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bbb56fc4e5
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9c5e120c75
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@ -1,78 +0,0 @@
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#!/usr/bin/env python3
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import sys, random
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def bitflip(byte, bit):
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bits = [
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0b00000001,
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0b00000010,
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0b00000100,
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0b00001000,
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0b00010000,
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0b00100000,
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0b01000000,
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0b10000000
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]
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negbits = [
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0b11111110,
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0b11111101,
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0b11111011,
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0b11110111,
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0b11101111,
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0b11011111,
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0b10111111,
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0b01111111
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]
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if byte | bits[bit] == byte:
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return byte & bits[bit]
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return byte | bits[bit]
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def n_bits_off(byte, n):
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if n>8:
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raise Error
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bits = []
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while len(bits) < n:
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bit = random.randint(0,7)
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if bit in bits:
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continue
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bits.append(bit)
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for bit in bits:
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byte = bitflip(byte, bit)
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return byte
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if __name__ == "__main__":
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if not len(sys.argv) == 2:
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print("This program takes exactly one argument: the string to scramble.")
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output = []
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for character in list(sys.argv[1]):
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a = random.randint(0, 36)
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if ord(character)<33 or ord(character) > 126:
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output.append(character)
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elif a%18==0:
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byte = n_bits_off(ord(character), 3)
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if byte > 32 and byte < 127:
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output.append(chr(byte))
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else:
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output.append(character)
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elif a%12==0:
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byte = n_bits_off(ord(character), 2)
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if byte > 32 and byte < 127:
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output.append(chr(byte))
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else:
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output.append(character)
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elif a%9==0:
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byte = n_bits_off(ord(character), 1)
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if byte > 32 and byte < 127:
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output.append(chr(byte))
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else:
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output.append(character)
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else:
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output.append(character)
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print("".join(output))
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@ -15,12 +15,13 @@
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</ul>
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</ul>
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</li>
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</li>
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<li class="comment">
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<li class="comment">
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Emily and Lena sit down at a table with a view of the biotope and have
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Emily and Lena sit down at a desk with a view of the biotope and have
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a meal
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a meal
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<ul>
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<ul>
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<li class="comment">
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<li class="comment">
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the meal gets interrupted by the equipment in the control center
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the meal gets interrupted by the equipment in the control center
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coming to life
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coming to life (fans coming on, some control panels lighting up,
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boot-up/status/ready beeps)
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<ul>
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<ul>
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<li class="comment">
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<li class="comment">
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a status light on the wall, that Emily had never seen on,
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a status light on the wall, that Emily had never seen on,
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@ -73,6 +74,9 @@
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</li>
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</li>
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</ul>
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</ul>
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<p>
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<p>
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<span class="comment">note: need to check mice eating behavior when fed,
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might want to add a section where she actually handles and feeds them
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</span><br />
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Emily closes the cage and puts the <whatever they feed the mice>
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Emily closes the cage and puts the <whatever they feed the mice>
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back into the cupboard. She <span class="comment">does something related
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back into the cupboard. She <span class="comment">does something related
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to taking care of the mice</span>, steps out into the hallway, and
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to taking care of the mice</span>, steps out into the hallway, and
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@ -83,23 +87,24 @@
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<p>
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<p>
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3 – 5 – 2 – 1 – Enter. The keypad beeps with
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3 – 5 – 2 – 1 – Enter. The keypad beeps with
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every button press. A computer voice announces
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every button press. A computer voice announces
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<span class="quote speech">Access authorized</span> and the door slides
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<span class="quote speech">Access authorized</span>. The door to the main
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up. She steps through into the main control center. The module contains
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control center module slides up and she steps through. The module
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one large room with rows of integrated computer equipment desks arranged
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contains one large room with rows of integrated computer equipment desks
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<span class="comment">need a fitting description of what a mission
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arranged <span class="comment">need a fitting description of what a
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control rom looks like</span>. The wall to the left that most of the
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mission control rom looks like</span>. The wall to the left that most of
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seats are facing is completely taken up by a panorama window into the
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the seats are facing is completely taken up by a panorama window into
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biotope, an even larger module with a ceiling of glass and support beams,
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the biosphere, an even larger module with a ceiling of glass and support
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completely filled with plant life, trees, small animals, and a big pond.
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beams completely taken up by plant life, trees, small animals, and a big
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The wall to the right holds a large status panel with some seven-segment
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pond. The wall to the right holds a large status panel with some
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displays for information and lots of big status indicator symbols.
