>
</ul>
</li>
<li class="comment">
Lena tells Emily to follow
<ul>
<li class="comment">
They walk over to a control panel with an embedded terminal
</li>
<li class="comment">
Communication with Earth ensues
<ul>
<li class="comment">
bittersweet dialog
<ul>
<li class="comment">
Emily is conscious again
</li>
<li class="comment">
Lena is going to die
</li>
<li class="comment">
They talk about what will become of Emily
<ul>
<li class="comment">
Emily doesn&apos;t (yet) want to leave the moon -
she&apos;s afraid of leaving her entire world behind
</li>
<li class="comment">
The decision is made that whatever preparations can be
done, should be done, just in case
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p> <p>
Emily closes the cage and puts the <span class="comment">whatever they Emily closes the cage and puts the <span class="comment">whatever they
feed the mice</span> back into the cupboard. She double-checks that the feed the mice</span> back into the cupboard. She double-checks that the
@ -129,5 +59,31 @@
</p> </p>
<p class="comment"> <p class="comment">
corrupted chat, the connection has deteriorated in comparison to before corrupted chat, the connection has deteriorated in comparison to before
<ul>
<li class="comment">
bittersweet dialog
<ul>
<li class="comment">
Emily is conscious again
</li>
<li class="comment">
Lena is going to die
</li>
<li class="comment">
They talk about what will become of Emily
<ul>
<li class="comment">
Emily doesn&apos;t (yet) want to leave the moon -
she&apos;s afraid of leaving her entire world behind
</li>
<li class="comment">
The decision is made that whatever preparations can be
done, should be done, just in case
</li>
</ul>
</li>
</ul>
</li>
</ul>
</p> </p>
<p class="copyright">Copyright &#169; 2023-2025 Jan Danielzick (aka. BodgeMaster) &ndash; All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {if (lines[j].length >= 80) result = result + spans[j%2] + lines[j] + "</span>\n"; else result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html> <p class="copyright">Copyright &#169; 2023-2025 Jan Danielzick (aka. BodgeMaster) &ndash; All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {if (lines[j].length >= 80) result = result + spans[j%2] + lines[j] + "</span>\n"; else result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html>

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<!DOCTYPE html><html><head><title> Consulting </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Consulting </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Consulting </h1> <h1> Consulting </h1>
<!-- perspective: Jack -->
<p class="comment"> <p class="comment">
The following is a conversation between Jack and someone from the The following is a conversation between Jack and someone from the

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<!DOCTYPE html><html><head><title> Alone </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Alone </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> Alone</h1> <h1> Alone</h1>
<p class="comment"> <!-- perspective: Emily -->
Outline:
</p>
<ul>
<li class="comment">
Lena and Emily put on their space suits to go outside
<ul>
<li class="comment">
(imply that Lena is about to die)
</li>
<li class="comment">
Lena double-checks that Emily can get back inside
</li>
<li class="comment">
Emily helps Lena with her helmet
</li>
<li class="comment">
something to the effet of Lena is leaving for one final time
</li>
</ul>
</li>
<li class="comment">
they go to the grave of Lena&apos;s SO
</li>
<li class="comment">
once there, they sit down on the ground
<ul>
<li class="comment">
Emily helps Lena take her life support unit off her back
</li>
<li class="comment">
Lena sits down leaning against a rock, her life support unit next
to her
</li>
<li class="comment">
&quot;You were ultimately right&quot; conversation
<ul>
<li class="comment">
Lena has to tell Emily that she should get in touch with Jack
using the downlink
</li>
</ul>
</li>
</ul>
</li>
<li class="comment">
Emily leaves and returns with new oxygen canisters
</li>
<li class="comment">
Lena dies
</li>
<li class="comment">
Emily returns inside and goes to a room with a view of the sky
<ul>
<li class="comment">
following any procedures such as operating the airlock as
robot-like as possible
</li>
<li class="comment">
she lies down on the floor and looks out the window in the ceiling
</li>
<li class="comment">
she remains on the floor for an absurd amount of time
</li>
</ul>
</li>
<li class="comment">
Jack uses the uplink to dial into the station
</li>
</ul>
<p> <p>
Emily and Lena start putting on their space suits. Emily is done Emily and Lena start putting on their space suits. Emily is done
relatively quickly while Lena makes slow progress as she struggles to relatively quickly while Lena makes slow progress as she struggles to

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<!DOCTYPE html><html><head><title> &lt;Emily incoming call&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> &lt;Emily incoming call&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> &lt;Emily incoming call&gt; </h1> <h1> &lt;Emily incoming call&gt; </h1>
<!-- perspective: Emily -->
<p class="light"> <p class="light">
drrrrrrrrinnng drrrrrrrrinnng

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<h1> <h1>
Pancakes Pancakes
</h1> </h1>
<!-- perspective: Annie -->
<p> <p>
<span class="quote speech">Good morning, Annie! Pancakes are ready.</span> <span class="quote speech">Good morning, Annie! Pancakes are ready.</span>
<br /> <br />

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<!DOCTYPE html><html><head><title> Nova Metropolis </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Nova Metropolis </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Nova Metropolis</h1> <h1>Nova Metropolis</h1>
<!-- perspective: Annie -->
<p> <p>
Michelle continues driving the bus for a couple hours without further Michelle continues driving the bus for a couple hours without further
incidents. They pass a bunch of smaller towns, some reduced to incidents. They pass a bunch of smaller towns, some reduced to

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<!DOCTYPE html><html><head><title> Landing Troubles </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> Landing Troubles </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1>Landing Troubles</h1> <h1>Landing Troubles</h1>
<!-- perspective: Emily -->
<p> <p>
The emergency escape vehicle enters the atmosphere with a jolt. The emergency escape vehicle enters the atmosphere with a jolt.
<span class="comment">Honestly, I have no idea what it is like to <span class="comment">Honestly, I have no idea what it is like to

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<!DOCTYPE html><html><head><title> &lt;End&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div> <!DOCTYPE html><html><head><title> &lt;End&gt; </title><link rel="stylesheet" type="text/css" href="html_resources/style.css"></head><body><svg class="hidden_filter"><filter id="crunchy_blur" x="0" y="0"><feFlood x="4" y="4" height="2" width="2"/><feComposite width="6" height="6" in2="SourceGraphic"/><feTile result="a"/><feComposite in="SourceGraphic" in2="a" operator="in"/><feMorphology operator="dilate" radius="1.4"/><feGaussianBlur stdDeviation="2.2"></feGaussianBlur></filter></svg><div class="back"><a href="index.html">&lt;</a></div>
<h1> &lt;End&gt;</h1> <h1> &lt;End&gt;</h1>
<!-- perspective: Jack -->
<p> <p>
The group sits around the pot with leftovers on the gas stove, enjoying The group sits around the pot with leftovers on the gas stove, enjoying