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@ -1,6 +1,6 @@
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For some reason, I am thinking about what happens after the end of the story. So uhh... Here we go, I guess:
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Emily wakes up. She’s laying in bed, looking out of the panorama window - what an odd déjà-vu in a world that is so different.
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Emily wakes up. She's laying in bed, looking out of the panorama window - what an odd déjà-vu in a world that is so different.
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Annie and Michelle are sitting on the floor playing cards. <description of a part of Nova Metropolis that has been damaged by the impact>
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Michelle nods towards her, Annie turns around.
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"Good morning. How was your night?"
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@ -8,7 +8,7 @@ Michelle nods towards her, Annie turns around.
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She pushes herself up and looks around.
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"Where are the others?"
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Michelle grabs a radio and talks into it:
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"Jack, she’s awake."
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"Jack, she's awake."
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Annie leans back to look out of the window. Emily looks in the same direction and momentarily sees the glint of a mirroring object being held
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into the sunlight from one of the other buildings.
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"What are thy doing over there?"
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@ -69,7 +69,7 @@ This is text printed to tractor feed paper.
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Hello World!
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Do you see them alternating lines?
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Fancy, right?
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I have no idea how I’m gonna actually build this but imagine alternating
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I have no idea how I'm gonna actually build this but imagine alternating
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lines on the paper.
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</pre>
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<p>
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@ -1,6 +1,6 @@
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Cities:
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- Sentinel Shores (formerly Siren’s Edge, Siren’s Song)
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- Sentinel Shores (formerly Siren's Edge, Siren's Song)
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- post-apocalyptic ruin city
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- close enough to Ivydale that they share a public transport system
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- located on the coast
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@ -29,8 +29,8 @@ Cities:
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- few single-family homes
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- past its prime but most things are intact
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- has a metro for public transport
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- can be used for entering/leaving the city but that hasn’t been done
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since the apocalypse and it’ s strictly forbidden
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- can be used for entering/leaving the city but that hasn't been done
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since the apocalypse and it' s strictly forbidden
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- food is farmed in big silos adjacent to the dome
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- illuminated by daylight through hermetically sealed light shafts but
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inaccessible to most ppl
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@ -45,13 +45,13 @@ Cities:
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there are a lot of ppl there, roughly half of the homes are time
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capsules
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- Nova Metropolis
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- location of moon girl’s landing
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- location of moon girl's landing
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- much bigger than Sentinel Shores and built inland
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- built around an oasis in a desert
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- not the kind of desert where sand gets piled up into dunes otherwise
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it would have gotten buried
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- buildings in a lot better shape due to being in a desert
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- Siren’s Edge (formerly Westport)
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- Siren's Edge (formerly Westport)
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- Just a location that is mentioned in passing
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- Rogue Tides
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- small town that has (used to have) a datacenter
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@ -74,7 +74,7 @@ Facilities/Institutions:
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- Backstory: A good portion of the bunker crew has been woken up decades
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before Jack
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- they left to do their mission somehow sending supplies to the moon
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- bunker wasn’t resealed properly
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- bunker wasn't resealed properly
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- hardware has degraded/failed
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- maybe there could have been other bunker personnel who have
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perished because their preservation chambers failed
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@ -112,20 +112,20 @@ Train stations:
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- Sentinel Shores Central
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- Sentinel Shores Fish Market
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- Inside the dome:
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- the station near Annie’s work
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- the station where she jumps into Jack’s train
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- the station near Annie's work
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- the station where she jumps into Jack's train
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- the station they barrel through
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- Crystal Park
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- station near a park of the same name
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- planned to be the station Annie would get off Jack’s train
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- planned to be the station Annie would get off Jack's train
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- Central Square
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Homes / bases:
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- Annie’s home in the dome city
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- Annie's home in the dome city
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- small single-bedroom apartment
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- Annie’s grandpa’s home
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- Annie's grandpa's home
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- two story single family home
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- Sentinel Shores base
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- inside and around the observatory buildings
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@ -3,7 +3,7 @@ People:
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- Annie
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- from underground city
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- curious about things
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- knows nothing about computers, but doesn’t shy away from them
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- knows nothing about computers, but doesn't shy away from them
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- will have to figure out things on her own
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- works at AgriWorks
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- What does she do?
