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3 changed files with 30 additions and 54 deletions

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@ -26,32 +26,31 @@ class Window(QtWidgets.QMainWindow):
def set_size(self, size_x, size_y):
self.resize(size_x, size_y)
def update_menus(self, menu_dict):
menu = self.menuBar()
def update_menus(self, menu_dict, menu=None):
# if not a sub menu
if menu == None:
menu = self.menuBar()
menu.clear()
#Looping through entire menu_dict
for topmenu, submenu in menu_dict.items():
#making top level menu
menu_item = menu.addMenu(topmenu)
#adding menu items (populating menu)
for inner, data in submenu.items():
#Adding submenu and populating it
if type(data) == dict:
sub = menu_item.addMenu(inner)
for label, func in data.items():
sub.addAction(label)
if func == None:
sub.triggered.connect(lambda x: None)
else:
sub.triggered.connect(func)
#Adding separators
elif inner == None:
menu_item.addSeparator()
else:
item = menu_item.addAction(inner)
item.triggered.connect(data)
for entry in menu_dict:
# inactive or separator
if menu_dict[entry] == None:
# determine if entry is a separator or an inactive menu item
if type(entry) == int:
menu.addSeparator()
else:
menu_item = menu.addAction(entry)
menu_item.setEnabled(False)
# sub menus
if type(menu_dict[entry]) == dict:
submenu = menu.addMenu(entry)
# recurse because sub menus may have sub menus
self.update_menus(menu_dict[entry], menu=submenu)
# ordinary menu entries
if callable(menu_dict[entry]):
menu_item = menu.addAction(entry)
menu_item.triggered.connect(menu_dict[entry])
#TODO: This needs to run in a thread but Qt really doesn't want it to. There are two ways around this:
# - create the QtWidgets.QApplication inside a thread and run all QT stuff inside that thread

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@ -1,4 +1,3 @@
import tkinter as tk
import util
@ -9,13 +8,13 @@ def not_implemented():
# "":{} -> menu or submenu
# "":function -> menu entry
# "":None -> disabled menu entry
# None:None -> separator
# int:None -> separator
#
# Entries with ... at the end are supposed to open dialogs whereas entries without dots are supposed to take effect immediately
menu_structure = {
"IDE": {
"Preferences...": not_implemented,
None: None,
0: None,
"Quit": not_implemented
},
"Project": {
@ -26,7 +25,7 @@ menu_structure = {
"Close": {
"No open projects": None
},
None: None,
0: None,
"Preferences...": not_implemented,
"Search...": not_implemented,
"Build": not_implemented
@ -36,7 +35,7 @@ menu_structure = {
"Open...": not_implemented,
"Save": not_implemented,
"Close": not_implemented,
None: None,
0: None,
"Rename...": not_implemented,
"Move...": not_implemented,
"View in File Explorer...": not_implemented
@ -46,9 +45,9 @@ menu_structure = {
"Copy": not_implemented,
"Paste": not_implemented,
"Move code...": not_implemented,
None: None,
0: None,
"Search and Replace...": not_implemented,
None: None,
1: None,
"Format": not_implemented,
"Indent": not_implemented,
"Unindent": not_implemented,
@ -64,21 +63,3 @@ menu_structure = {
"About IDE...": not_implemented,
}
}
#FIXME: come up with a way to uniquely declare separators so they don't become the same element of a dict
def build_menu(structure_dict, menu):
for entry in structure_dict:
if structure_dict[entry]==None:
if entry==None:
menu.add_separator()
else:
menu.add_command(label=entry)
menu.entryconfig(entry, state="disabled")
if isinstance(structure_dict[entry], dict):
submenu = tk.Menu(menu, tearoff=False)
build_menu(structure_dict[entry], submenu)
menu.add_cascade(label=entry, menu=submenu)
if callable(structure_dict[entry]):
menu.add_command(label=entry, command=structure_dict[entry])

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@ -29,14 +29,10 @@ configuration = Config(configuration_file_path, default_configuration)
# It seems like opening multiple instances already works as intended
main_window = gui_handler.Window()
main_window2 = gui_handler.Window()
main_window.set_title("Concorde IDE")
main_window2.set_title("Another window")
main_window.set_size(configuration.get_configuration_value("window size")["x"], configuration.get_configuration_value("window size")["y"])
main_window2.set_size(400, 500)
main_window.update_menus(gui_helper.menu_structure)
main_window2.update_menus(gui_helper.menu_structure)
#TODO: get resolution of main window on exit and save it back to the configuration