Commit Graph

26 Commits (master)

Author SHA1 Message Date
BodgeMaster 008ffb5236 First release! 2023-06-09 12:48:57 +02:00
BodgeMaster 9dd0991b01 Config: Removed log4j option
I decided implementing this feature wasn’t worth it.
Instead, I’m using a standalone mode to mitigate the log4j issue.
2023-06-09 12:46:47 +02:00
BodgeMaster 467476a573 Textures: Make side look more like chest side 2022-12-21 04:43:22 +01:00
BodgeMaster 357b1283c1 Config: fix initial file generation 2022-12-21 04:43:00 +01:00
BodgeMaster 0831ad4b2f ItemObituariy: finish implementation 2022-12-20 21:56:44 +01:00
BodgeMaster 1b347a5490 Main: remove useless TODO 2022-12-20 21:54:48 +01:00
BodgeMaster df0f3d2243 BlockDeathChest: Finish up by adding a texture 2022-12-20 21:03:32 +01:00
BodgeMaster aa2ae4f20b Config: Make obituary item configurable 2022-12-20 20:25:00 +01:00
BodgeMaster d3f300da85 EventHook: Add dropped items to the death chest 2022-12-20 20:21:54 +01:00
BodgeMaster 3c320d9bbf BlockDeathChest: Finish TileEntity implementation 2022-12-20 20:21:02 +01:00
BodgeMaster 32610cf937 Main class: Register TileEntity 2022-12-20 20:17:16 +01:00
BodgeMaster 397d66ce54 BlockDeathChest: start implementation of TileEntity 2022-12-20 17:48:18 +01:00
BodgeMaster 140e376ca8 BlockDeathChest: Switch base class from BlockEnderChest to BlockContainer 2022-12-20 17:47:33 +01:00
BodgeMaster b1c80d7bde A lot of changes. Sorry, didn't keep track.
The next things to do are implementing the tile entity and getting the player's items upon death.
2022-12-20 00:50:11 +01:00
BodgeMaster a618f200ee Add event hook that places the death chest in the world 2022-12-15 12:56:55 +01:00
BodgeMaster 84beefbbce Add maxDistance 2022-12-15 12:56:29 +01:00
BodgeMaster 2770980d3a Add 'Obituary' item that will be used for retrieving the death location after respawning
I just want to mke it a little thing that prints the coords and possibly dim to chat when right-clicked.
2022-12-15 12:55:09 +01:00
BodgeMaster e52c9b6011 Switch to using a singleton
The reason for this is that the object needs to stay accessible
because adding a block into the world is done by the object
that was used to register it in the game registry, not by the type.
2022-12-15 12:50:16 +01:00
BodgeMaster 643cef87a7 Use Debug.out() instead of System.out.println() 2022-12-15 12:48:07 +01:00
BodgeMaster 27d19f57f0 Config: Fix loader
Java, why can’t I compare sthings with double equals!?
2022-12-15 09:46:52 +01:00
BodgeMaster 425ff9ba34 Initial mod code
Features:
- Config
- Chest block clone
2022-12-15 09:19:11 +01:00
BodgeMaster cff3ed370e mcmod.info: Add information 2022-12-15 08:29:17 +01:00
BodgeMaster 9ad0d98e33 gitignore: Ignore everything except /src
... and README.md and .gitignore ...
2022-12-15 00:40:59 +01:00
Jan Danielzick c05e020c86 Readme: Mention Forge 2022-12-14 23:35:24 +00:00
Jan Danielzick 57dd8a93e5 Readme: Add version notice 2022-12-14 23:32:40 +00:00
Jan Danielzick 77a3e19a76 Initial commit 2022-12-14 23:27:36 +00:00