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seven-segment displays for information and lots of big status indicator
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symbols.
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</p>
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</p>
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<p>
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<p>
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Emily walks down the shallow stairs towards the panorama window. In
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Emily walks down the shallow stairs towards the panorama window. In
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front of the window are tables and chairs that were moved there recently
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front of the window are tables and chairs that were moved there recently
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as the room had become more of a general hangout spot for the remaining
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as the room had become more of a general hangout spot for the remaining
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people when there still more than just Lena and her. Lena sits at one of
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people when they were still around. Lena sits at one of them,
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them, cutting a bread into slices while waiting for her.
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<span class="comment">preparing something</span> while waiting for her.
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</p>
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</p>
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<p class="comment">
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<p class="comment">
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missing dialog about food and starting to eat
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missing dialog about food and starting to eat
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@ -110,18 +115,64 @@
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turn on. Some of the status indicators on the back wall start blinking.
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turn on. Some of the status indicators on the back wall start blinking.
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A large, green triangle with the letters LINK next to it flickers and
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A large, green triangle with the letters LINK next to it flickers and
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then lights up. Emily looks at it in confusion.<br />
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then lights up. Emily looks at it in confusion.<br />
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<span class="quote speech">What's going on?</span><br />
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<span class="quote speech">What does that light mean?</span> She gestures
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towards it.<br />
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<span class="quote speech">That's them.</span><br />
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<span class="quote speech">That's them.</span><br />
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<span class="quote speech">Earth people?</span><br />
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<span class="quote speech">Earth people?</span><br />
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<span class="quote speech">Yes</span>, Lena replies while quickly
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<span class="quote speech">Yes</span>, Lena replies while quickly
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finishing her meal, <span class="quote speech">They have some abilities
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finishing her meal, <span class="quote speech">they said they'd try
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to remotely control things – including turning on the main radio
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to get a phone connection going.</span><br />
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transmitter.</span><br />
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As if on cue, the phone on the large center console begins to ring. Lena
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She gets up and asks Emily to follow her to one of the consoles with a
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gets up and walks over, Emily follows her. <span class="comment">note:
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terminal. She sits down in front of it, logs on and enters a few
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might need to imply that Lena is very sick</span> Lena sits down in
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commands.
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front of it, picks up the receiver, and presses a few buttons.
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The speaker on the console starts crackling and hissing. Through the
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noise, they hear a faint voice. Lena leans over to a microphone and
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talks into it:<br />
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<span class="quote speech">We can't hear you, one moment.</span>
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<br />
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She flips some switches on the console. The speaker cracles some more,
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then a loud pop, then silence. The smell of magic smoke is in the air.
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</p>
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<p>
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Lena turns to a terminal and starts typing.<br />
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<span class="comment">note to self: missing establishing connection<br />
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note to self: add some data corruption</span>
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</p>
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<pre class="terminal">
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MOON-01 > This hasn't been maintained in forever. I think the
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phone just went.
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EARTH-53> You may wanna check the modules under P2 for burnt components.
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MOON-01 > I know.
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MOON-01 > We have another problem somewhere along the line. There's
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apparently more noise than signal.
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</pre>
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<p>
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Lena opens a cover with a small label "P2", pulls two cards
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out of their sockets, and inspects them. One has a big black burn mark
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right in the center. She turns to Emily:<br />
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<span class="quote speech">Can you fetch me this module from another
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phone?</span>
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</p>
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<p>
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<span class="quote speech">And?</span> Michelle asks Jack as he looks up
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from the terminal.<br />
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<span class="quote speech">Weak signal - and they need to fix their
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phone.</span><br />
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James asks <span class="quote speech">What about that plan B of
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increasing the transmit power?</span><br />
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<span class="quote speech">Meh.</span> Jack doesn't seem too
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enthusiastic about it.<br />
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<span class="comment">TODO: Dialog. They decide not to increase the
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power before double-checking that everything is aligned properly. Sure
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enough, they're off by a bit.<br />
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Request for comment: Does this make the story more interesting or is it
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confusing? I originally didn't want to do perspective changes
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within chapters, and I still might not, but this was too good of an idea
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not to write it down.</span>
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</p>
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</p>
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<p class="comment">
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<p class="comment">
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corrupted chat, the connection has deteriorated in comparison to before
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note to self: After fixing the alignment, pick up on the moon and
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continue.