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@ -55,14 +55,14 @@ People:
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- from moon base
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- scientist that almost managed to come up with a cure for the disease
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- Lena
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- Emily’s adult sister - 20 to 25yo
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- Emily's adult sister - 20 to 25yo
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- from moon base (duh)
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- Her spouse died just before Emily’s intro
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- Her spouse died just before Emily's intro
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- dies like everyone else on the moon except Emily
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- unnamed male crew member
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- about to die in the lab incident chapter
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- Karl
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- Annie’s Grandpa
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- Annie's Grandpa
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- from underground city
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- has thoroughly studied the plans of the city and some maps of what
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is/was just outside it
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@ -70,8 +70,8 @@ People:
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- mostly things his dad had mentioned in passing or when talking about
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his childhood
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- by no means a computer genius but he knows how to use one
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- Annie’s Grandpa’s Dad
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- needs a name? maybe he doesn’t
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- Annie's Grandpa's Dad
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- needs a name? maybe he doesn't
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- from old world
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- dead
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- was 8 when he moved to the underground city
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@ -79,7 +79,7 @@ People:
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before the apocalypse actually happened
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- was aware of experiments with cryogenic preservation but thought it
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was a ridiculous idea
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- Annie’s Grandpa’s Friend
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- Annie's Grandpa's Friend
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- needs a name
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- from underground city
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- Lucas
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@ -93,7 +93,7 @@ People:
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- Electronics Tinkerer
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- needs a name
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- from above ground
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- has a drug problem (the drug could be named "devil’s spice")
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- has a drug problem (the drug could be named "devil's spice")
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- Company Insider
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- needs a name
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- from underground city
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@ -107,7 +107,7 @@ People:
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Organizations:
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- AgriWorks
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- Annie’s workplace
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- Annie's workplace
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- does something with agriculture inside the dome
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- a mix of a company and an institution
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- Secret organization
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@ -10,7 +10,7 @@ advertisments or recounts of the situation - or even day-to-day use.
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- MREs
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- pressurized air tanks, compressors, chemical air filters, etc
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- hazmat suits
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- Neotek Dynamics’ products
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- Neotek Dynamics' products
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- bunker doors and security systems
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- cryogenic preservation chambers
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- DIY snowman
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@ -22,7 +22,7 @@ to reflect the current setting when I have real information to fill in.
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- release some toxic gas that decays slowly over time
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- power plants of this kind are built everywhere
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- as accidents happen, ppl cry for alternatives but nobody does anything
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about it bc it’s not economically viable
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about it bc it's not economically viable
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- a bunch of wars happen and a few of the power plants blow up
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- conventional wars, no MAD scenario
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- areas are abandoned causing civil wars in other locations due to
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@ -6,26 +6,26 @@ formatting whenever I feel like it. Bu I ron't feel like it atm. ;)
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* Story begins on Tue, 2106-06-01
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* \[partial\] Jack wakes up and contacts Annie, in the end he asks for a manual for the door
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* \[partial\] Annie goes to the library but doesn’t get the manual - instead she gets a mysterious invite
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* \[partial\] Annie goes to the library but doesn't get the manual - instead she gets a mysterious invite
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* \[missing\] Annie talks to Jack again at work
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* Annie figures out how to use a keyboard properly
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* Potentially written from Jack’s perspective as not much of interest happens on Annie’s side
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* Potentially written from Jack's perspective as not much of interest happens on Annie's side
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* he could do something else as well, maybe working on improvising tools before or after talking to Annie
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* \[partial\] Annie gets introduced to secret organization, learns that Karl is also part of it
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* \[partial\] Lucas gives Annie the keys for the library and instructions on where to find the relevant computers
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* for some reason he can’t go get the manual himself (needs to be at an important event or something)
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* Karl doesn’t join bc he can’t run if things go south, but he does give her a list of useful UNIX commands and a run-down of how to get one of these computers started
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* for some reason he can't go get the manual himself (needs to be at an important event or something)
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* Karl doesn't join bc he can't run if things go south, but he does give her a list of useful UNIX commands and a run-down of how to get one of these computers started
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* They talk about Jack and why they would help him
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* \[partial\] Annie gets the manual and drops it off at Karl’s place
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* \[partial\] Annie gets the manual and drops it off at Karl's place
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* she puts a note and the floppy disk into his mailbox
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* \[missing\] Next morning from Jack’s perspective
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* \[missing\] Next morning from Jack's perspective
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* incoming connection from Karl
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* he says that Annie has procured a floppy disk with the manual
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* it’s not readable / the file is just gibberish
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* Jack gets a copy of the header and determines it’s encrypted
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* he tells Karl that he can probably write a program to break the encryption but it’s gonna take a powerful computer to do it within a reasonable time
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* it's not readable / the file is just gibberish
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* Jack gets a copy of the header and determines it's encrypted
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* he tells Karl that he can probably write a program to break the encryption but it's gonna take a powerful computer to do it within a reasonable time
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* The ideal computer for this task has a Number Cruncher 3000 card and lots of memory
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* Karl says he’ll get back to Jack
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* Karl says he'll get back to Jack
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* \[missing\] Next secret organization meetup
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* Annie gives the keys back
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* they come up with the idea of stealing a minicomputer from some company that someone has a link to
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@ -53,16 +53,16 @@ formatting whenever I feel like it. Bu I ron't feel like it atm. ;)
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* \[missing\] Jack finishes writing the program and sends it to Karl
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* \[missing\] the heist
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* Annie, Isabelle, Lucas, and the inside contact go in and collect equipment and bring it to the front door
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* Karl’s friend is waiting to load it into the back of his pickup truck
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* Karl's friend is waiting to load it into the back of his pickup truck
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* Karl is behind the wheel ready to take off
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* once everything is loaded up, Karl’s friend gets into the truck and everyone disperses in different directions
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* once everything is loaded up, Karl's friend gets into the truck and everyone disperses in different directions
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* they almost get caught
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* Maybe Lucas and one other member of the secret organization stay behind to buy the others time and get arrested
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* \[missing\] next morning, they set up the computer at Karl’s place
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* \[missing\] next morning, they set up the computer at Karl's place
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* something in the news about a stolen computer lol
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* "Hmm I wonder who could that have been? We wouldn’t know where it is..."
