punkte kollision gefixt

master
Lenz Wiechers 2020-06-06 13:43:47 +02:00
parent c3cdb120c6
commit 63b85260fd
8 changed files with 22 additions and 7 deletions

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@ -223,7 +223,6 @@ public class Game {
} }
// Kollision von Pac-Man mit Bricks: // Kollision von Pac-Man mit Bricks:
for (int i = 0; i < 35; i++) { // für jeden Brick for (int i = 0; i < 35; i++) { // für jeden Brick
for (int j = 0; j < 35; j++) { // für jeden Brick for (int j = 0; j < 35; j++) { // für jeden Brick
@ -254,13 +253,29 @@ public class Game {
} }
} }
} }
if ((player.getPos('x', 0) - 10) % 20 == 0 && (player.getPos('y', 0) - 10) % 20 == 0 && Map.points[conv(player.getPos('y', 0))][conv(player.getPos('x', 0))] != null) { for (int i = 0; i < 35; i++) {
Map.points[conv(player.yPos)][conv(player.xPos)].setBounds(0, 0, 0, 0); for (int j = 0; j < 35; j++) {
if (Map.points[j][i] != null) {
System.out.println("" + conv(player.yPos) + " " + conv(player.xPos)); if (player.getPos('x', 0) < Map.points[j][i].xPos + 5
&& player.getPos('x', 0) > Map.points[j][i].xPos - 5
&& player.getPos('y', 0) < Map.points[j][i].yPos + 5
&& player.getPos('y', 0) > Map.points[j][i].yPos - 5) {
Map.points[j][i].setBounds(0, 0, 0, 0);
}
}
}
} }
/*
* if ((player.getPos('x', 0) - 10) % 20 == 0 && (player.getPos('y', 0) - 10) %
* 20 == 0 && Map.points[conv(player.getPos('y', 0))][conv(player.getPos('x',
* 0))] != null) { Map.points[conv(player.yPos)][conv(player.xPos)].setBounds(0,
* 0, 0, 0);
*
* }
*/
player.calcDir(0); // Berechnen wo Pac-Man als nächstes hin soll player.calcDir(0); // Berechnen wo Pac-Man als nächstes hin soll
for (int i = 0; i < ghosts.length; i++) { for (int i = 0; i < ghosts.length; i++) {