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</p>
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</p>
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<p class="copyright">Copyright © 2023 Jan Danielzick (aka. BodgeMaster) – All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html>
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<p class="copyright">Copyright © 2023 Jan Danielzick (aka. BodgeMaster) – All rights reserved.</p><script>let spans = ["<span class=\"paper green\">", "<span>"]; let pre_texts = document.getElementsByTagName("pre"); for (let i = 0; i < pre_texts.length; i++) {if (pre_texts[i].className != "paper") continue; let lines = pre_texts[i].innerHTML.split("\n"); let result = ""; for (let j = 0; j < lines.length; j++) {result = result + spans[j%2] + lines[j] + " ".repeat(80-lines[j].length) + "</span>\n";} pre_texts[i].innerHTML = result;}</script></body></html>
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@ -53,7 +53,7 @@
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Lena dies
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Lena dies
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</li>
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</li>
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<li class="comment">
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<li class="comment">
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Emily returns inside and goes to a room with a view of the sky
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Emily returns inside and goes to the control center
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<ul>
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<ul>
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<li class="comment">
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<li class="comment">
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following any procedures such as operating the air lock as
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following any procedures such as operating the air lock as
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@ -84,7 +84,7 @@
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Emily takes their helmets and brings them into the airlock. She returns
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Emily takes their helmets and brings them into the airlock. She returns
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for a life support unit, pulls it out of the rack in the wall, and sets
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for a life support unit, pulls it out of the rack in the wall, and sets
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it down on the floor. Following a mental checklist, she makes sure that
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it down on the floor. Following a mental checklist, she makes sure that
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the air bottle is connected properly and the gauges read what they
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the air tank is connected properly and the status display reads what it
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should. Everything okay... or is it? She double-checks with the check
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should. Everything okay... or is it? She double-checks with the check
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list on the wall. Yes, this unit is ready. She triple-checks everything
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list on the wall. Yes, this unit is ready. She triple-checks everything
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– first time it actually matters. Reasonably satisfied with her
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– first time it actually matters. Reasonably satisfied with her
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@ -96,8 +96,8 @@
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The pumps are getting quieter and quieter. Lena kneels on the floor
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The pumps are getting quieter and quieter. Lena kneels on the floor
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holding a bunch of flowers from the biotope module, her life support
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holding a bunch of flowers from the biotope module, her life support
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unit next to her on a short tether. Emily puts it on her back and and
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unit next to her on a short tether. Emily puts it on her back and and
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helps her up. The outer door of the airlock silently swings aside and
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helps her up. The outer door of the airlock swings aside and they start
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they start walking, Lena leaning on Emily.
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walking, Lena leaning on Emily.
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</p>
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</p>
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<p>
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<p>
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They reach the graveyard and walk over to the recent graves. The entire
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They reach the graveyard and walk over to the recent graves. The entire
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@ -105,7 +105,7 @@
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buried. Some have signs with names, some have painted pieces of regalith
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buried. Some have signs with names, some have painted pieces of regalith
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as gravestones, some have <span class="comment"><the crumpled remains
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as gravestones, some have <span class="comment"><the crumpled remains
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of>? What happens to flowers when exposed to vacuum for a prolonged
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of>? What happens to flowers when exposed to vacuum for a prolonged
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amount of time?</span> flowers next to them, a few are entirely
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amount of time?</span> flowers next to them, some are entirely
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undecorated.
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undecorated.
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</p>
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</p>
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<p>
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<p>
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@ -140,13 +140,14 @@
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Emily starting to reconsider her choice not to leave the moon
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Emily starting to reconsider her choice not to leave the moon
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</lI>
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</lI>
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<li class="comment">
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<li class="comment">
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The conversation topic changes to Earth in general
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brief mention that the conversation changes to a more pleasant topic
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and continues for a while
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</li>
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</li>
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</ul>
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</ul>
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<p>
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<p>
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The conversation is interrupted by the beeping of Lena's low oxygen
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The conversation is interrupted by the beeping of Lena's low oxygen
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alarm going off. Emily gets up and walks back to the habitat. She enters
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alarm going off. Emily gets up and walks back to the habitat. She enters
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through the airlock and looks for a full air bottle. She lifts one
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through the airlock and looks for a full oxygen bottle. She lifts one
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out of its rack and carries it back to Lena. She opens the life support
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out of its rack and carries it back to Lena. She opens the life support
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unit and closes the valves on it and the empty bottle, then she replaces
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unit and closes the valves on it and the empty bottle, then she replaces
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it and opens the valves again. Just as she is done with that, her own
|
it and opens the valves again. Just as she is done with that, her own
|
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Loading…
Reference in New Issue