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* "Hmm I wonder who could that have been? We wouldn't know where it is..."
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* they break the encryption of the floppy disk (takes like three days)
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* *\[missing\] some moon scene, possibly something that shows that Lena doesn’t like the lab mice*
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* *\[missing\] some moon scene, possibly something that shows that Lena doesn't like the lab mice*
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* \[missing\] Jack gets the bunker door open and wakes up Michelle
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* they explore the Ivydale area
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* find a working metro train somewhere that only needs some mild fixing up
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@ -97,12 +97,12 @@ formatting whenever I feel like it. Bu I ron't feel like it atm. ;)
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* *has to result in the dome city opening up*
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* *IDEA: "The power will be going out on <date> for critical maintenance that you have neglected to do for a century. Shame on you for sticking your heads in the sand instead of facing the problems of the outside world."*
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* *the protagonists move to Sentinel Shores*
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* *Originally I was thinking they might move to a factory hall or hangar or maybe even one of the lower levels of a sky scraper but it might be more realistic that they just move into the observatory as it’s where they work on stuff*
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* *Originally I was thinking they might move to a factory hall or hangar or maybe even one of the lower levels of a sky scraper but it might be more realistic that they just move into the observatory as it's where they work on stuff*
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* *Annie has never been on a boat so they fix one up and hop over to Rogue Tides*
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* *encounter the electronics tinkerer*
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* *problematic encounter with one of the groups/tribes/whatever*
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* *the members have gone nuts and are religious fanatics*
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* *They see Jack’s Neotek Dynamics company clothes and start treating him as an evil god*
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* *They see Jack's Neotek Dynamics company clothes and start treating him as an evil god*
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* *try really hard to stop him from leaving or doing anything*
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* *cause for them to be more cautious? Idk*
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* *neutral encounter with the other one*
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@ -123,7 +123,7 @@ formatting whenever I feel like it. Bu I ron't feel like it atm. ;)
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* Underground organization (Annie, Librarian, Karl)
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* from the underground city
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* want the underground city to open up again
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* they come up with the plan that Annie should escape the city since she has the contact with Jack anyway so that they can gather some intelligence on what’s going on outside
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* they come up with the plan that Annie should escape the city since she has the contact with Jack anyway so that they can gather some intelligence on what's going on outside
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* Annie discovers the hydro power plant - they end up messing with the power supply of the dome to force officials to stop the isolation
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* Neotek Dynamics (Jack, Michelle)
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* mission to get into contact with moon base to check in on them
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@ -140,8 +140,8 @@ formatting whenever I feel like it. Bu I ron't feel like it atm. ;)
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**Scene ideas:**
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* Annie, in her search for an alternative to whatever the underground city has as "coffee", obtains some drug from the electronics tinkerer. She proceeds to get high as the sky and gets herself into a dangerous situation before the others catch on to what’s happening. Jack will end up more or less forcing her back to the base and sit there watching her so she doesn’t do anything stupid.
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* Emily wakes up. A relative is waiting in her room, silently crying. Emily, catching on to what’s going on (and having experienced the bad news of the past how ever many weeks, months, or years), asks who died this time. Some other person, Idk. That leaves 5 alive ppl in the moon base.
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* Annie, in her search for an alternative to whatever the underground city has as "coffee", obtains some drug from the electronics tinkerer. She proceeds to get high as the sky and gets herself into a dangerous situation before the others catch on to what's happening. Jack will end up more or less forcing her back to the base and sit there watching her so she doesn't do anything stupid.
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* Emily wakes up. A relative is waiting in her room, silently crying. Emily, catching on to what's going on (and having experienced the bad news of the past how ever many weeks, months, or years), asks who died this time. Some other person, Idk. That leaves 5 alive ppl in the moon base.
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* Followed by a moon funeral? Idk.
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* When Emily recovers (in a different chapter), Lena says something to the effect of "that should have killed you".
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* same chapter should have a dialog about how Lena took care of the mice despite originally not being too fond of them
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